Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 05:34:12 Player: Hiredgoonthug Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3208) 3208 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 9826 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 150 Friendly Fire -189 Cogmind --------- Core Integrity 0/1450 Matter 261/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Railgun Axe > --- INVENTORY -------- Antigrav System Combat Gravmag System Combat Gravmag System Heavy Rocket Launcher [Rating: 101] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Q-thruster Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Slots Evolved 16 | . . . 4 2 2 2 2 . 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 6 | . . . 1 1 . . 1 . 1 2 Utility 6 | . . . 2 . 2 1 1 . . . Weapon 2 | . . . 1 1 . . . . . . Parts Attached 150 | 7 . 1 19 14 33 11 23 19 15 8 Power 22 | 1 . . 4 1 3 4 . 6 2 1 Engine 12 | 1 . . 3 . 2 2 . 3 1 . Core 7 | . . . 1 1 1 2 . 1 1 . Reactor 3 | . . . . . . . . 2 . 1 Propulsion 42 | 2 . . 6 4 8 1 10 6 4 1 Treads 13 | 2 . . 4 4 3 . . . . . Leg 18 | . . . 2 . 5 1 10 . . . Wheel . | . . . . . . . . . . . Hover 9 | . . . . . . . . 6 3 . Flight 2 | . . . . . . . . . 1 1 Utility 58 | 2 . 1 6 5 15 2 10 3 8 6 Device 26 | 1 . . 3 2 7 2 2 . 4 5 Storage 7 | 1 . . . . 3 . 3 . . . Processor 10 | . . . . . 3 . 3 1 3 . Hackware 1 | . . . . . . . . . . 1 Protection 14 | . . 1 3 3 2 . 2 2 1 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 . . 3 4 7 4 3 4 1 . Energy Gun 5 | 1 . . . . 2 . . 2 . . Energy Cannon 4 | . . . 1 . . 3 . . . . Ballistic Gun 5 | 1 . . . 1 1 . 1 1 . . Ballistic Cannon 7 | . . . . 3 2 1 1 . . . Launcher 3 | . . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 1 1 . 2 . Parts Lost 61 | . . . 6 1 20 . 17 1 13 3 Power 7 | . . . 1 . 2 . 1 . 3 . Propulsion 20 | . . . . . 5 . 9 1 4 1 Utility 19 | . . . 3 1 6 . 5 . 2 2 Weapon 15 | . . . 2 . 7 . 2 . 4 . Highest Loss Streak 11 | . . . 4 1 11 . 9 1 6 3 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 78 | . 100 86 80 78 85 90 86 45 69 28 Engine 2 | . 14 14 4 . . 8 4 4 . . Core 4 | . . . 4 6 5 2 4 . 3 . Reactor 1 | . . . . . . . . 3 6 . Treads 10 | . 28 28 20 24 14 . . . . . Leg 8 | . . . 6 . 8 23 23 . . . Hover 3 | . . . . . . . . 19 16 . Device 9 | . 14 1 18 6 7 17 11 . 6 4 Storage 2 | . 14 1 . . 5 5 4 . . . Processor 9 | . . . . . 13 11 14 . 12 13 Protection 8 | . . 12 9 19 9 5 4 7 4 2 Energy Gun 2 | . 14 14 8 . . . . 1 6 . Ballistic Gun 3 | . 14 14 9 4 2 . . 1 3 . Ballistic Cannon 6 | . . . . 15 11 4 7 . . . Slashing Weapon 2 | . . . . . 3 5 7 . 3 . Naked Turns 89 | . . . 4 4 . . 36 13 . 32 Heaviest Build 81 | 14 14 26 30 50 70 72 81 57 55 9 Greatest Support 114 | 40 40 40 68 104 114 63 100 64 70 15 Greatest Overweight (x) 2 | . . . 2 . 2 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 5 25 10 25 5 5 5 Average Capacity 8 | 7 8 5 5 5 12 10 10 5 5 5 Most Carried 12 | 6 5 7 5 4 12 10 11 5 5 5 Average Carried 5 | 2 5 4 4 1 6 8 8 3 4 3 Final Capacity 10 | 8 8 5 5 5 10 10 5 5 5 5 Final Carried 10 | 5 5 5 3 3 9 10 5 5 4 2 Class Distribution -------------------- 31% | Mutant 23% | Scavenger-Mutant 20% | Tank 11% | Scavenger-Gunner 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Matter Collected 2703 | 277 . . 160 238 918 90 636 177 127 80 Remotely 502 | . . . . . 10 90 402 . . . Salvage Created 3986 | 122 . . 459 183 2277 266 469 93 117 . Parts 172 | 6 . . 24 11 88 10 25 4 4 . Haulers Intercepted 3 | . . . . 1 1 . . . 1 . Recyclers Shooed 11 | 1 . . . . 8 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Combat Hostiles Destroyed 72 | . . . 17 5 32 2 11 5 . . Melee 29 | . . . . . 21 2 6 . . . Guns 14 | . . . 9 1 4 . . . . . Cannons 16 | . . . . 4 7 . 5 . . . AOE 13 | . . . 8 . . . . 5 . . Classes Destroyed 10 | 2 . . 