Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.10 @ 12:39:25 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (1813) 1813 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 7063 Bonus ------- Follower Combat Kills 20 Entered DSFs 500 Cogmind --------- Core Integrity 422/1000 Matter 290/300 Energy 100/290 System Corruption 8% Temperature Cool (0) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Antigrav System Biomechanical Wings > --- UTILITY (8) ------ Improved Heat Sink Triangulator Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Medium Storage Unit ECM Suite Drone Bay (2/2) Tesla Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Triangulator Advanced Sensor Array Advanced Terrain Scan Processor Advanced Melee Analysis Suite Microactuators Improved Transmission Jammer Improved Maneuvering Thrusters Advanced System Shield > --- WEAPON ----------- Heavy Rocket Launcher Impact Mace Katana Scythe > --- INVENTORY -------- Cesium-ion Thruster Medium Storage Unit ECM Suite Drone Bay [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Improved Transmission Jammer Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . Utility 6 | . . . 2 1 . 1 . . 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 85 | . 8 9 10 4 14 15 4 1 20 Power 7 | . 1 1 . 1 . 1 . 1 2 Engine 6 | . 1 1 . 1 . 1 . 1 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | . 2 1 2 1 5 4 2 . 4 Treads . | . . . . . . . . . . Leg 1 | . . . . . 1 . . . . Wheel 7 | . 2 1 2 1 1 . . . . Hover 2 | . . . . . . . . . 2 Flight 11 | . . . . . 3 4 2 . 2 Utility 30 | . 2 1 6 2 2 6 . . 11 Device 17 | . . 1 4 1 . 4 . . 7 Storage 3 | . 2 . 1 . . . . . . Processor 5 | . . . . . . 2 . . 3 Hackware 2 | . . . . 1 . . . . 1 Protection 3 | . . . 1 . 2 . . . . Artifact . | . . . . . . . . . . Weapon 27 | . 3 6 2 . 7 4 2 . 3 Energy Gun 2 | . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | . 3 6 1 . 4 1 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 2 . . . Parts Lost 45 | . 1 . 1 . 23 . 2 1 17 Power 4 | . . . . . 1 . . 1 2 Propulsion 14 | . . . 1 . 6 . 2 . 5 Utility 11 | . . . . . 5 . . . 6 Weapon 16 | . 1 . . . 11 . . . 4 Highest Loss Streak 14 | . 1 . 1 . 11 . 2 1 14 Average Slot Usage (%) 84 | . 98 99 98 90 64 32 98 97 84 Engine 7 | . 14 11 9 7 5 2 6 6 4 Leg 1 | . 9 . . . 1 . . . . Wheel 10 | . 18 21 17 16 7 . . . . Flight 8 | . . . . . 1 12 26 26 20 Device 14 | . . 5 19 23 15 4 26 26 25 Storage 8 | . 26 16 9 7 6 . . . . Processor 4 | . . . . . . 1 13 13 12 Protection 1 | . . . 6 . . . . . . Energy Gun 1 | . 7 . . . 3 . . . . Ballistic Gun 18 | . 20 44 35 30 15 3 4 4 . Impact Weapon 1 | . . . . . . 1 6 6 4 Slashing Weapon 3 | . . . . . . 4 13 13 10 Naked Turns 30 | . . . . . 2 28 . . . Heaviest Build 110 | 14 52 61 110 107 110 18 21 21 23 Greatest Support 30 | 20 20 20 20 30 30 21 22 22 23 Greatest Overweight (x) 36 | . 2 3 10 5 36 1 1 . . Average Overweight (x) . | . 1 2 4 4 2 . . . . Largest Inventory Capacity 25 | . 20 20 25 25 25 5 5 5 5 Average Capacity 14 | . 15 20 24 25 22 5 5 5 5 Most Carried 25 | . 20 20 25 25 25 5 5 5 5 Average Carried 13 | . 13 19 23 24 20 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 5 5 5 5 5 Final Carried 25 | 6 20 20 24 25 5 5 5 5 4 Class Distribution -------------------- 32% | Infiltrator-Sprinter 23% | Mutant 16% | Gunner 12% | Infiltrator-Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Infiltrator-Skirmisher | -7/Factory Mutant | -7/DSF Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 2071 | 200 149 469 379 . 85 272 90 109 318 Remotely . | . . . . . . . . . . Salvage Created 2385 | . 358 645 420 . 