Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 08:23:58 Player: Mas5akr Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (201) 1005 Value Destroyed (6596) 6596 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (2327) 2327 TOTAL SCORE: 19748 Bonus ------- Follower Combat Kills 308 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 708 Scanned by Researcher 500 Friendly Fire -789 Cogmind --------- Core Integrity 0/1300 Matter 14/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- IFF Parser Advanced Hacking Suite Mini Smartbomb Launcher Improved Plasma Cutter Vortex Lance (40) Peak State ------------ > --- POWER ------------ Micro Fission Core Graviton Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter IFF Parser Improved Utility Shielding Light Regenerative Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Heavy Pick > --- INVENTORY -------- Spectral Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier Mini Drone Bay Advanced Datajack Improved Plasma Cutter Enhanced Force Lance Vortex Lance [Rating: 131] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Medium Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Mini Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . . 2 2 . 2 . . . . 2 . . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 1 . 2 . . . . 2 . . . . . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 6 5 2 21 27 11 21 1 . . 2 5 1 17 3 2 1 10 . 1 9 . 9 13 6 Power 27 | 1 1 . 3 4 1 2 . . . . 1 . 2 1 . . 1 . . 1 . 2 5 2 Engine 9 | 1 1 . 3 . 1 . . . . . . . 2 . . . . . . . . 1 . . Core 10 | . . . . 4 . 2 . . . . 1 . . 1 . . 1 . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 2 Propulsion 47 | 2 2 . 7 9 3 8 . . . . 1 . 2 1 . . 3 . . 2 . 3 3 1 Treads 20 | 2 2 . 3 9 3 1 . . . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . 7 . . . . 1 . 2 1 . . 3 . . 2 . 3 3 1 Utility 57 | 1 2 . 4 7 4 5 1 . . 1 3 1 10 1 . 1 5 . 1 3 . 3 2 2 Device 11 | . . . 1 1 . . 1 . . . 1 . 2 1 . 1 1 . . 1 . . 1 . Storage 5 | 1 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Processor 8 | . . . 1 3 . . . . . 1 . . 2 . . . 1 . . . . . . . Hackware 19 | . . . . . . 1 . . . . 2 . 6 . . . 3 . 1 1 . 2 1 2 Protection 14 | . 1 . 2 2 4 3 . . . . . 1 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . 2 7 7 3 6 . . . 1 . . 3 . 2 . 1 . . 3 . 1 3 1 Energy Gun 8 | 2 . 2 . 3 . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 9 | . . . 7 1 . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 8 | . . . . 2 3 2 . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . 2 . . . 1 . . . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Unidentified Prototypes 25 | . . . 1 2 . 3 . . . . 1 . 3 . 1 . 2 . . 7 . . 2 3 Corrupted Parts 4 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . System Corruption 13 | . . . 8 . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 54 | . . 3 9 2 5 4 2 . . 2 . . 4 . . . . . . . 1 3 9 10 Power 9 | . . 1 1 1 . . 1 . . 1 . . . . . . . . . . . 2 2 . Propulsion 18 | . . . 3 . 3 4 . . . . . . . . . . . . . . . 1 3 4 Utility 14 | . . . 1 1 . . 1 . . . . . 2 . . . . . . . . . 3 6 Weapon 13 | . . 2 4 . 2 . . . . 1 . . 2 . . . . . . . 1 . 1 . Highest Loss Streak 6 | . . 2 6 1 2 1 2 . . 2 . . 3 . . . . . . . 1 2 6 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 10 | 1 5 9 8 12 14 13 9 9 9 9 9 9 9 9 10 10 9 9 9 9 9 9 9 8 Power . | . 1 1 . . 1 . . . . . . 1 1 . . . . . . . . . . 1 Propulsion 1 | . . 3 . 1 1 2 1 1 1 1 1 1 1 1 2 2 . 1 1 1 1 1 . . Utility 5 | . 2 5 4 4 7 5 4 4 4 4 4 5 4 5 6 6 6 6 6 5 5 5 6 3 Weapon 3 | 1 1 . 3 5 5 3 3 3 3 2 2 1 1 1 1 2 1 1 1 1 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . . 5 10 1 6 . . . . 2 . 2 . 1 . 4 . . 2 . . 1 6 Power 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Utility 16 | . . . 1 2 . 3 . . . . 1 . . . 1 . 3 . . 1 . . 1 3 Weapon 13 | . . . 4 6 1 . . . . . . . . . . . 1 . . 1 . . . . Tool/Special 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 92 | . 97 93 83 98 95 95 84 87 84 89 87 100 95 93 99 100 93 94 94 93 92 89 85 62 Engine 2 | . 14 10 9 1 4 4 . . . . . . 2 4 . . . . . . . . 1 . Core 4 | . . . . 7 4 2 6 7 7 4 2 6 3 1 6 6 7 11 11 10 11 8 2 . Treads 12 | . 28 28 5 35 31 18 . . . . . . . . . . . . . . . . . . Leg 1 | . . . 21 . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 10 30 30 30 30 25 26 24 25 25 25 24 22 22 22 22 16 13 10 Device 3 | . . . 2 2 . 6 6 7 7 7 6 6 6 6 6 6 5 5 5 4 5 4 3 3 Storage 7 | . 14 14 11 9 9 7 7 7 7 7 6 6 6 6 6 6 4 5 5 5 5 5 4 3 Processor 11 | . . . 2 15 18 15 15 15 15 14 13 13 10 12 12 12 11 11 11 11 11 10 9 9 Hackware 13 | . . . . . . 2 7 7 7 7 18 20 28 31 31 31 27 27 27 27 27 29 30 31 Protection 6 | . 11 14 11 8 8 11 7 7 7 7 6 6 2 . . . . . . . . 5 7 . Energy Gun 2 | . 28 25 1 5 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 17 3 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . 8 17 9 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . 2 . 7 . 6 3 . . . 3 5 5 4 3 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 2 6 6 6 5 5 5 4 5 5 3 2 Peak Build Rating 131 | 6 8 8 14 37 35 45 42 41 40 44 53 53 60 60 67 66 86 86 88 111 103 117 131 111 Average Rating 52 | 4 7 7 10 34 32 36 38 40 39 42 47 53 54 58 62 62 75 86 87 99 101 114 115 81 On Entrance 52 | . 