Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:01:50 Player: Aavak Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (146) 730 Value Destroyed (4491) 4491 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 9700 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/850 Matter 449/500 Energy 496/500 System Corruption 0% Temperature Warm (141) Movement Core (1250) Ox24 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well High-capacity Matter Pod Enhanced Optical Array Improved Signal Interpreter Makeshift System Restoration Module > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Battle Rifle > --- INVENTORY (20) --- Machine Analyzer Improved Signal Interpreter Makeshift Salvage Targeting Computer Hacking Suite Latent Energy Streamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Terrain Scan Processor Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Great Axe > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Armored Huge Wheel High-capacity Battery High-capacity Matter Pod Structural Scanner Trap Scanner Machine Analyzer Improved Signal Interpreter Improved Melee Analysis Suite Kinecellerator Microactuators Actuator Array Hardened Heavy Armor Plating Hacking Suite Flak Gun Improved Grenade Launcher Missile Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 3 2 . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 186 | 9 25 2 6 . 66 29 7 11 31 Power 20 | 1 4 . . . 5 2 1 3 4 Engine 11 | 1 1 . . . 2 2 1 1 3 Core 9 | . 3 . . . 3 . . 2 1 Reactor . | . . . . . . . . . . Propulsion 42 | 4 5 . . . 18 4 3 1 7 Treads 22 | 2 2 . . . 13 2 1 . 2 Leg 3 | . . . . . . . . . 3 Wheel 15 | 2 3 . . . 5 2 2 1 . Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 66 | 2 9 2 2 . 21 13 2 3 12 Device 34 | 1 4 2 1 . 10 9 2 1 4 Storage 9 | 1 5 . . . . 1 . . 2 Processor 6 | . . . 1 . 1 1 . . 3 Hackware . | . . . . . . . . . . Protection 17 | . . . . . 10 2 . 2 3 Artifact . | . . . . . . . . . . Weapon 58 | 2 7 . 4 . 22 10 1 4 8 Energy Gun 14 | 1 4 . 1 . 4 1 . 1 2 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 11 | 1 2 . 2 . 1 2 . . 3 Ballistic Cannon 7 | . . . . . 4 1 . 1 1 Launcher 8 | . 1 . 1 . 3 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . 4 2 . 1 1 Slashing Weapon 6 | . . . . . 4 . 1 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 62 | . 2 . . . 18 3 6 2 31 Power 7 | . . . . . 1 1 1 . 4 Propulsion 19 | . . . . . 7 . 2 1 9 Utility 23 | . . . . . 8 1 2 1 11 Weapon 13 | . 2 . . . 2 1 1 . 7 Highest Loss Streak 9 | . 1 . . . 3 2 4 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 91 100 100 100 96 85 78 84 57 Engine 2 | . 1 . . . . 6 5 1 5 Core 6 | . 11 14 14 14 7 . . 4 . Treads 8 | . 11 14 14 14 17 3 2 5 2 Wheel 8 | . 12 14 14 14 8 12 12 12 . Flight 1 | . . . . . . . . . 4 Device 13 | . 14 14 12 . 13 23 25 20 6 Storage 9 | . 12 14 14 14 9 7 6 6 6 Processor 6 | . . . 1 14 9 7 6 6 12 Protection 3 | . . . . . 11 6 3 5 1 Energy Gun 5 | . 12 14 8 . 1 1 . . 7 Ballistic Gun 5 | . 14 14 18 28 . . . . . Ballistic Cannon 1 | . . . . . 3 . . 2 . Impact Weapon 3 | . . . . . 1 6 6 12 4 Slashing Weapon 2 | . . . . . 8 3 5 3 1 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 12 51 50 50 47 74 89 81 90 86 Greatest Support 84 | 10 20 12 12 12 84 68 56 38 45 Greatest Overweight (x) 25 | 1 16 4 4 3 7 3 1 2 25 Average Overweight (x) 2 | . 2 4 3 3 1 1 1 1 6 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 Most Carried 20 | 7 16 20 20 20 20 20 20 20 20 Average Carried 16 | 5 12 18 19 20 18 19 19 19 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 20 20 20 19 19 20 20 5 Class Distribution -------------------- 60% | Mutant 17% | Gladiator 5% | Infiltrator-Assassin 5% | Assassin 3% | Skirmisher 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Assassin | -7/Factory Infiltrator-Assassin | -6/Factory Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 3101 | 280 405 195 119 41 1187 329 72 141 332 Remotely . | . . . . . . . . . . Salvage Created 5571 | 110 658 16 115 98 2303 581 180 519 991 Parts 287 | 9 63 . 