Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 01:30:30 Player: skkpq Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (3148) 3148 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 7048 Bonus ------- High Alert Combat Kills 785 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 35/100 System Corruption 14% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Advanced Heat Sink Coolant Injector Target Analyzer Plasma Cannon Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun Mini Assault Cannon Chainsword > --- INVENTORY -------- Light Ion Engine Compact Wheel Cooling System Coolant Injector Target Analyzer Gatling Laser Flak Gun Flak Gun Advanced Assault Cannon Mini Assault Cannon [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 72 | 7 10 . 11 9 35 Power 11 | 1 2 . 1 1 6 Engine 7 | 1 2 . 1 . 3 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 13 | 2 2 . 2 2 5 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 11 | . 2 . 2 2 5 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 4 . 3 3 10 Device 7 | . 1 . 1 2 3 Storage 6 | 1 3 . . 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 7 | . . . 2 . 5 Artifact . | . . . . . . Weapon 27 | 3 2 . 5 3 14 Energy Gun 6 | 1 1 . 1 . 3 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 9 | 2 . . 1 1 5 Ballistic Cannon 6 | . 1 . 1 1 3 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . . 2 1 Parts Lost 22 | . . . 2 1 19 Power 2 | . . . 1 . 1 Propulsion 4 | . . . . . 4 Utility 9 | . . . . 1 8 Weapon 7 | . . . 1 . 6 Highest Loss Streak 14 | . . . 1 1 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 100 100 99 97 Engine 7 | . 14 14 11 1 3 Core 2 | . . . . 7 3 Leg 5 | . 22 . . . . Wheel 18 | . 4 28 22 27 22 Device 12 | . 10 14 11 17 12 Storage 10 | . 16 14 11 9 7 Protection 8 | . . . 11 9 13 Energy Gun 7 | . 12 14 11 4 4 Energy Cannon 1 | . . . . 4 3 Ballistic Gun 7 | . 7 . 3 9 8 Ballistic Cannon 8 | . 7 14 11 9 8 Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 53 | 14 24 24 38 45 53 Greatest Support 44 | 20 24 24 24 40 44 Greatest Overweight (x) 8 | 3 4 . 1 1 8 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 9 | 2 7 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 6 Class Distribution -------------------- 46% | Tank 33% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2145 | 184 251 . 358 293 1059 Remotely . | . . . . . . Salvage Created 3010 | . 304 . 377 276 2053 Parts 192 | . 27 . 37 13 115 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 69 | . 12 . 15 6 36 Melee 7 | . . . 2 . 5 Guns 32 | . 9 . 7 1 15 Cannons 24 | . 2 . 4 5 13 AOE 6 | . 1 . 2 . 3 Classes Destroyed 13 | . 3 . 2 1 7 Worker 6 | . . . . . 6 Builder 2 | . . . . . 2 Tunneler 2 | . . . . . 2 Hauler 3 | . . . . . 3 Recycler 5 | . . . . . 5 Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 10 | . 1 . 2 . 7 Swarmer 28 | . 9 . 8 . 11 Grunt 26 | . 3 . 5 4 14 Sentry 7 | . . . 2 2 3 Hunter 3 | . . . . . 3 Programmer 5 | . . . . . 5 Best Kill Streak 13 | . 6 . 4 3 13 Combat Bots Only 6 | . 6 . 3 3 5 Max Kills in Single Turn 12 | . 2 . 2 1 12 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 . 1 . 3 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 498 | . 35 . 82 24 357 Missed 141 | . 11 . 24 9 97 Damage Taken 5259 | . 252 . 868 219 3920 Core 897 | . 48 . 147 . 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 177 | . . . 33 . 144 Ignored by Resistances 111 | . . . 4 19 88 Regen/Repaired (Parts) 33 | . . . . . 33 Core Remaining (%) 85 | 100 . 80 63 100 . Volleys Fired 153 | . 31 . 25 22 75 Largest 4 | . 2 . 3 3 4 Hottest 190 | . 80 . 127 142 190 Shots Fired 415 | . 