Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 03:04:25 Player: BionicBot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (665) 665 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6611) 6611 TOTAL SCORE: 14596 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 169 Win 3000 Win Speed 3408 Cogmind --------- Core Integrity 1318/1600 Matter 80/300 Energy 188/190 System Corruption 1% Temperature Cool (4) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Core Analyzer Advanced Transmission Jammer Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Advanced ECM Suite Reaction Control System Improved Cloaking Device Improved System Restoration Module Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Transmission Jammer Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Vibroblade > --- INVENTORY -------- Advanced ECM Suite Reaction Control System Improved Cloaking Device Improved System Restoration Module Enhanced Nova Cannon [Rating: 112] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Heavy Flail Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Vibroblade Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . 1 1 . 1 1 . 1 . 1 . . Utility 11 | . . 1 1 . 1 1 1 1 2 1 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 88 | 2 9 9 4 2 2 11 7 7 5 8 18 4 Power 13 | . . . . . . 2 4 1 1 3 2 . Engine 3 | . . . . . . 1 2 . . . . . Core 4 | . . . . . . 1 2 1 . . . . Reactor 6 | . . . . . . . . . 1 3 2 . Propulsion 17 | . 1 3 . . . 5 . 3 . 1 3 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . 1 3 . . . 5 . 3 . 1 3 1 Utility 33 | . 3 1 2 2 1 4 2 2 4 1 8 3 Device 15 | . . . 1 . 1 1 1 1 3 1 3 3 Storage 1 | . . . . . . . 1 . . . . . Processor 9 | . 2 1 . 1 . 1 . . . . 4 . Hackware 8 | . 1 . 1 1 . 2 . 1 1 . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 5 5 2 . 1 . 1 1 . 3 5 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 4 . Ballistic Gun 11 | 2 5 4 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . 1 1 . . . 1 1 . 1 . . Slashing Weapon 3 | . . . . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 2 . . . 1 6 . Parts Lost 36 | . 1 4 . 3 . 1 1 5 . 17 2 2 Power 3 | . . . . . . . . 1 . 2 . . Propulsion 12 | . . 2 . . . . 1 2 . 7 . . Utility 13 | . . . . 2 . . . 1 . 6 2 2 Weapon 8 | . 1 2 . 1 . 1 . 1 . 2 . . Highest Loss Streak 15 | . 1 2 . 1 . 1 1 5 . 15 2 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 55 47 50 56 48 63 95 83 90 61 33 57 Core 1 | . . . . . . 1 5 5 4 1 . . Flight 14 | . 8 8 9 9 7 14 31 25 28 15 4 12 Device 6 | . . . 3 8 7 6 5 4 10 6 9 12 Storage 1 | . . . . . . . 5 5 4 2 . . Processor 7 | . 15 12 14 5 7 6 5 5 4 4 3 12 Hackware 16 | . 3 11 12 20 15 20 23 24 23 20 14 12 Ballistic Gun 3 | . 27 11 . . . . . . . . . . Impact Weapon 4 | . . 4 9 9 7 6 9 9 9 5 . . Peak Build Rating 112 | 2 8 12 16 17 17 51 61 68 89 85 95 112 Average Rating 42 | 1 5 8 13 15 16 27 55 59 81 64 45 97 On Entrance 34 | . 2 8 12 16 15 17 51 57 68 82 23 95 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 3 3 3 5 5 5 11 25 26 45 45 22 24 Greatest Support 45 | 3 4 8 5 5 5 30 35 45 45 45 23 39 Greatest Overweight (x) 2 | . . . . . . . . . . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 7 8 8 7 5 5 Most Carried 8 | 2 4 5 5 5 4 5 8 8 6 8 5 5 Average Carried 4 | 1 2 4 4 5 4 4 6 7 3 5 4 4 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 5 5 5 Final Carried 8 | 2 4 4 5 5 4 5 8 7 4 5 5 5 Class Distribution -------------------- 33% | Hacker-Sprinter 31% | Hacker-Mutant 13% | Hacker-Ninja 12% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Matter Collected 809 | 203 68 139 10 19 . 40 62 43 . 95 42 88 Remotely . | . . . . . . . . . . . . . Salvage Created 650 | 14 104 179 10 19 . 40 62 43 . 67 42 70 Parts 40 | 2 15 11 . . . 2 . 2 . 1 3 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 11 | . 2 6 . . . 1 . . . 1 . 