Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 14:14:58 Player: TapeIsSticky Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (4080) 4080 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1945) 1945 TOTAL SCORE: 11225 Bonus ------- High Alert Combat Kills 69 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -224 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 339/1325 System Corruption 4% Temperature Cool (0) Movement Walking (189) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Zionite Composite Leg I (fused) Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ High-capacity Storage Unit Assembled Biocell Array Advanced Targeting Computer GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (20) --- Makeshift Power Source High-capacity Matter Pod (29) Improved Terrain Scanner Encrypted Comm Array Transmission Jammer Zionite Weapon Casing Hacking Suite Hacking Suite Bomb Drone Bay (4/16) Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit Phasing AFG Mini Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer GOLEM Unit Phasing AFG > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Makeshift Power Source Superbattery High-capacity Matter Pod Improved Terrain Scanner Encrypted Comm Array Transmission Jammer Zionite Weapon Casing Hacking Suite Hacking Suite Bomb Drone Bay Hacking Drone Bay GOLEM Unit GOLEM Unit Neutron Cannon Mini Assault Cannon Powered Hammer [Rating: 102] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/NC] Protection Core Shielding Weapon Gauss Cannon Energy Gun Heavy Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 3 | . . . . . 2 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 168 | 7 10 8 1 6 29 15 23 7 7 29 26 . Power 22 | 1 1 1 . . 6 2 3 . 3 2 3 . Engine 12 | 1 1 . . . 3 1 1 . 3 1 1 . Core 7 | . . 1 . . 3 1 2 . . . . . Reactor 3 | . . . . . . . . . . 1 2 . Propulsion 36 | 2 4 . . . 7 2 6 . 2 6 7 . Treads 24 | 2 4 . . . 5 2 3 . 2 2 4 . Leg 6 | . . . . . . . . . . 3 3 . Wheel 6 | . . . . . 2 . 3 . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 54 | 2 5 1 1 . 12 . 6 1 . 16 10 . Device 29 | 1 2 . . . 4 . 4 . . 10 8 . Storage 4 | 1 2 . 1 . . . . . . . . . Processor 6 | . . . . . 3 . 2 1 . . . . Hackware 2 | . . . . . . . . . . 2 . . Protection 13 | . 1 1 . . 5 . . . . 4 2 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 . 6 . 6 4 11 8 6 2 5 6 . Energy Gun 3 | . . . . . . . . . . . 3 . Energy Cannon 2 | . . . . . . . . . . 1 1 . Ballistic Gun 21 | 2 . 3 . 4 4 7 1 . . . . . Ballistic Cannon 8 | . . . . . . . 3 2 . 3 . . Launcher 10 | . . 1 . 2 . 3 . 3 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 1 4 1 1 1 2 . Slashing Weapon 2 | . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . 2 . . 5 3 . Parts Lost 27 | . . 2 . . 4 3 3 . . 7 8 . Power 6 | . . . . . 1 1 1 . . 1 2 . Propulsion 10 | . . . . . 1 1 1 . . 2 5 . Utility 5 | . . 1 . . 2 . . . . 2 . . Weapon 6 | . . 1 . . . 1 1 . . 2 1 . Highest Loss Streak 6 | . . 2 . . 3 1 2 . . 6 4 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 71 99 96 100 97 92 91 90 81 84 Engine 4 | . 14 3 . . 1 6 5 7 6 6 . . Core 3 | . . 10 14 14 7 2 1 . . . . . Reactor 1 | . . . . . . . . . . . 6 7 Treads 19 | . 27 28 28 28 23 27 25 15 15 13 4 . Leg 3 | . . . . . . . . . . . 15 23 Wheel 2 | . . . . . 1 . 2 7 7 7 . . Device 10 | . 13 3 . . 