Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 11:05:36 Player: War__Prophet Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2290) 2290 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6460 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 605/850 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- Improved Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Improved Cooling System Large Storage Unit Hardlight Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Insulated Plating > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Wheel Wheel Hacking Suite Hacking Suite Hacking Suite Hacking Suite Flak Cannon Flak Cannon Flak Cannon Flak Cannon Rocket Launcher Hammer [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Hammer Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . 1 1 . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . . 2 . . . Parts Attached 82 | 8 3 25 26 4 8 3 5 Power 13 | 1 . 7 5 . . . . Engine 10 | 1 . 7 2 . . . . Core 3 | . . . 3 . . . . Reactor . | . . . . . . . . Propulsion 33 | 4 . 10 13 . 4 1 1 Treads 14 | 2 . 4 7 . . 1 . Leg 7 | . . 4 3 . . . . Wheel 7 | 2 . 2 3 . . . . Hover 4 | . . . . . 4 . . Flight 1 | . . . . . . . 1 Utility 15 | 1 1 6 4 . 1 . 2 Device 4 | . 1 1 1 . 1 . . Storage 5 | 1 . 2 2 . . . . Processor 3 | . . 2 . . . . 1 Hackware 1 | . . . . . . . 1 Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 21 | 2 2 2 4 4 3 2 2 Energy Gun 1 | . . . 1 . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 5 | 2 1 . 1 . . . 1 Ballistic Cannon 6 | . . . . 4 . 1 1 Launcher 3 | . . 1 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . Slashing Weapon 3 | . . . . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 3 2 . . . 1 Corrupted Parts 4 | . . 3 1 . . . . System Corruption 15 | . . 13 2 . . . . Parts Lost 39 | . . 8 14 . 11 4 2 Power 6 | . . 1 3 . 2 . . Propulsion 21 | . . 5 7 . 5 3 1 Utility 2 | . . 1 1 . . . . Weapon 10 | . . 1 3 . 4 1 1 Highest Loss Streak 11 | . . 4 6 . 11 4 2 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 6 9 12 11 11 8 4 Power . | . 1 . 1 . . . . Propulsion 1 | . . 2 1 3 1 . . Utility 5 | . 5 4 4 6 9 7 3 Weapon 1 | . . 1 4 . 1 1 . Tool/Special . | . . . . . . . . Unused Backups 15 | . . 8 . . . 5 2 Power 1 | . . 1 . . . . . Propulsion 1 | . . 1 . . . . . Utility 13 | . . 6 . . . 5 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 96 84 85 92 56 28 17 Engine 13 | . 14 18 11 7 2 . . Core 2 | . . . 9 9 1 . . Treads 19 | . 27 17 23 30 8 . 1 Leg 2 | . . 4 2 . . . . Wheel 2 | . . 1 7 . . . . Hover 1 | . . . . . 15 11 . Device 1 | . 12 . . . . . . Storage 11 | . 14 10 11 15 10 3 . Processor 3 | . . 7 1 . . . 4 Protection 1 | . . 3 2 . . . . Energy Gun 1 | . . . 6 . . . . Ballistic Gun 6 | . 26 5 2 . . . . Ballistic Cannon 3 | . . . . 28 9 1 2 Launcher 2 | . . 5 . . . . . Impact Weapon 5 | . . 9 5 . . . . Peak Build Rating 32 | 6 7 21 32 32 30 23 23 Average Rating 16 | 4 6 14 23 29 22 12 11 On Entrance 13 | . 6 7 18 25 30 22 2 Avg Prop Armor Cover (%) 8 | . . 8 8 . . . 30 Naked Turns 35 | . . . . . . 35 . Heaviest Build 66 | 12 13 43 50 66 61 27 15 Greatest Support 92 | 40 40 69 92 80 80 27 20 Greatest Overweight (x) 7 | 2 4 7 2 . 2 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 11 | 7 8 9 15 15 15 10 5 Most Carried 15 | 2 8 15 15 15 13 12 5 Average Carried 9 | 1 7 9 12 11 11 8 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 2 8 15 13 13 12 5 3 Class Distribution -------------------- 81% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2168 | 224 . 825 410 303 237 169 . Remotely . | . . . . . . . . Salvage Created 2704 | . . 1149 988 358 178 31 . Parts 148 | . . 70 48 15 14 1 . Haulers Intercepted 7 | . . 4 3 . . . . Recyclers Shooed 3 | . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . 17 5 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 51 | . . 19 19 2 9 2 . Melee 9 | . . 3 5 . 1 . . Guns 12 | . . 8 4 . . . . Cannons 12 | . . . . 2 8 2 . AOE 15 | . . 5 10 . . . . Classes Destroyed 11 | . . 9 1 1 . . . Worker 11 | . . 8 2 1 . . . Builder 5 | . . 4 1 . . . . Tunneler 1 | . . . . 1 . . . Hauler 7 | . . 4 3 . . . . Recycler 7 | . . 1 2 4 . . . Operator 2 | . . 1 . 1 . . . Watcher 6 | . . 4 1 1 . . . Swarmer 16 | . . 8 . . 6 2 . Grunt 27 | . . 7 15 2 3 . . Duelist 1 | . . . 1 . . . . Sentry 7 | . . 4 3 . . . . Best Kill Streak 9 | . . 5 8 5 9 2 . Combat Bots Only 9 | . . 5 5 2 9 2 . Max Kills in Single Turn 3 | . . 3 3 2 2 1 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . . . . Melee 1 | . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 617 | . . 183 146 8 159 62 59 Missed 171 | . . 44 35 3 43 20 26 Hits 446 | . . 139 111 5 116 42 33 Projectile 446 | . . 139 111 5 116 42 33 Critical Strikes 20 | . . 5 8 . 5 1 1 Damage Taken 6937 | . . 1859 2029 77 1823 566 583 Core 1306 | . . 166 278 . 327 290 245 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 100 58 49 . . 11 . Volleys Fired 157 | . 12 56 48 12 9 12 8 Largest 4 | . 2 2 2 4 4 1 3 Hottest 148 | . 40 40 94 148 148 40 99 Shots Fired 296 | . 13 100 76 48 30 12 17 Gun 166 | . 13 87 58 . . . 8 Cannon 99 | . . . . 48 30 12 9 Launcher 31 | . . 13 18 . . . . Special . | . . . . . . . . Kinetic 228 | . 13 87 21 48 30 12 17 Thermal 37 | . . . 37 . . . . Explosive 18 | . . . 18 . . . . Electromagnetic 13 | . . 13 . . . . . Robot Hit Streak 13 | . 2 13 8 6 7 1 3 Robot Miss Streak 14 | . 3 4 3 8 14 4 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 225 | . 5 92 60 34 18 8 8 Core Hits 172 | . 2 40 50 34 44 2 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 8 | . . 6 1 . . 1 . Critical Strikes 12 | . . 7 3 . . 2 . Burn 2 | . . . 2 . . . . Destroy 1 | . . . . . . 1 . Smash 8 | . . 7 1 . . . . Sever 1 | . . . . . . 1 . Melee Attacks 76 | . . 53 13 . . 10 . Impact 66 | . . 53 13 . . . . Slashing 10 | . . . . . . 10 . Piercing . | . . . . . . . . Sneak Attacks 11 | . . 10 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . Damage Inflicted 6523 | 6 63 2355 2529 507 591 255 217 Guns 1499 | . 63 662 723 . . . 51 Cannons 1329 | . . . . 466 583 145 135 Explosions 2071 | . . 549 1461 30 . . 31 Melee 1500 | . . 1144 252 . . 104 . Ramming 124 | 6 . . 93 11 8 6 . Kinetic 2388 | . 63 662 283 466 583 145 186 Thermal 661 | . . 190 440 . . . 31 Explosive 1461 | . . . 1461 . . . . Electromagnetic 389 | . . 359 . 30 . . . Impact 1396 | . . 1144 252 . . . . Slashing 104 | . . . . . . 104 . Piercing . | . . . . . . . . Highest Corruption 15 | . . 15 2 2 2 2 . Average Corruption 5 | . . 7 2 2 2 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . 42 2 1 6 2 . Message Errors 14 | . . 13 . . 1 . . Matter Fused 10 | . . 7 1 . 1 1 . Heat Flow Errors 6 | . . 5 . . 1 . . Energy Discharges 6 | . . 5 . . 1 . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 7 | . . 5 . . 2 . . Data Loss (major) 6 | . . 5 . . . 1 . Misfires 2 | . . 2 . . . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 536 | . . 419 102 . 4 11 . Projectiles 15 | . . . . . 4 11 . Explosions 97 | . . 22 75 . . . . Melee 424 | . . 397 27 . . . . Knockbacks 36 | . . 1 . 18 16 1 . Impact 1 | . . 1 . . . . . Kinetic 32 | . . . . 17 14 1 . Secondary 3 | . . . . 1 2 . . Self-Inflicted Damage 370 | . . 66 301 . . 3 . Shots 14 | . . 4 10 . . . . Rammed 32 | 1 . . 26 1 3 1 . Targets Rammed 36 | 1 . . 29 1 4 1 . Kicked . | . . . . . . . . Crushed 4 | . . . 3 . 1 . . Highest Temperature 517 | . . 269 493 341 517 247 20 Average Temperature 132 | . . 70 169 131 251 114 6 Received Heat Transfer 2499 | . . 615 1008 45 612 147 72 Effects 11 | . . . 7 . 4 . . Shutdowns 5 | . . . 3 . 2 . . Energy Bleed 2 | . . . 2 . . . . Matter Decay 2 | . . . 