Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 02:30:40 Player: SunnyVampire Result: Destroyed by P-80 Master via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (65) 325 Value Destroyed (1916) 1916 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 9630 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 203 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/1150 Matter 127/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Flight Unit Flight Unit Sensor Array Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module Flying Fortress v7 > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Terrain Scan Processor Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Sensor Array Component Analysis Suite [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 . Propulsion 5 | . . . . . 2 1 . . . . 1 . 1 Utility 5 | . . . . . 2 . . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 54 | 6 18 2 . 1 13 8 . . . . . 2 4 Power 12 | 1 3 . . . 5 2 . . . . . 1 . Engine 8 | 1 2 . . . 3 2 . . . . . . . Core 4 | . 1 . . . 2 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 10 | 2 4 . . 1 1 1 . . . . . 1 . Treads 2 | 2 . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . 2 . . 1 1 1 . . . . . 1 . Utility 14 | 1 6 . . . 4 3 . . . . . . . Device 4 | . 2 . . . 2 . . . . . . . . Storage 4 | 1 3 . . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . Hackware 1 | . 1 . . . . . . . . . . . . Protection 3 | . . . . . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 5 2 . . 3 2 . . . . . . 4 Energy Gun 3 | . 1 . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 2 3 . . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 6 | . 1 2 . . 1 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 16 | . 4 . . . 4 1 1 . 1 . . 3 2 Power 6 | . 2 . . . 2 . 1 . . . . 1 . Propulsion 3 | . 1 . . . . . . . 1 . . 1 . Utility 3 | . . . . . 1 1 . . . . . 1 . Weapon 4 | . 1 . . . 1 . . . . . . . 2 Highest Loss Streak 3 | . 1 . . . 3 1 1 . 1 . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 95 100 100 100 64 75 62 . 46 23 20 15 13 Engine 7 | . 11 14 14 14 6 7 3 . . . . . . Core 1 | . 1 . . . 2 7 7 . 7 . . . . Treads 4 | . 24 . . . . . . . . . . . . Flight 10 | . 2 28 28 28 9 15 11 . 7 . . . . Device 8 | . 13 14 14 14 15 6 . . . . . . . Storage 2 | . 12 . . . . . . . . . . . . Processor 4 | . . . . . . 7 15 . 15 15 13 11 9 Hackware 6 | . 1 14 14 14 9 7 7 . 7 7 6 3 . Protection 1 | . . . . . 4 7 3 . . . . . . Ballistic Gun 9 | . 20 14 14 14 9 7 3 . . . . . . Launcher 5 | . . 14 14 14 8 7 7 . 7 . . . . Peak Build Rating 56 | 6 9 10 12 13 46 56 56 49 49 10 10 15 14 Average Rating 21 | 4 7 9 9 12 43 52 52 49 41 10 10 9 12 On Entrance 20 | . 6 9 9 12 13 46 56 49 49 10 10 10 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 22 | 10 18 8 8 8 15 22 21 12 12 . . 5 10 Greatest Support 54 | 40 40 8 8 8 50 54 54 50 50 3 3 4 3 Greatest Overweight (x) 3 | . 1 . . . . . . . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 5 4 4 5 4 4 5 5 5 5 5 5 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 19% | Scout 16% | Scavenger-Mutant 13% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Matter Collected 1549 | 209 333 127 . 27 417 286 . . . . . 16 134 Remotely . | . . . . . . . . . . . . . . Salvage Created 1693 | . 539 215 . . 653 286 . . . . . . . Parts 103 | . 36 10 . . 38 19 . . . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Combat Hostiles Destroyed 49 | . 16 6 . . 21 6 . . . . . . . Guns 22 | . 16 2 . . 3 1 . . . . . . . AOE 27 | . . 4 . . 18 5 . . . . . . . Classes Destroyed 11 | . 5 1 . . 