1 3 122 25 22 13 29 Haulers Intercepted 5 | . 2 . . . 3 . . . . Recyclers Shooed 8 | . 6 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 12 27 Prevented 9 | . . . . . . . . 4 5 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 109 | . 11 1 . 2 46 12 2 9 26 Melee 57 | . . . . . 28 7 2 8 12 Guns 24 | . 11 1 . 2 1 1 . . 8 Cannons 13 | . . . . . 11 . . . 2 AOE 6 | . . . . . 6 . . . . Classes Destroyed 15 | 2 6 . . . 4 2 . 1 . Worker 10 | . 4 . . . 4 1 1 . . Builder 9 | . 3 . . . 4 . 2 . . Tunneler 5 | 2 2 . . . . . 1 . . Hauler 5 | . 2 . . . 3 . . . . Recycler 5 | 1 1 . . . 3 . . . . Minesweeper 2 | . . . . . . . . 1 1 Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . . . . 2 . . . . Watcher 5 | . 2 . . . 3 . . . . Swarmer 32 | . 6 1 . . 5 4 . 1 15 Grunt 54 | . 5 . . 2 30 3 1 4 9 Duelist 4 | . . . . . 2 . . 2 . Sentry 15 | . . . . . 8 3 . 2 2 Hunter 2 | . . . . . 1 1 . . . Programmer 2 | . . . . . . 1 1 . . Best Kill Streak 10 | 3 5 1 . 2 8 5 2 5 10 Combat Bots Only 10 | . 4 1 . 2 6 5 2 5 10 Max Kills in Single Turn 3 | 1 2 1 . 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 1128 | . 80 6 . 18 345 259 41 70 309 Missed 286 | . 17 2 . 3 77 84 13 20 70 Damage Taken 12213 | . 657 35 . 230 4228 1989 536 796 3742 Core 1763 | . 153 10 . 46 477 217 17 33 810 Absorbed by Shields 116 | . . . . . 116 . . . . Regen/Repaired (Parts) 143 | . 42 . . . 101 . . . . Core Remaining (%) 49 | 100 . . . 16 13 69 . . . Volleys Fired 263 | 8 94 4 20 10 85 10 . 1 31 Largest 3 | 1 2 2 2 2 2 1 . 1 3 Hottest 171 | 40 65 65 40 40 56 60 . 48 171 Shots Fired 375 | 8 144 8 35 20 88 12 . 1 59 Gun 296 | 8 143 8 30 20 28 7 . . 52 Cannon 61 | . . . . . 48 5 . 1 7 Launcher 18 | . 1 . 5 . 12 . . . . Special . | . . . . . . . . . . Kinetic 227 | . 85 4 30 20 51 7 . 1 29 Thermal 30 | . . . . . . . . . 30 Explosive 18 | . 1 . 5 . 12 . . . . Electromagnetic 100 | 8 58 4 . . 25 5 . . . Robot Hit Streak 17 | 4 12 3 17 3 12 5 . 1 5 Robot Miss Streak 14 | 1 7 2 3 3 14 3 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 467 | 6 82 4 23 12 168 38 13 40 81 Core Hits 249 | 4 39 3 10 6 126 12 6 12 31 Critical Kills 5 | . . . 1 . . 1 . . 3 Critical Parts Destroyed 17 | . 1 . . . 2 4 . 4 6 Critical Strikes 51 | . 2 . 1 . 13 6 3 9 17 Burn 1 | . . . . . . . . . 1 Destroy 5 | . 1 . 1 . . . . . 3 Blast 1 | . . . . . . . . . 1 Corrupt 1 | . 1 . . . . . . . . Smash 18 | . . . . . 2 5 . 5 6 Sever 25 | . . . . . 11 1 3 4 6 Melee Attacks 366 | . . . . . 160 57 37 46 66 Impact 121 | . . . . . 6 49 6 23 37 Slashing 238 | . . . . . 147 8 31 23 29 Piercing . | . . . . . . . . . . Sneak Attacks 24 | . . . . . 16 2 4 2 . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 43 | . . . . . 7 2 1 15 18 Damage Inflicted 14475 | 74 1164 56 364 102 6421 1627 843 1336 2488 Guns 2417 | 74 979 56 197 102 309 96 . . 604 Cannons 927 | . . . . . 784 . . 24 119 Explosions 1671 | . 185 . 167 . 1194 125 . . . Melee 9460 | . . . . . 4134 1406 843 1312 1765 Ramming . | . . . . . . . . . . Kinetic 1929 | . 326 6 197 102 797 96 . 24 381 Thermal 551 | . 159 . . . 50 . . . 342 Explosive 1337 | . 26 . 167 . 1144 . . . . Electromagnetic 1198 | 74 653 50 . . 296 125 . . . Impact 3017 | . . . . . 124 1161 31 623 1078 Slashing 6443 | . . . . . 4010 245 812 689 687 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . 1 13 2 2 2 Average Corruption 2 | . . . . . 