Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 10:42:25 Player: Lazz Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2526) 2526 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 4846 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 113/265 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Medium Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Reaction Control System Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Cooling System Medium Storage Unit Shotgun Mace [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Concussive RPG Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 56 | 6 5 7 18 20 Power 8 | 1 1 . 3 3 Engine 7 | 1 1 . 3 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 . 6 5 7 Treads 6 | . . . 5 1 Leg 14 | 2 . 6 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 5 4 Device 6 | . 1 . 2 3 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 16 | 2 2 1 5 6 Energy Gun 3 | 1 . 1 1 . Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | 1 2 . 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . . . 11 18 Power 2 | . . . 1 1 Propulsion 12 | . . . 5 7 Utility 6 | . . . 2 4 Weapon 9 | . . . 3 6 Highest Loss Streak 9 | . . . 5 9 To Critical Strikes 1 | . . . . 1 Average Backups 8 | 3 7 8 8 9 Power 2 | . 1 1 3 1 Propulsion 1 | 2 3 1 . 4 Utility 2 | . . 1 3 2 Weapon 1 | . 1 3 1 1 Tool/Special . | . . . . . Unused Backups 10 | . 2 4 1 3 Power 1 | . . 1 . . Propulsion 4 | . 2 . . 2 Utility . | . . . . . Weapon 5 | . . 3 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 94 99 80 86 Engine 11 | . 14 11 10 10 Treads 10 | . . . 13 28 Leg 22 | . 28 43 15 4 Device 6 | . 9 11 3 4 Storage 11 | . 14 11 11 9 Protection 3 | . . . 6 6 Energy Gun 5 | . 11 4 7 . Ballistic Gun 13 | . 15 17 9 13 Ballistic Cannon 1 | . . . 3 . Peak Build Rating 24 | 6 10 13 16 24 Average Rating 12 | 4 7 12 11 18 On Entrance 8 | . 6 10 13 13 Naked Turns . | . . . . . Heaviest Build 48 | 10 22 22 37 48 Greatest Support 83 | 20 20 40 83 83 Greatest Overweight (x) 8 | 3 1 . 8 1 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 7 8 10 14 15 Most Carried 14 | 6 10 10 13 14 Average Carried 8 | 4 7 8 8 9 Final Capacity 15 | 8 10 10 15 15 Final Carried 9 | 4 8 7 9 3 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1642 | 208 95 458 382 499 Remotely . | . . . . . Salvage Created 3006 | . 236 808 781 1181 Parts 182 | . 9 61 45 67 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 63 | . 5 23 13 22 Melee 3 | . . . 1 2 Guns 45 | . 5 20 6 14 Cannons 7 | . . . 5 2 AOE 6 | . . 3 1 2 Classes Destroyed 15 | . 1 6 2 6 Worker 1 | . . 1 . . Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 2 | . . . 2 . Recycler 2 | . . . 1 1 Operator 1 | . . 1 . . Watcher 6 | . . 2 2 2 Swarmer 10 | . . 10 . . Cutter 2 | . . . . 2 Grunt 31 | . 5 6 7 13 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 15 | . . 6 6 3 Specialist 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 9 | . 2 6 4 9 Combat Bots Only 6 | . 2 6 4 4 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . 2 1 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 369 | . 30 87 99 153 Missed 91 | . 9 29 22 31 Hits 278 | . 21 58 77 122 Melee 16 | . . 2 . 14 Projectile 262 | . 21 56 77 108 Critical Strikes 12 | . . 2 3 7 Actively Blocked 1 | . . . . 1 Damage Taken 4778 | . 255 742 1132 2649 Core 997 | . 80 118 245 554 Absorbed by Shields . | . . . . . Redirected to Shielding 30 | . . . 12 18 Regen/Repaired (Parts) 3 | . . 3 . . Core Remaining (%) 59 | 100 68 . 9 . Volleys Fired 211 | . 30 60 57 64 Largest 2 | . 2 2 2 2 Hottest 126 | . 60 68 95 126 Shots Fired 394 | . 60 120 94 120 Gun 329 | . 60 120 64 85 Cannon 64 | . . . 