1 Melee 6 | . . 3 . . . 1 . . . 1 . 1 Guns 4 | . 2 2 . . . . . . . . . . Classes Destroyed 8 | 1 5 1 . . . 1 . . . . . . Worker 1 | . 1 . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 5 | 1 1 . . . . . . 3 . . . . Operator 3 | . 1 . 1 . . . . . . 1 . . Watcher 7 | . 1 2 . 1 . . 2 . . . 1 . Swarmer 7 | . 2 4 . . . . . . . 1 . . Sentry 2 | . . 2 . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . . . 1 Best Kill Streak 4 | 1 4 2 1 1 . 1 2 2 . 1 1 1 Combat Bots Only 2 | . 2 2 . . . 1 . . . 1 . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . 1 . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 421 | . 7 71 . 48 . 26 11 46 2 142 24 44 Missed 191 | . 3 32 . 22 . 10 5 23 1 58 13 24 Damage Taken 4706 | . 94 566 . 380 . 154 231 571 30 1881 248 551 Core 2165 | . 6 298 . 216 . 102 71 239 . 834 117 282 Absorbed by Shields 29 | . . . . 29 . . . . . . . . Regen/Repaired (Parts) 16 | . . 16 . . . . . . . . . . Core Remaining (%) 77 | 100 97 25 . 60 100 88 92 79 100 . 34 82 Volleys Fired 41 | 2 15 19 . . . . . . . . 5 . Largest 2 | 2 2 2 . . . . . . . . 1 . Hottest 120 | 40 40 43 . . . . . . . . 120 . Shots Fired 76 | 4 30 37 . . . . . . . . 5 . Gun 71 | 4 30 37 . . . . . . . . . . Cannon 5 | . . . . . . . . . . . 5 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 71 | 4 30 37 . . . . . . . . . . Thermal 5 | . . . . . . . . . . . 5 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 2 4 10 . . . . . . . . . . Robot Miss Streak 5 | 1 5 2 . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 88 | 2 14 40 2 3 . 4 2 4 . 8 1 8 Core Hits 29 | 1 11 10 . . . 1 . 2 . 2 1 1 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 8 | . 1 3 1 . . 1 1 1 . . . . Critical Strikes 14 | . 1 4 1 . . 1 1 1 . 4 . 1 Destroy 2 | . 1 1 . . . . . . . . . . Smash 7 | . . 3 1 . . 1 1 1 . . . . Sever 5 | . . . . . . . . . . 4 . 1 Melee Attacks 121 | . . 16 2 7 5 9 9 16 . 31 6 20 Impact 84 | . . 16 2 5 5 9 9 16 . 22 . . Slashing 35 | . . . . . . . . . . 9 6 20 Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 2 . 4 . . Damage Inflicted 2948 | 24 297 818 63 59 . 175 144 435 . 361 57 515 Guns 525 | 24 149 352 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 148 | . 148 . . . . . . . . . . . Melee 2223 | . . 466 63 59 . 175 144 435 . 315 51 515 Ramming 52 | . . . . . . . . . . 46 6 . Kinetic 525 | 24 149 352 . . . . . . . . . . Thermal 148 | . 148 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1529 | . . 466 63 59 . 175 144 435 . 187 . . Slashing 694 | . . . . . . . . . . 128 51 515 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . 1 4 . . . 1 1 Average Corruption 1 | . 1 . . . . 1 3 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . 2 . . . . . 6 . . . . . Message Errors 1 | . . . . . . . 1 . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . 3 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Alerts 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 880 | . 10 209 33 24 . 52 109 233 . 68 . 142 Projectiles . | . . . . . . . . . . . . . Explosions 10 | . 10 . . . . . . . . . . . Melee 870 | . . 209 33 24 . 52 109 233 . 68 . 142 Knockbacks 4 | . . 2 . . . . . 1 . 1 . . Impact 4 | . . 2 . . . . . 1 . 1 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 85 | . 62 . . . . . . . . 20 3 . Shots 1 | . 1 . . . . . . . . . . . Rammed 16 | . . . . . . . . . . 15 1 . Targets Rammed 16 | . . . . . . . . . . 15 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 301 | . 7 2 . 6 . 11 301 20 257 52 22 . Average Temperature 103 | . 7 2 . 4 . 11 121 8 128 19 16 . Received Heat Transfer 540 | . 6 123 . 186 . 30 9 51 9 45 54 27 Effects 5 | . . . . . . . 5 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 4 | . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . 2 1 1 . . 1 2 . 1 . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 9 | . . 1 1 1 . . 3 1 . 