1 5 1 2 2 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 57 | . . . . . 7 23 3 18 6 Message Errors 15 | . . . . . 2 7 1 4 1 Matter Fused 11 | . . . . . 1 3 1 5 1 Heat Flow Errors 12 | . . . . . 3 2 1 4 2 Energy Discharges 5 | . . . . . . 2 . 2 1 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . 4 . 3 . Misfires 2 | . . . . . . 2 . . . Alerts 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1434 | . 16 . 3 . 487 364 41 265 258 Projectiles . | . . . . . . . . . . Explosions 67 | . 16 . 3 . 48 . . . . Melee 1367 | . . . . . 439 364 41 265 258 Knockbacks 21 | . . . . . 12 3 . 2 4 Impact 7 | . . . . . . 3 . 2 2 Kinetic 11 | . . . . . 9 . . . 2 Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 163 | . 90 . . . . 73 . . . Shots 4 | . 3 . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 260 | . 50 48 8 58 218 145 98 260 217 Average Temperature 43 | . 15 23 4 34 50 31 53 96 60 Received Heat Transfer 3366 | . 150 . . 126 1665 354 54 156 861 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 18 | . 3 . . . 2 7 . 4 2 Impact Corruptions 36 | . . . . . 3 14 . 8 11 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . 1 Heat Transferred 990 | . 200 . . . 50 . . . 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . 1 . . . . Latent Energy Used 599 | . . . . . . 599 . . . LE Corruption 9 | . . . . . . 9 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 1182 | 15 213 161 . 50 1182 539 215 . . Initial 537 | . 9 . . . 19 537 142 . . Average 216 | 8 48 16 . 45 413 252 107 . . Maximum Alert Level 4 | . 1 . . . 4 2 1 . . Low Security (%) 68 | 100 94 100 . 100 39 53 97 . . Level 1 9 | . 5 . . . 9 24 2 . . Level 2 14 | . . . . . 30 22 . . . Level 3 6 | . . . . . 16 . . . . Level 4 1 | . . . . . 3 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 11 2 3 . 1 Investigation 6 | . 1 . . . 3 1 . . 1 Extermination 3 | . . . . . . 1 2 . . Reinforcement 5 | . . . . . 4 . 1 . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 4 | . . . . . 3 . 1 . . Communications Jammed 8 | . . . . . . 8 . . . Distress Signals 8 | . . . . . . 8 . . . Times Spotted 179 | . 23 4 . 2 88 13 10 10 29 Peak Tracking Total 11 | . 4 5 . 2 8 5 5 7 11 Tactical Retreats 11 | . 2 . . . 7 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Most Traps Carried 3 | . . 3 3 2 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 10 | . 1 2 . . 2 5 . . . Max in Single Turn 2 | . 1 . . . 1 2 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 50 | . 11 1 4 . 17 12 2 2 1 Terminals 29 | . 8 1 . . 11 7 1 . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . 1 . . . 1 1 1 . . Recycling Units 5 | . 2 . . . 2 1 . . . Scanalyzers 3 | . . . . . 2 1 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 195 | . 31 3 49 . 68 26 5 9 4 Successful 143 | . 18 1 49 . 43 16 3 9 4 Failed 52 | . 13 2 . . 25 10 2 . . Catastrophic 5 | . 2 . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 77 | . 22 . 1 . 35 16 3 . . Terminals 87 | . 22 3 . . 39 16 3 . 4 Fabricators 3 | . . . . . . 3 . . . Repair Stations 11 | . 2 . . . 4 3 2 . . Recycling Units 12 | . 7 . . . 4 1 . . . Scanalyzers 22 | . . . . . 20 2 . . . Garrison Access 2 | . . . . . 1 1 . . . Terminal Hacks 75 | . 4 1 49 . 5 3 . 9 4 Record 65 | . . . 49 . 4 . . 8 4 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . . . 4 1 1 . . Scan Component 5 | . 1 . . . 2 1 1 . . Repair 3 | . 1 . . . 2 . . . . Recycling Unit Hacks 9 | . 6 . . . 2 1 . . . Process 2 | . 2 . . . . . . . . Report Inventory 5 | . 2 . . . 2 1 . . . Retrieve Matter 2 | . 2 . . . . . . . . Scanalyzer 21 | . . . . . 19 2 . . . Insert Component 11 | . . . . . 10 1 . . . Analyze 10 | . . . . . 9 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 26 | . 6 . . . 12 6 2 . . Terminals 26 | . 