Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.24 @ 17:57:01 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2060) 2060 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 5515 Bonus ------- High Alert Combat Kills 175 Cogmind --------- Core Integrity 509/700 Matter 32/300 Energy 140/140 System Corruption 3% Temperature Cool (54) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (6) ------ Disposable Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Medium Reactive Plating Tractor Beam > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Deuterium Engine Armored Wheel Improved Heat Sink High-capacity Storage Unit Compact Battery (200) ECM Suite System Shield Authchip [R/Combat] Field Laser Autogun Autogun Gauss Rifle Mini Grenade Launcher Power Maul Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Medium Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Armored Wheel High-capacity Storage Unit Compact Battery High-capacity Matter Pod System Shield Authchip [R/Combat] Field Laser Heavy Assault Rifle Autogun Autogun Gauss Rifle Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 1 2 Weapon . | . . . . . . . . Parts Attached 82 | 6 8 18 13 . 1 22 14 Power 13 | 1 1 2 1 . 1 3 4 Engine 11 | 1 1 2 1 . 1 1 4 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 29 | 2 4 8 6 . . 9 . Treads . | . . . . . . . . Leg 27 | 2 2 8 6 . . 9 . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 6 3 . . 3 6 Device 7 | . . 2 1 . . 1 3 Storage 4 | 1 1 . 1 . . 1 . Processor 3 | . 1 1 . . . . 1 Hackware . | . . . . . . . . Protection 7 | . . 3 1 . . 1 2 Artifact . | . . . . . . . . Weapon 19 | 2 1 2 3 . . 7 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 1 2 2 . . 3 . Ballistic Cannon 8 | . . . 1 . . 3 4 Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . 6 6 . 1 2 3 Power 3 | . . . 1 . 1 . 1 Propulsion 6 | . . 2 2 . . 1 1 Utility 6 | . . 2 2 . . 1 1 Weapon 3 | . . 2 1 . . . . Highest Loss Streak 6 | . . 4 6 . 1 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 97 97 90 100 97 99 99 Engine 9 | . 14 11 11 11 8 5 6 Leg 31 | . 25 32 29 33 33 35 30 Device 12 | . . 10 9 11 11 12 22 Storage 10 | . 14 11 11 11 11 13 7 Processor 3 | . 11 2 . . . . 6 Protection 7 | . . 7 10 11 11 9 7 Ballistic Gun 12 | . 28 21 11 11 11 7 4 Ballistic Cannon 6 | . . . 7 11 11 9 9 Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 15 24 22 22 22 43 66 Greatest Support 66 | 20 20 45 33 33 33 66 66 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 11 | 6 8 10 10 10 10 14 15 Most Carried 15 | 2 10 10 10 10 10 15 15 Average Carried 10 | 1 6 9 8 9 9 13 14 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 15 | 2 9 9 10 10 10 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Matter Collected 2168 | 245 119 271 327 . 46 721 439 Remotely 67 | . . . . . . . 67 Salvage Created 2324 | . 184 598 231 . 47 823 441 Parts 161 | . 20 40 10 . 9 63 19 Haulers Intercepted 4 | . . 3 . . . 1 . Recyclers Shooed 3 | . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 61 | . 5 13 4 . 4 22 13 Guns 34 | . 5 13 3 . 2 7 4 Cannons 24 | . . . 1 . 2 13 8 AOE 3 | . . . . . . 2 1 Classes Destroyed 10 | . 3 2 3 . . 1 1 Worker 3 | . . . . . . 3 . Hauler 4 | . . 3 . . . 1 . Recycler 5 | . . . 1 . . 2 2 Watcher 3 | . 2 . . . . 1 . Swarmer 27 | . 3 6 . . 4 10 4 Grunt 22 | . 2 3 2 . . 8 7 Brawler 2 | . . . 1 . . 1 . Duelist 1 | . . . 1 . . . . Sentry 8 | . . 4 . . . 3 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 3 3 2 . 4 5 4 Combat Bots Only 5 | . 3 3 2 . 4 5 4 Max Kills in Single Turn 3 | . 1 1 1 . 1 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Damage Taken 3400 | . 111 796 639 . 61 723 1070 Core 472 | . 24 83 77 . 5 92 191 Absorbed by Shields 536 | . . 202 65 . . 75 194 Redirected to Shielding 22 | . . . 4 . 1 17 . Core Remaining (%) 82 | 100 90 . . . 58 83 . Volleys Fired 251 | . 14 59 46 . 7 74 51 Largest 2 | . 2 2 2 . 2 2 2 Hottest 96 | . 40 40 62 . 62 78 96 Shots Fired 475 | . 28 117 67 . 