3 2 . . . . . . . Worker 3 | . . . . . 2 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | . . . . . 2 1 . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . Watcher 4 | . 2 . . . 1 1 . . . . . . . Swarmer 15 | . 9 . . . 6 . . . . . . . . Cutter 1 | . . . . . 1 . . . . . . . . Grunt 31 | . 7 6 . . 14 4 . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 4 3 . . 11 4 . . . . . . . Combat Bots Only 8 | . 4 2 . . 8 4 . . . . . . . Max Kills in Single Turn 5 | . 2 2 . . 5 2 . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . 2 . . 4 2 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Hostile Shots Fired 633 | . 97 10 . . 67 64 3 . 8 44 109 120 111 Missed 264 | . 31 3 . . 22 31 . . 4 18 55 50 50 Damage Taken 5991 | . 716 145 . . 772 538 178 . 171 393 670 1062 1346 Core 3720 | . 114 55 . . 93 77 86 . 121 393 667 954 1160 Absorbed by Shields 14 | . . . . . . . . . 14 . . . . Regen/Repaired (Parts) 87 | . 74 . . . 13 . . . . . . . . Core Remaining (%) 40 | 100 . . . 32 83 . . . . 3 21 4 . Volleys Fired 217 | . 98 18 . . 63 27 8 . . . . . 3 Largest 2 | . 2 2 . . 2 2 2 . . . . . 1 Hottest 60 | . 60 50 . . 53 59 59 . . . . . 60 Shots Fired 348 | . 162 25 . . 94 49 15 . . . . . 3 Gun 281 | . 162 18 . . 63 27 8 . . . . . 3 Cannon . | . . . . . . . . . . . . . . Launcher 67 | . . 7 . . 31 22 7 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 257 | . 141 18 . . 63 27 8 . . . . . . Thermal 21 | . 21 . . . . . . . . . . . . Explosive 67 | . . 7 . . 31 22 7 . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 10 | . 10 7 . . 9 5 6 . . . . . 2 Robot Miss Streak 5 | . 5 1 . . 3 4 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 182 | . 93 11 . . 47 20 7 . . . . . 4 Core Hits 146 | . 40 13 . . 59 29 2 . . . 1 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5551 | . 798 356 . . 2344 1188 828 . . . 6 . 31 Guns 1368 | . 798 98 . . 303 110 50 . . . . . 9 Cannons . | . . . . . . . . . . . . . . Explosions 4155 | . . 258 . . 2041 1078 778 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . . 6 . 22 Kinetic 1259 | . 698 98 . . 303 110 50 . . . . . . Thermal 264 | . 100 . . . . 164 . . . . . . . Explosive 3991 | . . 258 . . 2041 914 778 . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 4 4 4 4 . . 6 6 6 6 . . 6 Average Corruption 3 | . 1 4 4 4 . . 6 6 6 6 . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . 7 3 3 . . 2 1 1 5 . . 4 Message Errors 7 | . . 1 1 1 . . . . 1 2 . . 1 Matter Fused 4 | . . 1 1 1 . . . . . 1 . . . Heat Flow Errors 2 | . . 1 . . . . . . . 1 . . . Energy Discharges 1 | . . 1 . . . . . . . . . . . Parts Rejected 3 | . . . . . . . 1 . . . . . 2 Data Loss (minor) 7 | . . 3 . 1 . . 1 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 71 | . . . . . 58 13 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 71 | . . . . . 58 13 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . . 26 . . 67 232 35 . . . 3 . 11 Shots 11 | . . 1 . . 3 6 1 . . . . . . Rammed 3 | . . . . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 267 | . 46 267 . . 119 258 198 . . 251 . . . Average Temperature 58 | . 12 52 . . 36 89 120 . . 132 . . . Received Heat Transfer 1212 | . 285 87 . . 414 60 . . . 81 138 84 63 Effects 3 | . . . . . . 3 . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 325 | . 225 . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Peak Influence 848 | . 229 291 . 90 848 521 215 140 113 167 298 513 281 Initial 331 | . . 30 . . 35 331 182 140 98 77 87 153 251 Average 227 | . 138 169 . 72 480 361 196 140 101 84 147 216 221 Maximum Alert Level 3 | . 1 1 . . 