Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 11:57:42 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (281) 281 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-58) -58 TOTAL SCORE: 2358 Bonus ------- Follower Combat Kills 113 Friendly Fire -171 Cogmind --------- Core Integrity 349/550 Matter 268/300 Energy 53/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Improved VTOL Module Medium Storage Unit Particle Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Large Battery Medium Matter Pod Improved Sensor Array Backup Laser I Makeshift Laser Particle Cannon Rocket Launcher Mining Laser Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 35 | 1 8 . 1 5 20 Power 6 | . 3 . . 1 2 Engine 6 | . 3 . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 1 . . 2 6 Treads . | . . . . . . Leg 5 | . 1 . . 2 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 10 | 1 . . 1 1 7 Device 3 | . . . . 1 2 Storage 5 | 1 . . 1 . 3 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | . 4 . . 1 5 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . 2 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 12 | . 1 . . 2 9 Power 4 | . 1 . . . 3 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 5 | . . . . 2 3 Highest Loss Streak 5 | . 1 . . 1 5 Average Slot Usage (%) 91 | . 99 100 100 88 80 Engine 13 | . 13 14 14 14 12 Leg 20 | . 28 28 28 28 4 Wheel 2 | . . . . . 6 Device 4 | . . . . 10 7 Storage 25 | . 28 28 28 17 26 Processor 1 | . . . . . 3 Energy Gun 1 | . . . . . 3 Ballistic Gun 18 | . 21 28 28 17 7 Special Weapon 1 | . 6 . . . 3 Naked Turns . | . . . . . . Heaviest Build 89 | 14 15 15 43 48 89 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 29 | . . . 2 2 29 Average Overweight (x) 1 | . . . . 2 4 Largest Inventory Capacity 28 | 8 8 8 14 14 28 Average Capacity 14 | 6 8 8 10 12 23 Most Carried 24 | 7 8 8 9 14 24 Average Carried 12 | 6 7 7 8 11 19 Final Capacity 14 | 8 8 8 14 12 4 Final Carried 12 | 7 8 8 9 12 4 Class Distribution -------------------- 70% | Mutant 27% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 858 | 214 126 51 10 196 261 Remotely . | . . . . . . Salvage Created 573 | 73 209 39 10 . 242 Parts 39 | 2 13 6 . . 18 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 13 | . 6 3 . 1 3 Guns 13 | . 6 3 . 1 3 Classes Destroyed 7 | 1 2 . . 1 3 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Swarmer 7 | . 1 3 . . 3 Grunt 6 | . 5 . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 4 | 1 4 3 . 1 4 Combat Bots Only 4 | . 4 3 . 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1381 | . 310 93 . 135 843 Core 301 | . 73 16 . 11 201 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 87 | 1 37 11 4 3 31 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 40 100 40 40 40 100 Shots Fired 138 | 2 57 22 7 4 46 Gun 112 | 2 44 22 7 4 33 Cannon . | . . . . . . Launcher . | . . . . . . Special 26 | . 13 . . . 13 Kinetic 98 | 2 44 22 7 4 19 Thermal 29 | . 13 . . . 16 Explosive . | . . . . . . Electromagnetic 11 | . . . . . 11 Robot Hit Streak 11 | 2 11 6 2 3 4 Robot Miss Streak 4 | . 2 2 2 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 81 | 2 35 13 3 3 25 Core Hits 38 | 2 12 4 3 2 15 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 925 | 24 277 103 21 35 465 Guns 734 | 24 277 103 21 30 279 Cannons . | . . . . . . Explosions 82 | . . . . . 82 Melee . | . . . . . . Ramming 37 | . . . . 5 32 Kinetic 666 | 24 277 103 21 30 211 Thermal 179 | . . . . . 179 Explosive . | . . . . . . Electromagnetic 43 | . . . . . 43 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 3 3 3 5 Average Corruption 3 | . 2 3 3 3 5 Corruption Purged . | . . . . . . Effects 50 | . 8 1 22 7 12 Message Errors 11 | . 4 1 3 3 . Matter Fused 15 | . 1 . 8 1 5 Heat Flow Errors 11 | . 1 . 4 3 3 Energy Discharges 4 | . . . 2 . 2 Data Loss (minor) 6 | . 1 . 4 . 1 Targeting Errors 2 | . 1 . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . 1 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 329 | . 241 . 177 247 329 Average Temperature 82 | . 60 . 76 112 92 Received Heat Transfer 375 | . 120 . . 30 225 Effects 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 411 | . . . . . 411 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 171 | 5 134 95 . 66 171 Initial 25 | . 3 25 . . . Average 61 | 5 66 81 . 23 81 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 15 3 . 