6 8 7 14 35 28 41 40 41 40 40 53 53 58 60 63 63 86 86 88 103 97 115 79 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 14 20 20 27 34 38 42 21 20 19 20 21 21 21 20 21 21 29 29 29 30 30 33 38 19 Greatest Support 112 | 40 40 40 60 112 88 80 20 20 20 20 21 21 21 22 22 22 32 30 30 34 34 35 35 27 Greatest Overweight (x) 8 | . . . 7 . 1 8 1 . . . 5 . 1 . . . . . . . . 2 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 9 10 10 12 15 13 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 Most Carried 15 | 5 10 10 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 5 9 8 12 14 13 9 9 9 9 9 9 9 9 9 10 9 10 9 9 10 9 9 8 Final Capacity 15 | 8 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 10 10 10 15 15 10 10 9 10 9 10 9 9 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 36% | Mutant 23% | Hacker-Scout 12% | Wizard-Scout 9% | Scout 4% | Skirmisher 4% | Wizard-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Matter Collected 5416 | 240 70 20 212 686 944 514 252 56 . 67 186 . 335 108 54 . 152 86 34 854 175 136 235 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6689 | . 391 197 690 1040 1473 504 124 . . 67 235 . 419 33 . . 195 53 113 341 192 156 466 . Parts 404 | . 24 6 34 73 89 31 5 . . 2 22 . 30 . . . 17 5 1 9 3 9 44 . Haulers Intercepted 6 | . . . . 1 3 . . . . . . . 2 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 10 9 . 2 . . . 3 . 13 . 5 . . 3 . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 146 | . 8 4 15 25 23 10 4 . . 2 8 . 6 . . . 5 5 . 7 8 2 14 . Melee 13 | . . . . . . 3 1 . . . . . 2 . . . 1 . . . . 2 4 . Guns 55 | . 7 4 1 17 23 3 . . . . . . . . . . . . . . . . . . Cannons 15 | . . . 13 2 . . . . . . . . . . . . . . . . . . . . AOE 60 | . . . 1 4 . 4 3 . . 2 8 . 4 . . . 4 5 . 7 8 . 10 . Classes Destroyed 17 | . 3 1 3 4 1 1 . . . . 1 . . . . . . . . 2 . . 1 . Worker 4 | . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . Builder 6 | . . . . 1 . . . . . . . . 3 . . . . . . . . . 2 . Tunneler 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Hauler 6 | . . . . 1 3 . . . . . . . 2 . . . . . . . . . . . Recycler 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . Operator 9 | . . . . . 3 1 . . . . 2 . 2 . . . . . . . . . 1 . Watcher 20 | . 3 . 2 3 2 1 . . . . 2 . 2 . . . 3 . . . . 2 . . Swarmer 55 | . 2 . 3 10 2 . 4 . . . 8 . 4 . . . 4 5 . 1 4 . 8 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Grunt 44 | . 6 4 7 7 7 5 . . . 1 . . . . . . 1 . . 3 3 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 25 | . . . 4 6 12 1 . . . 1 . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . 3 . . . . . . 1 . . . . . . 1 . 2 . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 10 | . 3 3 4 6 4 5 3 . . 1 6 . 5 . . . 4 5 . 2 4 1 10 . Combat Bots Only 9 | . 3 2 3 6 4 4 3 . . 1 4 . 2 . . . 4 5 . 2 4 1 9 . Max Kills in Single Turn 5 | . 1 1 1 3 1 2 3 . . 1 3 . 3 . . . 3 5 . 3 3 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 3 . 1 3 . . 1 3 . 2 . . . 3 5 . 2 3 . 3 . Melee 1 | . . . . . . 1 1 . . . . . 1 . . . 1 . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Hostile Shots Fired 988 | . 28 44 137 149 148 83 18 1 . 29 9 . 56 2 . 2 2 . . 6 12 57 101 104 Missed 317 | . 6 6 36 40 33 26 7 . . 13 3 . 24 . . 2 1 . . 3 2 26 45 44 Hits 671 | . 22 38 101 109 115 57 11 1 . 16 6 . 32 2 . . 1 . . 3 10 31 56 60 Melee 7 | . . . 2 . 3 . . . . . . . . . . . . . . . . . 2 . Projectile 664 | . 22 38 99 109 112 57 11 1 . 16 6 . 32 2 . . 1 . . 3 10 31 54 60 AOE 7 | . . 1 . . . . . . . . . . 2 . . . . . . . . 1 3 . Critical Strikes 26 | . 1 . 2 6 3 1 1 . . 1 . . 1 . . . . . . . . 6 1 3 Actively Blocked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 11129 | . 325 531 1459 1502 1703 756 180 65 . 180 202 . 486 30 . . 24 . . 71 248 743 1342 1282 Core 2770 | . 29 115 313 105 223 83 36 45 . 78 135 . 127 . . . . . . 18 96 106 391 870 Absorbed by Shields 63 | . . . . . . . . . . . . . . . . . . . . . . 63 . . Redirected to Shielding 304 | . 26 19 78 . . 29 19 12 . 18 10 . 11 . . . . . . . . . 82 . Regen/Repaired (Parts) 965 | . . . . 279 142 . . . . . 64 . 28 . . . 184 . . . . 69 199 . Core Remaining (%) 64 | 100 . 42 21 . 40 . . . . 65 . . . . . 69 . . . . 88 90 . . Volleys Fired 382 | . 26 26 46 79 99 38 1 4 . 8 6 . 4 . . . 2 1 . 26 7 . 9 . Largest 2 | . 2 2 2 2 2 2 1 1 . 1 1 . 1 . . . 1 1 . 1 1 . 1 . Hottest 143 | . 80 80 120 143 50 53 30 30 . 30 30 . 30 . . . 80 80 . 80 80 . 80 . Shots Fired 653 | . 52 34 80 157 196 63 1 4 . 8 6 . 7 . . . 2 1 . 26 7 . 9 . Gun 459 | . 52 34 10 118 196 49 . . . . . . . . . . . . . . . . . . Cannon 107 | . . . 70 37 . . . . . . . . . . . . . . . . . . . . Launcher 87 | . . . . 2 . 14 1 4 . 8 6 . 7 . . . 2 1 . 26 7 . 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 310 | . . . . 65 196 49 . . . . . . . . . . . . . . . . . . Thermal 194 | . . 31 73 90 . . . . . . . . . . . . . . . . . . . . Explosive 87 | . . . . 2 . 14 1 4 . 8 6 . 7 . . . 2 1 . 26 7 . 9 . Electromagnetic 62 | . 52 3 7 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 7 12 23 21 29 12 2 . . . 1 . 2 . . . 1 2 . 4 . . 9 . Robot Miss Streak 5 | . 3 2 5 5 3 2 . . . . 1 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 498 | . 