Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 11:42:56
Player: OctarineSorcerer
Result: Destroyed by G-50 Soldier with Heavy Laser
Performance
-------------
Evolutions (2) 1000
Regions Visited (5) 1000
Robots Destroyed (30) 150
Value Destroyed (844) 844
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 3014
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 130/300
Energy 98/100
System Corruption 0%
Temperature Cool (9)
Movement Core (250) Ox4
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (5) ------
Medium Storage Unit
> --- WEAPON (2) -------
Gauss Rifle
> --- INVENTORY (10) ---
Improved Ion Engine
Terrain Scan Processor
Improved Medium Laser
Beamcaster
Ion Cannon
Ion Cannon
Datajack
Signal Generator
Peak State
------------
> --- POWER ------------
Deuterium Engine
> --- PROPULSION -------
Aluminum Leg
Wheel
Wheel
> --- UTILITY ----------
Improved Heat Sink
Medium Storage Unit
Sensor Array
Terrain Scanner
Weapon Shielding
> --- WEAPON -----------
Beamcaster
Ion Cannon
> --- INVENTORY --------
Improved Ion Engine
Terrain Scan Processor
Improved Medium Laser
Improved Medium Laser
Ion Cannon
Mini Grenade Launcher
Mini Grenade Launcher
Datajack
Signal Generator
[Rating: 23]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Wheel Wheel
Utility Medium Storage Unit
Device Sensor Array
Storage Medium Storage Unit
Protection Weapon Shielding
Weapon Small Laser
Energy Gun Small Laser
Energy Cannon Ion Cannon
Ballistic Gun Gauss Rifle
Launcher Mini Grenade Launcher
Build | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Slots Evolved 4 | . . . 2 . 2
Power . | . . . . . .
Propulsion 1 | . . . 1 . .
Utility 3 | . . . 1 . 2
Weapon . | . . . . . .
Parts Attached 28 | 6 2 3 4 2 11
Power 5 | 1 1 1 . . 2
Engine 5 | 1 1 1 . . 2
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion 6 | 2 . . 1 2 1
Treads 1 | . . . . . 1
Leg 3 | 2 . . 1 . .
Wheel 2 | . . . . 2 .
Hover . | . . . . . .
Flight . | . . . . . .
Utility 7 | 1 1 1 2 . 2
Device 4 | . . . 2 . 2
Storage 2 | 1 1 . . . .
Processor . | . . . . . .
Hackware . | . . . . . .
Protection 1 | . . 1 . . .
Artifact . | . . . . . .
Weapon 10 | 2 . 1 1 . 6
Energy Gun 5 | 2 . 1 1 . 1
Energy Cannon 2 | . . . . . 2
Ballistic Gun 1 | . . . . . 1
Ballistic Cannon . | . . . . . .
Launcher 2 | . . . . . 2
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes 1 | . . . . . 1
Parts Lost 17 | . 1 1 1 . 14
Power 3 | . 1 . . . 2
Propulsion 5 | . . . 1 . 4
Utility 5 | . . 1 . . 4
Weapon 4 | . . . . . 4
Highest Loss Streak 10 | . 1 1 1 . 10
To Critical Strikes . | . . . . . .
Average Slot Usage (%) 89 | . 98 100 93 88 67
Engine 11 | . 14 14 11 11 6
Leg 20 | . 28 28 26 11 3
Wheel 3 | . . . . 11 9
Device 6 | . . . 11 11 15
Storage 12 | . 14 14 11 11 9
Protection 10 | . 12 14 11 11 5
Energy Gun 22 | . 28 28 22 22 10
Naked Turns . | . . . . . .
