Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 01:08:46 Player: Darcyisverycute Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (733) 733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 4167 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Microactuators Relay Coupler [Swarmer] (55) Relay Coupler [Sentry] (34) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher Remote Datajack > --- INVENTORY -------- Large Storage Unit Medium Battery Microactuators Improved Field Recycling Unit [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Device Reaction Control System Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 39 | 7 4 5 4 16 3 Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 2 1 4 . Treads . | . . . . . . Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . 1 4 . Utility 16 | 1 2 2 . 10 1 Device 5 | . . . . 4 1 Storage 3 | 1 1 1 . . . Processor 4 | . 1 1 . 2 . Hackware . | . . . . . . Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 9 | 3 . 1 2 1 2 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 1 . 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 13 | . . 1 . 3 9 Power 2 | . . . . 1 1 Propulsion 3 | . . . . . 3 Utility 5 | . . 1 . 1 3 Weapon 3 | . . . . 1 2 Highest Loss Streak 5 | . . 1 . 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 92 97 81 86 61 Engine 7 | . 13 11 9 3 4 Leg 17 | . 27 44 31 . . Flight 13 | . . . 4 29 20 Device 2 | . . . . 5 5 Storage 5 | . 14 11 9 . . Processor 11 | . 8 8 9 14 15 Protection 8 | . . . . 20 9 Energy Gun 10 | . 28 16 8 1 . Launcher 4 | . . 5 9 6 1 Peak Build Rating 42 | 6 8 10 15 38 42 Average Rating 20 | 4 6 9 12 34 27 On Entrance 12 | . 6 8 10 15 38 Naked Turns . | . . . . . . Heaviest Build 31 | 14 19 30 30 30 31 Greatest Support 40 | 20 20 40 40 30 30 Greatest Overweight (x) 8 | 1 . . . 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 5 Average Capacity 8 | 7 8 14 15 5 5 Most Carried 15 | 2 10 10 15 15 5 Average Carried 6 | 1 6 9 14 5 4 Final Capacity 15 | 8 10 15 15 5 5 Final Carried 15 | 2 10 10 15 5 5 Class Distribution -------------------- 55% | Mutant 44% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 422 | 204 95 46 71 . 6 Remotely . | . . . . . . Salvage Created 914 | . 152 467 222 58 15 Parts 82 | . 8 55 13 3 3 Haulers Intercepted 5 | . . 1 3 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled 6 | . . . . 4 2 Retrieved Matter 86 | . . . . 74 12 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 25 | . 4 15 3 . 3 Guns 7 | . 4 3 . . . AOE 18 | . . 12 3 . 3 Classes Destroyed 8 | . 3 4 1 . . Worker 3 | . . 2 1 . . Builder 3 | . . 3 . . . Hauler 5 | . . 1 3 1 . Watcher 2 | . 1 1 . . . Swarmer 13 | . 2 8 . . 3 Grunt 9 | . 2 5 2 . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 9 | . 2 9 3 1 3 Combat Bots Only 6 | . 2 6 3 . 3 Max Kills in Single Turn 4 | . 1 4 2 1 2 Gunslinging . | . . . . . . Exploded 4 | . . 4 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 370 | . 7 36 9 84 234 Missed 181 | . 2 10 4 55 110 Damage Taken 2193 | . 64 282 91 456 1300 Core 775 | . . 59 14 54 648 Absorbed by Shields 244 | . . . . . 244 Core Remaining (%) 95 | 100 100 85 97 . . Volleys Fired 50 | . 7 20 9 9 5 Largest 2 | . 2 2 2 1 1 Hottest 80 | . 80 80 70 40 39 Shots Fired 82 | . 14 39 15 9 5 Gun 56 | . 14 29 6 7 . Cannon . | . . . . . . Launcher 26 | . . 10 9 2 5 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 26 | . . 10 9 2 5 Electromagnetic 56 | . 14 29 6 7 . Robot Hit Streak 7 | . 3 5 7 4 2 Robot Miss Streak 3 | . 2 3 1 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | . 8 20 9 3 3 Core Hits 71 | . 7 33 16 3 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2686 | . 111 1093 418 45 1019 Guns 454 | . 111 232 70 41 . Cannons . | . . . . . . Explosions 2146 | . . 861 348 . 937 Melee . | . . . . . . Ramming 86 | . . . . 4 82 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 2146 | . . 861 348 . 937 Electromagnetic 454 | . 111 232 70 41 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . 11 2 . 19 Projectiles . | . . . . . . Explosions 32 | . . 11 2 . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . . 15 15 68 Shots 3 | . . . 1 1 1 Rammed 4 | . . . . 2 2 Targets Rammed 4 | . . . . 2 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 81 | . 81 45 12 57 12 Average Temperature 16 | . 34 15 7 13 4 Received Heat Transfer 565 | . 27 96 45 15 382 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 889 | . 122 487 376 736 889 Initial 308 | . . 51 205 170 308 Average 277 | . 58 162 241 391 502 Maximum Alert Level 3 | . . 2 1 3 3 Low Security (%) 38 | 100 100 57 . 22 . Level 1 36 | . . 40 100 34 36 Level 2 20 | . . 2 . 38 48 Level 3 3 | . . . . 3 15 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 . 7 . Investigation 4 | . . . . 4 . Extermination . | . . . . . . Reinforcement 5 | . . 