229 185 48 56 444 Parts 155 | . 28 38 29 . 22 3 5 5 25 Haulers Intercepted 6 | . 2 2 1 . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 3 8 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 44 | . 8 11 8 . 5 . 2 2 8 Melee 7 | . . . . . . . 2 2 3 Guns 28 | . 6 11 7 . 4 . . . . AOE 9 | . 2 . 1 . 1 . . . 5 Classes Destroyed 14 | . 5 3 1 . 3 1 . . 1 Worker 3 | . 2 . . . . . . . 1 Builder 3 | . . . 2 . . . . . 1 Tunneler 3 | . . 1 1 . . . . . 1 Hauler 6 | . 2 2 1 . . . . . 1 Recycler 2 | . . . . . . 1 . . 1 Operator 1 | . . 1 . . . . . . . Watcher 4 | . 2 . 1 . . 1 . . . Swarmer 17 | . 6 . 3 . . . 2 2 4 Grunt 13 | . 2 7 4 . . . . . . Sentry 5 | . . 4 1 . . . . . . Specialist 3 | . . . . . 3 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . . . . . 4 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 4 4 6 . 2 1 1 2 6 Combat Bots Only 6 | . 3 4 4 . 2 . 1 2 6 Max Kills in Single Turn 2 | . 2 1 2 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 . 1 . . . 2 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Damage Taken 5469 | . 182 322 414 . 2447 465 330 24 1285 Core 1725 | . 39 31 38 . 622 286 131 . 578 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 84 92 93 . 11 . . 50 . Volleys Fired 108 | . 22 24 19 . 32 . 7 . 4 Largest 4 | . 2 4 4 . 4 . 1 . 1 Hottest 170 | . 80 92 99 . 170 . 23 . 39 Shots Fired 313 | . 42 96 73 . 91 . 7 . 4 Gun 306 | . 42 96 71 . 90 . 7 . . Cannon . | . . . . . . . . . . Launcher 7 | . . . 2 . 1 . . . 4 Special . | . . . . . . . . . . Kinetic 282 | . 26 96 71 . 82 . 7 . . Thermal 8 | . . . . . 8 . . . . Explosive 7 | . . . 2 . 1 . . . 4 Electromagnetic 16 | . 16 . . . . . . . . Robot Hit Streak 21 | . 5 9 14 . 21 . 1 . 1 Robot Miss Streak 5 | . 3 4 5 . 3 . 4 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . Shots Hit Robots 224 | . 25 52 41 . 59 5 6 2 34 Core Hits 98 | . 18 23 20 . 14 1 3 2 17 Critical Kills 3 | . . . 1 . . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 6 | . . . 2 . . . 2 . 2 Destroy 2 | . . . 2 . . . . . . Smash 2 | . . . . . . . 1 . 1 Sever 2 | . . . . . . . 1 . 1 Melee Attacks 95 | . . . . . . 11 8 3 73 Impact 10 | . . . . . . 2 1 . 7 Slashing 85 | . . . . . . 9 7 3 66 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 . 2 7 Combat Hostiles 2 | . . . . . . . . 2 . Follow-up Attacks 7 | . . . . . . 1 1 . 5 Damage Inflicted 6519 | . 439 790 986 . 1005 387 178 221 2513 Guns 2822 | . 361 790 707 . 948 . 16 . . Cannons . | . . . . . . . . . . Explosions 1189 | . 78 . 279 . 57 . . . 775 Melee 2493 | . . . . . . 372 162 221 1738 Ramming 15 | . . . . . . 15 . . . Kinetic 2625 | . 232 790 707 . 880 . 16 . . Thermal 146 | . 78 . . . 68 . . . . Explosive 1111 | . . . 279 . 57 . . . 775 Electromagnetic 129 | . 129 . . . . . . . . Impact 143 | . . . . . . 35 34 . 74 Slashing 2350 | . . . . . . 337 128 221 1664 Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 542 | . 8 . 27 . . 127 7 . 373 Projectiles . | . . . . . . . . . . Explosions 137 | . 8 . 27 . . . . . 102 Melee 405 | . . . . . . 127 7 . 271 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 160 | . 37 . 26 . . 7 . . 90 Shots 5 | . 1 . 1 . . . . . 3 Rammed 4 | . . . . . . 4 . . . Targets Rammed 4 | . . . . . . 4 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 151 | . 40 151 34 . . . . . . Average Temperature 30 | . 17 46 13 . . . . . . Received Heat Transfer 360 | . 24 147 144 . . 18 18 . 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 248 | . 100 . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Peak Influence 387 | . 146 344 387 152 111 256 . . 290 Initial 232 | . . 