14 147 102 Gun 286 | . 28 117 57 . 7 55 22 Cannon 188 | . . . 10 . 7 91 80 Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 474 | . 28 117 67 . 14 146 102 Thermal . | . . . . . . . . Explosive 1 | . . . . . . 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 5 24 12 . 7 7 9 Robot Miss Streak 12 | . 3 12 4 . 3 6 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 285 | . 16 70 46 . 8 83 62 Core Hits 128 | . 14 32 11 . 4 42 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Critical Strikes 7 | . . 1 2 . . 1 3 Destroy 2 | . . 1 1 . . . . Blast 5 | . . . 1 . . 1 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4784 | . 134 572 536 . 194 1794 1554 Guns 1968 | . 134 571 392 . 83 582 206 Cannons 2472 | . . . 122 . 111 1022 1217 Explosions 321 | . . . . . . 190 131 Melee . | . . . . . . . . Ramming 23 | . . 1 22 . . . . Kinetic 4440 | . 134 571 514 . 194 1604 1423 Thermal 40 | . . . . . . 40 . Explosive 281 | . . . . . . 150 131 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 51 | . . . 20 . . 14 17 Projectiles 51 | . . . 20 . . 14 17 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 36 | . . . . . . 16 20 Impact . | . . . . . . . . Kinetic 33 | . . . . . . 15 18 Secondary 3 | . . . . . . 1 2 Self-Inflicted Damage 230 | . . . . . . 93 137 Shots 3 | . . . . . . 1 2 Rammed . | . . . . . . . . Targets Rammed 4 | . . 2 2 . . . . Kicked 4 | . . 2 2 . . . . Crushed . | . . . . . . . . Highest Temperature 197 | . 21 24 8 . . 45 197 Average Temperature 29 | . 10 3 3 . . 19 55 Received Heat Transfer 1061 | . 36 270 146 . . 246 363 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Peak Influence 579 | . 197 573 226 . 80 532 579 Initial 241 | . . 83 181 . . 31 241 Average 250 | . 75 362 116 . 47 291 337 Maximum Alert Level 2 | . . 2 1 . . 2 2 Low Security (%) 41 | 100 100 15 89 . 100 30 4 Level 1 29 | . . 34 10 . . 30 53 Level 2 28 | . . 49 . . . 39 41 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 3 . . . 2 5 Investigation 7 | . 1 2 . . . 2 2 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 1 . . . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Distress Signals 7 | . . 1 . . . 5 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 9 19 5 . 4 31 26 Peak Tracking Total 6 | . 4 4 3 . 4 6 6 Tactical Retreats 7 | . . 6 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . . 2 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Disabled 12 | . . . . . . 2 10 Max in Single Turn 4 | . . . . . . 1 4 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 6 5 . 1 . 2 1 Terminals 12 | . 6 4 . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 71 | . 25 16 . 23 . 5 2 Successful 39 | . 8 7 . 23 . 1 . Failed 32 | . 17 9 . . . 4 2 Catastrophic 6 | . 1 2 . . . 2 1 Database Lockouts . | . . . . . . . . Manual 20 | . 13 4 . . . 3 . Terminals 44 | . 25 14 . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 7 5 . 23 . 1 . Record 23 | . . . . 23 . . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 3 | . 1 1 . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 5 . . . 2 1 Full Trace Events 4 | . 1 1 . . . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Total Allies 2 | . 1 . 1 . . . . Largest Group 1 | . 1 1 1 1 . . . Highest-Rated Group 28 | . 10 10 28 28 . . . Highest-Rated Ally 28 | . 10 10 28 28 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Turns Passed 3608 | 64 371 643 677 186 54 631 982 Spaces Moved 2125 | 49 254 344 442 154 25 301 556 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 2089 | 42 225 344 442 154 25 301 556 Wheels . | . . . . . . . . Hover 29 | . 29 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 120 120 120 120 120 127 Average Speed 121 | 110 112 120 123 120 120 120 127 Slowest Speed 190 | 120 120 120 190 120 120 127 127 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 43 35 76 50 11 33 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 137 | . . . . . . 47 90 Melee . | . . . . . . . . Projectile 5 | . . . . . . 