31 26 52 102 143 42 6 . . . 9 . 24 3 3 3 6 1 2 10 6 8 21 . Core Hits 362 | . 16 11 24 47 54 30 5 . . 7 20 . 21 1 . . 8 4 1 52 26 3 32 . Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 3 . . 7 1 3 . . . . . . 1 . . . . . . . 1 . 1 . Burn 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Corrupt 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 229 | . . . . . . 10 10 . . . 24 . 41 3 3 3 36 . 2 8 7 28 46 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . 10 10 . . . 24 . 26 . . . . . . . . . . . Piercing 109 | . . . . . . . . . . . . . 15 3 . 3 36 . 2 . . . 42 8 Entropic 39 | . . . . . . . . . . . . . . . . . . . . . 7 28 4 . Sneak Attacks 28 | . . . . . . 2 . . . . 3 . 5 1 2 . 3 . . 8 . 2 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20536 | . 612 298 926 2096 2473 1465 347 . . 191 1314 . 1499 233 . 119 574 342 190 3796 1413 928 1718 2 Guns 5270 | . 453 298 111 1421 2462 525 . . . . . . . . . . . . . . . . . . Cannons 1227 | . . . 791 436 . . . . . . . . . . . . . . . . . . . . Explosions 8984 | . 159 . 24 229 . 563 170 . . 191 857 . 502 . . . 216 342 . 3796 937 . 998 . Melee 5032 | . . . . . . 377 177 . . . 457 . 997 233 . 119 358 . 190 . 476 928 720 . Ramming 23 | . . . . 10 11 . . . . . . . . . . . . . . . . . . 2 Kinetic 3684 | . . . . 697 2462 525 . . . . . . . . . . . . . . . . . . Thermal 2399 | . 159 285 763 1160 . 32 . . . . . . . . . . . . . . . . . . Explosive 8769 | . . . . 229 . 531 170 . . 191 857 . 502 . . . 216 342 . 3796 937 . 998 . Electromagnetic 629 | . 453 13 163 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1580 | . . . . . . 377 177 . . . 457 . 569 . . . . . . . . . . . Piercing 1928 | . . . . . . . . . . . . . 428 233 . 119 358 . 190 . . . 600 . Entropic 1524 | . . . . . . . . . . . . . . . . . . . . . 476 928 120 . Highest Corruption 9 | . . . 8 . . 1 1 1 1 1 . 7 8 9 9 . 1 1 1 1 . 8 . 4 Average Corruption 3 | . . . 7 . . 1 1 1 1 1 . 7 7 8 9 . 1 1 1 1 . 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . 26 . . 8 2 2 . . . . 28 7 1 . 4 1 . . . 4 . 1 Message Errors 19 | . . . 7 . . 1 . . . . . . 7 1 . . 1 1 . . . 1 . . Matter Fused 25 | . . . 7 . . 3 . 1 . . . . 9 1 1 . 1 . . . . 2 . . Heat Flow Errors 8 | . . . 3 . . 1 2 . . . . . 2 . . . . . . . . . . . Energy Discharges 8 | . . . 2 . . 1 . . . . . . 1 2 . . . . . . . 1 . 1 Parts Rejected 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Data Loss (major) 7 | . . . 2 . . 1 . . . . . . 2 2 . . . . . . . . . . Misfires 5 | . . . 1 . . 1 . . . . . . 3 . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 856 | . 3 . 15 15 . 11 22 . . . 129 . 144 82 . . 2 57 76 55 . 75 170 . Projectiles 30 | . . . 15 15 . . . . . . . . . . . . . . . . . . . . Explosions 185 | . 3 . . . . 11 3 . . . 20 . 35 . . . . 57 . 55 . . 1 . Melee 641 | . . . . . . . 19 . . . 109 . 109 82 . . 2 . 76 . . 75 169 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . 69 . 40 79 . . 17 52 . 26 109 . . . . . . . . 15 . . 73 1 Shots 15 | . 2 . 1 2 . . 1 2 . 1 3 . . . . . . . . 1 . . 2 . Rammed 5 | . . . . 2 2 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . 2 3 . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | . 171 163 229 508 57 406 249 . . 19 . . 273 . . . 60 54 . 337 306 129 76 . Average Temperature 79 | . 45 90 70 130 13 94 88 . . 7 . . 116 . . . 30 22 . 103 73 43 39 . Received Heat Transfer 2625 | . 126 279 564 594 513 129 . . . 72 . . 54 . . . . . . 27 36 36 . 195 Effects 21 | . . . . 11 . 2 . . . . . . . . . . . . . 7 1 . . . Shutdowns 5 | . . . . 3 . 1 . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . Interference 8 | . . . . 5 . . . . . . . . . . . . . . . 3 . . . . Matter Decay 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 2 6 . . . . . . . . . . . . . . . . . . . . Heat Transferred 5283 | . 250 650 1632 2701 . 50 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Maximum Alert Level 1 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . Low Security (%) 88 | 100 100 100 100 79 58 97 . . . . 94 100 100 . . . 100 . . . . 100 75 100 Level 1 11 | . . . . 20 41 2 . . . . 5 . . . . . . . . . . . 24 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 397 | . 138 45 154 274 327 268 . . . . 247 83 166 . . . 183 . . . . 76 397 191 Initial 173 | . . . 3 43 110 142 . . . . . 83 51 . . . 16 . . . . 37 24 173 Average 92 | . 53 16 51 121 194 55 . . . . 45 80 34 . . . 99 . . . . 25 126 133 Influence Increases 6757 | . 278 105 410 821 808 546 140 . . 40 399 . 319 37 . 237 559 110 . 216 170 346 858 358 Destroy 0b10 Robot/C 3060 | . 160 80 300 500 460 200 80 . . 40 160 . 120 20 . 100 120 100 . 140 160 40 280 . Destroy 0b10 Robot/NC 255 | . 15 5 15 30 45 20 5 . . . 30 . 35 . . . 15 . . 10 . 10 20 . Destroy Leader 732 | . 46 20 84 138 180 62 10 . . . 24 . 38 10 . 10 26 10 . . 10 24 40 . Allied During Kill 53 | . . . . . . . . . . . . . . 7 . 37 3 . . 6 . . . . Successful Hack 349 | . 8 . 2 14 27 24 . . . . 106 . 44 . . . 57 . . . . 4 45 18 Select Force Hacks 150 | . . . . 60 60 . . . . . . . . . . . 30 . . . . . . . Disable Machine 390 | . 15 . . 15 15 150 . . . . 30 . 30 . . . 60 . . . . 15 30 30 Destroy Structure 433 | . 4 . 9 34 6 45 . . . . 49 . 52 . . . 68 . . . . 