Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.12 @ 01:25:50 Player: Mathewnd Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (27) 135 Value Destroyed (1149) 1149 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 11284 Bonus ------- Follower Combat Kills 812 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Reaction Control System Graphene Brace Improved Light Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Triangulator Advanced Signal Interpreter 0b10 Alert Chip Improved Melee Analysis Suite Nanoactuators Nanoactuators Improved Actuator Array Advanced Reaction Control System System Shield System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Cooled VTOL Module Light Regenerative Plating Improved Light Cannon [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Nanoactuators Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Regenerative Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . Utility 14 | . . . . . 2 . . 2 2 . . 1 2 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 81 | 7 1 2 . 2 5 5 7 10 9 . 1 3 5 2 9 6 4 3 Power 12 | 1 . . . . . . 1 3 . . . 1 1 . 1 2 2 . Engine 7 | 1 . . . . . . 1 3 . . . . . . . 1 1 . Core 1 | . . . . . . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . 1 1 1 . Propulsion 24 | 2 . . . . 4 1 4 3 1 . . 1 1 1 4 . 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . 1 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 1 4 . . . Flight 15 | . . . . . 4 1 3 3 1 . . 1 1 . . . 1 . Utility 21 | 1 1 . . . 1 1 . 1 7 . 1 1 2 . 3 2 . . Device 10 | . 1 . . . . . . . 3 . . 1 2 . 2 1 . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . 1 2 . . . . . . . . . Hackware 4 | . . . . . . . . . 2 . 1 . . . 1 . . . Protection 2 | . . . . . . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 3 . 2 . 2 . 3 2 3 1 . . . 1 1 1 2 1 2 Energy Gun 6 | 2 . 1 . 1 . . . 2 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 3 | 1 . . . . . 1 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 1 1 . . . . 1 . . . . . Launcher 3 | . . 1 . 1 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . 1 1 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 1 2 . . . 1 . . . . 1 . Parts Lost 46 | . . . . . 2 3 6 1 2 . . . 16 . . 11 3 2 Power 6 | . . . . . . 1 1 . . . . . 2 . . 1 1 . Propulsion 15 | . . . . . . 1 3 1 . . . . 5 . . 5 . . Utility 16 | . . . . . . . 1 . 1 . . . 8 . . 3 2 1 Weapon 9 | . . . . . 2 1 1 . 1 . . . 1 . . 2 . 1 Highest Loss Streak 16 | . . . . . 2 2 6 1 2 . . . 16 . . 10 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 88 100 100 100 84 79 72 76 86 93 93 88 81 33 57 61 18 9 Engine 5 | . 14 14 14 14 9 9 3 5 6 6 6 1 . 3 1 . . . Reactor 1 | . . . . . . . . . . . . 3 4 . 3 3 2 . Leg 5 | . 28 28 28 28 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 10 24 18 . . Flight 14 | . . . . . 32 36 28 28 26 26 26 23 20 . . . . . Device 9 | . 3 14 14 14 9 9 3 . 8 20 13 17 20 . 4 12 7 3 Storage 6 | . 14 14 14 14 9 9 9 7 6 6 6 5 4 . . . . . Processor 10 | . . . . . 8 9 9 14 19 20 20 17 14 10 10 8 4 4 Hackware 3 | . . . . . . . . . 4 6 12 11 9 . 2 4 3 . Protection 2 | . . . . . . 2 9 7 3 . . . . . . 3 . . Energy Gun 6 | . 28 26 28 21 17 . . 3 2 . . . . 6 1 . . . Ballistic Cannon 1 | . . . . . . . 2 6 3 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 2 6 6 5 4 . . . . . Peak Build Rating 91 | 6 7 7 8 8 15 26 27 50 69 68 68 80 91 38 85 89 31 28 Average Rating 42 | 4 6 7 7 8 13 16 24 41 59 68 65 78 83 29 69 76 26 15 On Entrance 32 | . 6 7 7 8 8 13 24 25 49 68 68 65 80 11 38 85 22 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 12 13 14 13 14 13 16 17 27 27 21 21 23 30 17 36 36 15 4 Greatest Support 51 | 20 20 20 20 20 20 17 17 22 22 22 22 30 30 27 51 41 3 3 Greatest Overweight (x) 8 | . . . . . . 