Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 14:47:01 Player: carterz30cal Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (170) 850 Value Destroyed (4640) 4640 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1055) 1055 TOTAL SCORE: 9245 Bonus ------- High Alert Combat Kills 1055 Cogmind --------- Core Integrity 0/700 Matter 151/300 Energy 150/150 System Corruption 3% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Compact Matter Pod (150) Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Minigun > --- INVENTORY -------- Micro Nuclear Core Compact Matter Pod Shock Rifle Arc Projector Minigun Minigun Flak Gun Rocket Launcher [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Light Armor Plating Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 149 | 7 4 42 . 58 38 Power 14 | 1 . 5 . 3 5 Engine 10 | 1 . 5 . 3 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 41 | 2 1 15 . 13 10 Treads 33 | 2 1 14 . 13 3 Leg 1 | . . 1 . . . Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight 4 | . . . . . 4 Utility 26 | 1 2 10 . 6 7 Device 2 | . . . . . 2 Storage 5 | 1 1 2 . 1 . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 16 | . 1 8 . 4 3 Artifact . | . . . . . . Weapon 68 | 3 1 12 . 36 16 Energy Gun 19 | 2 . 6 . 8 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 38 | 1 1 6 . 19 11 Ballistic Cannon 2 | . . . . 2 . Launcher 8 | . . . . 6 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 4 . 4 . Parts Lost 67 | . 1 10 . 23 33 Power 6 | . . 1 . 1 4 Propulsion 29 | . . 4 . 14 11 Utility 10 | . 1 1 . 4 4 Weapon 22 | . . 4 . 4 14 Highest Loss Streak 16 | . 1 5 . 16 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 95 97 100 98 52 Engine 8 | . 14 10 11 9 1 Treads 35 | . 28 42 44 44 2 Flight 1 | . . . . . 8 Storage 9 | . 14 11 11 9 7 Processor 3 | . . . . 8 2 Protection 9 | . 9 11 11 9 4 Energy Gun 1 | . . 3 . 1 1 Ballistic Gun 16 | . 27 17 22 12 11 Peak Build Rating 34 | 6 7 28 28 33 34 Average Rating 23 | 4 6 20 28 30 22 On Entrance 13 | . 6 6 28 28 14 Naked Turns . | . . . . . . Heaviest Build 71 | 12 20 41 37 64 71 Greatest Support 111 | 40 40 80 80 111 27 Greatest Overweight (x) 22 | . . . . 2 22 Average Overweight (x) . | . . . . . 4 Largest Inventory Capacity 20 | 8 10 15 15 20 20 Average Capacity 15 | 6 9 13 15 17 20 Most Carried 20 | 4 8 15 15 20 16 Average Carried 11 | 2 6 11 15 15 9 Final Capacity 20 | 8 10 15 15 20 20 Final Carried 15 | 4 8 15 15 9 2 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 4008 | 270 146 1049 73 1646 824 Remotely 375 | . . . . . 375 Salvage Created 6345 | 77 431 1631 150 2862 1194 Parts 438 | 2 36 135 14 175 76 Haulers Intercepted 14 | . 1 5 . 6 2 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 125 | . 11 31 6 54 23 Guns 97 | . 11 30 6 31 19 Cannons 12 | . . . . 12 . AOE 16 | . . 1 . 11 4 Classes Destroyed 16 | 1 5 4 1 3 2 Worker 13 | . . 6 . 6 1 Builder 9 | . 1 3 . 3 2 Tunneler 2 | . . . 1 1 . Hauler 14 | . 1 5 . 6 2 Recycler 3 | 1 . . . 1 1 Mechanic 2 | . . 1 . . 1 Operator 1 | . . 1 . . . Watcher 9 | . 1 5 . 3 . Swarmer 34 | . 3 15 4 8 4 Grunt 59 | . 8 7 2 31 11 Brawler 3 | . . . . 3 . Duelist 1 | . . . . . 1 Sentry 19 | . . 9 . 7 3 Specialist 4 | . . . . 4 . Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 9 | 1 5 6 4 9 8 Combat Bots Only 8 | . 4 4 4 8 4 Max Kills in Single Turn 4 | 1 1 2 2 4 3 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . 1 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 1087 | . 64 177 21 355 470 Missed 321 | . 16 54 7 93 151 Damage Taken 11557 | . 628 1573 111 4830 4415 Core 1402 | . 104 167 30 398 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 25 | . . 25 . . . Core Remaining (%) 58 | 100 58 . 50 27 . Volleys Fired 475 | 1 58 126 11 181 98 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 80 60 90 46 112 105 Shots Fired 912 | 2 116 243 22 354 175 Gun 829 | 2 116 243 22 278 168 Cannon 58 | . . . . 58 . Launcher 25 | . . . . 18 7 Special . | . . . . . . Kinetic 723 | . 111 180 22 266 144 Thermal 41 | 1 5 4 . 