Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.27 @ 09:34:23 Player: Reflectatory Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (126) 126 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4531 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Terrain Scan Processor A0-MCA's Component Scanner System Guard > --- WEAPON (4) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Improved Light Armor Plating Mapping Drone Bay (3/3) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor A0-MCA's Component Scanner System Guard System Guard Rainbow Chip > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Improved Light Armor Plating Mapping Drone Bay Carbide Saw DRS Beacon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Rainbow Chip Device Disposable Heat Sink Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Makeshift Spear Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Carbide Saw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . . . . 8 Weapon 2 | . . . . 2 Parts Attached 27 | 1 . 7 3 16 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | . . 3 1 14 Device 6 | . . 1 . 5 Storage . | . . . . . Processor 10 | . . 1 . 9 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 8 | . . 4 2 2 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . 1 . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 3 . 8 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 6 | . . . . 6 Weapon 4 | . . 2 . 2 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 4 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 1 1 Weapon 1 | . . 1 2 . Tool/Special . | . . . . . Unused Backups 7 | . . 1 6 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 4 | . . . 4 . Tool/Special . | . . . . . Average Slot Usage (%) 36 | . 14 43 39 26 Engine 1 | . 14 2 . . Device 3 | . . 5 3 5 Processor 8 | . . 2 10 14 Protection 8 | . . 9 10 1 Energy Gun 2 | . . 10 . . Ballistic Gun 1 | . . 8 . . Impact Weapon 2 | . . . 4 . Piercing Weapon 7 | . . 2 10 3 Peak Build Rating 46 | 1 1 27 30 46 Average Rating 21 | . 1 11 24 36 On Entrance 9 | . 1 1 24 22 Naked Turns . | . . . . . Heaviest Build 12 | 3 3 11 10 12 Greatest Support 3 | 3 3 3 3 3 Greatest Overweight (x) 3 | . . 3 3 3 Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 1 5 5 4 Average Carried 3 | . . 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 468 | 210 . 161 40 57 Remotely . | . . . . . Salvage Created 189 | . . 132 . 57 Parts 16 | . . 11 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 3 | . . 3 . . Melee 1 | . . 1 . . Guns 2 | . . 2 . . Classes Destroyed 3 | . . 1 . 2 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Subdweller 3 | . . 3 . . Best Kill Streak 1 | . . 1 . 1 Combat Bots Only 1 | . . 1 . . Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 212 | . . 45 . 167 Missed 69 | . . 10 . 59 Hits 143 | . . 35 . 108 Projectile 143 | . . 35 . 108 Critical Strikes 6 | . . 4 . 2 Damage Taken 2526 | . . 742 . 1784 Core 1236 | . . 225 . 1011 Absorbed by Shields 9 | . . . . 9 Core Remaining (%) 55 | 100 . . 10 . Volleys Fired 34 | . . 34 . . Largest 2 | . . 2 . . Hottest 75 | . . 75 . . Shots Fired 57 | . . 57 . . Gun 57 | . . 57 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 27 | . . 27 . . Thermal 30 | . . 30 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 10 . . Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 53 | . . 51 . 2 Core Hits 11 | . . 7 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Burn 3 | . . 3 . . Impale 1 | . . . . 1 Melee Attacks 11 | . . 4 . 7 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing 10 | . . 4 . 6 Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 844 | . . 644 . 200 Guns 536 | . . 536 . . Cannons . | . . . . . Explosions . | . . . . . Melee 229 | . . 108 . 121 Ramming 79 | . . . . 79 Kinetic 273 | . . 273 . . Thermal 263 | . . 263 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing 229 | . . 108 . 121 Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . . 38 Shots . | . . . . . Rammed 16 | . . . . 16 Targets Rammed 16 | . . . . 16 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . . 10 . . Average Temperature 3 | . . 3 . . Received Heat Transfer 477 | . . 108 . 