1 . 1 1 . . . 2 1 . 8 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 7 6 8 8 6 6 6 7 5 5 5 5 5 Average Carried 6 | 4 6 8 8 8 5 5 3 7 7 6 6 4 5 5 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 7 3 8 6 6 6 5 5 5 5 5 4 4 Class Distribution -------------------- 58% | Mutant 17% | Sprinter 14% | Hacker-Sprinter 5% | Scout 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -8/Storage Sprinter | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -4/Waste Sprinter | -4/Factory Gladiator | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 1188 | 242 . . . 137 36 . 83 293 7 159 16 30 63 34 . 36 . 52 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 805 | . . . . 29 36 . 72 134 60 . 30 36 320 . . 36 . 52 Parts 42 | . . 2 . 3 . . 1 7 5 . 1 4 18 . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 19 | . . 2 . 3 . . 2 2 1 . 1 . 7 . . . . 1 Melee 8 | . . . . . . . . . . . 1 . 7 . . . . . Guns 3 | . . . . 1 . . 2 . . . . . . . . . . . Cannons 3 | . . . . . . . . 2 1 . . . . . . . . . AOE 4 | . . 2 . 2 . . . . . . . . . . . . . . Classes Destroyed 7 | . . 1 . . 1 . 1 3 1 . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . 1 . . Watcher 5 | . . . . . 1 . . . 2 . . 1 1 . . . . . Swarmer 10 | . . 2 . 3 . . . . . . 1 . 4 . . . . . Grunt 2 | . . . . . . . 2 . . . . . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . . . . . Programmer 6 | . . . . . . . . 1 1 . . . 3 . . . . 1 Best Kill Streak 5 | . . 2 . 3 1 . 2 1 1 . 1 1 5 . . 1 . 1 Combat Bots Only 4 | . . 2 . 3 . . 2 1 1 . 1 . 4 . . . . 1 Max Kills in Single Turn 1 | . . 1 . 1 1 . 1 1 1 . 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 470 | . . 14 . . 16 33 27 25 14 . 1 . 109 . 21 68 50 92 Missed 161 | . . 8 . . 10 16 5 4 4 . . . 50 . 7 15 11 31 Damage Taken 7098 | . . 96 . 6 88 288 321 237 152 . 75 . 1703 20 280 1451 664 1717 Core 3554 | . . 9 . . . 74 49 37 . . 75 . 803 . 13 467 423 1604 Absorbed by Shields 18 | . . . . . . . 18 . . . . . . . . . . . Regen/Repaired (Parts) 274 | . . . . . . 3 40 110 42 . . . . . 25 54 . . Core Remaining (%) 80 | 100 . . . 96 . . 77 94 . . 91 100 . . 29 64 70 . Volleys Fired 73 | . . 4 . 4 5 5 14 11 17 . . . 7 . 6 . . . Largest 2 | . . 1 . 2 2 1 2 2 2 . . . 1 . 1 . . . Hottest 120 | . . 30 . 80 80 30 62 94 94 . . . 39 . 120 . . . Shots Fired 101 | . . 4 . 8 10 5 21 21 18 . . . 7 1 6 . . . Gun 41 | . . . . 6 10 . 13 10 1 . . . . 1 . . . . Cannon 49 | . . . . . . . 8 11 17 . . . 7 . 6 . . . Launcher 11 | . . 4 . 2 . 5 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . . . 21 11 17 . . . 7 . . . . . Thermal 7 | . . . . . . . . . . . . . . 1 6 . . . Explosive 11 | . . 4 . 2 . 5 . . . . . . . . . . . . Electromagnetic 27 | . . . . 6 10 . . 10 1 . . . . . . . . . Robot Hit Streak 14 | . . 1 . 2 4 3 9 14 5 . . . . 3 5 . . . Robot Miss Streak 3 | . . 3 . 2 2 . 1 1 2 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 87 | . . 1 . 2 5 3 16 15 15 . 3 2 15 1 3 1 . 5 Core Hits 35 | . . 3 . 4 . 3 5 5 6 . . 1 8 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 8 | . . . . . . . . 1 1 . 1 . 3 . . . . 2 Blast 1 | . . . . . . . . 1 . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . 2 Impale 5 | . . . . . . . . . 1 . 1 . 3 . . . . . Melee Attacks 68 | . . . . . . . . . 4 . 7 2 38 . . 5 1 11 Impact 17 | . . . . . . . . . . . . . . . . 5 1 11 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . 4 . 7 2 38 . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2954 | . . 201 . 94 101 220 286 293 400 . 126 67 662 12 125 103 . 264 Guns 351 | . . . . 22 101 . 165 51 . . . . . 12 . . . . Cannons 762 | . . . . . . . 121 242 274 . . . . . 125 . . . Explosions 493 | . . 201 . 72 . 220 . . . . . . . . . . . . Melee 1348 | . . . . . . . . . 