Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.28 @ 19:43:21 Player: Runia Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (221) 1105 Value Destroyed (7463) 7463 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 15434 Bonus ------- High Alert Combat Kills 258 Follower Combat Kills 393 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1025 Cogmind --------- Core Integrity 98/1000 Matter 158/300 Energy 38/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Battery (200) Advanced Terrain Scanner Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Layered Light Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Gatling Laser Plasma Cannon > --- INVENTORY -------- Fission Core Carbon-fiber Leg Advanced Heat Sink Advanced Terrain Scanner Advanced Targeting Computer Makeshift Transmission Jammer Medium Armor Plating Medium Armor Plating Force Field System Shield Improved Lightning Gun Plasma Cannon Blade Saw [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Launcher Guided Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 . . . 2 . 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . 1 . . . . 1 . . . Utility 5 | . . 1 . . . 1 . 1 . . . . 1 1 . . Weapon 2 | . . . . . . 1 . . . . . . . 1 . . Parts Attached 204 | . 20 29 1 1 1 25 36 34 11 4 3 5 20 12 . 2 Power 24 | . 5 2 . . . 1 5 4 4 . . 1 1 1 . . Engine 17 | . 5 2 . . . 1 5 1 1 . . 1 1 . . . Core 7 | . . . . . . . . 3 3 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 51 | . 4 10 1 . . 5 7 12 . 2 . 1 6 3 . . Treads 15 | . . 6 1 . . 3 2 2 . . . . 1 . . . Leg 30 | . 4 3 . . . 1 5 9 . . . 1 4 3 . . Wheel 5 | . . 1 . . . 1 . 1 . 1 . . 1 . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 60 | . 8 6 . . . 10 9 7 5 1 . 2 7 5 . . Device 21 | . 6 . . . . 4 3 1 1 1 . 1 2 2 . . Storage 4 | . 2 . . . . . . . 1 . . . . 1 . . Processor 5 | . . . . . . 1 . 1 1 . . 1 1 . . . Hackware 3 | . . . . . . 1 1 . . . . . 1 . . . Protection 27 | . . 6 . . . 4 5 5 2 . . . 3 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | . 3 11 . 1 1 9 15 11 2 1 3 1 6 3 . 2 Energy Gun 47 | . 3 9 . . 1 8 7 5 2 1 3 1 4 2 . 1 Energy Cannon 16 | . . 1 . 1 . 1 5 4 . . . . 2 1 . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . 3 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 . . . 1 2 2 . . . 1 2 . . 1 Parts Lost 68 | . 5 3 . . . 2 9 9 8 3 . 1 6 21 1 . Power 7 | . 1 . . . . . 1 . 2 . . 1 . 2 . . Propulsion 21 | . 1 . . . . . 3 5 1 1 . . 2 8 . . Utility 22 | . 2 2 . . . 2 3 1 3 1 . . 1 6 1 . Weapon 18 | . 1 1 . . . . 2 3 2 1 . . 3 5 . . Highest Loss Streak 13 | . 4 2 . . . 1 5 6 4 3 . 1 3 13 1 . Average Slot Usage (%) 91 | . 98 99 100 100 100 99 94 86 85 85 72 94 96 88 8 . Engine 7 | . 14 11 11 11 11 9 8 3 . 7 7 6 6 1 . . Core 1 | . . . . . . . . 3 6 . . . . 3 . . Treads 6 | . . 11 22 22 22 16 7 2 . . . . 3 4 . . Leg 13 | . 26 13 . . . 1 15 24 17 8 7 9 14 20 . . Wheel 4 | . . 8 11 11 11 9 3 . . 2 7 7 8 . . . Device 11 | . 13 11 11 11 11 13 8 11 14 14 15 12 8 9 . . Storage 8 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 . . Processor 3 | . . . . . . 1 1 . 4 7 7 10 13 10 4 . Hackware 1 | . . . . . . 2 2 . . . . . 4 5 4 . Protection 7 | . . 10 11 11 11 8 10 9 7 7 7 6 4 4 . . Energy Gun 19 | . 28 22 22 20 22 22 19 14 22 22 3 23 15 7 . . Energy Cannon 2 | . . . . 1 . 4 7 5 . . . . 3 7 . . Naked Turns 196 | . . . . . . . . . . . . . . . 