2 . . Impact Corruptions 30 | . . 8 3 2 . 2 4 8 . 3 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Peak Influence 627 | 5 251 627 205 461 232 213 325 440 258 420 602 518 Initial 240 | . 3 105 185 22 202 113 21 158 231 144 236 240 Average 234 | 2 124 327 148 179 216 112 142 225 236 270 335 355 Maximum Alert Level 2 | . 1 2 1 2 1 1 1 2 1 2 2 2 Low Security (%) 41 | 100 89 25 39 62 . 99 66 48 . 39 . . Level 1 45 | . 10 41 60 23 100 . 33 48 100 49 84 64 Level 2 12 | . . 33 . 14 . . . 2 . 10 15 35 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 . . . 2 . 1 2 1 Investigation 1 | . . . . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 7 | . 1 1 . 1 . . . 1 . 1 1 1 Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Distress Signals 6 | . . 1 . 1 . . 1 1 . . 1 1 Communications Jammed 2 | . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . 2 Times Spotted 193 | . 8 35 1 38 1 4 9 13 1 34 17 32 Peak Tracking Total 17 | . 5 12 1 17 1 3 3 11 1 12 11 10 Tactical Retreats 41 | . 1 7 . 3 . 3 3 2 . 8 6 8 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 8 | . 4 . . 1 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . 8 . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 6 | . 3 . . . . . . . . . 3 . Max in Single Turn 3 | . 3 . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . 2 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 53 | . 5 9 2 3 4 2 8 5 2 3 4 6 Terminals 44 | . 4 8 2 2 4 2 6 3 2 2 4 5 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 1 . 1 . 1 Total Hacks 146 | . 10 26 7 10 11 19 15 13 8 6 7 14 Successful 83 | . 3 15 4 6 5 12 13 8 6 2 2 7 Failed 63 | . 7 11 3 4 6 7 2 5 2 4 5 7 Catastrophic 10 | . 1 4 1 . 1 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 98 | . 7 20 6 9 7 14 9 7 6 4 3 6 Terminals 133 | . 9 24 7 9 11 19 13 10 8 4 7 12 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . 2 . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 1 . 2 . 2 Terminal Hacks 46 | . 1 7 2 3 2 10 8 3 4 . 2 4 Record 2 | . . . . . 1 1 . . . . . . Part Schematic 2 | . . . . . . 1 . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 Level Access Points 5 | . . 1 . . . 1 1 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . 1 Machine Index 1 | . . 1 . . . . . . . . . . Terminal Index 5 | . . . . 1 . 1 1 1 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . Alert Level 4 | . . . . 1 . 1 1 . 1 . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 9 | . . 1 . 1 . . 3 1 1 . . 2 Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 2 1 . 1 . 1 Seal Access 5 | . . . . . . . 2 1 . 1 . 1 Unauthorized Hacks 27 | . 2 5 2 3 3 2 3 2 2 1 . 2 Terminals 27 | . 2 5 2 3 3 2 3 2 2 1 . 2 Assimilate 4 | . . 1 . 1 . . 1 . . . . 1 Botnet 23 | . 2 4 2 2 3 2 2 2 2 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 48 | . 5 9 2 3 4 2 6 4 2 3 3 5 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Total Allies 6 | . . 1 . 3 . . 1 . . . . 1 Largest Group 2 | . . 1 . 2 . . 1 1 . . . 1 Highest-Rated Group 62 | . . 10 . 62 . . 26 26 . . . 26 Highest-Rated Ally 31 | . . 10 . 31 . . 26 26 . . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . 13 . . . . . . . . Total Damage 272 | . . . . 272 . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Turns Passed 3567 | 35 264 429 46 169 246 467 395 284 42 307 401 482 Spaces Moved 7244 | 47 477 601 76 234 531 591 1038 872 146 617 850 1164 Core 743 | 47 121 112 . . . . . . . 91 372 . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6501 | . 356 489 76 234 531 591 1038 872 146 526 478 1164 Fastest Speed 24 | 50 40 37 40 40 40 27 24 24 24 24 27 27 Average Speed 32 | 50 42 41 40 40 40 31 25 27 24 30 38 28 Slowest Speed 140 | 50 50 50 40 40 40 40 27 32 27 104 140 88 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 83 | . . 12 . 