28 128 10 Partial Spotted 285 | . . . . . . . . . . . . . . . . . 75 . . . . 15 75 120 Lose Combat Pursuer 1050 | . 30 . . 30 15 45 45 . . . . . . . . 90 105 . . 60 . 210 240 180 Influence Decreases 6664 | . 278 95 316 662 756 670 322 9 . 40 160 166 392 37 . 210 511 59 65 198 189 358 597 574 Entered New Map 1034 | . . . 7 61 153 173 72 2 . . . 156 22 . . . 11 29 25 61 79 23 24 136 Time Decay 4392 | . 278 95 249 581 553 317 230 7 . 40 160 10 219 37 . 100 470 30 40 107 100 301 278 190 Lost Part 414 | . . . 60 20 50 30 20 . . . . . 10 . . . . . . . 10 24 90 100 Lost Ally 180 | . . . . . . . . . . . . . . . . 110 30 . . 30 . 10 . . Purge Threat 644 | . . . . . . 150 . . . . . . 141 . . . . . . . . . 205 148 Squads Dispatched 48 | . 2 . 2 4 3 10 . . . . 3 . 3 . . . 6 . . . 1 4 7 3 Investigation 15 | . 2 . . 4 2 2 . . . . . . . . . . 3 . . . . . 2 . Extermination 12 | . . . . . . 3 . . . . 1 . 1 . . . 2 . . . . 2 2 1 Reinforcement 18 | . . . 2 . 1 4 . . . . 2 . 2 . . . 1 . . . . 1 3 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Distress Signals 20 | . 1 . 1 5 1 1 . . . . 1 . . . . . 2 . . . . 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 18 7 25 40 34 19 7 1 . 2 15 6 11 1 . 8 13 . . 42 4 27 35 31 Peak Tracking Total 12 | . 3 3 6 6 5 3 4 1 . 1 4 6 3 1 . 7 3 . . 11 5 7 6 12 Tactical Retreats 33 | . 2 . . 2 1 2 1 . . . . . . . . 3 4 . . 2 . 6 7 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Traps Triggered 22 | . 1 . . 2 4 5 . . . . 1 . 1 . . . 1 . . . . 3 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Machines Disabled 28 | . 1 . . 1 1 10 . 1 . . 2 . 2 . . . 4 . . . 1 1 2 2 Max in Single Turn 4 | . 1 . . 1 1 4 . 1 . . 2 . 1 . . . 1 . . . 1 1 2 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Machines Accessed 114 | . 3 . 3 9 13 10 . . 4 . 12 . 10 . . . 23 . . 6 . 3 12 6 Terminals 60 | . 3 . 2 5 8 3 . . . . 7 . 5 . . . 11 . . . . 2 8 6 Fabricators 12 | . . . . . . 2 . . . . 2 . 3 . . . 3 . . . . . 2 . Repair Stations 12 | . . . . 2 2 1 . . . . 3 . 1 . . . 3 . . . . . . . Recycling Units 6 | . . . . 2 2 . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 8 | . . . 1 . . 2 . . . . . . 1 . . . 4 . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 1 . Total Hacks 409 | . 6 . 11 26 27 25 . . 32 . 30 . 38 . . . 115 . . 11 . 17 55 16 Successful 279 | . 1 . 4 12 10 13 . . 32 . 14 . 30 . . . 85 . . 11 . 13 41 13 Failed 129 | . 5 . 7 14 17 12 . . . . 16 . 8 . . . 29 . . . . 4 14 3 Catastrophic 26 | . 2 . 2 5 3 5 . . . . 5 . 2 . . . . . . . . 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 183 | . 7 . 5 12 12 6 . . . . 15 . 19 . 2 . 52 . . 2 . 14 32 5 Terminals 241 | . 6 . 5 14 17 8 . . . . 17 . 20 . . . 76 . . . . 16 46 16 Fabricators 30 | . . . . . . 5 . . . . 6 . 7 . . . 6 . . . . . 6 . Repair Stations 32 | . . . . 9 5 2 . . . . 7 . 2 . . . 7 . . . . . . . Recycling Units 10 | . . . . 3 4 . . . . . . . . . . . 1 . . . . . 2 . Scanalyzers 47 | . . . 6 . . 8 . . . . . . 9 . . . 24 . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 1 1 . Terminal Hacks 155 | . 1 . . 2 4 4 . . 32 . 6 . 6 . . . 39 . . 11 . 9 28 13 Record 33 | . . . . . . . . . 11 . . . . . . . 8 . . 9 . . 1 4 Part Schematic 18 | . . . . . 1 . . . 13 . . . . . . . 2 . . . . . 2 . Robot Schematic 6 | . . . . . . . . . 5 . . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . . . . 3 . . . . . 1 . Open Door 5 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Branch Access Points 7 | . 1 . . 2 . . . . . . . . 1 . . . 1 . . . . . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Alert Level 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . Unreport Threat 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 Locate Traps 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . Assault Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 7 | . . . . . . 2 . . . . . . . . . . 3 . . . . . 2 . Recall Extermination 5 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 2 . Recall Reinforcements 8 | . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . 2 1 Hauler Manifests 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Registered Components 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Zone Layout 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 Fabricator Hacks 20 | . . . . . . 2 . . . . 2 . 6 . . . 5 . . . . . 5 . Network Status 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Load Schematic 7 | . . . . . . 1 . . . . . . 2 . . . 2 . . . . . 2 . Build 10 | . . . . . . 1 . . . . 1 . 3 . . . 3 . . . . . 2 . Repair Station Hacks 24 | . . . . 7 3 1 . . . . 5 . 2 . . . 6 . . . . . . . Scan Component 14 | . . . . 4 2 1 . . . . 3 . 1 . . . 3 . . . . . . . Repair 10 | . . . . 3 1 . . . . . 2 . 1 . . . 3 . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Report Inventory 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 35 | . . . 4 . . 5 . . . . . . 9 . . . 17 . . . . . . . Insert Component 17 | . . . 2 . . 3 . . . . . . 4 . . . 8 . . . . . . . Analyze 18 | . . . 2 . . 2 . . . . . . 5 . . . 9 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 . Seal Access 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 1 . Unauthorized Hacks 37 | . . . . 2 2 . . . . . 1 . 7 . . . 17 . . . . 