126 . 126 67 662 . . 103 . 264 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 802 | . . . . . . . 286 242 274 . . . . . . . . . Thermal 137 | . . . . . . . . . . . . . . 12 125 . . . Explosive 493 | . . 201 . 72 . 220 . . . . . . . . . . . . Electromagnetic 174 | . . . . 22 101 . . 51 . . . . . . . . . . Impact 367 | . . . . . . . . . . . . . . . . 103 . 264 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 981 | . . . . . . . . . 126 . 126 67 662 . . . . . Highest Corruption 6 | . . . . . . 2 2 2 1 1 1 . 4 4 6 . . 4 Average Corruption 2 | . . . . . . 2 2 1 1 1 1 . 2 4 4 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . 3 2 3 1 1 . . 7 5 . . 6 Message Errors 7 | . . . . . . . . . . . 1 . . 1 3 . . 2 Matter Fused 7 | . . . . . . . 1 1 1 1 . . . 2 . . . 1 Heat Flow Errors 3 | . . . . . . . 1 . . . . . . 1 . . . 1 Energy Discharges 6 | . . . . . . . 1 1 2 . . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 469 | . . . . . . . . . 99 . 35 . 43 . . 93 . 199 Projectiles 16 | . . . . . . . . . 16 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 453 | . . . . . . . . . 83 . 35 . 43 . . 93 . 199 Knockbacks 11 | . . . . . . . 1 1 5 . . . . . . 1 . 3 Impact 4 | . . . . . . . . . . . . . . . . 1 . 3 Kinetic 7 | . . . . . . . 1 1 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . 43 . 6 . . . . . . . . . . . . . . Shots 3 | . . 2 . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . . 36 26 45 106 234 33 . . . . 220 194 232 252 136 Average Temperature 67 | . . . . 13 9 19 58 93 23 . . . . 185 66 85 129 84 Received Heat Transfer 847 | . . . . . 72 162 199 18 . . 9 . 9 . 9 216 153 . Effects 3 | . . . . . . . . 2 . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . 3 . . . . . . . . . . 2 . 1 Impact Corruptions 10 | . . . . . . . . . . . . . . . . 3 . 7 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . . . 37 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 592 | . 4 70 . 179 101 248 210 97 84 . 441 233 234 130 592 336 112 112 Initial 288 | . . 1 . . 11 27 158 97 13 . . 215 88 23 65 288 64 67 Average 105 | . . 32 . 32 56 95 185 46 23 . 289 207 135 74 439 264 69 65 Maximum Alert Level 2 | . . . . . . 1 1 . . . 2 1 1 . 2 1 . . Low Security (%) 81 | 100 100 100 . 100 100 91 80 100 100 100 15 30 68 100 15 30 100 100 Level 1 14 | . . . . . . 8 19 . . . 49 69 31 . 5 69 . . Level 2 4 | . . . . . . . . . . . 35 . . . 78 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 2 2 . 2 3 . . . 3 . 6 2 2 . Investigation 8 | . . . . . . 1 . . 2 . . . 1 . 3 . 1 . Extermination 4 | . . . . . . . . 1 1 . . . 1 . . . 1 . Reinforcement 8 | . 1 . . . 2 1 . 1 . . . . 1 . . 2 . . Assault 2 | . . . . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 16 | . . . . . 2 1 . . . . 4 . 3 . 1 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 1 3 . 3 11 23 2 3 6 . 6 1 19 6 12 8 12 18 Peak Tracking Total 15 | . 3 3 . 3 10 14 2 1 3 . 3 1 9 2 5 3 10 15 Tactical Retreats 18 | . . . . . 1 3 . . 1 . 2 . 4 . 1 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 12 | . . . . . . 1 3 . 2 . . . 3 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 11 | . . . . . 1 2 . . 1 . 5 . . . 2 . . . Max in Single Turn 1 | . . . . . 1 1 . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 41 | . 1 . 1 . 1 5 1 6 7 . 6 1 3 . 4 2 1 2 Terminals 28 | . 1 . . . . 4 1 3 3 . 4 1 3 . 3 2 1 2 Fabricators 6 | . . . . . . . . 2 1 . 2 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . . . . . . . Total Hacks 99 | . 2 . 1 . 2 8 2 9 16 . 23 4 10 . 11 4 3 4 Successful 38 | . 1 . 1 . 1 4 1 4 9 . 8 2 3 . 2 1 . 1 Failed 59 | . 1 . . . 1 4 1 5 7 . 15 2 5 . 9 3 3 3 Catastrophic 14 | . . . . . . 3 1 1 2 . 3 . 1 . 2 . 1 . Database Lockouts 2 | . . . . . . . . . . . . . 