3 2 1 . . . 1 2 1 Low Security (%) 55 | 100 92 48 . 100 25 7 42 100 100 100 79 70 26 Level 1 31 | . 7 51 . . 11 65 57 . . . 20 20 73 Level 2 11 | . . . . . 47 27 . . . . . 9 . Level 3 1 | . . . . . 14 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 . . 6 5 . . 1 . 2 1 2 Investigation 10 | . 2 1 . . 3 2 . . . . 1 . 1 Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 10 | . 1 . . . 3 2 . . 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Distress Signals 5 | . 1 . . . . . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 28 7 . . 27 10 6 . 5 15 33 29 13 Peak Tracking Total 24 | . 5 2 . . 4 4 6 . 4 16 24 15 8 Tactical Retreats 14 | . 1 . . . . 1 . . 1 1 2 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Traps Triggered 14 | . 5 . . . . 3 . . 2 3 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Machines Disabled 15 | . . 1 . . 5 9 . . . . . . . Max in Single Turn 3 | . . 1 . . 1 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Machines Accessed 22 | . 5 2 5 . 3 4 . 1 . . 1 . 1 Terminals 13 | . 3 2 . . 2 4 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 100 | . 15 7 50 . 9 10 . 2 . . 3 . 4 Successful 73 | . 7 2 50 . 4 6 . 1 . . 1 . 2 Failed 27 | . 8 5 . . 5 4 . 1 . . 2 . 2 Catastrophic 8 | . . 1 . . 3 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 6 6 1 . 2 6 . . . . 2 . . Terminals 38 | . 11 7 . . 5 10 . 2 . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 2 . . . 4 . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 64 | . 3 2 50 . 1 6 . 1 . . 1 . . Record 51 | . . . 49 . . 2 . . . . . . . Part Schematic 2 | . . 1 . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 2 . 1 . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . 2 Process 1 | . . . . . . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 4 2 . . 3 3 . 1 . . 1 . 1 Full Trace Events 12 | . 3 2 . . 3 2 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . Time 52 | . 26 . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 31 | . . . . . . . . . . . . . 31 Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Total Allies 4 | . . 3 . . . . 1 . . . . . . Largest Group 3 | . . 3 3 3 3 . 1 . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . 31 . . . . . . Highest-Rated Ally 31 | . . 16 16 16 16 . 31 . . . . . . Total Orders 3 | . . 1 2 . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . FOLLOW 2 | . . 1 1 . . . . . . . . . . Ally Attacks 66 | . . 9 . 8 32 . 17 . . . . . . Total Damage 776 | . . 115 . 75 392 . 194 . . . . . . Kills 13 | . . 1 . 4 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Turns Passed 4105 | 96 804 343 218 298 511 587 83 4 44 134 172 257 554 Spaces Moved 4864 | 59 400 628 562 651 406 611 135 7 84 177 342 380 422 Core 1334 | 8 . . . . . . . . 14 177 342 371 422 Treads 325 | 51 274 . . . . . . . . . . . . Legs 1 | . 1 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3204 | . 125 628 562 651 406 611 135 7 70 . . 9 . Fastest Speed 34 | 50 37 37 37 34 50 39 39 50 50 50 50 35 50 Average Speed 50 | 145 121 37 37 34 50 39 45 50 50 50 50 50 53 Slowest Speed 200 | 160 190 37 37 37 50 39 50 50 50 50 50 115 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 16 | . 1 2 . 9 3 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 51 85 63 96 30 19 94 . 84 33 18 15 11 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . Spaces Dug 11 | . . . . . 11 . . . . . . . . Terrain Destroyed 474 | . . 41 . . 212 162 59 . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 474 | . . 41 . . 212 162 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Fac Fac Total 6179 | 67 584 714 573 714 628 914 142 6 86 221 342 442 746 Wait 959 | . 