6 . . . 12 6 2 . . Track 6 | . . . . . 3 2 1 . . Assimilate 2 | . 1 . . . 1 . . . . Botnet 15 | . 4 . . . 7 3 1 . . Operators 3 | . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 11 1 . . 15 12 2 . 1 Full Trace Events 5 | . . . . . 3 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 9 1 . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Parts Repaired 3 | . 1 . . . 2 . . . . Time 102 | . 38 . . . 64 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 262 | . 262 . . . . . . . . Retrieved Matter 262 | . 262 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 9 1 . . . Part Schematics Acquired 10 | . . . . . 9 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . Non-combat 2 | . . . . . 2 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . parse_system 2 | . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies 6 | . 1 3 . 1 . . . . 1 Largest Group 4 | . 1 4 1 2 2 . . . 1 Highest-Rated Group 146 | . 10 50 10 41 41 . . . 146 Highest-Rated Ally 146 | . 10 16 10 31 31 . . . 146 Total Orders 6 | . . 4 2 . . . . . . STAY 3 | . . 2 1 . . . . . . FOLLOW 3 | . . 2 1 . . . . . . Ally Attacks 22 | . . 12 . . 10 . . . . Total Damage 261 | . . 116 . . 145 . . . . Kills 7 | . . 5 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . 2 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 17425 | 196 2429 837 1817 210 3401 1493 655 1581 4806 Spaces Moved 8323 | 82 1267 534 1212 137 1480 929 447 1203 1032 Core 174 | 4 71 . . . . . . . 99 Treads 845 | . 48 . . . 740 52 . . 5 Legs 61 | . . . . . . . . . 61 Wheels 6911 | 78 1148 534 1212 137 740 877 447 1203 535 Hover . | . . . . . . . . . . Flight 332 | . . . . . . . . . 332 Fastest Speed 50 | 50 50 150 135 135 120 110 110 105 120 Average Speed 172 | 89 135 150 144 135 145 126 113 119 443 Slowest Speed 1300 | 100 850 150 150 135 320 240 115 120 1300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 65 | 5 98 93 95 46 88 21 14 99 93 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . . 1 . . . . 3 1 Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 11 | . . 3 . . . . . 3 5 Spaces Dug 64 | . . . 11 . 27 8 17 1 . Terrain Destroyed 218 | . 26 . 15 . 110 44 17 1 5 Melee 53 | . . . . . 27 8 17 1 . Projectile 5 | . . . . . . 1 . . 4 AOE 159 | . 26 . 15 . 83 35 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 10532 | 191 1857 563 1246 146 2384 1144 545 1314 1142 Wait 1257 | 86 416 16 . . 551 83 48 57 . Move 8314 | 81 1266 533 1211 136 1479 928 446 1202 1032 Hop . | . . . . . . . . . . Pick Up 121 | 7 32 6 4 . 32 19 8 8 5 Fast Attach 42 | 7 6 . . . 13 3 1 1 11 Attach 60 | . 3 1 . . 17 7 6 7 19 Detach 8 | . . 1 . . 2 . 2 3 . Swap 84 | 2 16 1 6 . 36 19 . 3 1 Drop 84 | . 24 1 4 . 25 21 2 5 2 Fire 263 | 8 94 4 20 10 85 10 . 1 31 Melee 298 | . . . . . 144 54 32 27 41 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 843 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Discovered new exit (range 6) 1106 | -10/Materials | Core integrity fell below 50% 1299 | -10/Materials | Discovered new exit (range 15) 1551 | -10/Materials | Discovered new exit (range 7) 2470 | -10/Materials | Repaired Lgt. Nuclear Core 2626 | -10/Materials | Entered Mines 2626 | -10/Mines | Accompanied by 1 ally 2715 | -10/Mines | Found a hidden stash of uninstalled traps 2788 | -10/Mines | Discovered new exit (range 6) 3120 | -10/Mines | Learned 2 Materials zone layouts 3185 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3321 | -10/Mines | Discovered new exit (range 10) 3372 | -10/Mines | Lost 3 allies 3448 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3450 | -10/Mines | Discovered new exit (range 5) 3463 | -10/Mines | Entered Exiles 3463 | -10/Exiles | Found Exiles lab