30 34 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 273 | . 30 101 57 85 Thermal 52 | . 30 . 22 . Explosive 1 | . . . . 1 Electromagnetic 68 | . . 19 15 34 Robot Hit Streak 13 | . 4 9 10 13 Robot Miss Streak 7 | . 3 7 5 4 Penetration Max . | . . . . . Secondary Targets 7 | . . 4 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 292 | . 35 87 66 104 Core Hits 156 | . 13 47 29 67 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 6 | . 1 . 3 2 Destroy 2 | . 1 . 1 . Blast 2 | . . . 2 . Sever 2 | . . . . 2 Melee Attacks 11 | . . . 1 10 Impact 1 | . . . 1 . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5166 | . 347 1414 1195 2210 Guns 3342 | . 347 1185 718 1092 Cannons 985 | . . . 361 624 Explosions 673 | . . 229 83 361 Melee 163 | . . . 33 130 Ramming 3 | . . . . 3 Kinetic 2973 | . 140 1041 700 1092 Thermal 849 | . 207 229 283 130 Explosive 141 | . . . . 141 Electromagnetic 1031 | . . 144 179 708 Impact 39 | . . . 33 6 Slashing 130 | . . . . 130 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 80 | . . 32 48 . Projectiles . | . . . . . Explosions 80 | . . 32 48 . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 146 | . . 43 50 53 Shots 5 | . . 2 1 2 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 410 | . 118 9 410 63 Average Temperature 81 | . 54 5 134 24 Received Heat Transfer 1575 | . 144 228 510 693 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 6 | . . . . 6 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1456 | . 475 250 581 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 3 2 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 92 | 100 100 89 100 71 Level 1 5 | . . 10 . 17 Level 2 1 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 485 | . 110 333 160 485 Initial 135 | . . . 135 . Average 78 | . 36 97 58 151 Influence Increases 2093 | . 155 667 470 801 Destroy 0b10 Robot/C 1260 | . 100 460 260 440 Destroy 0b10 Robot/NC 75 | . . 20 25 30 Destroy Leader 376 | . 20 134 108 114 Successful Hack 41 | . 5 13 23 . Disable Machine 45 | . . . 15 30 Destroy Structure 41 | . . 10 9 22 Lose Combat Pursuer 255 | . 30 30 30 165 Influence Decreases 1694 | . 155 346 791 402 Entered New Map 186 | . . . 186 . Time Decay 1220 | . 155 346 497 222 Lost Part 288 | . . . 108 180 Squads Dispatched 12 | . 1 3 2 6 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 7 | . 1 2 . 4 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 9 | . . 5 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 15 33 18 40 Peak Tracking Total 8 | . 3 5 4 8 Tactical Retreats 10 | . 1 2 2 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 11 | . 2 4 5 . Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 2 16 17 . Successful 22 | . 1 12 9 . Failed 13 | . 1 4 8 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 2 6 9 . Fabricators . | . . . . . Repair Stations 8 | . . 4 4 . Recycling Units 10 | . . 6 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 1 4 4 . Record 1 | . . . 1 . Robot Analysis 3 | . . 2 1 . Prototype ID Bank 2 | . 1 1 . . Alert Level 1 | . . 1 . . Disarm Traps 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 3 2 . Scan Component 3 | . . 2 1 . Repair 1 | . . 1 . . Refit 1 | . . . 1 . Recycling Unit Hacks 8 | . . 5 3 . Recycle Component 5 | . . 3 2 . Process 1 | . . 1 . . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . 2 5 . Full Trace Events 3 | . . 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled 5 | . . 3 2 . Recycled Matter 334 | . . 334 . . Retrieved Matter 483 | . . 483 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 3 | . . 