Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.27 @ 10:55:38 Player: jjjdanny Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1406) 1406 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3301 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Large Storage Unit Maneuvering Thrusters > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Large Storage Unit Large Storage Unit Beam Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 6 2 12 23 Power 5 | 1 . . 4 Engine 2 | 1 . . 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads . | . . . . Leg 11 | 2 . 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 4 | . . . 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 20 | 2 1 6 11 Energy Gun 15 | 1 1 4 9 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 36 | . 1 6 29 Power 4 | . . . 4 Propulsion 9 | . . 1 8 Utility 5 | . . . 5 Weapon 18 | . 1 5 12 Highest Loss Streak 18 | . 1 4 18 Average Slot Usage (%) 89 | . 85 99 80 Engine 10 | . 14 11 7 Leg 33 | . 28 44 24 Device 6 | . . . 18 Storage 11 | . 14 11 9 Protection 5 | . . 11 3 Energy Gun 11 | . 14 11 8 Ballistic Gun 10 | . 14 10 8 Naked Turns . | . . . . Heaviest Build 30 | 11 24 26 30 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 7 | 3 1 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 5 9 10 10 Average Carried 6 | 2 5 8 6 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 9 10 2 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 612 | 172 138 143 159 Remotely . | . . . . Salvage Created 1881 | . 358 677 846 Parts 110 | . 16 57 37 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 5 22 17 Guns 41 | . 4 22 15 AOE 3 | . 1 . 2 Classes Destroyed 9 | . 4 3 2 Worker 2 | . 1 1 . Builder 1 | . 1 . . Recycler 3 | . 1 1 1 Watcher 1 | . . 1 . Swarmer 15 | . . 12 3 Grunt 25 | . 5 8 12 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 6 | . 4 6 5 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3202 | . 296 873 2033 Core 729 | . 48 129 552 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 80 67 . Volleys Fired 168 | . 32 64 72 Largest 2 | . 2 2 2 Hottest 115 | . 60 105 115 Shots Fired 316 | . 60 121 135 Gun 316 | . 60 121 135 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 151 | . 32 51 68 Thermal 140 | . 22 63 55 Explosive . | . . . . Electromagnetic 25 | . 6 7 12 Robot Hit Streak 19 | . 17 18 19 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets 9 | . 1 6 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 244 | . 43 88 113 Core Hits 106 | . 16 38 52 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3039 | . 459 967 1613 Guns 2726 | . 427 967 1332 Cannons . | . . . . Explosions 312 | . 32 . 280 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 863 | . 159 293 411 Thermal 1789 | . 218 622 949 Explosive . | . . . . Electromagnetic 386 | . 82 52 252 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . . . 69 Projectiles . | . . . . Explosions 69 | . . . 69 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 297 | . 160 297 166 Average Temperature 60 | . 62 69 32 Received Heat Transfer 1587 | . 216 138 1233 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 3681 | . 475 1463 1743 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 305 | . 164 305 193 Initial 88 | . . 58 88 Average 112 | . 55 164 104 Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 57 100 Level 1 16 | . . 42 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 8 31 25 Peak Tracking Total 11 | . 5 7 11 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 9 . Successful 9 | . 3 6 . Failed 8 | . 5 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 8 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 6 . Level Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Disarm Traps 2 | . 2 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1721 | 75 396 666 584 Spaces Moved 808 | 49 196 351 212 Core 32 | 25 . . 7 Treads . | . . . . Legs 776 | 24 196 351 205 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 126 148 120 137 Slowest Speed 400 | 200 150 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 33 37 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1175 | 62 248 487 378 Wait 102 | . 9 41 52 Move 805 | 48 195 350 212 Hop . | . . . . Pick Up 47 | 8 9 15 15 Fast Attach . | . . . . Attach 37 | 6 1 9 21 Detach . | . . . . Swap 6 | . 1 3 2 Drop 8 | . 1 5 2 Fire 168 | . 32 64 72 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 13) 786 | -9/Materials | Identified exit to Materials 987 | -9/Materials | Lost 4 parts (1n3w) 1047 | -9/Materials | Build established: Scavenger-Mutant 1138 | -9/Materials | Entered another Materials area 1138 | -8/Materials | Evolved 2 slots: Utility x2 1384 | -8/Materials | Lost 3 parts (1n1u1w) 1469 | -8/Materials | Lost 7 parts (4n1u2w) 1683 | -8/Materials | Core integrity fell below 50% 1702 | -8/Materials | Core integrity fell below 20% 1722 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. G-47 Trooper destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Hvy. Laser destroyed. K-01 Serf collects debris. Acquired 32 matter. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Acquired Particle Gun. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Particle Gun destroyed. Slammed into G-50 Soldier. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. 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""" # #???????? | | ????????????????????# ##############+####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed InsulationDisruptorExpander Manual? 0 Play Time 00:20:45 Cumulative 21.5 hours Start 2020.10.27 @ 10:37:55 End 2020.10.27 @ 10:55:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f21bae59-ef51-47ca-a81a-2ef19f5f4b6c