17 14 Explosive 25 | . . . . 18 7 Electromagnetic 123 | 1 . 59 . 53 10 Robot Hit Streak 21 | 2 6 15 6 16 21 Robot Miss Streak 8 | . 3 4 2 8 3 Penetration Max . | . . . . . . Secondary Targets 11 | . . 5 2 3 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 618 | 2 73 164 13 251 115 Core Hits 359 | 2 33 71 7 176 70 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12259 | 24 625 2632 195 5828 2955 Guns 8522 | 24 625 2339 195 3273 2066 Cannons 919 | . . . . 919 . Explosions 2810 | . . 293 . 1636 881 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 7280 | . 567 1746 195 3173 1599 Thermal 1395 | 12 58 303 . 553 469 Explosive 2063 | . . . . 1288 775 Electromagnetic 1513 | 12 . 583 . 814 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 2 2 5 3 Average Corruption 1 | . . 2 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . 12 5 25 11 Message Errors 8 | . . 1 1 5 1 Matter Fused 10 | . . 2 1 3 4 Heat Flow Errors 7 | . . 2 . 2 3 Energy Discharges 8 | . . 1 . 6 1 Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 11 | . . 3 1 6 1 Data Loss (major) 2 | . . 1 . 1 . Misfires 3 | . . 1 . 1 1 Alerts 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 72 | . . . . 66 6 Projectiles . | . . . . . . Explosions 72 | . . . . 66 6 Melee . | . . . . . . Knockbacks 18 | . . . . 18 . Impact . | . . . . . . Kinetic 16 | . . . . 16 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 591 | . . 76 . 332 183 Shots 13 | . . 2 . 7 4 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 293 | 3 69 164 4 236 293 Average Temperature 48 | 2 25 34 4 60 62 Received Heat Transfer 4470 | . 303 495 24 1863 1785 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 2 . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . . 5 Heat Transferred 2370 | 25 125 425 . 820 975 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . . 5 . 4 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1180 | 5 300 470 328 1180 654 Initial 522 | . 3 44 183 127 522 Average 461 | 3 165 333 287 650 546 Maximum Alert Level 4 | . 1 2 1 4 2 Low Security (%) 12 | 100 59 10 5 4 . Level 1 31 | . 40 61 94 13 . Level 2 41 | . . 27 . 44 100 Level 3 12 | . . . . 33 . Level 4 1 | . . . . 4 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 24 | . 3 2 1 11 7 Investigation 3 | . 1 . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 11 | . 2 2 1 4 2 Assault 3 | . . . . 2 1 Garrison 5 | . . . . 4 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 14 | . 3 5 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 219 | . 22 59 6 102 30 Peak Tracking Total 10 | . 4 6 4 10 5 Tactical Retreats 12 | . 2 1 . 8 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . 1 4 . 3 . Max in Single Turn 2 | . 1 1 . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 1 4 . 5 4 Terminals 4 | . . 1 . 1 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 . 1 . Recycling Units 4 | . 1 1 . 2 . Scanalyzers 3 | . . 1 . 1 1 Garrison Access . | . . . . . . Total Hacks 30 | . 1 7 . 14 8 Successful 23 | . 1 7 . 10 5 Failed 7 | . . . . 4 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 1 . 3 . Terminals 9 | . . 1 . 4 4 Fabricators 2 | . . . . . 2 Repair Stations 5 | . . 2 . 3 . Recycling Units 6 | . 1 2 . 3 . Scanalyzers 8 | . . 2 . 4 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 . 2 3 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 2 | . . 1 . 1 . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 2 . 1 . Scan Component 2 | . . 1 . 1 . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 1 . 1 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer 8 | . . 2 . 4 2 Insert Component 4 | . . 1 . 2 1 Analyze 4 | . . 1 . 2 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 1 . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 1 . 2 . Reject 4 | . 1 1 . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 1 4 . 5 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 25 | . . 25 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 3 | . . 1 . 1 1 Part Schematics Acquired 3 | . . 1 . 