2 3 3 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . Hauler 3 | . . . . 1 1 . . . 1 . Recycler 9 | 1 . . 1 . 6 1 . . . . Watcher 2 | . . . . . 1 . 1 . . . Swarmer 29 | . . . 10 2 8 . 5 4 . . Grunt 26 | . . . 7 1 16 2 . . . . Brawler 1 | . . . . 1 . . . . . . Sentry 4 | . . . . . 3 . . 1 . . Hunter 4 | . . . . . 2 . 2 . . . Programmer 8 | . . . . 1 3 . 4 . . . Best Kill Streak 9 | 3 . . 5 3 9 3 3 5 1 . Combat Bots Only 8 | . . . 4 3 8 2 3 5 . . Max Kills in Single Turn 3 | 1 . . 3 1 1 1 1 3 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . . . 3 . . Melee 1 | . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Hostile Shots Fired 1191 | . . . 159 62 365 16 252 42 174 121 Missed 411 | . . . 44 16 114 4 82 10 85 56 Damage Taken 13171 | . . . 1869 679 3470 229 2656 639 1932 1697 Core 3754 | . . . 290 49 694 . 757 177 288 1499 Absorbed by Shields 109 | . . . . 109 . . . . . . Ignored by Resistances 429 | . . . . . . . 429 . . . Core Remaining (%) 69 | 100 . 100 47 93 18 100 . 18 77 . Volleys Fired 168 | 7 . . 54 19 63 . 21 4 . . Largest 4 | 2 . . 2 4 4 . 2 1 . . Hottest 167 | 70 . . 70 167 167 . 110 39 . . Shots Fired 282 | 14 . . 93 32 113 . 26 4 . . Gun 173 | 14 . . 85 12 61 . . 1 . . Cannon 98 | . . . . 20 52 . 26 . . . Launcher 11 | . . . 8 . . . . 3 . . Special . | . . . . . . . . . . . Kinetic 211 | 7 . . 46 32 99 . 26 1 . . Thermal 60 | 7 . . 39 . 14 . . . . . Explosive 11 | . . . 8 . . . . 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 4 . . 8 16 10 . 4 3 . . Robot Miss Streak 8 | 4 . . 3 3 3 . 8 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . Shots Hit Robots 275 | 6 . . 62 24 121 7 51 3 1 . Core Hits 166 | 4 . . 37 9 67 3 28 17 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | 1 . . . . 6 2 5 . . . Burn 2 | 1 . . . . 1 . . . . . Blast 3 | . . . . . 3 . . . . . Sever 9 | . . . . . 2 2 5 . . . Melee Attacks 133 | . . . . . 76 13 42 . 2 . Impact . | . . . . . . . . . . . Slashing 133 | . . . . . 76 13 42 . 2 . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . 8 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 . . . Damage Inflicted 9451 | 72 . . 1367 583 4323 367 1759 892 88 . Guns 1377 | 72 . . 621 105 579 . . . . . Cannons 2065 | . . . . 478 1151 . 436 . . . Explosions 1635 | . . . 743 . . . . 892 . . Melee 4257 | . . . . . 2497 367 1323 . 70 . Ramming 117 | . . . 3 . 96 . . . 18 . Kinetic 2834 | 8 . . 260 583 1547 . 436 . . . Thermal 608 | 64 . . 361 . 183 . . . . . Explosive 1635 | . . . 743 . . . . 892 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 4257 | . . . . . 2497 367 1323 . 70 . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . 2 4 . 13 14 8 1 Average Corruption 3 | . . . . 1 2 . 6 13 3 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . 9 . . Effects 38 | . . . . 5 18 . 4 8 3 . Message Errors 8 | . . . . 1 4 . . 2 1 . Matter Fused 8 | . . . . 3 2 . 1 2 . . Heat Flow Errors 3 | . . . . . 1 . 1 1 . . Energy Discharges 6 | . . . . 1 4 . . 1 . . Parts Rejected 2 | . . . . . 1 . . 1 . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . Data Loss (major) 4 | . . . . . 1 . 1 1 1 . Alerts 3 | . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 416 | . . . 6 . 307 66 27 10 . . Projectiles 10 | . . . . . 10 . . . . . Explosions 16 | . . . 6 . . . . 10 . . Melee 390 | . . . . . 297 66 27 . . . Knockbacks 26 | . . . . . 14 . 12 . . . Impact 1 | . . . . . 1 . . . . . Kinetic 24 | . . . . . 13 . 11 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 48 | . . . 40 . . . . . 8 . Shots 1 | . . . 1 . . . . . . . Rammed 23 | . . . 1 . 17 . . . 4 1 Targets Rammed 28 | . . . 1 . 22 . . . 4 1 Kicked . | . . . . . . . . . . . Crushed 5 | . . . . . 5 . . . . . Highest Temperature 409 | 110 . . 305 292 225 . 257 403 409 . Average Temperature 146 | 52 . . 