11 185 Heaviest Build 58 | 13 30 41 41 42 41 47 55 58 49 45 45 55 56 57 . 10 Greatest Support 75 | 20 20 30 12 12 12 12 49 75 55 35 10 10 73 73 3 3 Greatest Overweight (x) 5 | . 2 3 3 3 3 3 4 1 1 4 4 5 5 1 . 3 Average Overweight (x) 1 | . . 2 3 3 3 3 2 . . 2 3 4 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 5 7 12 15 15 15 13 13 14 14 14 15 14 14 12 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 10 15 15 15 15 14 15 15 15 15 15 15 15 5 5 4 Class Distribution -------------------- 23% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Tank 16% | Tank 10% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 2437 | 200 180 290 10 . 20 230 370 370 223 85 . 132 199 128 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9569 | . 779 1454 . . 60 1215 2231 1241 691 302 . 68 934 571 . 23 Parts 455 | . 32 89 . . 4 52 123 71 35 5 . 1 23 20 . . Haulers Intercepted 14 | . 1 5 . . . 1 5 2 . . . . . . . . Recyclers Shooed 6 | . . 3 . . . . 1 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 29 12 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 162 | . 17 24 . . 3 19 30 28 18 3 . . 10 9 . 1 Guns 108 | . 15 21 . . 2 15 21 11 15 3 . . 5 . . . Cannons 26 | . . . . . . 4 6 5 2 . . . 3 5 . 1 AOE 17 | . . 2 . . 1 . 2 10 . . . . . 2 . . Classes Destroyed 20 | . 6 3 . . . 2 2 3 3 1 . . . . . . Worker 6 | . 1 . . . . . 4 . . . . . 1 . . . Builder 4 | . . . . . . . 2 1 . . . . . 1 . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . Hauler 14 | . 1 5 . . . 1 5 2 . . . . . . . . Recycler 10 | . . 2 . . . 2 3 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 7 | . 2 . . . . 2 3 . . . . . . . . . Watcher 10 | . 2 5 . . . 1 1 1 . . . . . . . . Swarmer 29 | . 3 6 . . 3 . 3 3 10 . . . . . . 1 Grunt 81 | . 14 10 . . . 10 19 11 3 2 . . 7 5 . . Brawler 3 | . . . . . . . . . 1 . . . 1 1 . . Duelist 4 | . . . . . . . . . 2 . . . 1 1 . . Protector 1 | . . . . . . . . 1 . . . . . . . . Sentry 29 | . . 8 . . . 6 10 2 1 1 . . 1 . . . Specialist 3 | . . . . . . 2 . 1 . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . Programmer 12 | . . . . . . . . 9 1 . . . . 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . 1 1 . . . . . . Best Kill Streak 14 | . 4 5 . . 3 6 6 14 4 2 . . 2 3 . 1 Combat Bots Only 12 | . 4 5 . . 3 5 6 12 4 2 . . 2 3 . 1 Max Kills in Single Turn 3 | . 2 3 . . 1 1 2 3 1 1 . 1 1 2 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 . 2 3 . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Damage Taken 12238 | . 855 1062 . 12 33 1270 1765 1994 1038 234 . 162 1182 2156 96 379 Core 2259 | . 201 218 . . 10 187 179 272 127 48 . 31 84 489 96 317 Absorbed by Shields 81 | . . . . . . . . . . . . . . . . 81 Core Remaining (%) 52 | 100 19 . . . 43 . 33 . . . . 31 90 . . . Volleys Fired 579 | . 77 117 . 1 4 68 107 69 43 13 . 11 40 26 . 3 Largest 3 | . 2 2 . 1 2 3 3 3 3 3 . 3 3 3 . 1 Hottest 229 | . 100 115 . 68 90 202 207 221 180 229 . 229 229 229 . 98 Shots Fired 1379 | . 153 224 . 1 8 196 269 160 112 37 . 28 112 76 . 3 Gun 1099 | . 153 223 . . 8 158 186 97 100 37 . 28 82 27 . . Cannon 266 | . . . . 1 . 38 79 54 12 . . . 30 49 . 3 Launcher 14 | . . 1 . . . . 4 9 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1347 | . 153 215 . 1 . 196 265 151 112 37 . 28 112 74 . 3 Explosive 12 | . . 1 . . . . 4 7 . . . . . . . . Electromagnetic 20 | . . 8 . . 8 . . 2 . . . . . 2 . . Robot Hit Streak 18 | . 12 13 . . 