Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.08 @ 19:28:56 Player: Deep Beef Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (4511) 4511 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1123) 1123 TOTAL SCORE: 10734 Bonus ------- High Alert Combat Kills 123 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Improved Heat Sink Huge Storage Unit Faulty Experimental Sensor Array Medium Reactive Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Army-in-a-Box Improved Proton Missile Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Authchip [R/Combat] Decoy Drone Bay > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Medium Reactive Plating Medium Reactive Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Dynamic Insulation System Army-in-a-Box Advanced Beam Rifle Rocket Launcher Improved Datajack Makeshift Hammer [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 6 | . . . 2 . . . . . . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 96 | 6 4 5 17 1 . 8 3 15 12 9 16 Power 9 | 1 . 1 2 . . 1 1 1 . 1 1 Engine 8 | 1 . 1 2 . . 1 . 1 . 1 1 Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 3 5 . . 3 1 3 3 2 . Treads 10 | . . . 5 . . . . . 3 2 . Leg 8 | . . 1 . . . 3 1 3 . . . Wheel 4 | 2 . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | 1 2 . 5 1 . 1 1 1 2 3 7 Device 7 | . . . 1 . . . . . . 1 5 Storage 3 | 1 1 . . 1 . . . . . . . Processor 6 | . 1 . 2 . . 1 . 1 1 . . Hackware 2 | . . . . . . . . . . 1 1 Protection 6 | . . . 2 . . . 1 . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 41 | 2 2 1 5 . . 3 . 10 7 3 8 Energy Gun 3 | 1 . . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 24 | 1 2 1 4 . . 2 . 6 3 2 3 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 1 | . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 12 | . . . 1 . . . . 4 3 1 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 . 1 Parts Lost 36 | . 1 4 4 . . 7 . 2 . 1 17 Power 6 | . . 1 1 . . 1 . 1 . . 2 Propulsion 8 | . . 2 . . . 2 . 1 . . 3 Utility 13 | . . . 2 . . 2 . . . 1 8 Weapon 9 | . 1 1 1 . . 2 . . . . 4 Highest Loss Streak 10 | . 1 2 1 . . 5 . 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 85 98 100 100 79 97 99 99 90 86 Engine 10 | . 14 10 10 11 11 7 9 8 9 13 10 Core 2 | . . . . . . . 7 9 9 1 . Treads 13 | . . . 21 22 22 3 . . 24 23 14 Leg 6 | . . 8 . . . 14 27 26 2 . . Wheel 2 | . 28 8 . . . . . . . . . Device 2 | . . . . . . . . . . 2 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 6 Processor 16 | . 12 14 22 22 22 17 18 18 18 8 5 Hackware 2 | . . . . . . . . . . 5 12 Protection 7 | . . . 9 11 11 4 8 9 9 10 5 Energy Gun 1 | . 8 . . . . . . . 3 1 2 Ballistic Gun 15 | . 19 28 21 22 22 19 9 9 11 9 7 Ballistic Cannon 1 | . . . . . . 2 9 2 . . . Impact Weapon 1 | . . . . . . . . 5 2 3 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 12 29 29 36 96 96 96 120 121 120 130 133 Greatest Support 69 | 20 20 20 40 40 40 40 40 43 60 69 69 Greatest Overweight (x) 36 | 1 1 9 1 2 2 9 2 3 5 6 36 Average Overweight (x) 1 | . . 1 . 1 2 4 2 2 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 24 25 25 25 25 25 25 25 Most Carried 25 | . 9 10 15 17 22 22 23 25 25 25 23 Average Carried 18 | . 5 8 13 15 19 20 22 23 25 22 18 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | . 8 9 14 17 22 20 23 25 25 23 18 Class Distribution -------------------- 76% | Mutant 14% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 3271 | 254 147 214 771 52 . 201 274 304 191 247 616 Remotely . | . . . . . . . . . . . . Salvage Created 4857 | . 311 221 1700 90 . 298 501 490 336 318 592 Parts 283 | . 25 17 107 12 . 9 43 24 14 12 20 Haulers Intercepted 11 | . 2 . 5 . . . 