60 . 63 58 234 Gun 243 | . 49 . 29 27 138 Cannon 163 | . 11 . 25 31 96 Launcher 9 | . . . 9 . . Special . | . . . . . . Kinetic 275 | . 36 . 35 43 161 Thermal 65 | . . . 8 6 51 Explosive 9 | . . . 9 . . Electromagnetic 66 | . 24 . 11 9 22 Robot Hit Streak 15 | . 5 . 8 10 15 Robot Miss Streak 8 | . 6 . 6 5 8 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 285 | . 28 . 37 40 180 Core Hits 210 | . 16 . 34 20 140 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . 1 . 9 Burn 2 | . . . . . 2 Blast 4 | . . . 1 . 3 Sever 4 | . . . . . 4 Melee Attacks 53 | . . . 11 . 42 Impact 11 | . . . 11 . . Slashing 42 | . . . . . 42 Piercing . | . . . . . . Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8065 | . 507 . 754 800 6004 Guns 2842 | . 364 . 237 294 1947 Cannons 2311 | . 68 . 209 506 1528 Explosions 1446 | . 68 . 146 . 1232 Melee 1455 | . . . 162 . 1293 Ramming 11 | . 7 . . . 4 Kinetic 3339 | . 232 . 290 556 2261 Thermal 2112 | . 68 . 84 65 1895 Explosive 128 | . . . 128 . . Electromagnetic 1020 | . 200 . 90 179 551 Impact 162 | . . . 162 . . Slashing 1293 | . . . . . 1293 Piercing . | . . . . . . Highest Corruption 14 | . . . 2 . 14 Average Corruption 1 | . . . 2 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 7 . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 2 | . . . 2 . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 454 | . 9 . 19 9 417 Projectiles 69 | . . . 7 9 53 Explosions 168 | . 9 . . . 159 Melee 217 | . . . 12 . 205 Knockbacks 12 | . . . 2 2 8 Impact . | . . . . . . Kinetic 12 | . . . 2 2 8 Secondary . | . . . . . . Self-Inflicted Damage 194 | . 21 . 87 . 86 Shots 6 | . 1 . 4 . 1 Rammed 3 | . 2 . . . 1 Targets Rammed 3 | . 2 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 443 | . 2 . 391 443 346 Average Temperature 109 | . 2 . 72 166 98 Received Heat Transfer 936 | . 24 . 84 108 720 Effects 3 | . . . . 3 . Interference 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 2756 | . 100 . 135 80 2441 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 1421 | . 264 27 485 296 1421 Initial 141 | . . 27 10 141 93 Average 447 | . 138 27 260 196 889 Maximum Alert Level 4 | . 1 . 2 1 4 Low Security (%) 35 | 100 69 100 34 37 9 Level 1 31 | . 30 . 52 62 8 Level 2 2 | . . . 12 . . Level 3 22 | . . . . . 61 Level 4 7 | . . . . . 21 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 . 3 2 9 Investigation 6 | . 2 . 2 1 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 1 1 2 Assault 2 | . . . . . 2 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 25 . 29 11 62 Peak Tracking Total 12 | . 5 . 9 3 12 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . . . 2 . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 43 | . 1 . 3 . 39 Max in Single Turn 23 | . 1 . 2 . 23 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 23 | . 5 . 5 6 7 Terminals 17 | . 5 . 5 4 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . . . . 2 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 56 | . 13 . 13 12 18 Successful 28 | . 4 . 5 6 13 Failed 28 | . 9 . 8 6 5 Catastrophic 10 | . 2 . 3 2 3 Database Lockouts . | . . . . . . Manual 28 | . 8 . 11 6 3 Terminals 38 | . 13 . 13 8 4 Fabricators . | . . . . . . Repair Stations 3 | . . . . 1 2 Recycling Units 3 | . . . . . 3 Scanalyzers 12 | . . . . 3 9 Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 . 5 3 2 Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 7 | . 2 . 2 2 1 Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 1 2 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 10 | . . . . 2 8 Insert Component 5 | . . . . 1 4 Analyze 5 | . . . . 