2 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . 1 . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 6 23 5 32 35 Peak Tracking Total 18 | . 2 5 3 7 18 Tactical Retreats 17 | . 1 1 . 9 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 10 | . 1 . . . 9 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 23 | . 3 3 3 12 2 Terminals 16 | . 3 3 2 6 2 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . 2 . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . . 2 . Total Hacks 51 | . 6 6 5 32 2 Successful 16 | . . 1 3 10 2 Failed 35 | . 6 5 2 22 . Catastrophic 14 | . 2 4 1 7 . Database Lockouts . | . . . . . . Manual 19 | . 3 3 4 9 . Terminals 30 | . 6 6 4 12 2 Fabricators 3 | . . . . 3 . Repair Stations 5 | . . . . 5 . Recycling Units 1 | . . . 1 . . Scanalyzers 6 | . . . . 6 . Garrison Access 6 | . . . . 6 . Terminal Hacks 4 | . . 1 . 1 2 Emergency Access Points 1 | . . . . . 1 Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Security Stations 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 3 3 3 12 1 Full Trace Events 4 | . . . . 4 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 116 | . . . . 116 . Total Robot Build Rating 9 | . . . . 9 . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 48 | . . . . 48 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 19 | . . . . 19 . Total Damage 154 | . . . . 154 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1681 | 72 308 281 206 501 313 Spaces Moved 2399 | 50 210 168 137 1208 626 Core 12 | 6 . . . 6 . Treads . | . . . . . . Legs 564 | 44 210 168 137 5 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1823 | . . . . 1197 626 Fastest Speed 27 | 50 120 120 120 27 27 Average Speed 52 | 121 120 120 120 31 31 Slowest Speed 450 | 190 120 120 120 450 103 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 35 | . . . . 25 10 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 44 28 19 44 59 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 188 | . . 39 54 10 85 Melee . | . . . . . . Projectile . | . . . . . . AOE 188 | . . 39 54 10 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2714 | 58 251 207 166 1306 726 Wait 113 | . 20 11 1 61 20 Move 2328 | 49 209 167 136 1159 608 Hop 29 | . . . . 23 6 Pick Up 39 | 2 10 3 10 12 2 Fast Attach 15 | 6 2 1 1 5 . Attach 17 | . 1 2 1 10 3 Detach 6 | . . . . 3 3 Swap 7 | 1 1 2 2 1 . Drop 31 | . 1 1 6 21 2 Fire 50 | . 7 20 9 9 5 Melee . | . . . . . . Ram 4 | . . . . 2 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 75 | . . . . . 75 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 449 | -9/Materials | Discovered new exit (range 16) 524 | -9/Materials | Identified exit to Mines 602 | -9/Materials | Discovered new exit (range 11) 661 | -9/Materials | Identified exit to Materials 662 | -9/Materials | Entered another Materials area 662 | -8/Materials | Evolved 2 slots: Utility x2 817 | -8/Materials | Discovered new exit (range 14) 832 | -8/Materials | Identified exit to Factory 868 | -8/Materials | Entered Factory 868 | -7/Factory | Evolved 2 slots: Utility x2 1133 | -7/Factory | Discovered new exit (range 8) 1134 | -7/Factory | Identified exit to Factory 1217 | -7/Factory | Fabricated G-47 Trooper? 1268 | -7/Factory | Search patrols dispatched 1369 | -7/Factory | Identified exit to Garrison 1369 | -7/Factory | Entered Garrison 1523 | -7/Garrison | Triggered checkpoint 1536 | -7/Garrison | Discovered exit to Factory (range 11) 1562 | -7/Garrison | Learned Factory security intel 1576 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1620 | -7/Garrison | Lost 5 parts (1p1n3u) 1622 | -7/Garrison | Core integrity fell below 50% 1629 | -7/Garrison | Triggered checkpoint 1629 | -7/Garrison | Build established: Sprinter 1635 | -7/Garrison | Triggered checkpoint 1635 | -7/Garrison | Triggered checkpoint 1645 | -7/Garrison | Discovered exit to Factory (range 11) 1659 | -7/Garrison | Triggered checkpoint 1673 | -7/Garrison | Core integrity fell below 20% 1674 | -7/Garrison | Installed Relay Interface Framework 1682 | -7/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01667_ Field strength at 75. 01668_ Field strength at 65. 01669_ Field strength at 33. 01670_ Field strength at 23. 01671_ Field strength at 3. 01671_ Stasis field depleted. Initiating installation procedure... 01674_ Relay Interface Framework installed. 01676_ Triggered Stasis Trap. 01676_ A bubble of rippling energy engulfs the area. 01676_ Field strength at 90. 01676_ Imp. VTOL Module destroyed. 01677_ Field strength at 72. 01678_ Field strength at 67. 01678_ Imp. VTOL Module destroyed. 01679_ Field strength at 52. 01680_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01680_ Field strength at 38. 01680_ Critical hit (Burn: +27). 01681_ Field strength at 18. 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