1 . 1 1 1 Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 113 | . 7 13 26 4 . 6 13 17 7 7 13 Melee 3 | . . . . . . . . 1 . . 2 Guns 98 | . 5 13 26 4 . 6 5 16 7 7 9 Cannons 8 | . . . . . . . 8 . . . . AOE 2 | . 2 . . . . . . . . . . Classes Destroyed 15 | . 5 2 5 . . 2 . 1 . . . Worker 3 | . 1 . 1 . . . . . . . 1 Builder 3 | . . . 2 1 . . . . . . . Hauler 11 | . 2 . 5 . . . 1 . 1 1 1 Recycler 4 | . . . 3 . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 13 | . 3 . 5 . . . 3 1 1 . . Swarmer 38 | . 6 6 8 4 . . 8 4 . . 2 Grunt 38 | . 1 2 7 . . 4 . 10 4 6 4 Brawler 3 | . . . . . . 1 . . . . 2 Duelist 4 | . . . 1 . . . . 2 . . 1 Sentry 18 | . . . 10 . . . 5 . 1 . 2 Demolisher 1 | . . 1 . . . . . . . . . Hunter 3 | . . . . . . 1 . . 2 . . Programmer 4 | . . . . . . . . 1 . 1 2 Assembled 4 | . . 4 . . . . . . . . . Best Kill Streak 19 | . 4 3 19 4 . 2 4 8 4 3 4 Combat Bots Only 8 | . 3 3 8 4 . 2 4 8 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . . 1 . . . Exploded 1 | . 1 . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Damage Taken 6856 | . 178 517 907 118 . 852 130 659 267 553 2675 Core 1612 | . 25 127 126 23 . 141 23 130 38 123 856 Absorbed by Shields 230 | . . . . . . . . . . . 230 Redirected to Shielding 50 | . . . 50 . . . . . . . . Core Remaining (%) 62 | 100 . 39 . . . 27 . . 65 82 . Volleys Fired 324 | . 22 27 88 8 . 23 31 34 19 24 48 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 Hottest 89 | . 63 46 46 46 . 46 67 67 89 89 89 Shots Fired 589 | . 43 51 175 16 . 45 62 64 36 32 65 Gun 553 | . 43 51 175 16 . 45 31 62 36 32 62 Cannon 33 | . . . . . . . 31 2 . . . Launcher 3 | . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 547 | . 30 51 175 16 . 45 62 64 33 18 53 Thermal 26 | . . . . . . . . . 3 14 9 Explosive . | . . . . . . . . . . . . Electromagnetic 16 | . 13 . . . . . . . . . 3 Robot Hit Streak 50 | . 19 25 50 11 . 19 21 23 15 26 32 Robot Miss Streak 5 | . 2 1 2 1 . 1 2 4 3 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 14 | . 1 1 3 2 . 2 . 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 . . Shots Hit Robots 505 | . 29 39 142 11 . 42 49 69 28 30 66 Core Hits 397 | . 16 21 60 5 . 15 19 90 54 35 82 Critical Kills 3 | . . . . . . 1 1 . . . 1 Critical Parts Destroyed 4 | . 1 . 1 . . 1 . . . . 1 Critical Strikes 11 | . 1 . 1 . . 2 2 1 1 . 3 Burn 2 | . . . . . . . . . 1 . 1 Destroy 5 | . 1 . 1 . . 2 1 . . . . Blast 2 | . . . . . . . 1 1 . . . Smash 2 | . . . . . . . . . . . 2 Melee Attacks 59 | . . . 1 . . . . 30 12 . 16 Impact 59 | . . . 1 . . . . 30 12 . 16 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10017 | . 537 630 2193 178 . 628 926 1744 517 664 2000 Guns 8291 | . 435 620 2193 178 . 628 426 1234 517 664 1396 Cannons 522 | . . . . . . . 500 22 . . . Explosions 371 | . 100 . . . . . . . . . 271 Melee 821 | . . . . . . . . 488 . . 333 Ramming 12 | . 2 10 . . . . . . . . . Kinetic 8279 | . 261 620 2193 178 . 628 926 1256 497 424 1296 Thermal 460 | . 100 . . . . . . . 20 240 100 Explosive . | . . . . . . . . . . . . Electromagnetic 445 | . 174 . . . . . . . . . 271 Impact 821 | . . . . . . . . 488 . . 333 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . . . . 5 Average Corruption 3 | . . . . . . 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . 1 . . . . 20 Message Errors 3 | . . . . . . . . . . . 3 Matter Fused 7 | . . . . . . 1 . . . . 6 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . . . 4 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 153 | . 9 . . . . . 29 32 . . 83 Projectiles 29 | . . . . . . . 29 . . . . Explosions 9 | . 9 . . . . . . . . . . Melee 115 | . . . . . . . . 32 . . 