destroyed 3463 | -10/Exiles | Accompanied by 1 ally 3483 | -10/Exiles | Discovered new exit (range 15) 3870 | -10/Exiles | Learned location of Zion (-6) 3945 | -10/Exiles | Discovered new exit (range 14) 4614 | -10/Exiles | Opened EX-Vault 4624 | -10/Exiles | Found Prototype Energy Cannon 5119 | -10/Exiles | Identified exit to Mines 5280 | -10/Exiles | Entered Mines 5280 | -9/Mines | Accompanied by 1 ally 5287 | -9/Mines | Core integrity fell below 20% 5359 | -9/Mines | Received a Mining Laser from a helpful Derelict 5478 | -9/Mines | Discovered new exit (range 10) 5482 | -9/Mines | Learned Materials emergency access door positions 5489 | -9/Mines | Identified exit to Materials 5490 | -9/Mines | Entered Materials 5490 | -8/Materials | Accompanied by 2 allies 5490 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5510 | -8/Materials | Garrison activated, responded to threat 5732 | -8/Materials | Repaired Lgt. Armor Plating 5772 | -8/Materials | Repaired Missile Launcher 5791 | -8/Materials | Build established: Skirmisher 6105 | -8/Materials | Discovered new exit (range 16) 6132 | -8/Materials | Identified exit to Factory 6245 | -8/Materials | Build established: Assassin 6868 | -8/Materials | Lost 3 parts (3u) 7083 | -8/Materials | Build established: Mutant 7610 | -8/Materials | Identified Latent Energy Streamer 7675 | -8/Materials | Crushed by falling debris 7675 | -8/Materials | Core integrity fell below 50% 7825 | -8/Materials | Discovered exit to Factory (range 7) 8416 | -8/Materials | Build established: Gladiator 8629 | -8/Materials | Core integrity fell below 20% 8690 | -8/Materials | First assault squad dispatched 8891 | -8/Materials | Entered Factory 8891 | -7/Factory | Evolved 2 slots: Utility x2 9172 | -7/Factory | Discovered new exit (range 15) 9242 | -7/Factory | Identified exit to Lower Caves 9472 | -7/Factory | Fabricated Trap Scanner? 10059 | -7/Factory | Build established: Infiltrator-Assassin 10241 | -7/Factory | Discovered new exit (range 5) 10266 | -7/Factory | System corruption reached 10% 10374 | -7/Factory | Identified exit to Factory 10384 | -7/Factory | Entered another Factory area 10384 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10801 | -6/Factory | Discovered new exit (range 5) 10938 | -6/Factory | Identified exit to Lower Caves 11039 | -6/Factory | Entered Lower Caves 11060 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 11382 | -6/Lower Caves | Build established: Gladiator 11538 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11652 | -6/Lower Caves | Identified exit to Lower Caves 11821 | -6/Lower Caves | Learned location of Armory (-3) 11821 | -6/Lower Caves | Learned Extension trap positions 11821 | -6/Lower Caves | Learned Factory emergency access door positions 11821 | -6/Lower Caves | Learned Factory security intel 12114 | -6/Lower Caves | Build established: Derelict-Gladiator 12324 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12620 | -6/Lower Caves | Entered another Lower Caves area 12621 | -6/Lower Caves | Encountered a Warlord checkpoint 12628 | -6/Lower Caves | Discovered new exit (range 15) 12672 | -6/Lower Caves | Build established: Gladiator 12700 | -6/Lower Caves | Identified exit to Factory 13063 | -6/Lower Caves | Learned location of 1 exit from Factory 13206 | -6/Lower Caves | Learned 4 Factory zone layouts 13436 | -6/Lower Caves | Destroyed 10 combat bots 13443 | -6/Lower Caves | Lost 9 parts (2p2n5u) 13515 | -6/Lower Caves | Learned Extension emergency access door positions 13537 | -6/Lower Caves | Attracted the attention of an 0b10 base 13577 | -6/Lower Caves | Core integrity fell below 50% 13594 | -6/Lower Caves | Lost 6 parts (4n1u1w) 14032 | -6/Lower Caves | Lost 4 parts (2u2w) 14033 | -6/Lower Caves | Build established: Mutant 14686 | -6/Lower Caves | Core integrity fell below 20% 14726 | -6/Lower Caves | Lost 4 parts (1p1u2w) 14802 | -6/Lower Caves | NK-0LA showed up to help 14804 | -6/Lower Caves | NK-0LA revealed a hidden path 17390 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17426 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- system corruption (1%). 