3 11 12 13 12 11 . 18 15 15 . 1 Robot Miss Streak 6 | . 6 3 . . 2 5 5 4 5 5 . 4 6 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 2 . . 1 . 3 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 918 | . 101 150 . . 7 133 163 104 74 36 . 24 78 47 . 1 Core Hits 468 | . 39 62 . . 3 71 80 68 39 17 . 22 49 17 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 60 | . 14 10 . . . 8 11 11 2 . . . 1 3 . . Burn 60 | . 14 10 . . . 8 11 11 2 . . . 1 3 . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19657 | . 1327 2242 . . 117 2406 3764 3703 1437 625 . 445 1885 1638 . 68 Guns 12887 | . 1327 2077 . . 76 1869 2292 1277 1237 625 . 445 1401 261 . . Cannons 4396 | . . . . . . 537 1121 1072 200 . . . 484 914 . 68 Explosions 2374 | . . 165 . . 41 . 351 1354 . . . . . 463 . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 17683 | . 1327 2001 . . 41 2406 3413 2425 1437 625 . 445 1885 1610 . 68 Explosive 1622 | . . 138 . . . . 351 1133 . . . . . . . . Electromagnetic 352 | . . 103 . . 76 . . 145 . . . . . 28 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 . . . . . 1 7 7 7 7 7 . 2 11 11 Average Corruption 5 | . 2 . . . . . 1 6 7 7 7 7 . 1 8 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 123 | . 3 . . . . . 6 19 37 20 3 23 . 4 2 6 Message Errors 29 | . 1 . . . . . 4 6 6 3 1 4 . . 2 2 Matter Fused 28 | . . . . . . . . 5 11 7 1 4 . . . . Heat Flow Errors 13 | . 1 . . . . . . 1 4 1 . 3 . 2 . 1 Energy Discharges 10 | . . . . . . . . 1 4 3 . 1 . 1 . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . Data Loss (minor) 21 | . 1 . . . . . 1 3 5 5 1 3 . 1 . 1 Data Loss (major) 9 | . . . . . . . . 1 4 1 . 1 . . . 2 Misfires 6 | . . . . . . . . . 1 . . 5 . . . . Weapon Failures 5 | . . . . . . . 1 . 2 . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 108 | . . . . . . . . 68 . . . . . 40 . . Projectiles 43 | . . . . . . . . 43 . . . . . . . . Explosions 65 | . . . . . . . . 25 . . . . . 40 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . . 115 237 . . . . . 82 . . Shots 11 | . . . . . . . 3 7 . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 761 | . 214 78 . 2 . 408 334 255 261 197 . 206 393 761 . 252 Average Temperature 96 | . 63 23 . 1 . 141 89 54 83 91 . 73 134 224 . 80 Received Heat Transfer 4147 | . 450 426 . . . 549 828 336 219 81 . 36 561 577 . 84 Effects 16 | . . . . . . 2 1 . . . . . 1 12 . . Shutdowns 4 | . . . . . . . . . . . . . 1 3 . . Energy Bleed 5 | . . . . . . 2 1 . . . . . . 2 . . Matter Decay 3 | . . . . . . . . . . . . . . 3 . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 11 | . 2 1 . . . . 1 2 1 . . . 2 2 . . Combat Hostiles 11 | . 2 1 . . . . 1 2 1 . . . 2 2 . . Parts Melted 113 | . 14 21 . . . 21 20 9 7 3 . . 11 6 . 1 Heat Transferred 40712 | . 4958 6229 . . . 5026 7215 4973 3002 1345 . 1249 4025 2616 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 1 . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 636 | . 284 307 106 . 89 345 636 617 . . . . 195 149 49 63 Initial 289 | . . . 106 . . 34 59 289 . . . . 23 41 34 23 Average 202 | . 92 172 106 . 87 162 355 370 . . . . 67 36 37 28 Maximum Alert Level 2 | . 1 1 . . . 1 2 2 . . . . . . . . Low Security (%) 56 | 100 82 57 100 . 100 64 9 18 . . . . 100 100 100 100 Level 1 31 | . 17 42 . . . 35 64 38 . . . . . . . . Level 2 12 | . . . . . . . 26 43 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 5 2 . . . 