369 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 999 | . . 999 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 76 | 100 100 . . 64 Level 1 23 | . . . . 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 288 | . 4 . . 288 Initial . | . . . . . Average 109 | . . . . 167 Influence Increases 594 | . 4 . . 590 Destroy 0b10 Robot/NC 10 | . . . . 10 Successful Hack 18 | . 4 . . 14 Anti-Garrison Action 200 | . . . . 200 Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 360 | . . . . 360 Influence Decreases 322 | . 4 . . 318 Time Decay 222 | . 4 . . 218 Lost Part 80 | . . . . 80 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 1 . . 6 Investigation 3 | . . . . 3 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 1 3 . 39 Peak Tracking Total 11 | . 1 1 . 11 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 2 1 10 4 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 112 | . 7 9 88 8 Successful 103 | . 2 9 88 4 Failed 9 | . 5 . . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 12 | . 7 . . 5 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 97 | . . 9 88 . Record 89 | . . 8 81 . Robot Analysis 7 | . . . 7 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . . 4 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 29 | . . . . 29 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 94 | . . . . 94 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 64 | . . . . 64 Optics 37 | . . . . 37 Terrain 27 | . . . . 27 Robot Analysis Total 7 | . . . 7 . Derelict Logs Recovered 6 | . . 3 3 . Drone Launches 3 | . . . . 3 Drone Recoveries 3 | . . . . 3 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3921 | 18 257 720 2412 514 Spaces Moved 3042 | 33 181 445 1885 498 Core 3042 | 33 181 445 1885 498 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 100 50 Average Speed 116 | 50 50 134 126 89 Slowest Speed 200 | 50 50 200 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 38 24 94 21 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . . 1 3 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 10 | . . 5 5 . Spaces Dug 3 | . . . . 3 Terrain Destroyed 3 | . . . . 3 Melee 3 | . . . . 3 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3356 | 33 346 505 1919 553 Wait 181 | . 165 3 13 . Move 3038 | 32 180 444 1884 498 Hop . | . . . . . Pick Up 15 | . 1 8 5 1 Fast Attach 19 | 1 . 4 2 12 Attach 7 | . . 2 1 4 Detach 4 | . . . 2 2 Swap 4 | . . 3 1 . Drop 14 | . . 3 10 1 Fire 34 | . . 34 . . Melee 11 | . . 4 . 7 Ram 16 | . . . . 16 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 13 | . . . 1 12 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Entered Subcaves 277 | -10/Subcaves | Approached by a straggling Scientist 279 | -10/Subcaves | Learned Materials terminal intel 284 | -10/Subcaves | Learned Materials emergency access door positions 303 | -10/Subcaves | Build established: Mutant 341 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 394 | -10/Subcaves | Disturbed a concealed Subdweller 678 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 679 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 792 | -10/Subcaves | Visited 4L-MR0's lab 812 | -10/Subcaves | Found Rainbow Chip 814 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 867 | -10/Subcaves | Core integrity fell below 50% 901 | -10/Subcaves | Core integrity fell below 20% 977 | -10/Subcaves | Learned location of Zion (-6) 988 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 992 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 996 | -10/Subcaves | Entered Scraptown 1017 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1614 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1620 | -7/Scraptown | Learned location of 1 exit from Factory 1622 | -7/Scraptown | Learned Research emergency access door positions 1624 | -7/Scraptown | Learned Research stockpile data 1654 | -7/Scraptown | Discovered new exit (range 5) 1882 | -7/Scraptown | Visited The Evicted 1932 | -7/Scraptown | Visited Comm Corps 2028 | -7/Scraptown | Visited Cyclists 2081 | -7/Scraptown | Visited Assassins FH 2132 | -7/Scraptown | Visited Cave Peace 2409 | -7/Scraptown | Visited Shadow of the Wyrm 2443 | -7/Scraptown | Visited UFD Registry 2443 | -7/Scraptown | Registered