Heaviest Build 34 | 10 18 24 27 27 34
Greatest Support 30 | 20 20 20 30 20 20
Greatest Overweight (x) 5 | . . 1 2 2 5
Average Overweight (x) . | . . . . 1 1
Largest Inventory Capacity 10 | 8 10 10 10 10 10
Average Capacity 9 | 6 8 10 10 10 10
Most Carried 10 | 2 9 10 10 10 10
Average Carried 7 | 1 6 9 9 10 8
Final Capacity 10 | 8 10 10 10 10 10
Final Carried 10 | 2 9 10 10 10 8
Class Distribution
--------------------
70% | Mutant
29% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -9/Mines
Scavenger-Mutant | -8/Materials
Resources | -11 -10 -10 -9 -9 -8
----------- Run | Yrd Mat Min Mat Min Mat
Matter Collected 386 | 239 31 40 40 20 16
Remotely . | . . . . . .
Salvage Created 916 | . 151 46 160 40 519
Parts 51 | . 12 4 2 6 27
Haulers Intercepted 1 | . 1 . . . .
Recyclers Shooed 2 | . 1 . . 1 .
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Combat Hostiles Destroyed 21 | . 3 3 3 . 12
Guns 12 | . 2 3 3 . 4
AOE 9 | . 1 . . . 8
Classes Destroyed 9 | . 4 . 3 . 2
Worker 3 | . . . 1 1 1
Builder 4 | . 1 . . 1 2
Hauler 1 | . 1 . . . .
Watcher 1 | . . . 1 . .
Swarmer 4 | . 1 3 . . .
Grunt 11 | . 2 . 2 . 7
Duelist 1 | . . . 1 . .
Sentry 4 | . . . . . 4
Hunter 1 | . . . . . 1
Best Kill Streak 10 | . 2 3 2 2 10
Combat Bots Only 9 | . 2 3 2 . 9
Max Kills in Single Turn 8 | . 1 2 1 1 8
Gunslinging 1 | . . 1 . . .
Exploded 7 | . 1 . . . 7
Melee . | . . . . . .
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -10 -9 -9 -8
-------- Run | Yrd Mat Min Mat Min Mat
Hostile Shots Fired 163 | . 21 6 22 . 114
Missed 35 | . 5 3 5 . 22
Damage Taken 2171 | . 221 27 267 . 1656
Core 683 | . 45 10 73 . 555
Absorbed by Shields . | . . . . . .
Redirected to Shielding 53 | . . . 9 . 44
Core Remaining (%) 86 | 100 . 78 . 81 .
Volleys Fired 83 | . 18 6 13 5 41
Largest 2 | . 2 2 2 2 2
Hottest 135 | . 80 115 131 131 135
Shots Fired 133 | . 36 12 26 10 49
Gun 119 | . 36 12 26 10 35
Cannon 6 | . . . . . 6
Launcher 8 | . . . . . 8
Special . | . . . . . .
Kinetic 17 | . . . . . 17
Thermal 108 | . 36 12 26 10 24
Explosive 8 | . . . . . 8
Electromagnetic . | . . . . . .
Robot Hit Streak 7 | . 6 5 7 6 7
Robot Miss Streak 5 | . 5 1 2 1 2
Penetration Max 1 | . . . . . 1
Secondary Targets 2 | . . 1 1 . .
Max Gunslinging Chain 1 | . . 1 1 . .
Shots Hit Robots 82 | . 16 10 15 7 34
Core Hits 52 | . 8 4 7 2 31
Critical Kills . | . . . . . .
Critical Parts Destroyed . | . . . . . .
Critical Strikes 8 | . . . 7 . 1
Burn 8 | . . . 7 . 1
Melee Attacks . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks . | . . . . . .
Combat Hostiles . | . . . . . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 1924 | . 172 139 271 114 1228
Guns 1236 | . 172 139 271 114 540
Cannons 68 | . . . . . 68
Explosions 618 | . . . . . 618
Melee . | . . . . . .
Ramming 2 | . . . . . 2
Kinetic 284 | . . . . . 284
Thermal 1020 | . 172 139 271 114 324
Explosive 618 | . . . . . 618
Electromagnetic . | . . . . . .