17339_ Mak. System Restoration Module purges 1% system corruption (0%). 17390_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 17392_ VTOL Module destroyed. 17401_ System Guard destroyed. 17404_ Imp. Grenade Launcher destroyed. 17408_ S-27 Virus destroyed. 17414_ Autogun fries itself beyond repair. 17415_ Y-54 Guardian suffers critical hit (Smash). 17415_ Destroyed Lgt. Treads. 17415_ Y-54 Guardian system corrupted by crushing effect. 17417_ Xenon Bombardment Thruster destroyed. 17418_ VTOL Module fries itself beyond repair. 17420_ Powered Hammer destroyed. 17423_ Y-54 Guardian misfires. Map ----- +----------------------------------------------------+ | ??????????############???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# "" #???????????????????????????? | | ??#####???#% """" " #???????????????????????????? | | ### ##??# "" "" #???????????????????????????? | | # ##?# """ #????????????????###????????? | | #?# " " """ #?????????????? ##???????? | | ##?# " "" #?????????????? ####????? | | ####??# "" #???###??????? #????? | | ##?####### #####??? ##????? ??????? | | #??# ### #??????? #???? #????????? | | ##?# ## #???????# ##?## #?????????? | | ### ### ######### ## #?????????? | | ## ##?## #???????????????? | | ### #???# #????????????????? | | ## #???# ######### #????????????????? | | #???# #????## ##????????????????? | | # ##???# #????# ###?????????????????? | | ### #????# #????# ######???????????????? | | ??### #????# #???## #???????????????? | | ????## ###### #?### #???????????????? | | ?????# ### ### ##### #???????????????? | | ????### #?????#???????????????? | | ####### ### #????????####?????????? | | #?## #???? #?????????? | | #?## @## #?????????? | | ####### & ## Y %= #?????????? | | ??????##&&& ## % #?????????? | | ##????##&%&&##### ###### #?????????? | | ###???##&& ##### ##?????? #?????????? | | #???##& ##### ##????????? #?????????? | | #???## ##?## #??????????? #####?????????? | | #????### #########??????????????????????????? | | #?????## #############??????????????????????? | | #?????## ### #########??????????????????????? | | % #??????### ## ##??????????????????????? | | ##???????### ## ##??????????????????????? | | ############# ## ##??????????????????????? | | ############## ## ##########??????????????? | | #### ##### ## ##########??????????????? | | ###### ##?????????????## | | ## ## ##???#### ##### | | ## ######??############ | | ## % % %% ########### # ### | | ###### ## ### # ########## # | | ####### ################ #### | | ###?## ################# #### ##### # | | ###### #######?? #????## #### ##### # | | ######## ######### ####### ### ##?### ## | | ## ## ## ###""####### ## ##?### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 465 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Containment 8 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Mak. Terrain Scan Processor | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Trap Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Serviceable Loadout Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed SupersonicHackingInitializer Manual? 0 Play Time 05:48:10 Cumulative 12.8 hours Start 2024.04.07 @ 04:33:57 End 2024.04.07 @ 13:01:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f60e0f-76dd-4edf-9ffd-2b96564a4d83