61 116 128 106 41 . . 232 Average 162 | . 85 197 254 142 80 88 . . 184 Maximum Alert Level 1 | . . 1 1 . . 1 . . 1 Low Security (%) 66 | . 100 41 42 100 100 98 . . 50 Level 1 33 | . . 58 57 . . 1 . . 49 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 1 1 . 3 1 . . 4 Investigation 2 | . 1 . . . . . . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 7 | . . 1 1 . 3 1 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 3 | . . 2 . . . 1 . . . Communications Jammed 31 | . . . 29 . 2 . . . . Distress Signals 29 | . . . 29 . . . . . . Times Spotted 104 | . 14 15 17 . 12 15 9 5 17 Peak Tracking Total 7 | . 3 3 5 . 6 6 7 4 6 Tactical Retreats 13 | . . 1 1 . 3 3 2 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 5 | . 1 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 22 | . 2 5 4 2 . 4 . . 5 Terminals 16 | . 2 4 3 1 . 2 . . 4 Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Total Hacks 44 | . 3 13 8 2 . 8 . . 10 Successful 27 | . 2 6 6 2 . 3 . . 8 Failed 16 | . 1 7 1 . . 5 . . 2 Catastrophic 1 | . . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 28 | . 3 10 8 1 . 3 . . 3 Terminals 33 | . 3 11 7 1 . 4 . . 7 Fabricators 3 | . . . . 1 . 2 . . . Repair Stations 2 | . . 2 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 15 | . 2 4 3 1 . 1 . . 4 Robot Analysis 6 | . 1 3 2 . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Hauler Manifests 2 | . . 1 1 . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 7 | . . . 3 1 . 1 . . 2 Terminals 4 | . . . 2 . . . . . 2 Track 2 | . . . 1 . . . . . 1 Botnet 2 | . . . 1 . . . . . 1 Fabricators 2 | . . . . 1 . 1 . . . Fabnet 2 | . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Mask 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 3 3 2 . 3 . . 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 2 2 Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . . . 2 2 Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . 3 3 3 4 Autooverrided 4 | . . . . . . . . 2 2 Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies 5 | . . . . . . 1 . 2 2 Largest Group 2 | . . . . . . 1 . 2 2 Highest-Rated Group 58 | . . . . . . 29 . 24 58 Highest-Rated Ally 29 | . . . . . . 29 . 12 29 Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . . 6 . 6 11 Total Damage 324 | . . . . . . 94 . 40 190 Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total 6 | . 1 3 2 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 3532 | . 515 541 573 152 286 363 96 84 922 Spaces Moved 3878 | 1 364 319 314 97 127 684 223 259 1490 Core 148 | . . . . . 7 141 . . . Treads . | . . . . . . . . . . Legs 104 | 1 103 . . . . . . . . Wheels 1045 | . 261 319 314 97 54 . . . . Hover 3 | . . . . . . . . . 3 Flight 2578 | . . . . . 66 543 223 259 1487 Fastest Speed 27 | 120 110 110 125 125 35 27 27 28 28 Average Speed 62 | 120 112 119 151 150 123 41 28 28 29 Slowest Speed 1850 | 120 120 125 230 155 1850 100 105 28 60 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . 1 5 . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 1 52 41 30 3 86 15 43 25 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 50 | . . . 11 . . 4 . . 35 Terrain Destroyed 87 | . 4 . 19 . 8 4 . . 52 Melee 27 | . . . . . . 4 . . 23 Projectile . | . . . . . . . . . . AOE 60 | . 4 . 19 . 8 . . . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Total 4677 | . 431 441 379 103 197 743 241 268 1874 Wait 452 | . 18 72 23 . 18 26 . 6 289 Move 3852 | . 363 318 313 96 124 674 222 258 1484 Hop 8 | . . . . . 1 4 . . 3 Pick Up 47 | . 14 8 8 1 4 6 1 . 5 Fast Attach 39 | . 3 3 2 1 3 11 1 . 15 Attach 30 | . 2 2 2 2 11 4 2 1 4 Detach 9 | . 