17 3 1 14 3 1 8 7 17 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 76 67 7 58 12 20 33 21 7 18 71 33 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 47 | . . 1 . 4 5 4 6 3 . 15 4 5 Terrain Destroyed 82 | . 33 1 . 4 5 4 6 3 . 15 6 5 Melee 44 | . . 1 . 4 5 4 6 3 . 15 1 5 Projectile 5 | . . . . . . . . . . . 5 . AOE 33 | . 33 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Tes Acc Total 8069 | 53 505 699 85 282 552 851 1140 897 150 687 900 1268 Wait 567 | . 3 61 . 43 . 229 96 4 . 16 19 96 Move 7076 | 46 476 577 75 205 524 588 1011 865 143 600 836 1130 Hop 72 | . . 11 . 11 3 1 12 3 1 8 6 16 Pick Up 26 | 3 2 1 3 . . 1 6 2 . 6 2 . Fast Attach 52 | 1 9 5 2 2 1 10 . 4 1 4 11 2 Attach 32 | 1 . 4 1 . 1 1 3 3 4 5 7 2 Detach 23 | . . 4 . 1 . 3 . 2 1 3 7 2 Swap 5 | . . . 1 . . . 4 . . . . . Drop 12 | . . 1 1 . . 1 . 3 . 6 . . Fire 41 | 2 15 19 . . . . . . . . 5 . Melee 108 | . . 16 2 7 5 9 8 11 . 24 6 20 Ram 16 | . . . . . . . . . . 15 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 31 | . . . . 13 18 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 8 | . . . . . . 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 11) 97 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 18) 278 | -10/Materials | Discovered exit to Mines (range 17) 293 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 386 | -9/Materials | Discovered new exit (range 5) 398 | -9/Materials | Discovered new exit (range 17) 522 | -9/Materials | Repaired Flight Unit 633 | -9/Materials | Discovered new exit (range 11) 669 | -9/Materials | Core integrity fell below 50% 690 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -8/Materials | Discovered new exit (range 10) 742 | -8/Materials | Identified exit to Storage 775 | -8/Materials | Entered Storage 897 | -8/Storage | Met a pair of Derelict thieves 937 | -8/Storage | Discovered new exit (range 16) 943 | -8/Storage | Identified exit to Factory 944 | -8/Storage | Entered Factory 944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 992 | -7/Factory | Discovered new exit (range 14) 999 | -7/Factory | Identified exit to Factory 1041 | -7/Factory | Build established: Hacker-Mutant 1190 | -7/Factory | Entered another Factory area 1190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -6/Factory | Identified exit to Factory 1657 | -6/Factory | Entered another Factory area 1657 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1681 | -5/Factory | Identified exit to Factory 1762 | -5/Factory | Spotted B-75 Beast 1786 | -5/Factory | Discovered new exit (range 16) 2052 | -5/Factory | Entered another Factory area 2052 | -4/Factory | Accompanied by 1 ally 2052 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -4/Factory | Identified exit to Research 2123 | -4/Factory | Build established: Hacker-Sprinter 2160 | -4/Factory | Discovered new exit (range 8) 2275 | -4/Factory | Spotted B-86 Titan 2284 | -4/Factory | Fabricated Xenon Bombardment Thruster? 2311 | -4/Factory | Lost 5 parts (1p2n1u1w) 2336 | -4/Factory | Entered Research 2336 | -3/Research | Evolved 2 slots: Utility x2 2356 | -3/Research | Identified exit to Research 2378 | -3/Research | Entered another Research area 2378 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2391 | -2/Research | Spotted B-90 Cyclops 2517 | -2/Research | Found Prototype Processor 2517 | -2/Research | Identified Exp. Armor Integrity Analyzer 2523 | -2/Research | Discovered new exit (range 4) 2524 | -2/Research | Identified exit to Testing 2541 | -2/Research | Spotted B-90 Cyclops 2653 | -2/Research | Lost 15 parts (2p6n5u2w) 2682 | -2/Research | Core integrity fell below 50% 2685 | -2/Research | Entered Testing 2769 | -2/Testing | Found Prototype Processor 2769 | -2/Testing | Identified Exp. Target Analyzer 2836 | -2/Testing | Spotted Striker 2853 | -2/Testing | Build established: Hacker-Mutant 2894 | -2/Testing | Found Prototype Processor 