9 9 14 15 15 9 13 7 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 8 15 Processor 8 | . . . . . 8 9 14 15 15 15 9 7 Protection 4 | . . 10 14 14 8 9 . . . 4 . . Energy Cannon 3 | . . . . . . . . . . . 16 23 Ballistic Gun 10 | . 28 16 . 26 26 26 7 . . . . . Ballistic Cannon 5 | . . . . . . . 9 20 15 15 1 . Impact Weapon 1 | . . . . . . . 4 . 6 6 1 . Peak Build Rating 102 | 7 8 11 11 13 34 38 49 49 52 61 102 97 Average Rating 42 | 5 7 10 9 12 28 35 44 48 50 53 82 96 On Entrance 32 | . 7 8 11 10 13 34 37 49 49 52 57 97 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 14 29 30 46 52 68 71 73 73 72 97 122 103 Greatest Support 84 | 40 40 40 40 40 62 64 84 40 28 68 84 84 Greatest Overweight (x) 4 | . . . 1 1 4 1 2 2 2 3 3 1 Average Overweight (x) 1 | . . . . 1 . 1 . 1 2 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 17 20 20 20 20 20 20 20 19 Average Carried 17 | 4 11 14 14 15 18 19 18 19 19 19 17 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 17 20 19 20 20 20 19 19 18 Class Distribution -------------------- 41% | Mutant 14% | Golem 12% | Tank 9% | Skirmisher 7% | Scavenger-Tank 4% | Scavenger-Assassin 3% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Matter Collected 5414 | 182 345 185 306 96 1100 484 678 553 190 673 622 . Remotely . | . . . . . . . . . . . . . Salvage Created 4911 | 32 401 185 . 77 1059 513 411 384 184 87 1139 439 Parts 192 | 7 28 14 . 7 60 23 20 8 4 6 4 11 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 3 2 3 . 8 Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 92 | . 9 3 . 4 20 17 6 8 4 1 13 7 Melee 1 | . . . . . . . . 1 . . . . Guns 41 | . 9 3 . . 20 7 2 . . . . . Cannons 21 | . . . . . . . 4 3 1 1 5 7 AOE 21 | . . . . 4 . 10 . 4 3 . . . Classes Destroyed 18 | 1 5 1 . . 4 1 2 . 1 1 2 . Builder 3 | . . 2 . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . Recycler 4 | . 1 . . 1 . . 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 18 | . 6 . . 4 . . . 3 4 . . 1 Cutter 3 | . . . . . . 3 . . . . . . Grunt 33 | . 3 3 . . 9 12 . 4 . . . 2 Brawler 2 | . . . . . . . . . . . . 2 Duelist 3 | . . . . . 2 . . . . . . 1 Sentry 12 | . . . . . 7 1 3 . . . . 1 Hunter 4 | . . . . . 2 1 1 . . . . . Programmer 3 | . . . . . . . 2 1 . . . . Zionite 9 | . . . . . . . . . . 9 . . Packrat 1 | . . . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . . 3 . Golem 10 | . . . . . . . . . . . 10 . Savage 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 3 4 . 5 4 5 2 4 4 9 6 7 Combat Bots Only 7 | . 3 2 . 4 4 5 2 4 4 1 6 7 Max Kills in Single Turn 3 | 1 1 1 . 3 2 2 1 2 2 2 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . . . . 3 . 2 . 2 2 . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Hostile Shots Fired 522 | . 39 17 . . 79 63 96 57 14 101 43 13 Missed 138 | . 9 3 . . 16 20 32 17 2 28 6 5 Damage Taken 6503 | . 367 463 . . 941 522 577 432 134 1309 1581 177 Core 934 | . 17 53 . . 100 55 80 36 22 192 298 81 Absorbed by Shields 952 | . . . . . 232 164 167 163 52 174 . . Redirected to Shielding 25 | . 2 9 . . 14 . . . . . . . Ignored by Resistances 197 | . . . . . 99 98 . . . . . . Regen/Repaired (Parts) 240 | . 112 . . . 97 . 31 . . . . . Core Remaining (%) 81 | 100 . . . 72 . 71 . . . . . . Volleys Fired 281 | 3 57 11 . 3 47 43 21 12 8 14 52 10 Largest 3 | 2 2 2 . 2 3 3 3 2 3 3 3 3 Hottest 180 | 40 40 40 . 60 73 81 144 96 129 140 180 75 Shots Fired 638 | 6 114 23 . 