83 Knockbacks 7 | . . . . . . . 4 . . . 3 Impact 3 | . . . . . . . . . . . 3 Kinetic 3 | . . . . . . . 3 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 68 | . 63 5 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 625 | . 72 15 49 . . 120 135 249 96 625 200 Average Temperature 66 | . 22 6 8 . . 53 33 73 41 201 69 Received Heat Transfer 1895 | . 45 38 357 . . 495 18 288 72 351 231 Effects 18 | . . . . . . . . . . 18 . Shutdowns 5 | . . . . . . . . . . 5 . Energy Bleed 2 | . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . 3 . Damage (major) 4 | . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . . 1 . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . Heat Transferred 914 | . 100 . . . . . . . 111 444 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Peak Influence 708 | . 215 120 498 95 . 100 256 708 346 82 210 Initial 297 | . . 70 29 . . . 33 36 297 . . Average 114 | . 108 74 113 20 . 72 59 403 134 17 54 Maximum Alert Level 3 | . 1 . 2 . . . 1 3 1 . 1 Low Security (%) 82 | 100 86 100 78 100 . 100 95 25 76 100 94 Level 1 9 | . 13 . 14 . . . 4 15 23 . 5 Level 2 5 | . . . 6 . . . . 38 . . . Level 3 2 | . . . . . . . . 20 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . . . 1 2 10 Investigation 3 | . . . 1 . . . . . 1 . 1 Extermination 3 | . . . . . . . . . . 1 2 Reinforcement 2 | . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 8 | . . . 6 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 165 | . 12 25 40 4 . 7 22 19 9 9 18 Peak Tracking Total 17 | . 3 17 8 3 . 4 4 7 2 4 4 Tactical Retreats 7 | . 1 2 1 . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 8 | . 3 . 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . 3 . . Reprogrammed 7 | . 6 . . . . . 1 . . . . Reused 5 | . 5 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 8 | . 5 . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 3 | . . . 1 . . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . Garrison Relay 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 38 | . 8 1 14 1 . . 5 . 4 2 3 Terminals 33 | . 8 1 12 . . . 4 . 4 1 3 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 111 | . 25 2 40 1 . . 16 . 14 3 10 Successful 76 | . 15 1 33 1 . . 11 . 10 2 3 Failed 35 | . 10 1 7 . . . 5 . 4 1 7 Catastrophic 2 | . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 63 | . 13 2 25 . 1 . 8 . 7 . 7 Terminals 100 | . 25 2 32 . . . 15 . 14 2 10 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 32 | . 7 . 12 1 . . 6 . 5 1 . Record 1 | . . . 1 . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . Locate Traps 4 | . 2 . . . . . 1 . 1 . . Disarm Traps 1 | . . . . . . . . . 1 . . Reprogram Traps 2 | . 1 . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 34 | . 8 1 13 . . . 4 . 5 . 3 Terminals 34 | . 8 1 13 . . . 4 . 5 . 3 Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 32 | . 8 1 12 . . . 4 . 4 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 7 1 9 . . . 5 . 3 2 3 Full Trace Events 3 | . . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 13 . . 2 Machine Destruction 12 | . . . . . . . . 10 . . 2 Programmers 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Robot Analysis Total 4 | . 1 . 3 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 16 | . . . . . . . . . . . 16 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 14263 | 34 745 984 2647 1069 664 274 1483 1567 1675 1350 1771 Spaces Moved 5575 | 32 683 595 1439 343 208 48 480 411 398 466 472 Core 20 | 5 . 8 . . . . . . . . 7 Treads 3215 | . . . 1375 343 208 3 . . 355 466 465 Legs 1284 | . . 305 . . . 