3 5 . Terminals 30 | . . . . . . . . . . . . . 7 . . . 16 . . . . 3 4 . Assimilate 9 | . . . . . . . . . . . . . 3 . . . 5 . . . . 1 . . Botnet 13 | . . . . . . . . . . . . . 3 . . . 7 . . . . 1 2 . Operators 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . Skim 5 | . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 2 . . . . . . . . . . . 1 . . . . . . . Tunnel 5 | . . . . 2 2 . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 2 . 3 7 11 9 . . . . 12 . 7 . . . 14 . . . . 2 10 2 Full Trace Events 7 | . 1 . . . . 2 . . . . . . . . . . 2 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . . . . 1 . . . . . . . Robots Built 5 | . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 107 | . . . . . . . . . . . 40 . 67 . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . 2 . 12 . . . . . . . . . . . Part Schematics Acquired 33 | . . . 2 . 1 2 . . 13 . . . 3 . . . 10 . . . . . 2 . Parts Built 8 | . . . . . . 1 . . . . . . 2 . . . 3 . . . . . 2 . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Time 563 | . . . . . . 36 . . . . . . 143 . . . 321 . . . . . 63 . Total Part Build Rating 43 | . . . . . . 3 . . . . . . 9 . . . 19 . . . . . 12 . Parts Repaired 10 | . . . . 3 1 . . . . . 2 . 1 . . . 3 . . . . . . . Time 331 | . . . . 114 38 . . . . . 58 . 50 . . . 71 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Scanalyzed 15 | . . . 2 . . 2 . . . . . . 3 . . . 8 . . . . . . . Part Schematics Acquired 15 | . . . 2 . . 2 . . . . . . 3 . . . 8 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . 2 . 2 . . 2 . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . 1 . 2 . . 2 . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 . . Autooverrided 5 | . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Total Allies 27 | . . . . . . . . . . . 2 1 6 . 4 . 5 . . 7 . 2 . . Largest Group 8 | . . . . . . . . . . . 2 1 4 4 8 8 4 . . 5 . 2 . . Highest-Rated Group 299 | . . . . . . . . . . . 20 31 116 116 223 223 78 . . 299 . 75 . . Highest-Rated Ally 64 | . . . . . . . . . . . 10 31 30 30 31 31 29 . . 64 . 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . . . . . 1 . 33 7 . . 14 . . . . Total Damage 1129 | . . . . . . . . . . . . . . 39 . 545 94 . . 451 . . . . Kills 10 | . . . . . . . . . . . . . . 1 . 5 1 . . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Active Infowar (turns) 13271 | . . . 183 2193 1609 1509 492 190 29 263 667 25 771 303 525 270 1181 77 84 714 246 868 683 389 Optics 12700 | . . . 183 1623 1609 1509 492 190 29 262 667 25 771 303 525 270 1181 77 84 714 246 868 683 389 Sensors 8930 | . . . . 574 . 1438 484 190 29 263 667 25 771 298 525 266 1178 77 84 660 246 788 367 . IFF 233 | . . . . . . . . . . . . . . . . . . . . . . . 233 . Jamming 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 3 1 . 1 . . . 1 . 1 . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Turns Passed 15030 | 71 688 286 836 2254 1609 1509 492 190 29 263 667 25 771 303 525 270 1181 77 84 714 246 868 683 389 Spaces Moved 20405 | 46 351 133 403 1068 695 1585 870 697 104 668 943 86 1432 543 1056 603 2554 257 260 1274 739 1778 1382 878 Core 106 | 14 . . 6 . . . . . . . 2 . . . . . . . . . . . . 84 Treads 2796 | 32 351 133 61 1064 695 460 . . . . . . . . . . . . . . . . . . Legs 340 | . . . 336 4 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17163 | . . . . . . 1125 870 697 104 668 941 86 1432 543 1056 603 2554 257 260 1274 739 1778 1382 794 Fastest Speed 23 | 50 160 160 120 120 162 26 26 26 26 26 26 27 27 27 28 28 23 29 29 27 27 27 26 27 Average Speed 48 | 126 160 160 147 162 168 67 26 26 26 26 26 27 27 27 28 28 24 29 29 27 27 29 29 33 Slowest Speed 635 | 160 160 160 400 167 250 635 96 26 26 26 300 27 103 28 28 28 29 29 29 29 27 167 102 200 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . 7 . . . . . 16 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . 3 1 . . . 3 . 12 . . . 8 . . 1 . 13 8 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 56 33 35 56 91 28 77 74 79 79 24 91 28 78 89 62 55 61 52 95 89 36 27 71 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 11 | . . . . 2 3 . 1 . 1 . . . . . 1 . 1 . . 2 . . . . Known Exits Taken 19 | . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . . 3 1 . 5 . . . 2 4 3 . 1 3 . 2 . . . Spaces Dug 101 | . . . . . . . 1 22 . . 5 . 9 . . . 25 . . 2 . 14 18 5 Terrain Destroyed 581 | . 3 . 4 33 . 51 10 39 . 34 46 . 45 . . . 33 9 . 126 67 14 62 5 Melee 72 | . . . . . . . 1 . . . 5 . 9 . . . 25 . . . . 14 13 5 Projectile 9 | . . . . 8 . 1 . . . . . . . . . . . . . . . . . . AOE 500 | . 3 . 4 25 . 50 9 39 . 34 41 . 36 . . . 8 9 . 126 67 . 49 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Total 24560 | 58 426 172 567 1458 971 1950 1118 701 105 749 1310 87 1730 693 1285 697 3023 257 263 1593 768 2082 1546 951 Wait 2944 | . 32 10 66 224 139 243 229 . . 67 310 . 192 135 219 88 389 . . 247 15 246 40 53 Move 20259 | 45 350 132 402 1067 694 1578 867 696 103 667 937 85 1408 542 1055 602 2537 256 259 1271 738 1752 1366 850 Hop 59 | . . . . . . 3 1 . . . 3 . 11 . . . 8 . . 1 . 12 7 13 Pick Up 155 | 7 10 2 19 19 7 16 1 . 1 1 11 . 19 5 2 . 17 . 1 4 . 4 5 4 Fast Attach 104 | 1 . . 6 18 14 17 . . . 1 2 . 3 1 2 2 8 . . 11 . 5 11 2 Attach 91 | 5 1 2 12 3 2 10 5 1 . 