8 140 100 50 24 12 29 105 27 Gun 460 | 6 114 23 . 4 140 88 22 . . . 63 . Cannon 152 | . . . . . . . 28 20 6 29 42 27 Launcher 26 | . . . . 4 . 12 . 4 6 . . . Special . | . . . . . . . . . . . . . Kinetic 486 | 6 114 23 . 4 140 88 50 20 6 29 6 . Thermal 63 | . . . . . . . . . . . 36 27 Explosive 26 | . . . . 4 . 12 . 4 6 . . . Electromagnetic 63 | . . . . . . . . . . . 63 . Robot Hit Streak 30 | 4 5 6 . 1 12 14 15 4 4 10 29 30 Robot Miss Streak 4 | . 3 1 . 2 3 3 2 2 2 1 4 1 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 7 | . 2 . . . 4 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . Shots Hit Robots 429 | 4 67 15 . 1 103 61 43 18 7 20 76 14 Core Hits 261 | 2 25 11 . 7 54 37 15 13 6 11 69 11 Critical Kills 2 | . . 1 . . 1 . . . . . . . Critical Parts Destroyed 5 | . 1 . . . 1 2 . 1 . . . . Critical Strikes 13 | . 1 1 . . 2 2 1 4 1 1 . . Destroy 6 | . 1 1 . . 2 2 . . . . . . Blast 6 | . . . . . . . 1 3 1 1 . . Smash 1 | . . . . . . . . 1 . . . . Melee Attacks 63 | . . 8 . . . 2 18 6 1 20 8 . Impact 55 | . . . . . . 2 18 6 1 20 8 . Slashing 8 | . . 8 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 5 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10948 | 46 724 128 . 217 1654 1865 1328 1002 437 634 2003 910 Guns 4832 | 46 718 128 . 9 1654 858 357 . . . 1062 . Cannons 3195 | . . . . . . . 531 251 115 634 754 910 Explosions 1904 | . . . . 204 . 1007 . 314 248 . 131 . Melee 1007 | . . . . . . . 440 437 74 . 56 . Ramming 10 | . 6 . . 4 . . . . . . . . Kinetic 5379 | 46 718 128 . 9 1654 858 888 251 115 634 78 . Thermal 1717 | . . . . . . . . . . . 807 910 Explosive 1773 | . . . . 204 . 1007 . 314 248 . . . Electromagnetic 1062 | . . . . . . . . . . . 1062 . Impact 1007 | . . . . . . . 440 437 74 . 56 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . 7 7 7 5 5 2 2 2 4 4 4 Average Corruption 4 | . . 7 7 7 5 5 1 2 2 3 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 290 | . . 33 22 31 22 39 20 21 8 6 87 1 Message Errors 65 | . . 3 7 3 3 11 6 4 3 2 23 . Matter Fused 92 | . . 16 4 12 7 15 7 4 2 1 24 . Heat Flow Errors 28 | . . 2 6 7 1 2 1 3 . 1 5 . Energy Discharges 26 | . . 3 3 4 3 2 . 4 2 1 4 . Parts Rejected 2 | . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 36 | . . 3 1 1 1 3 5 5 . . 17 . Data Loss (major) 16 | . . 3 . 2 2 1 . . 1 . 7 . Misfires 16 | . . 2 . 2 3 4 . 1 . . 4 . Alerts 6 | . . 1 1 . 1 . 1 . . . 2 . Weapon Failures 2 | . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 497 | . . . . . 5 . 65 316 16 15 35 45 Projectiles 72 | . . . . . . . 5 7 . 15 . 45 Explosions 52 | . . . . . 5 . . . 12 . 35 . Melee 373 | . . . . . . . 60 309 4 . . . Knockbacks 23 | . . . . . . . 5 7 . 11 . . Impact 3 | . . . . . . . 1 2 . . . . Kinetic 16 | . . . . . . . 4 4 . 8 . . Secondary 4 | . . . . . . . . 1 . 3 . . Self-Inflicted Damage 167 | . . . . . 87 71 . 9 . . . . Shots 5 | . . . . . 2 2 . 1 . . . . Rammed 8 | . 3 1 . 3 1 . . . . . . . Targets Rammed 8 | . 3 1 . 3 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 531 | . 25 237 258 281 330 246 253 244 48 168 531 18 Average Temperature 88 | . 10 67 100 87 81 61 75 77 20 72 156 9 Received Heat Transfer 1413 | . 165 102 . . 318 225 52 61 . 268 168 54 Effects 13 | . . 2 . 1 . . . . . . 10 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . 1 . . . . . . 1 . Interference 2 | . . 