2894 | -2/Testing | Identified Exp. Core Analyzer 2955 | -2/Testing | Spotted Alpha 7 3084 | -2/Testing | Discovered new exit (range 8) 3085 | -2/Testing | Identified exit to Access 3086 | -2/Testing | Entered Access 3086 | -1/Access | Evolved 2 slots: Utility x2 3237 | -1/Access | Discovered new exit (range 15) 3336 | -1/Access | Search patrols dispatched 3538 | -1/Access | Spotted B-99 Colossus 3566 | -1/Access | Discovered new exit (range 6) 3567 | -1/Access | Identified exit to Surface 3568 | *** | Escaped! Last Messages --------------- 03455_ U-05 Engineer builds a Wall. 03467_ Connecting with Terminal... 03476_ W-44 Eye sends out distress signal. 03481_ K-01 Serf cleans the Terminal. 03502_ U-05 Engineer builds a Wall. 03509_ Acquired Impulse Thruster Array. 03522_ Lrn. Sensor Array destroyed. 03523_ Destroyed Imp. Antigrav System. 03525_ P-80 Master Gamma Rifle severed. 03530_ Destroyed Sml. Battery. 03530_ P-80 Master destroyed. 03531_ Acquired 70 matter. 03546_ K-01 Serf cleans the Spectral Interrupter. 03566_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03566_ The Access Shell folds into the floor. 03566_ EXIT=FOUND 03567_ EXIT=IDENTIFIED: SURFACE [Achievement: True Flier] Map ----- +----------------------------------------------------+ | [[ + + """"" ?????????????????????????? | | # # """"" ?????????????????????????? | | # #?? """""??????????????????????????? | | ?# #????""""??????????????????????????? | | ?# #?????? ?????????????????????????? | | ??# #???????? ?????????????????????????? | | ! ???# #??????????????????????????????????? | | ########???# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# ######################## #????????? | | ??########## g ?????????? | | g ?????????? | | ??##########+##+##### g""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# ###k ""#?????????????????? | | ?????# ### T#?????????????????? | | ?????# ### ""#?????????????????? | | ?????# " #?# ""#?????????????????? | | ?????# """" ### ""##????????????????? | | ?????# """"" ## #????????????????? | | ?????# """""### ##????????????????? | | ?????# """" #?# #?????????????????? | | ?????# " #?# #?????????????????? | | ?????# ! #?# #?????????????????? | | ?????# [ #?# @" #?????????????????? | | ?????##########+###?# "" #?????????????????? | | ?????????????## #???# #?????????????????? | | ??????????????# #???# #?????????????????? | | ??????????????# #???# #?????????????????? | | ??????????????# #???#""""""""""#?????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????#!#????????????????????????????????? | | ??????????????#[#????????????""#?????????????????? | | ????????#######+###????????? #?????????????????? | | ????????# !! !![#????????? #?????????????????? | | ????????# !!! #???????? #?????????????????? | | ????????# != #???????? #?????????????????? | | ????????# != #??????? #?????????????????? | | ????????# #??????? ??????????????????? | | ????????# = #?????? ???????????????????? | | ????????# #?????? #????????????????????? | | ????????# #????? #????????????????????? | | ????????#####+########## #????????????????????? | | ?????????# +????????????????????? | | ?????????# #????????????????????? | | ?????????# % #????????????????????? | | ?????????# #????????????????????? | | ?????????# ###############????????????????????? | | ?????????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 555 Matter Stores 275 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Evasion (%) 72 Core Analysis 8 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Hacked Com. Linear Accelerator | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed StorageSwarmNanoactuators Manual? 0 Play Time 01:58:59 Cumulative 119.7 hours Start 2024.09.18 @ 00:44:21 End 2024.09.18 @ 03:04:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b41a1b21-2fbb-48d8-bd95-75994bf197e8