45 480 411 43 . . Wheels 1056 | 27 683 282 64 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 160 320 320 260 260 250 243 243 Average Speed 215 | 78 94 149 157 304 320 416 260 289 259 270 324 Slowest Speed 1850 | 100 95 500 240 320 320 750 260 330 570 650 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 98 99 99 74 60 14 38 49 36 12 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 24 | . . . 1 . . . . 7 12 . 4 Terrain Destroyed 34 | . 6 . 1 . . . 4 7 12 . 4 Melee 24 | . . . 1 . . . . 7 12 . 4 Projectile 4 | . . . . . . . 4 . . . . AOE 6 | . 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Total 7224 | 37 743 649 1659 355 209 81 654 696 990 523 628 Wait 1082 | . 22 18 89 . . . 136 184 544 18 71 Move 5564 | 31 682 594 1438 342 207 47 479 410 397 465 472 Hop . | . . . . . . . . . . . . Pick Up 58 | . 10 4 17 3 1 3 5 10 . 3 2 Fast Attach 18 | 6 2 1 1 . . . 1 . 6 1 . Attach 34 | . 1 3 6 . . 6 2 4 . 4 8 Detach . | . . . . . . . . . . . . Swap 44 | . 1 1 10 1 . 2 . 11 6 4 8 Drop 32 | . 2 . 9 1 1 . . 8 6 4 1 Fire 324 | . 22 27 88 8 . 23 31 34 19 24 48 Melee 59 | . . . 1 . . . . 30 12 . 16 Ram 2 | . 1 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 5 . . 2 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 35 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 780 | -10/Materials | Entered Mines 813 | -10/Mines | Discovered exit to Materials (range 16) 816 | -10/Mines | Learned Materials terminal intel 893 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 904 | -10/Mines | Discovered exit to Materials (range 7) 907 | -10/Mines | Learned Materials garrison access intel 918 | -10/Mines | Learned location of Storage (-8) 956 | -10/Mines | Assembled infested the area 961 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1029 | -10/Mines | Core integrity fell below 50% 1764 | -10/Mines | Entered Materials 1764 | -9/Materials | Evolved 2 slots: Utility x2 1765 | -9/Materials | Loaded intel: 12 terminal locations 1995 | -9/Materials | Destroyed 8 combat bots 2090 | -9/Materials | Discovered new exit (range 9) 2569 | -9/Materials | Discovered new exit (range 8) 2751 | -9/Materials | Discovered new exit (range 15) 3353 | -9/Materials | Discovered new exit (range 14) 4411 | -9/Materials | Entered Mines 4418 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4464 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4469 | -9/Mines | Found Prototype Device 4518 | -9/Mines | Discovered new exit (range 9) 4662 | -9/Mines | Learned 8 Materials zone layouts 5407 | -9/Mines | Found the Drone Emporium 5425 | -9/Mines | Found Prototype Device 5468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5468 | -9/Mines | Discovered new exit (range 5) 5480 | -9/Mines | Entered Exiles 5557 | -9/Exiles | Met 8R-AWN 5615 | -9/Exiles | Met EX-HEX 5701 | -9/Exiles | Met EX-BIN 5736 | -9/Exiles | Aligned with FarCom system 5740 | -9/Exiles | Given EX-Vault access code 5813 | -9/Exiles | Opened EX-Vault 5830 | -9/Exiles | Found Prototype Device 5895 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5991 | -9/Exiles | Met EX-DEC 6116 | -9/Exiles | Discovered new exit (range 10) 6144 | -9/Exiles | Left Exiles lab with Army-in-a-Box 6144 | -9/Exiles | Entered Mines 6211 | -8/Mines | Core integrity fell below 50% 6273 | -8/Mines | Lost 5 parts (1p1n2u1w) 6375 | -8/Mines | Discovered new exit (range 6) 6418 | -8/Mines | Entered Materials 6418 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 6419 | -8/Materials | Identified exit to Storage 6419 | -8/Materials | Identified exit to Factory 6420 | -8/Materials | Loaded intel: 1 garrison access location 7782 | -8/Materials | Identified exit to Garrison 7901 | -8/Materials | Entered Garrison 8024 | -8/Garrison | Triggered checkpoint 