3 8 . 12 2 1 . 4 . . . . 4 7 9 Detach 22 | . . . . 1 . 2 4 . . 1 1 . 1 . . . . . . . . 2 4 6 Swap 69 | . 4 . 3 12 5 9 . . . . 2 1 9 1 . . 4 . 1 11 1 2 4 . Drop 161 | . 3 . 13 33 8 24 . . 1 1 6 1 12 4 3 2 18 . . 14 . 3 11 4 Fire 382 | . 26 26 46 79 99 38 1 4 . 8 6 . 4 . . . 2 1 . 26 7 . 9 . Melee 229 | . . . . . . 10 10 . . . 24 . 41 3 3 3 36 . 2 8 7 28 46 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . . . 18 . . . . . . . . 24 36 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 573 | -10/Materials | Identified exit to Mines 760 | -10/Materials | Entered Mines 801 | -10/Mines | Met a Derelict bent on vengeance 906 | -10/Mines | Discovered new exit (range 15) 970 | -10/Mines | Core integrity fell below 50% 1002 | -10/Mines | Assembled infested the area 1007 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1046 | -10/Mines | Entered Materials 1046 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Lost 3 parts (1u2w) 1206 | -9/Materials | Core integrity fell below 50% 1233 | -9/Materials | Lost 6 parts (1p3n2w) 1614 | -9/Materials | Discovered new exit (range 10) 1841 | -9/Materials | Build established: Scavenger-Mutant 1882 | -9/Materials | Entered another Materials area 1882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -8/Materials | Identified exit to Storage 2182 | -8/Materials | Build established: Mutant 3001 | -8/Materials | Discovered new exit (range 11) 3030 | -8/Materials | Identified exit to Factory 3263 | -8/Materials | Repaired Lgt. Armor Plating 3309 | -8/Materials | Repaired Med. Treads 3459 | -8/Materials | Repaired Med. Treads 3853 | -8/Materials | Discovered exit to Factory (range 12) 4136 | -8/Materials | Entered Storage 4520 | -8/Storage | Used back door to open Recycling access 4520 | -8/Storage | Discovered new exit (range 5) 4525 | -8/Storage | Identified exit to Recycling 4723 | -8/Storage | Repaired Arm. Treads 5262 | -8/Storage | Learned location of Armory (-4) 5384 | -8/Storage | Discovered exit to Factory (range 20) 5440 | -8/Storage | Core integrity fell below 50% 5745 | -8/Storage | Entered Factory 5745 | -7/Factory | Evolved 2 slots: Utility x2 6145 | -7/Factory | Discovered new exit (range 14) 6171 | -7/Factory | Identified exit to Factory 6175 | -7/Factory | Discovered new exit (range 20) 6210 | -7/Factory | Identified exit to Lower Caves 6339 | -7/Factory | Build established: Skirmisher 6907 | -7/Factory | Discovered exit to Factory (range 18) 7019 | -7/Factory | Build established: Scout 7038 | -7/Factory | Fabricated System Shield? 7217 | -7/Factory | Garrison activated, responded to threat 7254 | -7/Factory | Entered Lower Caves 7514 | -7/Lower Caves | Learned location of 1 exit from Factory 7534 | -7/Lower Caves | Learned Factory terminal intel 7541 | -7/Lower Caves | Found Alien Artifact 7744 | -7/Lower Caves | Discovered new exit (range 8) 7746 | -7/Lower Caves | Identified exit to Lower Caves 7746 | -7/Lower Caves | Entered another Lower Caves area 7756 | -7/Lower Caves | Learned Factory non-interactive machine intel 7760 | -7/Lower Caves | Discovered exit to Factory (range 16) 7893 | -7/Lower Caves | Discovered new exit (range 10) 7910 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7920 | -7/Lower Caves | Encountered a Warlord checkpoint 7936 | -7/Lower Caves | Identified exit to Data Miner 7936 | -7/Lower Caves | Entered Data Miner 7938 | -7/Data Miner | Discovered new exit (range 6) 7941 | -7/Data Miner | Identified exit to Proximity Caves 7943 | -7/Data Miner | Met Data Miner 7952 | -7/Data Miner | Learned location of Section 7 (-2) 7952 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7959 | -7/Data Miner | Received God Mode back door access code from Data Miner 7965 | -7/Data Miner | Entered Proximity Caves 7973 | -6/Proximity Caves | Learned 4 Factory zone layouts 8125 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8225 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8228 | -6/Proximity Caves | Entered Factory 8228 | -6/Factory | Evolved 2 slots: Utility x2 8229 | -6/Factory | Identified exit to Factory 8231 | -6/Factory | Loaded intel: 212 non-interactive machine locations 8232 | -6/Factory | Loaded intel: 26 terminal locations 8345 | -6/Factory | Fabricated T-07 Excavator? 8463 | -6/Factory | Repaired Imp. VTOL Module 8659 | -6/Factory | Discovered exit to Factory (range 20) 8798 | -6/Factory | Repaired Katana 8895 | -6/Factory | Sucked down chute 8895 | -6/Factory | Entered Waste 8896 | -6/Waste | Met a frightened Derelict 8900 | -6/Waste | Spotted C-40 Crusher 8907 | -6/Waste | Build established: Hacker-Scout 8910 | -6/Waste | EMP discharged 8913 | -6/Waste | Spotted C-40 Crusher 8913 | -6/Waste | Spotted C-40 Crusher 8916 | -6/Waste | Spotted C-40 Crusher 8916 | -6/Waste | Spotted C-40 Crusher 8917 | -6/Waste | Spotted C-40 Crusher 8918 | -6/Waste | Discovered new exit (range 10) 8920 | -6/Waste | Identified exit to Factory 8920 | -6/Waste | Entered Factory 8959 | -6/Factory | Identified Core Expander 9099 | -6/Factory | Noticed a derelict Sapper rigging charges 9115 | -6/Factory | Installed Core Expander, added new Utility slot 9147 | -6/Factory | Identified exit to Lower Caves 9328 | -6/Factory | Fabricated Cld. VTOL Module (x1) 9340 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9396 | -6/Factory | Lost 3 parts (2u1w) 9562 | -6/Factory | Fabricated L-41 Fighter? 