2 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 2 | . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . 2 2 1 . 8 . Combat Hostiles 10 | . . . . . . . . 2 . . 8 . Parts Fried 4 | . . . . . . . 2 . 2 . . . Impact Corruptions 16 | . . . . . . . 3 12 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . 1 Heat Transferred 900 | . . . . . . . . . . . 400 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Peak Influence 780 | 10 163 61 . 114 239 780 444 . . . . . Initial 409 | . 6 2 . . 44 124 409 . . . . . Average 181 | 2 47 9 . 22 109 498 238 . . . . . Maximum Alert Level 3 | . . . . . 1 3 2 . . . . . Low Security (%) 67 | 100 100 100 . 100 95 4 41 . . . . . Level 1 13 | . . . . . 4 18 38 . . . . . Level 2 18 | . . . . . . 74 19 . . . . . Level 3 . | . . . . . . 2 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 6 1 3 . . . . 1 Investigation 1 | . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 4 | . 1 . . . 2 . 1 . . . . . Assault 2 | . . . . . . 1 . . . . . 1 Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Distress Signals 4 | . 1 . . 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 27 4 . . 26 17 8 10 4 17 45 11 Peak Tracking Total 32 | . 4 2 . 1 4 5 2 4 4 9 32 10 Tactical Retreats 7 | . . 1 . . 1 . 3 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Traps Triggered 11 | . 1 . . . . 4 6 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Machines Disabled 11 | . . . . . 3 1 1 . . 3 3 . Max in Single Turn 2 | . . . . . 2 1 1 . . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Machines Accessed 29 | . 7 . 2 1 6 . 10 1 1 1 . . Terminals 14 | . 6 . . . 3 . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 2 . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Total Hacks 63 | . 20 . 2 1 12 . 20 1 1 6 . . Successful 39 | . 12 . 2 1 6 . 10 1 1 6 . . Failed 24 | . 8 . . . 6 . 10 . . . . . Catastrophic 6 | . 1 . . . 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 17 . 1 . 9 . 10 . . 5 . . Terminals 38 | . 18 . . . 8 . 12 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . 2 . . . 2 . 4 . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . Terminal Hacks 20 | . 5 . 2 1 1 . 3 1 1 6 . . Record 2 | . . . 1 . . . 1 . . . . . Part Schematic 6 | . . . . . . . . . . 6 . . Robot Analysis 4 | . 3 . . . . . 1 . . . . . Open Door 3 | . . . . 1 . . . 1 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 . 3 . . . . . Scan Component 4 | . 1 . . . 1 . 2 . . . . . Repair 3 | . 1 . . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 5 . . . 2 . 2 . . . . . Terminals 8 | . 5 . . . 1 . 2 . . . . . Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 5 | . 2 . . . 1 . 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 3 . 8 . . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . 22 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . 1 . . . . . Time 74 | . 26 . . . 26 . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . 6 10 . Total Damage 140 | . . . . . . . . . . 140 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Robot Analysis Total 4 | . 3 . . . . . 1 . . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . 2 2 2 . . Drone Launches 16 | . . . . . . . . . . . 16 . Drone Recoveries 4 | . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Turns Passed 18373 | 141 1308 1207 917 1101 1725 1851 2079 1376 516 2335 3747 70 Spaces Moved 7540 | 74 667 194 451 446 676 437 1179 582 369 1634 811 20 Core 2 | 2 . . . . . . . . . . . . Treads 3734 | 72 667 194 451 446 621 437 799 1 . . 46 . Legs 819 | . . . . . . . . . . 34 765 20 Wheels 2985 | . . . . . 55 . 380 581 369 1600 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 115 230 120 130 130 110 180 189 Average Speed 166 | 157 160 160 202 240 187 234 145 130 130 129 201 189 Slowest Speed 410 | 160 160 160 240 240 240 235 240 240 130 203 410 189 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 3 | . . 1 . . 1 . . . . . 1 . Exploration Rate (%) 54 | 4 93 26 77 99 44 49 27 65 55 87 73 6 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . . 1 1 1 1 . . 1 . 2 . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 8 | . . . . 2 . . . 3 1 2 . . Spaces Dug 43 | . . 3 . . . 16 13 2 . . 9 . Terrain Destroyed 253 | . . 3 . 27 32 50 20 35 56 . 23 7 Melee 17 | . . 3 . . . . 13 . . . 1 . Projectile 40 | . . . . . . . 7 9 3 . 14 7 AOE 196 | . . . . 27 32 50 . 26 53 . 8 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Total 12774 | 90 806 1056 459 466 1055 1186 1467 1165 394 1782 2817 31 Wait 4519 | . 50 832 1 6 270 680 194 551 . 62 1873 . Move 7527 | 73 666 193 450 445 675 436 1178 581 368 1633 809 20 Hop . | . . . . . . . . . . . . . Pick Up 82 | 7 11 2 1 3 16 1 13 4 3 7 14 . Fast Attach 36 | 7 2 . . . 6 1 3 . 1 13 3 . Attach 38 | . . 2 . 2 9 3 7 . . 5 10 . Detach 12 | . . . 2 . 3 . . . . 1 6 . Swap 95 | . 8 6 1 4 14 11 14 7 6 11 13 . Drop 88 | . 9 1 4 . 14 1 12 4 7 14 21 1 Fire 281 | 3 57 11 . 3 47 43 21 12 8 14 52 10 Melee 63 | . . 8 . . . 2 18 6 1 20 8 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 8 | . 3 1 . 3 1 . . . . . . . Escape Stasis 16 | . . . . . . 8 7 . . . 1 . Rewire 7 | . . . . . . . . . . . 7 . Trap 2 | . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 686 | -10/Materials | Repaired Lgt. Treads 821 | -10/Materials | Discovered new exit (range 11) 1005 | -10/Materials | Discovered new exit (range 8) 1210 | -10/Materials | Discovered new exit (range 16) 1450 | -10/Materials | Entered Mines 1451 | -10/Mines | Learned location of Storage (-8) 1457 | -10/Mines | Identified exit to Materials 1475 | -10/Mines | Assembled infested the area 1725 | -10/Mines | Crushed by falling debris 2551 | -10/Mines | Discovered exit to Materials (range 8) 2613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2651 | -10/Mines | Discovered new exit (range 5) 2657 | -10/Mines | Entered Exiles 2699 | -10/Exiles | Met 8R-AWN 2728 | -10/Exiles | Met EX-HEX 2777 | -10/Exiles | Met EX-BIN 2796 | -10/Exiles | Aligned with FarCom system 2798 | -10/Exiles | Given EX-Vault access code 2840 | -10/Exiles | Opened EX-Vault 2848 | -10/Exiles | Found Superbattery 2883 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2944 | -10/Exiles | Met EX-DEC 3135 | -10/Exiles | Learned location of Zion (-7) 3232 | -10/Exiles | Visited The Gauntlet 3545 | -10/Exiles | Discovered new exit (range 10) 3574 | -10/Exiles | Left Exiles lab with Superbattery 3574 | -10/Exiles | Entered Mines 3575 | -9/Mines | Met a Derelict testing a Signal Generator 3580 | -9/Mines | Found Signal Generator 3761 | -9/Mines | Found the Drone Emporium 3777 | -9/Mines | Found Prototype Device 4404 | -9/Mines | Learned location of 1 exit from Lower Caves 4499 | -9/Mines | Learned 2 