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3449 | 115 514 859 1383 578 Spaces Moved 1697 | 74 319 520 585 199 Core 52 | 50 . . 2 . Treads 581 | . . . 401 180 Legs 1064 | 24 319 520 182 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 146 | 125 129 120 178 157 Slowest Speed 450 | 200 190 120 450 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 62 48 69 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . 10 7 18 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . 10 7 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2261 | 96 370 635 834 326 Wait 184 | 7 . 36 139 2 Move 1693 | 73 318 519 584 199 Hop . | . . . . . Pick Up 67 | 10 11 9 20 17 Fast Attach . | . . . . . Attach 47 | 6 4 3 13 21 Detach 4 | . . . 3 1 Swap 17 | . 1 4 7 5 Drop 26 | . 6 4 10 6 Fire 211 | . 30 60 57 64 Melee 11 | . . . 1 10 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x2 830 | -9/Materials | Repaired Lgt. Nuclear Core? 831 | -9/Materials | Discovered new exit (range 7) 1116 | -9/Materials | Build established: Scavenger-Mutant 1164 | -9/Materials | Discovered new exit (range 16) 1360 | -9/Materials | Discovered new exit (range 6) 1489 | -9/Materials | Entered Storage 1901 | -9/Storage | Core integrity fell below 50% 1920 | -9/Storage | Lost 5 parts (3n1u1w) 2065 | -9/Storage | Build established: Mutant 2391 | -9/Storage | Core integrity fell below 20% 2427 | -9/Storage | Lost 4 parts (1p1n1u1w) 2804 | -9/Storage | Discovered new exit (range 16) 2872 | -9/Storage | Entered Materials 2872 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3204 | -8/Materials | Garrison activated, responded to threat 3323 | -8/Materials | Core integrity fell below 50% 3374 | -8/Materials | Garrison activated, responded to threat 3382 | -8/Materials | Lost 4 parts (2n2w) 3430 | -8/Materials | Core integrity fell below 20% 3450 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- L-31 Rogue destroyed. R-06 Scavenger collects Imp. Aluminum Leg. K-01 Serf collects debris. U-05 Engineer builds a Wall. Penetrated by Slug. EM Pulse Cannon destroyed. Sneak attack on K-01 Serf. K-01 Serf Lgt. Ion Engine severed. R-06 Scavenger collects Hammer. Penetrated by Slug. U-05 Engineer repairs door. Penetrated by Slug. Blade Saw destroyed. Penetrated by Slug. Slug penetrates Wall. Shotgun destroyed. Knocked back. Penetrated by Slug. Critical hit (Destroy). EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????# ] #??????????? | | ?????????????????????????????# ]] #??????????? | | ???????????????????#?????????# = ] #??????????? | | ???????????????????# ????????# #??????????? | | ???????????????????# ????????# #??????????? | | ???????????????????# ???????# #??????????? | | ???????????????????# ???????# % = #??????????? | | ???????????????????# ??????# !!##?????????? | | ??????????????????## #?????# = %[! #????###### | | ????????????####### %##########+########## | | ????????? !=!=u!* !%!=%*[%%% | | ????????? %% b!@* =!/%=!=* | | ????????? g x/% %%![*! = % | | ??????????? #######% g ###+######+########## %= | | ??????????????????# ##### ? # ???????## =*# | | ??????????????????#?????#???""" # ???????#!%=# | | ??????????????????????????? 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"" | | ???????????????????????????????????????????# "? | | ???????????????????????????????????????????# "? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 94% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Close Call Challenges ------------ None Game ------ Seed SegregatorLongswordShield Manual? 0 Play Time 00:51:33 Cumulative 7.9 hours Start 2025.10.20 @ 09:47:51 End 2025.10.20 @ 10:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: e74e0fd0-ceda-45d9-a331-2b3b8aa5467a