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 8531 | 129 876 2797 194 3137 1398 Spaces Moved 3720 | 74 433 1359 93 1458 303 Core 31 | 5 . . . . 26 Treads 3482 | 69 433 1359 93 1458 70 Legs . | . . . . . . Wheels . | . . . . . . Hover 97 | . . . . . 97 Flight 110 | . . . . . 110 Fastest Speed 50 | 50 160 160 170 155 112 Average Speed 180 | 152 160 166 170 166 348 Slowest Speed 1150 | 160 160 170 170 330 1150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 70 89 21 79 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 166 | . . 20 . 123 23 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 165 | . . 20 . 122 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4657 | 85 522 1658 107 1825 460 Wait 207 | . 22 77 4 99 5 Move 3715 | 73 432 1358 92 1457 303 Hop . | . . . . . . Pick Up 66 | 4 4 28 . 18 12 Fast Attach 29 | 6 1 7 . 3 12 Attach 52 | . . 10 . 22 20 Detach 1 | . . 1 . . . Swap 68 | 1 3 25 . 33 6 Drop 40 | . 2 26 . 12 . Fire 475 | 1 58 126 11 181 98 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 12) 425 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Discovered new exit (range 11) 1006 | -10/Materials | Entered another Materials area 1006 | -9/Materials | Evolved 2 slots: Propulsion x2 1132 | -9/Materials | Lost 5 parts (1p2n2w) 1397 | -9/Materials | Build established: Scavenger-Mutant 1467 | -9/Materials | Lost 3 parts (1n1u1w) 1915 | -9/Materials | Discovered new exit (range 12) 2438 | -9/Materials | Repaired Imp. Assault Rifle 2459 | -9/Materials | Build established: Mutant 2582 | -9/Materials | Discovered new exit (range 16) 2993 | -9/Materials | Discovered new exit (range 9) 3319 | -9/Materials | Discovered new exit (range 5) 3803 | -9/Materials | Entered Mines 3961 | -9/Mines | Learned Materials security intel 3968 | -9/Mines | Discovered new exit (range 16) 3997 | -9/Mines | Entered Materials 3997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4080 | -8/Materials | Garrison activated, responded to threat 4205 | -8/Materials | Garrison activated, responded to threat 5197 | -8/Materials | First assault squad dispatched 6301 | -8/Materials | Destroyed 8 combat bots 6904 | -8/Materials | Lost 3 parts (1n2u) 7030 | -8/Materials | Core integrity fell below 50% 7086 | -8/Materials | Discovered new exit (range 16) 7098 | -8/Materials | Sterilization system engaged 7098 | -8/Materials | Non-combat units ordered to evacuate 7134 | -8/Materials | Entered Factory 7134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7154 | -7/Factory | Lost 16 parts (1p10n2u3w) 7534 | -7/Factory | First assault squad dispatched 7600 | -7/Factory | Build established: Scavenger-Mutant 7728 | -7/Factory | Lost 12 parts (2p5n1u4w) 7988 | -7/Factory | Build established: Mutant 8191 | -7/Factory | Core integrity fell below 50% 8253 | -7/Factory | Lost 5 parts (1n2u2w) 8372 | -7/Factory | Garrison activated, responded to threat 8503 | -7/Factory | Core integrity fell below 20% 8532 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08510_ T-07 Excavator is excavating. 08510_ U-05 Engineer lays Concrete. 08511_ K-01 Serf collects debris. 08511_ R-06 Scavenger collects Aluminum Leg. 08512_ System corrupted: Matter fused (-9). 08512_ U-05 Engineer lays Concrete. 08514_ U-05 Engineer builds a Wall. 08514_ K-01 Serf collects debris. 08514_ T-07 Excavator is excavating. 08514_ U-05 Engineer lays Concrete. 08514_ R-06 Scavenger collects Imp. Deuterium Engine. 08515_ U-05 Engineer lays Concrete. 08516_ Lgt. Treads destroyed. 08518_ T-07 Excavator is excavating. 08518_ K-01 Serf collects debris. 08519_ Minigun destroyed. 08523_ T-07 Excavator is excavating. 08526_ Flak Gun destroyed. 08527_ U-05 Engineer lays Concrete. 08527_ T-07 Excavator is excavating. 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Treads | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefDecoderWheel Manual? 0 Play Time 00:58:23 Cumulative 10.2 hours Start 2024.10.13 @ 13:50:54 End 2024.10.13 @ 14:47:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2be1d7c-216c-4052-aefc-83196cc2c977