with UFD as "Monoroller" 2475 | -7/Scraptown | Entered Cyclist Reading Room 2553 | -7/Scraptown | Visited Chapter 10 2587 | -7/Scraptown | Visited A0-MCA Data Center 2593 | -7/Scraptown | Given a C rating by A0-MCA 2597 | -7/Scraptown | Found A0-MCA's Component Scanner 2624 | -7/Scraptown | Visited Junk Cannon Lab 2632 | -7/Scraptown | Found Prototype Special Weapon 2632 | -7/Scraptown | Identified Junk Cannon 2823 | -7/Scraptown | Visited Derelict Rescue Squad 2829 | -7/Scraptown | Found DRS Beacon 2847 | -7/Scraptown | Visited Junk Repository 2868 | -7/Scraptown | Visited Analyses Database 2908 | -7/Scraptown | Discovered new exit (range 3) 2932 | -7/Scraptown | Found Scrap Suit 2994 | -7/Scraptown | Visited Research Penetration Think Tank 3019 | -7/Scraptown | Visited Observation Area 3062 | -7/Scraptown | Visited Cartography Club 3228 | -7/Scraptown | Learned location of Archives (-4) 3228 | -7/Scraptown | Learned 16 Materials zone layouts 3228 | -7/Scraptown | Learned 8 Factory zone layouts 3228 | -7/Scraptown | Learned 8 Research zone layouts 3228 | -7/Scraptown | Learned 4 Mines zone layouts 3228 | -7/Scraptown | Learned 4 Recycling zone layouts 3228 | -7/Scraptown | Learned 24 Upper Caves zone layouts 3228 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 3228 | -7/Scraptown | Learned 4 Armory zone layouts 3228 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3228 | -7/Scraptown | Learned location of 1 exit from Research 3228 | -7/Scraptown | Learned location of 2 exits from Lower Caves 3347 | -7/Scraptown | Met Optimus 3347 | -7/Scraptown | Accepted into 0bPrime 3408 | -7/Scraptown | Entered Factory 3408 | -5/Factory | Evolved 10 slots: Utility x8, Weapon x2 3409 | -5/Factory | Identified exit to Factory 3809 | -5/Factory | Loaded intel: 8 recycling unit locations 3826 | -5/Factory | Core integrity fell below 50% 3876 | -5/Factory | Lost 6 parts (4u2w) 3879 | -5/Factory | Learned location of Protoforge (-3) 3912 | -5/Factory | Core integrity fell below 20% 3922 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- F002. Dispatching Investigation squad. Acquired Enh. Optical Array. Acquired Force Field. Slug penetrates Fusion Modulator. Slug penetrates H-66 Slayer. Slug penetrates Wall. Fusion Modulator explodes. R-10 Processor destroyed. Recycling Unit disabled. Imp. Gyrokinetic Inverter tumbles out of recycling unit. Dropped Force Field. Slug penetrates Wall. Acquired Hvy. Flak Cannon. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. R-10 Processor collects Field Recycling Unit. Map ----- +----------------------------------------------------+ | """ ## # """ # # | | """ # "" # """"""""" # ########## | | # "" # # #????????? | | " ############## #????????? | | # #????????????# #????####? | | # #????????????# #??? #? | | #########/#### # #????????????# #??? #? | | ??#?# # # #????????????# #??] ] #? | | ????# """" # # #????????????# #?? #? | | ????# """" # #######????????????# #? * ?? | | ????# """" # #??????????????????# #? #? | | ????# """" # #??????????????????# # """ #? | | ????# """" # #??????????????????# # "R +? | | ?#??? """" # #???????????? "" + + """ #? | | ??#?# """" # #?????????? # # "" #? | | ????# + #?????????########?# # ] #? | | ????############???????????######## ######### | | #??????#???????????????????# | | ?????#?????????????????##### h | | ???#???????????????????# ; h | | ?#???#?#################;;; h u | | ???????# # h | | ??????## ! # h########## | | ???????# # ! # | | ???????# # ] # """"""" | | ???????# ! !# @ R + | | ???????# + % " # ]] | | ???????# # Y" # ] | | ???????# # = "" # ] | | ???????# #########;;;;;####### | | ???????# #??????? #??# """"""" | | ???????# #????? #??# | | ???????# #???# #??# """"""" | | ???????##############???# #??# | | ????????????????????????# #??# ! | | ????????????????????????# #??########## | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Corruption Containment 16 Armor Coverage 150 Evasion (%) 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMiningTerminator Manual? 0 Play Time 00:40:54 Cumulative 36.5 hours Start 2025.09.27 @ 08:54:31 End 2025.09.27 @ 09:34:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c91b025b-1cd1-40e8-9391-609c377b9465