9 25 Peak Tracking Total 7 | . 6 3 . 3 7 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 4 . 3 1 4 Terminals 6 | . 4 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 56 | . 17 . 28 2 9 Successful 46 | . 8 . 28 2 8 Failed 10 | . 9 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 3 . 3 1 1 Terminals 20 | . 17 . . 2 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . . . 2 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 35 | . 6 . 28 1 . Record 28 | . . . 28 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 1 1 Terminals 4 | . 2 . . 1 1 Track 2 | . . . . 1 1 Assimilate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . 1 . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 3 | . . . 3 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . . 3 2 . Largest Group 5 | . . . 3 5 5 Highest-Rated Group 82 | . . . 37 82 82 Highest-Rated Ally 31 | . . . 21 31 31 Total Orders . | . . . . . . Ally Attacks 47 | . . . . 29 18 Total Damage 426 | . . . . 270 156 Kills 11 | . . . . 6 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3705 | 21 507 272 1001 767 1137 Spaces Moved 1842 | 14 251 201 659 412 305 Core 2 | . . . . . 2 Treads . | . . . . . . Legs 1636 | 14 251 201 659 412 99 Wheels 177 | . . . . . 177 Hover . | . . . . . . Flight 27 | . . . . . 27 Fastest Speed 110 | 120 120 120 120 180 110 Average Speed 154 | 120 120 120 140 180 205 Slowest Speed 1500 | 120 120 120 180 180 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 53 29 73 82 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 23 | . 13 . . . 10 Terrain Destroyed 27 | . 13 . . . 14 Melee . | . . . . . . Projectile 23 | . 13 . . . 10 AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2516 | 16 382 215 731 433 739 Wait 453 | . 79 . 3 5 366 Move 1837 | 13 250 200 658 411 305 Hop . | . . . . . . Pick Up 19 | 1 3 2 3 4 6 Fast Attach 24 | 1 2 . . 3 18 Attach 1 | . . . . . 1 Detach 10 | . . . . 1 9 Swap 10 | . 6 . 1 2 1 Drop 14 | . 5 2 3 3 1 Fire 87 | 1 37 11 4 3 31 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 59 | . . . 59 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 22 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 153 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Entered Mines 796 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 796 | -10/Mines | Discovered new exit (range 5) 801 | -10/Mines | Entered Exiles 801 | -10/Exiles | Found Exiles lab destroyed 835 | -10/Exiles | Discovered new exit (range 15) 1325 | -10/Exiles | Learned location of Zion (-6) 1424 | -10/Exiles | Discovered new exit (range 12) 1802 | -10/Exiles | Entered Mines 1802 | -9/Mines | Accompanied by 3 allies 1811 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1875 | -9/Mines | Assembled infested the area 1880 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1960 | -9/Mines | Learned 4 Materials zone layouts 2120 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2532 | -9/Mines | Discovered new exit (range 12) 2569 | -9/Mines | Entered Materials 2569 | -8/Materials | Accompanied by 5 allies 2569 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2570 | -8/Materials | Identified exit to Storage 2574 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2814 | -8/Materials | Repaired Hammer 2935 | -8/Materials | Build established: Hauler-Mutant 3440 | -8/Materials | Lost 5 parts (2p1n1u1w) 3706 | -8/Materials | Released all parts (5) 3706 | -8/Materials | Self-destructed Last Messages --------------- 03396_ Imp. Propulsion Shielding destroyed. 03399_ Lgt. Ion Engine destroyed. 03399_ System corrupted: Mining Laser targeting data glitched. 03402_ Wheel destroyed. 03403_ Destroyed Particle Gun. 03406_ Overheating: Hcp. Storage Unit damaged (-150). 03409_ Rnf. Ion Engine destroyed. 03424_ U-05 Engineer builds a Wall. 03437_ System corrupted: Matter fused (-5). 03470_ System corrupted: Energy discharge (-36). 03559_ System corrupted: Matter fused (-5). 03579_ System corrupted: Heat flow error (+218). 03605_ System corrupted: Matter fused (-9). 03628_ System corrupted: Matter fused (-6). 03706_ Mining Laser destroyed. 03706_ Released Hcp. Storage Unit. 03706_ Released Lrg. Storage Unit. 03706_ EM Pulse Cannon crushed and broken. 03706_ Released Imp. Sensor Array. 03706_ Released Wheel. 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