38 68 7 71 139 262 . . . . . 61 313 Move 4822 | 58 397 623 561 633 400 609 134 6 83 176 341 379 422 Hop 14 | . 1 2 . 8 2 1 . . . . . . . Pick Up 26 | 3 16 . 1 . 5 1 . . . . . . . Fast Attach 29 | 6 7 . . . 6 4 . . . . . 2 4 Attach 9 | . 4 . . . 3 2 . . . . . . . Detach 4 | . 3 . . . . 1 . . . . . . . Swap 16 | . 7 2 . 1 4 2 . . . . . . . Drop 29 | . 13 1 4 1 6 2 . . 2 . . . . Fire 217 | . 98 18 . . 63 27 8 . . . . . 3 Melee 2 | . . . . . . . . . . . . . 2 Ram 3 | . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 2 . . 1 45 . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Repaired Lgt. Assault Rifle 834 | -10/Materials | Discovered new exit (range 12) 901 | -10/Materials | Entered Mines 908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 963 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 963 | -10/Mines | Discovered new exit (range 5) 970 | -10/Mines | Discovered new exit (range 14) 982 | -10/Mines | Learned location of Storage (-9) 1014 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1065 | -10/Mines | Build established: Scavenger-Mutant 1109 | -10/Mines | Discovered new exit (range 9) 1132 | -10/Mines | Core integrity fell below 50% 1244 | -10/Mines | Entered Exiles 1244 | -10/Exiles | Accompanied by 3 allies 1250 | -10/Exiles | Discovered new exit (range 15) 1263 | -10/Exiles | Met 8R-AWN 1274 | -10/Exiles | Met EX-HEX 1293 | -10/Exiles | Met EX-DEC 1300 | -10/Exiles | Learned location of Zion (-7) 1312 | -10/Exiles | Met EX-BIN 1317 | -10/Exiles | Aligned with FarCom system 1318 | -10/Exiles | Given EX-Vault access code 1329 | -10/Exiles | Opened EX-Vault 1348 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1414 | -10/Exiles | Found Flying Fortress v7 1462 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1462 | -10/Exiles | Entered Mines 1462 | -9/Mines | Accompanied by 3 allies 1482 | -9/Mines | Discovered new exit (range 12) 1498 | -9/Mines | Discovered new exit (range 4) 1758 | -9/Mines | Build established: Scavenger-Scout 1760 | -9/Mines | Entered Materials 1760 | -8/Materials | Accompanied by 3 allies 1760 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1981 | -8/Materials | Lost 3 parts (1p1u1w) 1994 | -8/Materials | Destroyed 8 combat bots 2008 | -8/Materials | Discovered new exit (range 10) 2068 | -8/Materials | Repaired Sensor Array 2143 | -8/Materials | Destroyed 7 combat bots 2271 | -8/Materials | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2272 | -7/Factory | Identified exit to Lower Caves 2275 | -7/Factory | Identified exit to DSF 2400 | -7/Factory | Build established: Scout 2858 | -7/Factory | Sucked down chute 2858 | -7/Factory | Entered Waste 2859 | -7/Waste | Met a frightened Derelict 2862 | -7/Waste | Spotted C-40 Crusher 2862 | -7/Waste | Spotted C-40 Crusher 2873 | -7/Waste | EMP discharged 2874 | -7/Waste | Spotted C-40 Crusher 2877 | -7/Waste | Spotted C-40 Crusher 2881 | -7/Waste | Spotted C-40 Crusher 2900 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2901 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2912 | -7/Waste | Spotted C-40 Crusher 2935 | -7/Waste | Discovered new exit (range 13) 2941 | -7/Waste | Entered Factory 2944 | -7/Factory | Identified exit to DSF 2945 | -7/Factory | Entered DSF 2965 | -7/DSF | Additional patrols routed to DSF 2978 | -7/DSF | Discovered new exit (range 19) 2989 | -7/DSF | Entered Garrison 3099 | -7/Garrison | Triggered checkpoint 3099 | -7/Garrison | Triggered checkpoint 3100 | -7/Garrison | Core integrity fell