2 . . . . . Manual 15 | . . . 1 . . 2 . . 3 . 1 . . . . 4 3 1 Terminals 75 | . 2 . . . . 7 2 5 7 . 18 4 10 . 9 4 3 4 Fabricators 12 | . . . . . . . . 3 2 . 5 . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 2 . . . . . . . . . Terminal Hacks 27 | . 1 . 1 . . 3 1 2 3 . 7 2 3 . 2 1 . 1 Record 8 | . . . . . . . . . 2 . . 2 3 . . . . 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . 1 1 . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 3 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 2 . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . 1 1 . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . 2 . . . . . . . . . Report Inventory 2 | . . . . . 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . . 3 1 5 6 . 5 1 3 . 4 1 1 2 Full Trace Events 8 | . . . . . . 1 1 . 2 . . . 1 . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . . . Parts Built 4 | . . . . . . . . 2 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . . 58 47 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 14 10 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 43 | . . . . 3 . . . . . 20 . . . 20 . . . . Largest Group 20 | . . . . 3 2 . . . . 20 20 3 . 19 14 . . . Highest-Rated Group 756 | . . . . 73 42 . . . . 756 756 112 . 702 538 . . . Highest-Rated Ally 50 | . . . . 31 31 . . . . 50 50 44 . 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 301 | . . . . 20 7 . . . . . 64 4 . 129 77 . . . Total Damage 9968 | . . . . 295 43 . . . . . 1582 95 . 5471 2482 . . . Kills 40 | . . . . 3 . . . . . . 16 . . 9 12 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 7410 | 71 93 74 513 810 90 206 220 984 1238 109 303 227 607 262 270 579 283 471 Spaces Moved 8325 | 48 70 53 427 531 169 481 289 949 1132 255 423 565 784 305 476 666 214 488 Core 838 | 8 . . . . . . . . . . . . 32 86 . 10 214 488 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1123 | 40 70 53 427 531 2 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1351 | . . . . . . . . . . . . . . 219 476 656 . . Flight 5013 | . . . . . 167 481 289 949 1132 255 423 565 752 . . . . . Fastest Speed 26 | 50 120 120 120 120 31 29 29 27 26 26 26 27 27 50 28 33 50 50 Average Speed 57 | 108 120 120 120 120 32 31 29 76 39 26 26 27 30 63 36 65 128 62 Slowest Speed 450 | 120 120 120 120 120 120 107 30 101 92 26 26 27 165 100 65 450 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 4 4 . . . 1 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 22 20 89 85 20 52 42 24 19 95 14 14 12 95 12 19 12 16 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . . . . . . . 20 . 1 4 1 1 Terrain Destroyed 106 | . . 28 . 19 . 30 . . . . . . 20 . 3 4 1 1 Melee 26 | . . . . . . . . . . . . . 20 . . 4 1 1 Projectile 3 | . . . . . . . . . . . . . . . 3 . . . AOE 77 | . . 28 . 19 . 30 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 10798 | 67 81 58 428 695 191 527 403 1191 1904 295 605 637 1121 372 563 802 222 636 Wait 2106 | . . . . 159 13 34 40 201 710 42 176 66 282 63 71 121 . 128 Move 8290 | 47 69 52 426 530 160 473 288 948 1132 252 420 564 784 304 475 665 213 488 Hop 10 | . . . . . 4 4 . . . 1 1 . . . . . . . Pick Up 56 | 12 7 . 1 . 2 5 1 13 5 . . 1 3 1 . 2 2 1 Fast Attach 21 | . . . . . . . . 3 5 . . . . 2 7 2 1 1 Attach 47 | 7 1 . . . 5 4 6 7 2 . . 2 5 . . 3 3 2 Detach 12 | 1 . . . . . 1 1 1 1 . . 1 2 . . 1 1 2 Swap 14 | . . 2 . 2 . 1 1 1 2 . 1 1 . . 2 1 . . Drop 31 | . 4 . 1 . 2 . . 6 8 . . . . 2 2 2 1 3 Fire 73 | . . 4 . 4 5 5 14 11 17 . . . 7 . 6 . . . Melee 68 | . . . . . . . . . 4 . 7 2 38 . . 5 1 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . 52 . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Entered Mines 233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 233 | -10/Mines | Discovered new exit (range 6) 239 | -10/Mines | Entered Exiles 271 | -10/Exiles | Met 8R-AWN 291 | -10/Exiles | Met EX-HEX 306 | -10/Exiles | Build established: Mutant 327 | -10/Exiles | Met EX-BIN 343 | -10/Exiles | Aligned with FarCom system 344 | -10/Exiles | Given EX-Vault access code 371 | -10/Exiles | Opened EX-Vault 380 | -10/Exiles | Found 0b10 Alert Chip 409 | -10/Exiles | Warned to stay clear of 0b10 Research branches 509 | -10/Exiles | Met EX-DEC 531 | -10/Exiles | Visited The Gauntlet 735 | -10/Exiles | Discovered new exit (range 14) 752 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 752 | -10/Exiles | Entered Mines 941 | -9/Mines | Received a Mining Laser from a helpful Derelict 1551 | -9/Mines | Discovered new exit (range 4) 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Accompanied by 2 allies 1562 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1567 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1642 | -8/Materials | Discovered new exit (range 10) 1652 | -8/Materials | Discovered new exit (range 15) 1652 | -8/Materials | Entered Storage 1802 | -8/Storage | Found Prototype Protection 1803 | -8/Storage | Identified Lgt. Regenerative Plating 1858 | -8/Storage | Identified exit to Garrison 1858 | -8/Storage | Entered Garrison 1880 | -8/Garrison | Build established: Scout 1980 | -8/Garrison | Lost 6 parts (1p3n1u1w) 2062 | -8/Garrison | Discovered new exit (range 13) 2078 | -8/Garrison | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x2 2150 | -7/Factory | Fabricated Nanoactuators (x2) 2553 | -7/Factory | Build established: Mutant 2820 | -7/Factory | Discovered new exit (range 16) 3062 | -7/Factory | Entered another Factory area 3062 | -6/Factory | Evolved 2 slots: Utility x2 3813 | -6/Factory | Fabricated Imp. Actuator Array? 4056 | -6/Factory | Build established: Sprinter 4300 | -6/Factory | Sucked down chute 4300 | -6/Factory | Entered Waste 4301 | -6/Waste | Joined by Warlord forces that had cleared the area 4356 | -6/Waste | Discovered new exit (range 12) 4367 | -6/Waste | Identified exit to Factory 4409 | -6/Waste | Entered Factory 4409 | -6/Factory | Accompanied by 20 allies 4473 | -6/Factory | Lost 9 allies 4542 | -6/Factory | Identified exit to Lower Caves 4542 | -6/Factory | Identified exit to Extension 4633 | -6/Factory | Discovered new exit (range 13) 4636 | -6/Factory | Identified exit to Factory 4670 | -6/Factory | Lost 3 allies 4712 | -6/Factory | Entered another Factory area 4712 | -5/Factory | Accompanied by 3 allies 4712 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -5/Factory | Discovered new exit (range 13) 4720 | -5/Factory | Identified exit to Upper Caves 4735 | -5/Factory | Build established: Hacker-Sprinter 4934 | -5/Factory | Discovered new exit (range 9) 4936 | -5/Factory | Identified exit to Factory 4939 | -5/Factory | Entered another Factory area 4939 | -4/Factory | Evolved 2 slots: Utility x2 5182 | -4/Factory | Spotted B-86 Titan 5528 | -4/Factory | Core integrity fell below 50% 5535 | -4/Factory | Central database locked down 5535 | -4/Factory | Central database locked down 5546 | -4/Factory | Sucked down chute 5546 | -4/Factory | Entered Waste 5547 | -4/Waste | Met a frightened Derelict 5550 | -4/Waste | Spotted C-40 Crusher 5554 | -4/Waste | Spotted C-40 Crusher 5560 | -4/Waste | Warlord forces began an assault 5565 | -4/Waste | Lost 16 parts (2p5n8u1w) 5591 | -4/Waste | Allies destroyed C-40 Crusher 5599 | -4/Waste | Spotted C-40 Crusher 5607 | -4/Waste | Allies destroyed C-40 Crusher 5609 | -4/Waste | Spotted C-40 Crusher 5612 | -4/Waste | Allies destroyed C-40 Crusher 5630 | -4/Waste | Spotted C-40 Crusher 5634 | -4/Waste | Spotted C-40 Crusher 5643 | -4/Waste | Allies destroyed C-40 Crusher 5657 | -4/Waste | Allies destroyed C-40 Crusher 5660 | -4/Waste | Allies destroyed C-40 Crusher 5691 | -4/Waste | Lost 5 allies 5749 | -4/Waste | Discovered new exit (range 16) 5789 | -4/Waste | Identified exit to Factory 5797 | -4/Waste | Build established: Mutant 5808 | -4/Waste | Entered Factory 5808 | -4/Factory | Accompanied by 14 allies 5844 | -4/Factory | Garrison activated, responded to threat 5929 | -4/Factory | Lost 9 allies 5947 | -4/Factory | Identified exit to Research 6058 | -4/Factory | First assault squad dispatched 6078 | -4/Factory | Entered Research 6078 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6194 | -3/Research | Build established: Sprinter 6214 | -3/Research | Identified exit to Research 6569 | -3/Research | Build established: Gladiator 6657 | -3/Research | Entered another Research area 6657 | -2/Research | Evolved 2 slots: Utility x2 6679 | -2/Research | Lost 10 parts (1p4n3u2w) 6810 | -2/Research | Spotted B-90 Cyclops 6871 | -2/Research | Spotted B-90 Cyclops 6904 | -2/Research | Lost 3 parts (1p2u) 6913 | -2/Research | Build established: Mutant 6923 | -2/Research | Discovered new exit (range 9) 6939 | -2/Research | Identified exit to Access 6940 | -2/Research | Entered Access 6940 | -1/Access | Evolved 2 slots: Utility x2 7271 | -1/Access | Spotted B-99 Colossus 7362 | -1/Access | Core integrity fell below 50% 7405 | -1/Access | Core integrity fell below 20% 7411 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Penetrated by Slug. Powered Hammer destroyed. Penetrated by Slug. Graphene Brace destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. W-44 Eye sends out distress signal. Q#V&,GYITTZB QY:WC/ Wave Collapse Detector explodes. K-01 Serf destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Matter fused (-8). Triggered Hellfire Trap. An explosion rips through the floor. K-01 Serf collects debris. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??# # # ????????????????????????? | | ??# # # ????????????????????????? | | ### # # ????????????????????????? | | # # #????????????????????????? | | # * # #????????????????????????? | | # ###??????????????????????? | | #??## # #######????????????????? | | #??# #????????????????? | | #??# s #????????????????? | | #### s #????????????????? | | ### / #????????????????? | | ??# #### #????????????????? | | ??# #??# #????????????????? | | ??# #??# #????????????????? | | ??# #??# #????????????????? | | ??# #??###### # ####????????????????? | | ??# #???????### ######??????????????? | | ######/########?????# #??????????????? | | * #?????# ! !! #??????????????? | | #?????# !! #??????????????? | | """ #?????# ! !! #??????????????? | | """S"" #?????# # #??????????????? | | """""" #?????# ########??????????????? | | #?????# #?????????????????????? | | #?????# #?????????????????????? | | ###############?????# @ #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????+ #?????????????????????? | | ????????????????????+ ?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????## ####?????????????????????? | | ?????????????????????# w?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 76 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Actuator Array | -7/Factory | Hacked Nanoactuators | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded Imp. Actuator Array | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Denied? Dramatic Entrance We Are Legion Challenges ------------ None Game ------ Seed BackupTransportNanosword Manual? 0 Play Time 01:30:51 Cumulative 32.0 hours Start 2024.12.11 @ 23:48:28 End 2024.12.12 @ 01:25:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90605a91-08ca-4998-9f15-75e59557e48b