8032 | -8/Garrison | Triggered checkpoint 8150 | -8/Garrison | Garrison Relay disabled 8186 | -8/Garrison | Installed Relay Interface Framework 8314 | -8/Garrison | Build established: Scavenger-Mutant 8539 | -8/Garrison | Destroyed 8 combat bots 8894 | -8/Garrison | Triggered checkpoint 9148 | -8/Garrison | Garrison Relay disabled 9435 | -8/Garrison | Discovered new exit (range 10) 9468 | -8/Garrison | Entered Materials 9869 | -8/Materials | Build established: Mutant 11128 | -8/Materials | Discovered exit to Factory (range 8) 11143 | -8/Materials | Entered Factory 11143 | -7/Factory | Evolved 2 slots: Utility x2 11601 | -7/Factory | Discovered new exit (range 10) 12196 | -7/Factory | Discovered new exit (range 16) 12415 | -7/Factory | Discovered new exit (range 7) 12493 | -7/Factory | Entered another Factory area 12493 | -6/Factory | Evolved 2 slots: Utility x2 12577 | -6/Factory | Identified Decoy Drone Bay 12739 | -6/Factory | Discovered new exit (range 14) 13010 | -6/Factory | Build established: Scavenger-Mutant 13376 | -6/Factory | Garrison activated, responded to threat 13401 | -6/Factory | Build established: Hacker-Mutant 13685 | -6/Factory | Garrison activated, responded to threat 13723 | -6/Factory | Lost 3 parts (1p1n1w) 13925 | -6/Factory | Cargo convoy interrupted 14197 | -6/Factory | Core integrity fell below 50% 14233 | -6/Factory | Lost 10 parts (1p1n6u2w) 14241 | -6/Factory | Core integrity fell below 20% 14264 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Authchip [R/Combat] destroyed. Penetrated by Slug. R-10 Processor collects Imp. Heat Sink. Penetrated by Slug. R-10 Processor collects Corrupted Imp. Heat Sink. Slug penetrates Wall. Penetrated by Slug. R-10 Processor collects Gravmag System. Penetrated by Slug. Slug penetrates Wall. Wall collapses. Slug penetrates Wall. Slug penetrates H-66 Slayer. Penetrated by Slug. R-10 Processor inserts Prototype Energy Gun into recycling unit. Recycling unit begins recycling process. Slug penetrates Wall. R-10 Processor inserts Prototype Ballistic Cannon into recycling unit. R-10 Processor inserts Prototype Energy Gun into recycling unit. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """" ## # | | # """" ###########+######## | | # """" # % | | # """" # % | | # + | | # "" # | | # "" # | | # """ !###### # | | # """ # # # | | # """ # # # | | # # + # | | #] !# # # | | # # ###+####+###### | | ######### #?# | | ????????# ### | | ????????#####"## | | ??????########## | | ??????# " = | | ??????# ############# | | ??????# * #???????????? | | ??????# #???????????? | | ??????# #???????????? | | ??????# #???????????? | | ####### #???????????? | | # =# #???????????? | | #! @ # % #???????????? | | # ;###"#####???????????? | | # """ h h #??????????????## | | # "YR # ;############# | | # """ # ^ # | | # ; # | | ########## ^ = # | | ?????????# # | | ?????????# ^ """ """ # | | ?????????# """ ""???? | | ?????????# """ """ # | | ?????????# # | | ????###### # | | ????# # | | ????# ########### # | | ????# #?????????? # | | ????# #?????????? # | | ????# #??????????? # | | ????# #???????????? | | ????# #???????????? ? | | ????# #????????????? ? | | ????#!#?????????????""""" ?? | | ????#!#????????????????????? | | ????#!#????????????????????? | | ????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Great Maul | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserShadeCapacitor Manual? 0 Play Time 01:39:59 Cumulative 124.6 hours Start 2023.05.08 @ 17:48:55 End 2023.05.08 @ 19:28:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 72 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 911e5dc8-54e8-428a-a808-407926445644