9632 | -6/Factory | Repaired Nuclear Pulse Thruster 9691 | -6/Factory | Entered Lower Caves 9691 | -6/Lower Caves | Accompanied by 4 allies 9724 | -6/Lower Caves | Identified exit to Lower Caves 9896 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9914 | -6/Lower Caves | Identified exit to Zion 9994 | -6/Lower Caves | Entered Zion 9994 | -6/Zion | Accompanied by 4 allies 10029 | -6/Zion | System corruption cleaned by Quarantine Array 10045 | -6/Zion | Discovered new exit (range 13) 10048 | -6/Zion | Identified exit to Proximity Caves 10111 | -6/Zion | Learned location of Quarantine (-3) 10188 | -6/Zion | Met Imprinter 10238 | -6/Zion | Received a hallucinogenic algorithm 10238 | -6/Zion | Ran a hallucination algorithm 10252 | -6/Zion | Ran a hallucination algorithm 10294 | -6/Zion | Gained Derelict followers 10305 | -6/Zion | Found Prototype Special Weapon 10305 | -6/Zion | Identified RU-N14's Throwing Claymores 10519 | -6/Zion | Entered Proximity Caves 10519 | -5/Proximity Caves | Accompanied by 8 allies 10608 | -5/Proximity Caves | Learned Factory interactive machine intel 10716 | -5/Proximity Caves | Lost 4 allies 10776 | -5/Proximity Caves | Discovered exit to Factory (range 17) 10789 | -5/Proximity Caves | Entered Factory 10789 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10790 | -5/Factory | Loaded intel: 54 interactive machine locations 10792 | -5/Factory | Identified exit to DSF 10982 | -5/Factory | Central database locked down 10990 | -5/Factory | Discovered new exit (range 14) 10994 | -5/Factory | Identified exit to Upper Caves 11038 | -5/Factory | Identified exit to Factory 11072 | -5/Factory | Repaired Imp. VTOL Module 11103 | -5/Factory | Fabricated Gui. Micro-nuke Launcher? 11167 | -5/Factory | Found Prototype Launcher 11167 | -5/Factory | Identified Mni. Smartbomb Launcher 11248 | -5/Factory | Repaired Imp. Surge Thruster 11417 | -5/Factory | Fabricated Biomechanical Wings? 11595 | -5/Factory | Repaired Med. Storage Unit 11944 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 11970 | -5/Factory | Entered Upper Caves 12044 | -5/Upper Caves | Discovered new exit (range 9) 12046 | -5/Upper Caves | Identified exit to Upper Caves 12047 | -5/Upper Caves | Entered another Upper Caves area 12048 | -5/Upper Caves | Identified exit to Warlord 12109 | -5/Upper Caves | Entered a destroyed Warlord outpost 12131 | -5/Upper Caves | Entered Warlord 12144 | -5/Warlord | System corruption cleaned by Quarantine Array 12165 | -5/Warlord | Learned Factory recycling unit intel 12165 | -5/Warlord | Learned Armory terminal intel 12165 | -5/Warlord | Learned Armory fabricator intel 12166 | -5/Warlord | Learned 4 Quarantine zone layouts 12166 | -5/Warlord | Learned location of Command (-1) 12205 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12274 | -5/Warlord | Visited the Vortex Lab 12279 | -5/Warlord | Found Prototype Piercing Weapon 12279 | -5/Warlord | Identified Vortex Lance 12281 | -5/Warlord | Found Vortex Lance 12283 | -5/Warlord | Found Prototype Energy Cannon 12284 | -5/Warlord | Identified Vortex Driver 12288 | -5/Warlord | Found Prototype Energy Gun 12289 | -5/Warlord | Identified Vortex Rifle 12296 | -5/Warlord | Warlord's base attacked by MAIN.C 12314 | -5/Warlord | Met Warlord 12316 | -5/Warlord | Opened Warlord's prototype stash 12329 | -5/Warlord | Found Prototype Reactor 12329 | -5/Warlord | Identified Vortex Chain Reactor 12337 | -5/Warlord | Found Prototype Hackware 12380 | -5/Warlord | Opened side exit 12397 | -5/Warlord | Discovered new exit (range 9) 12397 | -5/Warlord | Spotted B-75 Beast 12405 | -5/Warlord | Spotted B-86 Titan 12616 | -5/Warlord | Lost 3 allies 12628 | -5/Warlord | Build established: Wizard-Scout 12646 | -5/Warlord | Warlord forces counterattacked 12685 | -5/Warlord | Spotted Executioner 12702 | -5/Warlord | Spotted Striker 12737 | -5/Warlord | P-80 Master assimilated allied OQ-3C2(g) 12769 | -5/Warlord | Lost 11 allies 12788 | -5/Warlord | Spotted Striker 12823 | -5/Warlord | Spotted Executioner 12844 | -5/Warlord | Identified exit to Proximity Caves 12845 | -5/Warlord | Entered Proximity Caves 12872 | -4/Proximity Caves | Lost 10 allies 12992 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13069 | -4/Proximity Caves | Learned location of 2 exits from Research 13087 | -4/Proximity Caves | Discovered exit to Factory (range 16) 13091 | -4/Proximity Caves | Entered Factory 13091 | -4/Factory | Evolved 2 slots: Utility x2 13092 | -4/Factory | Identified exit to Upper Caves 13093 | -4/Factory | Loaded intel: 8 recycling unit locations 13189 | -4/Factory | Garrison activated, responded to threat 13191 | -4/Factory | Local machine network offline 13806 | -4/Factory | Spotted B-86 Titan 13859 | -4/Factory | Discovered new exit (range 22) 13869 | -4/Factory | Identified exit to Research 13915 | -4/Factory | Discovered exit to Research (range 10) 13959 | -4/Factory | Entered Research 13959 | -3/Research | Evolved 2 slots: Utility x2 13960 | -3/Research | Identified exit to Research 13960 | -3/Research | Identified exit to Quarantine 14005 | -3/Research | Found Prototype Processor 14097 | -3/Research | Fabricated Adv. System Shield? 