3 2 AOE 132 | . . . . . . 44 88 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Total 2717 | 56 315 480 513 155 36 426 736 Wait 177 | . 27 46 4 . 1 6 93 Move 2119 | 48 253 344 441 153 24 300 556 Hop . | . . . . . . . . Pick Up 44 | 2 9 6 4 1 2 10 10 Fast Attach 20 | 6 1 4 5 . . 1 3 Attach 21 | . . 8 4 . 1 4 4 Detach 2 | . . 2 . . . . . Swap 41 | . 7 6 4 . . 17 7 Drop 39 | . 4 4 3 1 1 14 12 Fire 251 | . 14 59 46 . 7 74 51 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . 1 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 65 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 385 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Accompanied by 1 ally 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Identified exit to Mines 957 | -9/Materials | Lost 4 parts (2n1u1w) 1079 | -9/Materials | Entered Mines 1095 | -9/Mines | Met a Derelict bent on vengeance 1165 | -9/Mines | Lost 6 parts (1p2n2u1w) 1250 | -9/Mines | Discovered new exit (range 5) 1393 | -9/Mines | Learned 4 Materials zone layouts 1393 | -9/Mines | Discovered new exit (range 5) 1407 | -9/Mines | Escorted by a lone wolf Derelict 1427 | -9/Mines | Learned location of Storage (-7) 1748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1748 | -9/Mines | Discovered new exit (range 5) 1756 | -9/Mines | Entered Exiles 1756 | -9/Exiles | Accompanied by 1 ally 1785 | -9/Exiles | Met 8R-AWN 1806 | -9/Exiles | Met EX-HEX 1852 | -9/Exiles | Met EX-DEC 1861 | -9/Exiles | Learned location of Zion (-6) 1926 | -9/Exiles | Discovered new exit (range 14) 1942 | -9/Exiles | Entered Mines 1956 | -8/Mines | Discovered new exit (range 9) 1996 | -8/Mines | Entered Materials 1996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1997 | -8/Materials | Identified exit to Factory 2627 | -8/Materials | Entered Factory 2627 | -7/Factory | Evolved 2 slots: Utility x2 3427 | -7/Factory | First assault squad dispatched 3609 | -7/Factory | Self-destructed Last Messages --------------- 03558_ Construction Platform disabled. 03561_ P-60 Hacker knocked back. 03561_ Imp. Deuterium Engine destroyed. 03568_ P-60 Hacker destroyed. 03576_ Acquired 24 matter. 03577_ Acquired 7 matter. 03578_ Acquired 2 matter. 03580_ C-30 ARC bursts open, deploying its payload. 03580_ G-50 Soldier unfolds itself. 03580_ G-47 Trooper unfolds itself. 03580_ L-41 Fighter unfolds itself. 03580_ M-28 Smith unfolds itself. 03588_ System corrupted: Med. Reactive Plating rejected. 03591_ Acquired Med. Reactive Plating. 03595_ Acquired ECM Suite. 03600_ U-05 Engineer lays Concrete. 03605_ Titanium Leg severed. 03606_ L-41 Fighter knocked back. 03606_ U-05 Engineer lays Concrete. 03609_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? ? + " " " " | | ??????????????????????"?""" # | | ?????????????????? ??""???" ?# | | ?????""??????#??#? ???" """ # ############+## | | ?????"????#?????? ?? ? # ####### | | ??? ? ?#??#????? # # # ! | | ????????#???????#? ? # #"" " # | | #????#?#?#?#???#??/########### * #"" " # | | #????#?#?????#?#??"########### =#"Y " # | | ???##?#?#??#??#?##%########### #"" " # | | ?????##????##?####"#####?#### #"" " # | | ??? ??????###?#### ########### =# " # | | ?#???? ??####### % = # " # | | #??? ? ? % + " # | | ?#???????##?# # " # | | ?#??"??? ##?# # # | | ??#???" ??## # [ = # | | ?#??##??##########/##########;##+######### | | ??##???## # !!] ## | | ?##????## "" | # u !! ## | | ??????### """" # ] ###### # | | #???##?## """" # # # | | ?#???##?# """" # #########? | | ???##?#?# """" # ####?##### | | ###?##### """" / [ # ######?### | | ##??##?## """" / #@ ###?###### | | ###???### ! l ###?###??# | | ##????### # ;###?#???# | | ??#?#??######################; ###### ;; ###?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberSpreadRedirector Manual? 0 Play Time 00:54:37 Cumulative 71.8 hours Start 2023.04.23 @ 14:28:58 End 2023.04.24 @ 17:57:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d65d379b-0acc-4cf8-98a3-2ff7968a3a77