5 13 6 . . . . 1 3 . 1 Investigation 6 | . 1 . . . . 2 2 . . . . . . . . 1 Extermination 3 | . . . . . . . . 2 . . . . . 1 . . Reinforcement 19 | . 4 2 . . . 3 6 4 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 5 . . . . . 1 2 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 10 | . 2 1 . . . 4 2 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 276 | . 31 38 . . 4 31 52 39 21 3 . 1 27 15 6 8 Peak Tracking Total 13 | . 5 7 . 9 4 6 6 13 5 2 . 1 8 7 6 8 Tactical Retreats 18 | . . 3 . . . 3 6 . 2 . . . 3 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 13 | . 4 . . . . 3 1 1 . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 16 | . . 1 . 1 . 3 5 2 . . . . 2 1 . 1 Max in Single Turn 1 | . . 1 . 1 . 1 1 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 52 | . 3 7 . 2 1 11 8 5 1 1 4 . 5 3 . 1 Terminals 31 | . 3 6 . . 1 9 5 2 . 1 . . 3 1 . . Fabricators 3 | . . . . . . . . 1 . . . . . 1 . 1 Repair Stations 5 | . . 1 . . . 1 1 1 . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . 1 1 . . Total Hacks 159 | . 10 18 . 2 3 36 24 13 1 1 27 . 13 8 . 3 Successful 99 | . 4 9 . 2 . 22 17 6 1 1 27 . 5 3 . 2 Failed 60 | . 6 9 . . 3 14 7 7 . . . . 8 5 . 1 Catastrophic 7 | . 1 2 . . . . . 1 . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 59 | . 10 10 . 1 . 19 7 5 . . . . 3 4 . . Terminals 100 | . 10 16 . . 3 30 18 7 . 1 . . 11 4 . . Fabricators 7 | . . . . . . . . 2 . . . . . 2 . 3 Repair Stations 11 | . . 2 . . . 2 4 2 . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . 2 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 2 . . Terminal Hacks 68 | . 2 5 . 2 . 14 9 2 1 1 27 . 4 1 . . Record 13 | . . . . 1 . . . . . 1 11 . . . . . Part Schematic 12 | . . . . . . 2 3 . . . 7 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . . 1 . . . . 3 . . . . . Open Door 2 | . . . . . . . 1 . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . Terminal Index 5 | . . 1 . . . 2 1 . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . . . . 3 . 1 . . . . 1 . . . Unreport Threat 8 | . 2 2 . . . 1 2 . . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 9 | . . 2 . . . 2 4 1 . . . . . . . . Scan Component 5 | . . 1 . . . 1 2 1 . . . . . . . . Repair 4 | . . 1 . . . 1 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 4 . 2 . . . . . . . . Insert Component 3 | . . . . . . 2 . 1 . . . . . . . . Analyze 3 | . . . . . . 2 . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 1 . . Seal Access 3 | . . . . . . . 1 . . . . . 1 1 . . Unauthorized Hacks 11 | . 2 2 . . . 2 3 1 . . . . . 1 . . Terminals 9 | . 2 2 . . . 2 2 1 . . . . . . . . Botnet 9 | . 2 2 . . . 2 2 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 38 | . 3 7 . . 1 10 5 4 . . . . 4 3 . 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 4 3 1 . . 7 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 Matter 212 | . . . . . . . . . . . . . . . . 212 Time 106 | . . . . . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 Parts Repaired 4 | . . 1 . . . 1 2 . . . . . . . . . Time 128 | . . 26 . . . 32 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 2 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 3 . . . . . . 2 . . Machine Destruction 5 | . . . . . . . 3 . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 12 | . . . . . . . 10 . . . . 1 . . 1 . Largest Group 10 | . . . . . . . 10 . . . . 1 . . 