1 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 4 . 4 5 7 Full Trace Events 5 | . 1 . 3 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 1 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed 5 | . . . . 1 4 Part Schematics Acquired 5 | . . . . 1 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3702 | 68 876 22 757 612 1367 Spaces Moved 2656 | 44 631 25 554 507 895 Core 13 | 10 2 . . . 1 Treads . | . . . . . . Legs 520 | 34 486 . . . . Wheels 2123 | . 143 25 554 507 894 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 105 93 86 Average Speed 104 | 121 113 90 105 97 101 Slowest Speed 450 | 200 250 90 105 101 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 38 | 4 95 18 47 39 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 117 | . 4 . 43 7 63 Melee 1 | . . . . . 1 Projectile 21 | . . . 2 7 12 AOE 95 | . 4 . 41 . 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3209 | 55 738 24 661 586 1145 Wait 124 | . 16 . 38 18 52 Move 2651 | 43 630 24 553 506 895 Hop . | . . . . . . Pick Up 76 | 5 24 . 12 15 20 Fast Attach 32 | 6 6 . 3 3 14 Attach 30 | . . . 8 2 20 Detach . | . . . . . . Swap 10 | 1 4 . . 4 1 Drop 77 | . 25 . 11 16 25 Fire 153 | . 31 . 25 22 75 Melee 53 | . . . 11 . 42 Ram 3 | . 2 . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 3) 607 | -10/Materials | Discovered new exit (range 4) 745 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Derelicts attacked the area 938 | -10/Materials | Discovered new exit (range 9) 945 | -10/Materials | Entered Mines 951 | -10/Mines | Discovered new exit (range 15) 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1091 | -9/Materials | Discovered new exit (range 6) 1424 | -9/Materials | Crushed by falling debris 1526 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1816 | -8/Materials | Build established: Tank 2267 | -8/Materials | Discovered new exit (range 16) 2336 | -8/Materials | Entered Factory 2336 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2561 | -7/Factory | Repaired Arm. Wheel 2736 | -7/Factory | First assault squad dispatched 3003 | -7/Factory | Lost 5 parts (1n3u1w) 3395 | -7/Factory | Build established: Scavenger-Tank 3583 | -7/Factory | Garrison activated, responded to threat 3643 | -7/Factory | Cargo convoy interrupted 3648 | -7/Factory | Core integrity fell below 50% 3683 | -7/Factory | System corruption reached 10% 3698 | -7/Factory | Core integrity fell below 20% 3703 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Penetrated by Slug. The unstable cave ceiling collapses. I-36 Angel crushed by falling debris. Imp. Heat Sink crushed. Penetrated by Slug. Gauss Rifle destroyed. Penetrated by Slug. Cooling System destroyed. Hrd. Light Armor Plating destroyed. Penetrated by Slug. Microactuators destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. P-60 Hacker resets I-36 Angel, system corruption cleaned. System corrupted: Matter fused (-9). P-60 Hacker resets H-55 Commando, system corruption cleaned. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????###################????? | | ????????# ==% ! ] #????? | | ????????# ####"#####! #????? | | ????????# #? ??#%= #????? | | ???#???## #""" ! ?# #????? | | ?? ??? #""" ## #????? | | ? #""" ## #????? | | ? """ !# ## #????? | | ? 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Wheel | -7/Factory | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CorruptionArmorAxe Manual? 0 Play Time 01:13:46 Cumulative 19.4 hours Start 2024.05.28 @ 23:50:29 End 2024.05.29 @ 01:30:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b807563d-8a16-4107-8b1c-e7c7e9b87b1c