Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 18:18:12 Player: Cactushurt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (628) 628 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1713 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Heat Sink Weight Redist. System Improved EM Shotgun Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 29 | 6 12 11 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | . 4 1 Device 2 | . 1 1 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 5 4 Energy Gun 5 | 1 3 1 Energy Cannon 3 | . 1 2 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 12 | . 4 8 Power 4 | . 1 3 Propulsion 5 | . 2 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 74 | . 91 61 Engine 12 | . 11 12 Leg 17 | . 26 10 Device 11 | . 13 10 Storage 10 | . 12 9 Energy Gun 7 | . 13 2 Energy Cannon 4 | . 2 6 Ballistic Gun 3 | . 9 . Launcher 4 | . . 8 Naked Turns 69 | . . 69 Heaviest Build 28 | 6 21 28 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 7 | . 4 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 5 10 10 Average Capacity 7 | 5 9 9 Most Carried 10 | 4 7 10 Average Carried 4 | 2 4 7 Final Capacity 10 | 5 10 5 Final Carried 7 | 2 7 . Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 491 | 262 125 104 Remotely . | . . . Salvage Created 754 | 50 234 470 Parts 54 | 3 20 31 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | 1 9 11 Guns 12 | 1 9 2 Cannons 1 | . . 1 AOE 8 | . . 8 Classes Destroyed 7 | 1 1 5 Worker 1 | . . 1 Hauler 1 | . . 1 Recycler 3 | . . 3 Watcher 1 | . . 1 Swarmer 9 | . 6 3 Grunt 11 | 1 3 7 Sentry 1 | . . 1 Best Kill Streak 6 | 1 4 6 Combat Bots Only 6 | 1 4 6 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1881 | 22 700 1159 Core 572 | . 164 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 35 | . . 35 Core Remaining (%) 67 | 100 34 . Volleys Fired 55 | 2 29 24 Largest 2 | 2 2 2 Hottest 90 | 60 90 90 Shots Fired 82 | 4 39 39 Gun 55 | 4 39 12 Cannon 9 | . . 9 Launcher 18 | . . 18 Special . | . . . Kinetic 27 | 2 25 . Thermal . | . . . Explosive 18 | . . 18 Electromagnetic 37 | 2 14 21 Robot Hit Streak 7 | 4 6 7 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 48 | 4 23 21 Core Hits 46 | 2 15 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1504 | 39 297 1168 Guns 519 | 39 297 183 Cannons 82 | . . 82 Explosions 885 | . . 885 Melee . | . . . Ramming 18 | . . 18 Kinetic 140 | 13 127 . Thermal . | . . . Explosive 885 | . . 885 Electromagnetic 461 | 26 170 265 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . . 52 Shots 1 | . . 1 Rammed 3 | . . 3 Targets Rammed 4 | . . 4 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 216 | 32 147 216 Average Temperature 56 | 21 49 61 Received Heat Transfer 633 | 12 120 501 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 661 | 20 240 661 Initial 37 | . . 37 Average 145 | 4 94 382 Maximum Alert Level 2 | . 1 2 Low Security (%) 71 | 100 78 26 Level 1 6 | . 21 4 Level 2 21 | . . 68 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 3 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | 1 17 35 Peak Tracking Total 7 | 1 7 7 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 10 7 Successful 10 | . 4 6 Failed 6 | . 5 1 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 2 | . 2 . Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 5 | . 4 1 Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2838 | 1257 687 894 Spaces Moved 1136 | 267 406 463 Core 254 | 26 1 227 Treads . | . . . Legs 854 | 241 405 208 Wheels . | . . . Hover . | . . . Flight 28 | . . 28 Fastest Speed 35 | 50 120 35 Average Speed 145 | 113 140 168 Slowest Speed 400 | 120 250 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 40 62 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 127 | . . 127 Melee . | . . . Projectile . | . . . AOE 127 | . . 127 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2265 | 1221 496 548 Wait 949 | 927 20 2 Move 1134 | 266 405 463 Hop . | . . . Pick Up 49 | 13 18 18 Fast Attach . | . . . Attach 27 | 6 12 9 Detach 10 | 1 6 3 Swap 2 | . . 2 Drop 35 | 6 6 23 Fire 55 | 2 29 24 Melee . | . . . Ram 3 | . . 3 Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 1258 | -11/Scrapyard | Entered Materials 1259 | -10/Materials | Build established: Mutant 1315 | -10/Materials | Central database locked down 1370 | -10/Materials | Discovered new exit (range 16) 1502 | -10/Materials | Core integrity fell below 50% 1546 | -10/Materials | Lost 3 parts (2n1w) 1753 | -10/Materials | Discovered new exit (range 7) 1945 | -10/Materials | Entered another Materials area 1945 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2119 | -9/Materials | Repaired Aluminum Leg? 2761 | -9/Materials | Core integrity fell below 50% 2778 | -9/Materials | Core integrity fell below 20% 2788 | -9/Materials | Lost 3 parts (1p1n1w) 2809 | -9/Materials | Discovered new exit (range 15) 2839 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02795_ Acquired 6 matter. 02796_ Acquired 20 matter. 02797_ Acquired 18 matter. 02809_ EXIT=FOUND 02820_ Slammed into U-05 Engineer. 02826_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 20 active squads: 9x Security 4x Surveillance 1x Patrol 5x Transport 1x Reinforcement >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. 02835_ Slammed into S-10 Pest. 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""" #?# """ #????????? | | ####### #?# #????????? | | ##########+##################????????? | | #???????????????? | | < #???????????????? | | #???????????????? | | ######################???????????????? | | ####????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Part-time Mechanic Risk Taker Challenges ------------ None Game ------ Seed AdvancedHybridPerforator Manual? 0 Play Time 00:46:36 Cumulative 1.9 hours Start 2022.10.07 @ 10:30:58 End 2022.10.07 @ 18:18:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43042505-df2d-4db6-be26-e2b8a9283105