Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 18:53:01 Player: Razrazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (189) 189 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1834 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 198/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Light Treads Compact Wheel Compact Wheel Medium Battery (150) Seismic Detector Core Shielding Scrap Shield Assault Rifle Assault Rifle Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Compact Wheel Compact Wheel Medium Battery Seismic Detector Core Shielding Assault Rifle Assault Rifle Autogun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 13 | 7 6 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 2 7 10 11 Power . | . . . . Propulsion 2 | 1 3 3 3 Utility 2 | . 1 3 4 Weapon 2 | . 2 4 4 Tool/Special . | . . . . Unused Backups 9 | . 2 . 7 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 100 63 Engine 13 | . 13 14 9 Wheel 27 | . 28 28 18 Device 13 | . 14 14 9 Storage 13 | . 14 14 9 Ballistic Gun 27 | . 28 28 18 Peak Build Rating 10 | 7 10 10 10 Average Rating 7 | 5 7 10 10 On Entrance 6 | . 7 10 10 Naked Turns . | . . . . Heaviest Build 30 | 13 30 30 30 Greatest Support 32 | 32 32 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 12 15 15 Most Carried 12 | 5 10 12 12 Average Carried 8 | 2 7 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 5 10 12 12 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 354 | 141 213 . . Remotely . | . . . . Salvage Created 243 | 18 225 . . Parts 25 | 5 20 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 7 | . 7 . . Guns 7 | . 7 . . Classes Destroyed 4 | 1 3 . . Tunneler 1 | 1 . . . Operator 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . 4 . . Best Kill Streak 3 | 1 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 38 | . 37 1 . Missed 9 | . 8 1 . Hits 29 | . 29 . . Projectile 29 | . 29 . . Damage Taken 288 | . 288 . . Core 52 | . 52 . . Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 79 . Volleys Fired 21 | 1 20 . . Largest 2 | 2 2 . . Hottest 40 | 40 40 . . Shots Fired 42 | 2 40 . . Gun 42 | 2 40 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | 2 40 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 3 | 1 3 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 19 | 1 18 . . Core Hits 14 | 1 13 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 263 | 14 249 . . Guns 263 | 14 249 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 263 | 14 249 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 5 | . 5 . . Received Heat Transfer 108 | . 108 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 71 | 5 71 . . Initial . | . . . . Average 25 | 1 29 . . Influence Increases 188 | 5 183 . . Destroy 0b10 Robot/C 140 | . 140 . . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 30 | . 30 . . Successful Hack 6 | . 6 . . Destroy Structure 2 | . 2 . . Influence Decreases 188 | 5 156 27 . Entered New Map 14 | . . 14 . Time Decay 174 | 5 156 13 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 11 5 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 1 | . 1 . . Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 485 | 25 359 95 6 Seismic 485 | 25 359 95 6 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 515 | 55 359 95 6 Spaces Moved 404 | 38 282 78 6 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 400 | 34 282 78 6 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 96 | 94 97 95 95 Slowest Speed 100 | 100 100 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 3 43 6 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 483 | 52 327 98 6 Wait 30 | . 10 20 . Move 401 | 37 281 77 6 Hop . | . . . . Pick Up 14 | 7 6 1 . Fast Attach 5 | 5 . . . Attach 3 | 2 1 . . Detach . | . . . . Swap 5 | . 5 . . Drop 4 | . 4 . . Fire 21 | 1 20 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Discovered new exit (range 7) 415 | -10/Materials | Entered Subcaves 416 | -10/Subcaves | Approached by a straggling Scientist 478 | -10/Subcaves | Discovered new exit (range 8) 479 | -10/Subcaves | Learned location of Zion (-7) 479 | -10/Subcaves | Met a Zionite searching for "candidates" 502 | -10/Subcaves | Ambushed by swarm of Subdwellers 510 | -10/Subcaves | Entered Materials 510 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 516 | -8/Materials | Self-destructed Last Messages --------------- 00502_ KC-XJ4(R) destroyed. 00502_ HV Slug penetrates Wall. 00504_ RW-KHZ(R) emerges from the Twisted Machinery. 00505_ MB-DUD(R) emerges from the Twisted Machinery. 00505_ YL-HRI(R) emerges from the Twisted Machinery. 00505_ HV Slug penetrates RW-KHZ(R). 00505_ RW-KHZ(R) destroyed. 00505_ HV Slug penetrates YL-HRI(R). 00505_ YL-HRI(R) suffers critical hit (Destroy). 00507_ MB-DUD(R) destroyed. 00508_ TM-N11(z) pulls a Mak. Axe out of the Twisted Machinery. 00510_ W3-RN1(R) emerges from the Twisted Machinery. PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????#####+##### #??????????????????? | | ????????????????# # #??????????????????? | | ????????????????# # ###+####### ??????? | | ????????????????# # ?????? | | ????????????????# @/ ?????? | | ????????????????# # ?????? | | ????????????????# # ##########?????????? | | ????????????????# # #??????????????????? | | ????????????????# !# #??????????????????? | | ????????????????########### #??????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 228 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatDiametricLance Manual? 0 Play Time 00:24:48 Cumulative 2.5 hours Start 2025.05.11 @ 19:34:53 End 2025.05.12 @ 18:53:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1853adac-3373-46c3-8454-1d520d8e9581