14298 | -3/Research | Fabricated Mni. Smartbomb Launcher? 14551 | -3/Research | Destroyed 9 combat bots 14603 | -3/Research | Build established: Wizard-Sprinter 14603 | -3/Research | Lost 6 parts (1p2n2u1w) 14642 | -3/Research | Entered Quarantine 14661 | -3/Quarantine | Identified Ghost Barrier 14699 | -3/Quarantine | Discovered exit to Research (range 13) 14845 | -3/Quarantine | Found Alien Artifact 14862 | -3/Quarantine | Spotted Alpha 7 14896 | -3/Quarantine | Found Alien Artifact 14896 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 14896 | -3/Quarantine | Warped through subspace 14908 | -3/Quarantine | Lost 6 parts (2n4u) 14983 | -3/Quarantine | Identified Subatomic Replicator 14984 | -3/Quarantine | Core integrity fell below 50% 15017 | -3/Quarantine | Lost 3 parts (2n1u) 15029 | -3/Quarantine | Core integrity fell below 20% 15030 | -3/Quarantine | Scanned by Researcher 15031 | -3/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- artificial methods of reproduction. Basic life functions are all supported by significant biomechanical augmentations, making them far more resilient than their anatomy would otherwise suggest; all [Sigix] aboard the [Leopard] also wore an extremely durable and powerful full-body [Sigix] Exoskeleton. Slammed into Y-72 Warden. Penetrated by Slug. C-55 Analyst calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Held in stasis. C-55 Analyst is analyzing... ALERT: Encountered unknown unique technology, formulating response. Penetrated by Slug. K-01 Serf cleans the Terminal. Imp. System Shield destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##########??###########?????????????????? | | ?????????# #??# #?????????????????? | | ?????????# """ #??# #?????????????????? | | ?????????# "T" #??# """ """ #?????????????????? | | ?????????# " " #??# "&" "&" #?????????????????? | | ?????????# #??# """ """ #?????????????????? | | ?????????# """ #??# Y""T"" #?????????????????? | | ?????????# """ #??# c p #?????????????????? | | ?????????# """ #??# #?????????????????? | | ?????????# #??####@#############??????????? | | ############+########### Yp #???? | | ############??????????? | | ######## pY####??????????????????? | | #??????# #??????????????????? | | ############# #??????# #??????????????????? | | ?????#!!"T # #??????# #??????????????????? | | ?????#!"" # ######?# u####??????????????????? | | ?????#""! + # ?# #?#######?????????????? | | ?????#" # #""" #c #! #?????????????? | | ?????#"" # #""" ! #k # """" #?????????????? | | ?????#!"" # #""" + k/ ""S"" #?????????????? | | ?????#!!"" # # # # "" "" #?????????????? | | ?????######## # # # #?????????????? | | ????????????# ######## #########?????????????? | | ????????????# #######k #????????????????????? | | ????????????# "" ###########??????????? | | ########????# T" #??????????? | | ######### #??????????? | | ####### ######+######## ## * ! # #??????????? | | ??????# #?????????????###+#### + #??????????? | | ??????# #????????????????????# " " # #??????????? | | ??????# #????????????????????#/ "R" # #??????????? | | ??????# #????????????????????# """ # #??????????? | | ??????# #????????????????????#?? # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 72 Recoil Reduction 4 Offensive Hacking 64 Defensive Hacking 60 Authchip Count 2 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed System Shield | -8/Storage | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hvy. Reflective Plating | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Biomechanical Wings | -5/Factory | Scanalyzed 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Imp. Sensor Array | -5/Factory | Scanalyzed Mak. Sword | -5/Factory | Scanalyzed Imp. Trap Scanner | -5/Factory | Scanalyzed Mni. Drone Bay | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Imp. System Shield | -5/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -3/Research | Hacked Enh. Force Lance | -3/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ System Shield | x1 | -7/Factory T-07 Excavator | x2 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory | Authchip L-41 Fighter | x3 | -6/Factory | Preloaded Gui. Micro-nuke Launcher | x1 | -5/Factory | Preloaded Biomechanical Wings | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -3/Research Mni. Smartbomb Launcher | x1 | -3/Research Repaired ---------- Lgt. Armor Plating | 16% | -8/Materials Med. Treads | 51% | -8/Materials Med. Treads | 38% | -8/Materials Arm. Treads | 52% | -8/Storage Imp. VTOL Module | 34% | -6/Factory Katana | 38% | -6/Factory Nuclear Pulse Thruster | 6% | -6/Factory Imp. VTOL Module | 56% | -5/Factory Imp. Surge Thruster | 70% | -5/Factory Med. Storage Unit | 44% | -5/Factory Alien Tech Used ----------------- Core Expander High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed FocalImprinterCore Manual? 0 Play Time 04:20:35 Cumulative 52.1 hours Start 2025.06.08 @ 01:08:34 End 2025.06.08 @ 08:23:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a3aab62-4244-468d-bd21-4edba7197d02