below 50% 3103 | -7/Garrison | Triggered checkpoint 3109 | -7/Garrison | Core integrity fell below 20% 3118 | -7/Garrison | Discovered new exit (range 10) 3123 | -7/Garrison | Entered Factory 3123 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3136 | -6/Factory | Build established: Mutant 3212 | -6/Factory | Spotted B-75 Beast 3278 | -6/Factory | Core integrity fell below 50% 3286 | -6/Factory | Discovered new exit (range 13) 3293 | -6/Factory | Discovered new exit (range 20) 3295 | -6/Factory | Entered another Factory area 3295 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3482 | -5/Factory | Spotted B-75 Beast 3493 | -5/Factory | Core integrity fell below 50% 3506 | -5/Factory | Lost 3 parts (1p1n1u) 3515 | -5/Factory | Core integrity fell below 20% 3542 | -5/Factory | Discovered new exit (range 16) 3552 | -5/Factory | Entered another Factory area 3552 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4029 | -4/Factory | Core integrity fell below 50% 4097 | -4/Factory | Core integrity fell below 20% 4106 | -4/Factory | Destroyed by P-80 Master via exploding Nuclear Reactor Last Messages --------------- within the floor. 04055_ Adv. Terrain Scan Processor severed. 04059_ Acquired 104 matter. 04063_ Acquired Hpw. Shock Rifle. 04072_ System corrupted: Hpw. Shock Rifle rejected. 04073_ Acquired Hpw. Shock Rifle. 04078_ Hpw. Shock Rifle destroyed. 04084_ K-01 Serf cleans the Repair Station. 04089_ System corrupted: Substantial component data lost. 04093_ Drone sends a signal. 04096_ Slammed into P-80 Master. 04097_ Slug penetrates Door. 04101_ K-01 Serf cleans the Repair Station. 04104_ Critical hit (Burn: +37). 04104_ Penetrated by Slug. 04106_ ECTDZ|X QHWPFF6 04106_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | """ #?????????# #????????????????????????? | | #?????????# #????????????????????????? | | #?????????# #????????????????????????? | | # #####?????????# ######???????????????????? | | ############### # #???????????????????? | | + # #???????????????????? | | ######### # #???????????????????? | | #? T # # #???????????????????? | | "" """ #? / + #???????????????????? | | "" """ #?? """####### # #???????????????????? | | "" """ #?? """??????# # #???????????????????? | | #??? ""???????# # #???????????????????? | | "" """ #??? ???????# # #???????????????????? | | "" """ #??##"##??????# ######???????????????????? | | "" """ #### h #??????# #????????????????????????? | | + = #??#####+#####????????????????????? | | #### #??# k #????????????????????? | | +#+######??## ##??# """ #????????????????????? | | ????????#h#???# ""R" #????????????????????? | | ######## ##### * "" " #????????????????????? | | + % #????????????????????? | | ############ | #????????????????????? | | #? k#????????????????????? | | # +????????????????????? | | # p #????????????????????? | | # @ #????????????????????? | | #?????? """" !#????????????????????? | | / ?????"""" !!!#????????????????????? | | #???????"""" !! #????????????????????? | | #???????"""" #????????????????????? | | #+####???????"""" # #????????????????????? | | ??????????????"""?# Y #????????????????????? | | ?????????????? ???##### #####????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Mines | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Made in Tau Ceti IV Novice Programmer Challenges ------------ None Game ------ Seed XenonSwordSplitter Manual? 0 Play Time 01:25:00 Cumulative 9.0 hours Start 2024.09.14 @ 22:48:35 End 2024.09.15 @ 02:30:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26a2f149-22dd-43ef-9ba1-8599c0453b27