Materials zone layouts 4608 | -9/Mines | Discovered new exit (range 9) 4646 | -9/Mines | Discovered new exit (range 12) 4675 | -9/Mines | Entered Materials 4675 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4716 | -8/Materials | Identified Bomb Drone Bay 4963 | -8/Materials | Garrison activated, responded to threat 5060 | -8/Materials | Build established: Tank 5492 | -8/Materials | Crushed by falling debris 5523 | -8/Materials | Lost 3 parts (1p2u) 5636 | -8/Materials | Identified exit to Garrison 5802 | -8/Materials | Repaired Lgt. Treads 5833 | -8/Materials | Discovered new exit (range 5) 6400 | -8/Materials | Entered Garrison 6428 | -8/Garrison | Triggered checkpoint 6488 | -8/Garrison | Garrison Relay disabled 6630 | -8/Garrison | Triggered checkpoint 6753 | -8/Garrison | Triggered checkpoint 6818 | -8/Garrison | Triggered checkpoint 6965 | -8/Garrison | Discovered new exit (range 10) 7128 | -8/Garrison | Triggered checkpoint 7130 | -8/Garrison | Build established: Scavenger-Tank 7828 | -8/Garrison | Build established: Tank 8251 | -8/Garrison | Entered Factory 8251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8719 | -7/Factory | Build established: Scavenger-Assassin 9578 | -7/Factory | Discovered new exit (range 16) 9674 | -7/Factory | Discovered new exit (range 15) 9818 | -7/Factory | Repaired Imp. Shield Generator 9868 | -7/Factory | Discovered new exit (range 3) 9906 | -7/Factory | Identified exit to Lower Caves 10330 | -7/Factory | Entered Lower Caves 10331 | -7/Lower Caves | Identified exit to Lower Caves 10340 | -7/Lower Caves | Met a Warlord Commander 10341 | -7/Lower Caves | Learned location of Warlord (-4) 10342 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10342 | -7/Lower Caves | Found Encrypted Comm Array 10407 | -7/Lower Caves | Learned Factory terminal intel 10439 | -7/Lower Caves | Encountered a Warlord checkpoint 10627 | -7/Lower Caves | Build established: Skirmisher 10667 | -7/Lower Caves | Spotted B-75 Beast 11706 | -7/Lower Caves | Entered another Lower Caves area 11743 | -7/Lower Caves | Discovered new exit (range 10) 11777 | -7/Lower Caves | Learned 4 Factory zone layouts 11882 | -7/Lower Caves | Build established: Mutant 12065 | -7/Lower Caves | Identified exit to Zion 12222 | -7/Lower Caves | Entered Zion 12259 | -7/Zion | System corruption cleaned by Quarantine Array 12289 | -7/Zion | Found Prototype Device 12289 | -7/Zion | Identified Phasing AFG 12323 | -7/Zion | Discovered new exit (range 13) 12325 | -7/Zion | Given A8's code to call for help 12512 | -7/Zion | Learned Factory non-interactive machine intel 12519 | -7/Zion | Learned Factory trap positions 12826 | -7/Zion | Learned location of Armory (-4) 12899 | -7/Zion | Given the Hacking Drone Bay 12901 | -7/Zion | Found Prototype Device 13209 | -7/Zion | Found Prototype Device 13209 | -7/Zion | Identified Bomb Factory No. 2 13640 | -7/Zion | Rebuked by Imprinter 13728 | -7/Zion | Identified Hacking Drone Bay 14330 | -7/Zion | Warned about trapping Zion interior 14332 | -7/Zion | Attacked by Zionites 14339 | -7/Zion | Destroyed Imprinter 14345 | -7/Zion | Extracted access codes from Imprinter's data core 14418 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14421 | -7/Zion | Opened final containment barrier to the Deep Caves 14423 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14493 | -7/Zion | Lost 6 parts (1p1n2u2w) 14547 | -7/Zion | Discovered new exit (range 5) 14551 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14557 | -7/Zion | Entered Deep Caves 14706 | -7/Deep Caves | Z-Facility disabled 14788 | -7/Deep Caves | Build established: Scavenger-Mutant 15032 | -7/Deep Caves | Core integrity fell below 50% 15132 | -7/Deep Caves | Spotted AG-55662 15171 | -7/Deep Caves | Destroyed AG-55662 15199 | -7/Deep Caves | Lost 4 parts (1p2n1w) 15246 | -7/Deep Caves | Spotted AG-11006 15343 | -7/Deep Caves | Core integrity fell below 20% 15378 | -7/Deep Caves | Destroyed AG-11006 15405 | -7/Deep Caves | Lost 4 parts (1p3n) 15474 | -7/Deep Caves | Exposed GOLEM chamber 15475 | -7/Deep Caves | Triggered Deep Caves wall 15511 | -7/Deep Caves | Lost 8 allies 15585 | -7/Deep Caves | Found GOLEM Unit 15602 | -7/Deep Caves | Found GOLEM Unit 15616 | -7/Deep Caves | Found GOLEM Unit 15901 | -7/Deep Caves | Build established: Golem 16306 | -7/Deep Caves | Found GOLEM Unit 16311 | -7/Deep Caves | Found GOLEM Unit 17290 | -7/Deep Caves | Discovered new exit (range 6) 17505 | -7/Deep Caves | Found Prototype Protection 17517 | -7/Deep Caves | Found Prototype Protection 17517 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 18027 | -7/Deep Caves | Crushed by falling debris 18304 | -7/Deep Caves | Entered Proximity Caves 18351 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 18374 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 18355_ Y-64 Sentinel: "REQUESTING BACKUP." 18356_ Hvy. Laser fries itself beyond repair. 18357_ Dropped Superbattery. 18358_ Extracted 980 energy. 18358_ S-27 Virus destroyed. 18359_ Extracted 339 energy. 18359_ Slug penetrates Wall. 18361_ Destroyed Adv. Heat Sink. 18362_ Extracted 181 energy. 18364_ Wave Gun melted. 18364_ Y-64 Sentinel destroyed. 18364_ B-48 Gladiator destroyed. 18367_ L-41 Fighter destroyed. 18369_ Unknown Ballistic Gun fries itself beyond repair. 18371_ Destroyed Carbon-fiber Leg. 18373_ Imp. Medium Armor Plating fries itself beyond repair. 18373_ Unknown Impact Weapon fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ???????? ### #########??????????????????? | | ?????????? #?????##???????????? | | ?????????????????# #???? ##??????????? | | ?????????????????## #### #?## ##?????????? | | ??????????????????## ####??# ## ##????????? | | ?????????????????### #?????# # ##???????? | | ????????????# ### *######g #???????? | | ??????????#;; ! %l@* ????? | | ??????? %% % ####### ????? | | ??????? ?????? ##### ??????? | | ???????? ##### ?????? ##???????????? | | ??????????????## ????? ####????????????? | | ???????????????###### ?????? ##???????????????? | | ????????????????????# # ?????##????????????????? | | ????????????????????# #"???????????????????????? | | ????????????????????# ####??????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Resistance: TH 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Focal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gravmag System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryShieldSegregator Manual? 0 Play Time 01:39:39 Cumulative 103.4 hours Start 2024.10.05 @ 12:19:53 End 2024.10.05 @ 14:14:58 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/2/1/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce4ccc8b-2b23-4e06-b2a3-81e3976e260d