1 . Highest-Rated Group 173 | . . . . . . . 173 . . . . 95 . . 31 . Highest-Rated Ally 95 | . . . . . . . 29 . . . . 95 . . 31 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . 55 . . . . 5 . . 6 . Total Damage 957 | . . . . . . . 748 . . . . 147 . . 62 . Kills 11 | . . . . . . . 10 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 12671 | 7 960 1451 309 373 330 1277 1939 1458 1115 743 109 791 997 567 49 196 Spaces Moved 6493 | 5 432 691 227 274 235 626 760 769 548 351 82 308 655 305 98 127 Core 239 | . . . . . . . . . . . . . . 14 98 127 Treads . | . . . . . . . . . . . . . . . . . Legs 2876 | 5 432 110 . . . . 452 769 548 163 . . 106 291 . . Wheels 3378 | . . 581 227 274 235 626 308 . . 188 82 308 549 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 135 135 135 135 135 122 126 140 125 140 105 50 50 50 Average Speed 145 | 120 155 139 135 135 135 135 176 148 172 194 126 144 119 138 50 50 Slowest Speed 290 | 120 280 200 135 135 135 135 200 200 205 290 140 155 155 200 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 70 59 49 61 63 48 87 23 73 60 69 49 18 11 93 6 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 . 1 1 1 1 1 . . . Scrap Searched 10 | . . . 2 . 1 . . . 2 2 . 3 . . . . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . . Terrain Destroyed 109 | . . 12 . . 4 . 41 35 . . . . . 17 . . Melee . | . . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . 16 2 . . . . . . . . AOE 91 | . . 12 . . 4 . 25 33 . . . . . 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Was Fac Total 8513 | 8 564 961 229 275 239 906 1151 953 624 377 87 625 769 391 97 257 Wait 980 | . 9 71 . . . 158 201 40 5 8 . 298 35 38 . 117 Move 6478 | 4 431 690 226 273 234 625 759 768 547 350 81 307 654 305 97 127 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | . 16 25 1 . . 11 21 21 10 2 . 2 9 6 . . Fast Attach 50 | . 1 6 . . . 7 7 10 3 2 3 1 8 2 . . Attach 63 | . 6 6 . . . 3 12 13 5 2 . 1 4 9 . 2 Detach 4 | . . . . . . . . 2 . . . . . 1 . 1 Swap 92 | . 13 17 1 1 1 15 17 11 3 . . 3 9 1 . . Drop 137 | 4 11 29 1 . . 19 27 19 8 . 3 2 10 3 . 1 Fire 579 | . 77 117 . 1 4 68 107 69 43 13 . 11 40 26 . 3 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 576 | -10/Materials | Core integrity fell below 50% 604 | -10/Materials | Lost 4 parts (1p1n1u1w) 795 | -10/Materials | Discovered new exit (range 16) 932 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Core integrity fell below 20% 968 | -10/Materials | Entered another Materials area 968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1009 | -9/Materials | Build established: Scavenger-Mutant 1315 | -9/Materials | Repaired Lgt. Armor Plating 1501 | -9/Materials | Discovered new exit (range 15) 1765 | -9/Materials | Discovered new exit (range 8) 1865 | -9/Materials | Core integrity fell below 50% 2419 | -9/Materials | Entered Mines 2520 | -9/Mines | Learned Materials security intel 2560 | -9/Mines | Discovered new exit (range 8) 2635 | -9/Mines | Build established: Mutant 2709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2709 | -9/Mines | Discovered new exit (range 5) 2728 | -9/Mines | Entered Exiles 2765 | -9/Exiles | Met 8R-AWN 2784 | -9/Exiles | Met EX-HEX 2838 | -9/Exiles | Met EX-DEC 2843 | -9/Exiles | Learned location of Zion (-6) 2866 | -9/Exiles | Met EX-BIN 2885 | -9/Exiles | Aligned with FarCom system 2886 | -9/Exiles | Given EX-Vault access code 2917 | -9/Exiles | Opened EX-Vault 2962 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3066 | -9/Exiles | Attacked by the Exiles 3088 | -9/Exiles | Discovered new exit (range 11) 3101 | -9/Exiles | Entered Mines 3353 | -8/Mines | Discovered new exit (range 10) 3392 | -8/Mines | Discovered new exit (range 14) 3431 | -8/Mines | Entered Materials 3431 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3449 | -8/Materials | Discovered new exit (range 8) 3477 | -8/Materials | Identified exit to Storage 3799 | -8/Materials | Discovered new exit (range 16) 3948 | -8/Materials | Build established: Tank 3992 | -8/Materials | Discovered new exit (range 5) 4589 | -8/Materials | Repaired Med. Armor Plating 4708 | -8/Materials | Entered Storage 4998 | -8/Storage | Repaired Arm. Treads 5033 | -8/Storage | Repaired Med. Armor Plating 5075 | -8/Storage | Found Prototype Launcher 5077 | -8/Storage | Identified Gui. Missile Launcher 5221 | -8/Storage | Garrison activated, responded to threat 5295 | -8/Storage | Discovered new exit (range 16) 5428 | -8/Storage | Core integrity fell below 50% 5567 | -8/Storage | Lost 5 parts (2n2u1w) 6018 | -8/Storage | Build established: Scavenger-Tank 6325 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6408 | -8/Storage | Garrison activated, responded to threat 6647 | -8/Storage | Entered Factory 6647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6810 | -7/Factory | Identified exit to Lower Caves 6883 | -7/Factory | Build established: Scavenger-Mutant 7445 | -7/Factory | Cargo convoy interrupted 7494 | -7/Factory | Destroyed 12 combat bots 7500 | -7/Factory | Lost 6 parts (3n1u2w) 8105 | -7/Factory | Entered Lower Caves 8147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8195 | -7/Lower Caves | Lost 3 parts (1p1u1w) 8496 | -7/Lower Caves | Lost 4 parts (1p1n2u) 8559 | -7/Lower Caves | Encountered a Warlord checkpoint 8744 | -7/Lower Caves | Build established: Scavenger-Skirmisher 9051 | -7/Lower Caves | Core integrity fell below 50% 9074 | -7/Lower Caves | Discovered new exit (range 10) 9078 | -7/Lower Caves | Learned Factory stockpile data 9220 | -7/Lower Caves | Entered another Lower Caves area 9352 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9388 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9549 | -7/Lower Caves | Encountered a Warlord checkpoint 9568 | -7/Lower Caves | Learned Factory emergency access door positions 9672 | -7/Lower Caves | Build established: Skirmisher 9907 | -7/Lower Caves | Discovered new exit (range 15) 9963 | -7/Lower Caves | Entered Data Miner 9963 | -7/Data Miner | Discovered new exit (range 6) 9990 | -7/Data Miner | Met Data Miner 10016 | -7/Data Miner | Learned location of Section 7 (-3) 10016 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10035 | -7/Data Miner | Received God Mode back door access code from Data Miner 10072 | -7/Data Miner | Entered Proximity Caves 10361 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10481 | -6/Proximity Caves | Spotted B-75 Beast 10483 | -6/Proximity Caves | Escorted by Enhanced Grunt 10496 | -6/Proximity Caves | Allies destroyed B-75 Beast 10794 | -6/Proximity Caves | Discovered new exit (range 8) 10863 | -6/Proximity Caves | Entered Factory 10863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10864 | -6/Factory | Identified exit to Lower Caves 11069 | -6/Factory | Build