2 . . 1 1 1 . 1 3 Swap 16 | . 3 4 6 1 . . 1 . 1 Drop 37 | . 4 10 6 1 3 4 . . 9 Fire 108 | . 22 24 19 . 32 . 7 . 4 Melee 74 | . . . . . . 8 7 2 57 Ram 4 | . . . . . . 4 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 6) 97 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Weapon x2 820 | -9/Materials | Build established: Gunner 917 | -9/Materials | Repaired Wheel 1011 | -9/Materials | Discovered new exit (range 15) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Utility x2 1377 | -8/Materials | Central database locked down 1398 | -8/Materials | Build established: Tank 1565 | -8/Materials | Discovered new exit (range 3) 1630 | -8/Materials | Entered Factory 1630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1782 | -7/Factory | Build established: Infiltrator-Skirmisher 1782 | -7/Factory | Identified exit to DSF 1782 | -7/Factory | Entered DSF 1858 | -7/DSF | Lost 3 parts (1n2w) 1890 | -7/DSF | Additional patrols routed to DSF 1940 | -7/DSF | Core integrity fell below 50% 1997 | -7/DSF | Lost 11 parts (3n3u5w) 2034 | -7/DSF | Released all parts (2) 2054 | -7/DSF | Core integrity fell below 20% 2054 | -7/DSF | Discovered new exit (range 15) 2068 | -7/DSF | Entered Factory 2068 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -6/Factory | Lost 9 parts (1p2n2u4w) 2406 | -6/Factory | Discovered new exit (range 7) 2414 | -6/Factory | Identified exit to Lower Caves 2431 | -6/Factory | Entered Lower Caves 2526 | -6/Lower Caves | Discovered new exit (range 5) 2527 | -6/Lower Caves | Entered another Lower Caves area 2530 | -6/Lower Caves | Discovered new exit (range 9) 2566 | -6/Lower Caves | Build established: Infiltrator-Sprinter 2611 | -6/Lower Caves | Entered Factory 2611 | -5/Factory | Evolved 2 slots: Utility x2 3217 | -5/Factory | Discovered new exit (range 9) 3472 | -5/Factory | Core integrity fell below 50% 3487 | -5/Factory | Lost 14 parts (2p3n6u3w) 3533 | -5/Factory | Self-destructed Last Messages --------------- 03500_ Acquired Imp. Target Analyzer. 03503_ System corrupted: Matter fused (-6). 03504_ Acquired Imp. Target Analyzer. 03506_ Acquired 26 matter. 03507_ U-05 Engineer lays Concrete. 03508_ Sneak attack on T-07 Excavator. 03508_ Destroyed Lgt. Ion Engine. 03508_ Destroyed Wheel. 03508_ Destroyed Imp. Terrain Scanner. 03509_ U-05 Engineer lays Concrete. 03511_ T-07 Excavator destroyed. 03511_ U-05 Engineer lays Concrete. 03520_ Sneak attack on R-10 Processor. 03520_ Destroyed Hpw. Tractor Beam. 03520_ Destroyed Field Recycling Unit. 03525_ System corrupted: Energy discharge (-34). 03528_ Slug penetrates Wall. 03528_ Antigrav System destroyed. 03531_ Acquired Imp. Deuterium Engine. 03532_ K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | ]] =%# # # # #???? | | ######### ####% = """"# + + #???? | | ! !#?# | """"# # ############??? | | #?# %! 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T + """" """" # #??# """ | | ??#!##### ########### """" """" # #??# """ | | ??# #???## ##?????????# """" """" # #??# | | ??#=#????# #??????????# """" """" # #########+##? | | ###+######+############ """" """" # #?? | | != # ## """" """" # ##### #?? | | # ## """" """" # #???# #?? | | !] """" # ## # #???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 18 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 8 Power Amplification 20 Armor Coverage 825 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponGammaAxe Manual? 0 Play Time 00:51:08 Cumulative 183.7 hours Start 2021.12.10 @ 11:25:55 End 2021.12.10 @ 12:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6511b440-200b-4d07-80ea-462b492544a5