1 . 1 . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . 9 1 . . . . Combat Hostiles 3 | . . 3 . . . . . Parts Fried 17 | . . 14 3 . . . . Impact Corruptions 18 | . . 16 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1362 | . . 350 962 . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 88 | 100 100 94 64 100 . . 82 Level 1 11 | . . 5 35 . . . 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 253 | . . 224 253 107 . . 221 Initial 77 | . . . 34 77 . . 34 Average 95 | . . 117 129 71 . . 47 Influence Increases 2050 | . . 732 620 137 255 85 221 Destroy 0b10 Robot/C 1020 | . . 380 380 40 180 40 . Destroy 0b10 Robot/NC 195 | . . 110 45 40 . . . Destroy Leader 196 | . . 106 78 12 . . . Successful Hack 4 | . . 2 2 . . . . Disable Machine 135 | . . 30 15 45 . . 45 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 140 | . . 14 100 . . . 26 Lose Combat Pursuer 210 | . . 90 . . 75 45 . Influence Decreases 1849 | . . 650 530 255 261 78 75 Entered New Map 195 | . . . 48 95 21 10 21 Time Decay 1306 | . . 570 342 160 130 60 44 Lost Part 348 | . . 80 140 . 110 8 10 Squads Dispatched 9 | . . 3 2 2 . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . 3 2 1 . . . Assault 2 | . . . . . . . 2 Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 4 38 24 4 18 7 3 Peak Tracking Total 12 | . 1 7 5 2 12 6 3 Tactical Retreats 7 | . . 4 . . 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 5 | . 3 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . 1 . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 11 | . . 2 1 3 . 1 4 Max in Single Turn 4 | . . 1 1 3 . 1 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . 1 1 2 . . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 1 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 2 4 6 . . . . Successful 9 | . 1 3 5 . . . . Failed 3 | . 1 1 1 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . 4 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 3 5 . . . . Retrieve Study 8 | . . 3 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 8 | . . 3 5 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 165 | . . . . . . 165 . Highest-Rated Ally 165 | . . . . . . 165 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 1608 | . 466 1142 . . . . . Optics 1057 | . . 1057 . . . . . Seismic 551 | . 466 85 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4284 | 78 515 1983 811 333 271 161 132 Spaces Moved 2617 | 47 296 979 400 168 341 178 208 Core 73 | 3 1 1 . . . 56 12 Treads 1524 | 28 295 750 233 168 29 10 11 Legs 191 | . . 160 31 . . . . Wheels 220 | 16 . 68 136 . . . . Hover 424 | . . . . . 312 112 . Flight 185 | . . . . . . . 185 Fastest Speed 35 | 50 160 95 91 162 52 50 35 Average Speed 129 | 131 160 162 138 162 63 58 48 Slowest Speed 400 | 160 250 400 260 162 240 180 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 36 45 38 6 57 29 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 179 | . . 11 141 . . 3 24 Melee . | . . . . . . . . Projectile 6 | . . . 2 . . 3 1 AOE 173 | . . 11 139 . . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3123 | 61 321 1178 552 201 372 216 222 Wait 24 | . . 8 2 6 . 8 . Move 2608 | 46 295 978 399 167 340 177 206 Hop 1 | . . . . . . . 1 Pick Up 39 | 2 6 20 6 4 1 . . Fast Attach 64 | 8 6 23 17 . 4 2 4 Attach 32 | . 1 4 13 4 7 1 2 Detach 29 | 2 1 3 13 3 6 1 . Swap 11 | . . 6 4 1 . . . Drop 42 | 2 . 27 8 3 1 . 1 Fire 157 | . 12 56 48 12 9 12 8 Melee 72 | . . 53 13 . . 6 . Ram 3 | . . . 2 . . 1 . Kick . | . . . . . . . . Crush 33 | 1 . . 27 1 4 . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . 6 . Trap 1 | . . . . . . 1 . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 3) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1205 | -9/Materials | Lost 4 parts (1p1n1u1w) 1247 | -9/Materials | Discovered new exit (range 8) 1360 | -9/Materials | Discovered new exit (range 14) 1675 | -9/Materials | Discovered new exit (range 13) 2153 | -9/Materials | System corruption reached 10% 2375 | -9/Materials | Identified exit to Mines 2565 | -9/Materials | Identified exit to Materials 2577 | -9/Materials | Entered another Materials area 2577 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2962 | -8/Materials | Lost 6 parts (2p1n1u2w) 3209 | -8/Materials | Core integrity fell below 50% 3304 | -8/Materials | Discovered new exit (range 16) 3321 | -8/Materials | Build established: Scavenger-Mutant 3388 | -8/Materials | Entered Factory 3388 | -7/Factory | Evolved 2 slots: Weapon x2 3672 | -7/Factory | Garrison activated, responded to threat 3685 | -7/Factory | Build established: Scavenger-Gunner 3708 | -7/Factory | Discovered new exit (range 6) 3721 | -7/Factory | Entered Lower Caves 3815 | -7/Lower Caves | Destroyed 9 combat bots 3818 | -7/Lower Caves | Attracted the attention of an 0b10 base 3842 | -7/Lower Caves | Lost 11 parts (2p5n4w) 3896 | -7/Lower Caves | Spotted B-75 Beast 3945 | -7/Lower Caves | Learned Factory security intel 3985 | -7/Lower Caves | Discovered new exit (range 15) 3992 | -7/Lower Caves | Entered another Lower Caves area 4024 | -7/Lower Caves | Entered a destroyed Warlord outpost 4070 | -7/Lower Caves | Core integrity fell below 50% 4075 | -7/Lower Caves | Released all parts (3) 4086 | -7/Lower Caves | Build established: Mutant 4087 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4103 | -7/Lower Caves | Activated DRS Beacon 4106 | -7/Lower Caves | Lost 4 parts (3n1w) 4122 | -7/Lower Caves | Core integrity fell below 20% 4134 | -7/Lower Caves | ME-RLN showed up to help 4140 | -7/Lower Caves | ME-RLN revealed a hidden path 4153 | -7/Lower Caves | Entered Factory 4153 | -6/Factory | Evolved 2 slots: Utility x2 4285 | -6/Factory | Self-destructed Last Messages --------------- 04263_ Slug Cannon destroyed. 04264_ U-05 Engineer builds a Wall. 04265_ Critical hit (Burn: +37). 04265_ Slug penetrates Wall. 04265_ Penetrated by Slug. 04268_ U-05 Engineer builds a Wall. 04269_ Penetrated by Slug. 04272_ U-05 Engineer builds a Door. 04273_ Slug penetrates Door. 04273_ Penetrated by Slug. 04276_ U-05 Engineer builds a Door. 04276_ Slug penetrates H-66 Slayer. 04277_ Slug penetrates Wall. 04279_ K-01 Serf collects debris. 04280_ Penetrated by Slug. 04281_ U-05 Engineer lays Concrete. 04283_ K-01 Serf collects debris. 04283_ Slug penetrates Wall. 04283_ U-05 Engineer builds a Wall. 04283_ Penetrated by Slug. 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"????? g ?????????????????????????????# | | " " " " ?? ???????????????????????????# | | " " " " ? ?????????? ??????????????# | | " " " " #????##;;##u#;#####???? ?######+??????# | | " " " " #????# #???? ?# ??????# | | #???#; k @ #???? ?# ??????## | | ????#%; #???? ?# "???????# | | ####;; #???? ?# "???????# | | % h h #???? ?# ""?????## | | ###%;; #???? ##] ""???? ## | | ########???# #;% #???? ## ## | | #???# #; #???? ## """""" ## | | #???# #; +???? ## "?"""" ?# | | #???# ## #????# ## "?"""" ?# | | """" #???# ## #????# ## ???"""??# | | """" #???# ## #????# ## ??? ?## | | """" ##### ####;;;;;;;;;####### ##+##+#####+### | | """" + | | """" ########################################## | | """" #????????????????????????????????????????## | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 495 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Airjet | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatTiamatPlatform Manual? 0 Play Time 00:32:22 Cumulative 47.0 hours Start 2025.11.17 @ 03:33:24 End 2025.11.20 @ 11:05:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 35 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26720c9e-3a9c-472b-a214-3f018a5ae051