established: Scavenger-Skirmisher 11164 | -6/Factory | Garrison activated, responded to threat 11249 | -6/Factory | Lost 3 parts (1n2w) 11474 | -6/Factory | Discovered new exit (range 11) 11502 | -6/Factory | Build established: Scavenger-Tank 11858 | -6/Factory | Cargo convoy interrupted 11860 | -6/Factory | Entered another Factory area 11860 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12012 | -5/Factory | Lost 6 parts (1p2n1u2w) 12061 | -5/Factory | Identified exit to Factory 12267 | -5/Factory | Garrison activated, responded to threat 12427 | -5/Factory | Sucked down chute 12427 | -5/Factory | Entered Waste 12428 | -5/Waste | Met a frightened Derelict 12435 | -5/Waste | Spotted C-40 Crusher 12442 | -5/Waste | EMP discharged 12442 | -5/Waste | System corruption reached 10% 12444 | -5/Waste | Spotted C-40 Crusher 12447 | -5/Waste | Spotted C-40 Crusher 12449 | -5/Waste | Lost 13 parts (1p5n4u3w) 12459 | -5/Waste | Spotted C-40 Crusher 12461 | -5/Waste | Spotted C-40 Crusher 12463 | -5/Waste | Spotted C-40 Crusher 12465 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12466 | -5/Waste | Core integrity fell below 50% 12470 | -5/Waste | Discovered new exit (range 12) 12476 | -5/Waste | Entered Factory 12623 | -5/Factory | Fabricated Cmb. Gravmag System? 12668 | -5/Factory | Core integrity fell below 20% 12672 | -5/Factory | Self-destructed Last Messages --------------- Y2AWBHEFFN INLJ,K XA0,YNZU7UIREV Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Identified Hvy. Gatling Laser. Dropped Faulty Hvy. Gatling Laser. Subcomponent Replicator disabled. VTOL Module melted. S-27 Virus destroyed. Field strength at 43. System corrupted: Component data lost. Field strength at 28. Field strength at 13. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 77. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ########??????????????????# #####???????????? | | #??????????????????# # ?????# ??? | | #??????????????????# #| """????# ?? | | ! #??????????????????# # """"?#?# "" | | #????############### # """" #?# "" | | #????# ## # """" #?# | | #????# ## # """" #?# "" | | #????# """"""" ## # """" #?# "" | | [ #????# """"""" #? # """" #?# "" | | #????# """"""" ! #??? # #?# | | ###"######### """"""" #?####+######+##########+ | | # #?# | | # """"""" ### | | # """"""" + | | + """"""" ### | | # """"""" #?# | | # #?# ########### #### | | ################ s #?????????#+#??# | | @sg #???????? ?# | | [sggg #??????""""""" # | | ""= #???? # | | "F """ """ """ """ """ """ " " #?? """"""""" + | | ""= """ """ """ """ """ """ """ #? # | | "" """ """ """ """ """ """ """ #?? # | | "" "" "?? "" "" "" "" #???############ | | "" "? "????? "" "" "" #??????????? | | ? ????? ? +??????????? | | ? ??????? ? ? ? #??????????? | | ? ???????? ??? ?????????????? | | ?? ????????????? ?????????????? | | ####### ????????????????"####??????????????? | | ??????? ????????????????#??????????????????? ? | | ???????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Adv. Targeting Computer | -8/Storage | Hacked Hvy. Laser | -8/Storage | Hacked Rnf. Deuterium Engine | -8/Storage | Hacked Hvy. Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokVariableExpander Manual? 0 Play Time 01:30:42 Cumulative 345.5 hours Start 2021.09.25 @ 00:02:06 End 2021.09.28 @ 19:43:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 022904d2-a5f7-42a6-8828-30c138796765