111 158 77 . 100 83 181 . Received Heat Transfer 1944 | . . . 576 108 762 126 51 114 81 126 Effects 28 | . . . . . . . . 3 25 . Shutdowns 11 | . . . . . . . . 2 9 . Energy Bleed 3 | . . . . . . . . 1 2 . Interference 10 | . . . . . . . . . 10 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | 1 . . 5 . 2 . . . . . Heat Transferred 1776 | 259 . . 1073 . 444 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Peak Influence 512 | 15 14 . 359 277 512 276 194 302 192 90 Initial 223 | . 9 . 3 154 37 223 37 74 153 . Average 155 | 5 13 . 93 203 252 229 88 115 85 29 Maximum Alert Level 2 | . . . 1 1 2 1 . 1 . . Low Security (%) 66 | 100 100 . 81 39 37 17 100 91 100 100 Level 1 25 | . . . 18 60 35 82 . 8 . . Level 2 8 | . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . . 6 2 7 1 2 2 2 1 Investigation 4 | . . . 1 . 1 1 . 1 . . Extermination 6 | . . . . 1 3 . 1 . 1 . Reinforcement 12 | . . . 4 1 3 . 1 1 1 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Distress Signals 12 | . 1 . 2 1 2 . 2 1 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 199 | . . . 34 8 44 2 40 31 16 24 Peak Tracking Total 16 | . . . 10 3 12 2 16 14 8 12 Tactical Retreats 16 | . . . 1 . 3 . 2 1 6 3 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Traps Triggered 8 | . . . 2 1 1 1 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Machines Accessed 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 1 | . 1 . . . . . . . . . Successful 1 | . 1 . . . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Total Allies 3 | . . . . . . . 3 . . . Largest Group 3 | . . . . . . . 3 . . . Highest-Rated Group 138 | . . . . . . . 138 . . . Highest-Rated Ally 46 | . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . . . 25 . . . Total Damage 644 | . . . . . . . 644 . . . Kills 3 | . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Turns Passed 6089 | 142 82 78 904 448 1859 483 725 223 949 196 Spaces Moved 4107 | 76 52 45 410 238 867 311 454 232 995 427 Core 192 | 13 . . 9 5 5 . 70 25 . 65 Treads 1036 | 63 52 45 253 233 390 . . . . . Legs 1315 | . . . 148 . 472 311 384 . . . Wheels . | . . . . . . . . . . . Hover 1185 | . . . . . . . . 207 978 . Flight 379 | . . . . . . . . . 17 362 Fastest Speed 37 | 50 160 160 50 50 50 120 50 50 40 37 Average Speed 104 | 141 160 160 170 157 139 123 110 63 53 41 Slowest Speed 320 | 160 160 160 260 160 320 190 190 124 70 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 14 | 4 13 5 31 6 24 10 13 16 25 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . . . . 18 4 3 . 1 . Terrain Destroyed 141 | . . . 65 1 21 4 5 44 1 . Melee 26 | . . . . . 18 4 3 . 1 . Projectile 6 | . . . . 1 3 . 2 . . . AOE 109 | . . . 65 . . . . 44 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Arm Res Res Total 5455 | 95 51 54 530 284 1296 393 601 295 1410 446 Wait 737 | . . . 26 . 204 37 53 35 380 2 Move 4088 | 75 51 44 409 237 866 310 452 231 992 421 Hop 3 | . . . . . . . . . 1 2 Pick Up 93 | 6 . 4 9 14 23 12 10 6 6 3 Fast Attach 41 | 6 . . 4 . 7 1 3 8 9 3 Attach 74 | 1 . 1 6 14 19 5 12 6 5 5 Detach 14 | . . 1 1 . 4 . 2 . 2 4 Swap 36 | . . . 9 . 7 5 9 5 1 . Drop 49 | . . 4 11 . 5 10 6 . 8 5 Fire 168 | 7 . . 54 19 63 . 21 4 . . Melee 123 | . . . . . 76 13 32 . 2 . Ram 5 | . . . . . . . . . 4 1 Kick . | . . . . . . . . . . . Crush 23 | . . . 1 . 22 . . . . . Escape Stasis 1 | . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Armory -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 3) 225 | -10/Materials | Entered Subcaves 283 | -10/Subcaves | Discovered new exit (range 11) 303 | -10/Subcaves | Entered Materials 303 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 343 | -8/Materials | Build established: Mutant 1175 | -8/Materials | Garrison activated, responded to threat 1194 | -8/Materials | Discovered new exit (range 14) 1203 | -8/Materials | Released all parts (7) 1207 | -8/Materials | Entered Factory 1207 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1230 | -7/Factory | Lost 4 parts (1p2u1w) 1628 | -7/Factory | Discovered new exit (range 6) 1655 | -7/Factory | Entered another Factory area 1655 | -6/Factory | Evolved 2 slots: Utility x2 1677 | -6/Factory | Build established: Tank 1697 | -6/Factory | Discovered new exit (range 15) 2309 | -6/Factory | Destroyed 8 combat bots 2313 | -6/Factory | Lost 3 parts (3u) 2798 | -6/Factory | Core integrity fell below 50% 2852 | -6/Factory | Lost 11 parts (2p1n3u5w) 3154 | -6/Factory | Core integrity fell below 20% 3359 | -6/Factory | Build established: Scavenger-Mutant 3503 | -6/Factory | Discovered new exit (range 8) 3511 | -6/Factory | Identified exit to Factory 3514 | -6/Factory | Entered another Factory area 3514 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3832 | -5/Factory | Discovered new exit (range 6) 3838 | -5/Factory | Identified exit to Factory 3997 | -5/Factory | Entered another Factory area 3997 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4100 | -4/Factory | Allied Derelicts emerged from ambush trap array 4559 | -4/Factory | Build established: Scavenger-Gladiator 4654 | -4/Factory | Lost 9 parts (5n3u1w) 4686 | -4/Factory | Released all parts (9) 4714 | -4/Factory | System corruption reached 10% 4716 | -4/Factory | Discovered new exit (range 12) 4721 | -4/Factory | Core integrity fell below 50% 4722 | -4/Factory | Entered Armory 4723 | -4/Armory | Met VL-GR5, who suggested a friendly competition 4734 | -4/Armory | Lost 5 parts (1p3n1w) 4893 | -4/Armory | Lost the competition with VL-GR5 4926 | -4/Armory | Discovered new exit (range 14) 4940 | -4/Armory | Core integrity fell below 20% 4945 | -4/Armory | Entered Research 4945 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5244 | -3/Research | Build established: Scavenger-Gunner 5717 | -3/Research | Lost 6 parts (2p1n1u2w) 5792 | -3/Research | Lost 3 parts (1n1u1w) 5850 | -3/Research | Spotted B-86 Titan 5888 | -3/Research | Discovered new exit (range 14) 5894 | -3/Research | Identified exit to Research 5894 | -3/Research | Entered another Research area 5894 | -2/Research | Evolved 2 slots: Propulsion x2 5918 | -2/Research | Lost 4 parts (1p2n1w) 5973 | -2/Research | Build established: Mutant 6058 | -2/Research | Released all parts (6) 6074 | -2/Research | Core integrity fell below 50% 6086 | -2/Research | Core integrity fell below 20% 6089 | -2/Research | Lost 3 parts (1n2u) 6090 | -2/Research | Destroyed by Fusion Bomb Trap Last Messages --------------- 06056_ C-57 Dissector knocked back. 06057_ Q-thruster severed. 06057_ R-10 Processor collects Q-thruster. 06058_ Adv. Cryofiber Web destroyed. 06058_ Released Adv. Targeting Computer. 06058_ Released Imp. Target Analyzer. 06058_ Released Enh. Optical Array. 06058_ Released Adv. Signal Interpreter. 06058_ Released Adv. Hacking Suite. 06058_ Released Adv. Transmission Jammer. 06058_ G-73 Enforcer knocked back. 06060_ Acquired 3 matter. 06060_ S-43 Plague destroyed. 06064_ C-57 Dissector destroyed. 06064_ Critical hit (Burn: +37). 06065_ K-01 Serf collects debris. 06083_ Slammed into S-43 Plague. 06083_ Destabilizing: Core damaged (-14). 06090_ Triggered Fusion Bomb Trap. 06090_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | #####???????# #??# "T #?######?? | | ????????????# #### ! 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Part-time Excavator Challenges ------------ None Game ------ Seed IonicVariableCapacitor Manual? 0 Play Time 01:55:08 Cumulative 10.9 hours Start 2024.08.01 @ 02:56:42 End 2024.08.01 @ 05:34:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e15d332-902f-486f-baaf-2e405027e222