Impact . | . . . . . .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption . | . . . . . .
Average Corruption . | . . . . . .
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Overload Shots . | . . . . . .
Overflow Damage 7 | . . . . . 7
Projectiles . | . . . . . .
Explosions 7 | . . . . . 7
Melee . | . . . . . .
Knockbacks . | . . . . . .
Impact . | . . . . . .
Kinetic . | . . . . . .
Secondary . | . . . . . .
Self-Inflicted Damage 101 | . . . . . 101
Shots 5 | . . . . . 5
Rammed 1 | . . . . . 1
Targets Rammed 1 | . . . . . 1
Kicked . | . . . . . .
Crushed . | . . . . . .
Highest Temperature 401 | . 180 172 401 126 129
Average Temperature 84 | . 49 62 162 62 46
Received Heat Transfer 924 | . 54 . 78 . 792
Effects 3 | . . . 3 . .
Shutdowns 1 | . . . 1 . .
Energy Bleed 2 | . . . 2 . .
Siege Activations . | . . . . . .
Robots Corrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Fried . | . . . . . .
Impact Corruptions . | . . . . . .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 9 | . . 1 7 1 .
Heat Transferred 2721 | . 400 286 1073 259 703
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions . | . . . . . .
Alert | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Peak Influence 338 | . 167 75 132 61 338
Initial 51 | . . . 29 51 23
Average 87 | . 99 34 78 57 141
Maximum Alert Level 1 | . . . . . 1
Low Security (%) 91 | 100 100 100 100 100 61
Level 1 8 | . . . . . 38
Level 2 . | . . . . . .
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Squads Dispatched 3 | . . . . . 3
Investigation . | . . . . . .
Extermination . | . . . . . .
Reinforcement 3 | . . . . . 3
Assault . | . . . . . .
Garrison . | . . . . . .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded 1 | . . . . . 1
Haulers Reinforced . | . . . . . .
Active Scanning Responses . | . . . . . .
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -10 -9 -9 -8
--------- Run | Yrd Mat Min Mat Min Mat
Distress Signals 3 | . . . 1 . 2
Communications Jammed . | . . . . . .
Distress Signals . | . . . . . .
Times Spotted 40 | . 10 5 5 . 20
Peak Tracking Total 11 | . 4 3 3 . 11
Tactical Retreats 4 | . 3 . 1 . .
Traps | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Traps Triggered 1 | . . . . . 1
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -10 -9 -9 -8
---------- Run | Yrd Mat Min Mat Min Mat
Machines Disabled . | . . . . . .
Max in Single Turn . | . . . . . .
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -10 -9 -9 -8
--------- Run | Yrd Mat Min Mat Min Mat
Machines Accessed 6 | . 4 . 1 . 1
Terminals 5 | . 3 . 1 . 1
Fabricators . | . . . . . .
Repair Stations 1 | . 1 . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 14 | . 8 . 2 . 4
Successful 3 | . 2 . 1 . .
Failed 11 | . 6 . 1 . 4
Catastrophic . | . . . . . .
Database Lockouts . | . . . . . .
Manual . | . . . . . .
Terminals 13 | . 7 . 2 . 4
Fabricators . | . . . . . .
Repair Stations 1 | . 1 . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 2 | . 1 . 1 . .
Alert Level 1 | . . . 1 . .
Transport Status 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks 1 | . 1 . . . .
Refit 1 | . 1 . . . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks . | . . . . . .
Terminals . | . . . . . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered . | . . . . . .
Used . | . . . . . .
Hacking Detections 5 | . 3 . 1 . 1
Full Trace Events . | . . . . . .
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8
------------ Run | Yrd Mat Min Mat Min Mat
Used RIF Installer . | . . . . . .
Robots Hacked . | . . . . . .
Non-combat . | . . . . . .
Combat . | . . . . . .
Robot Hacks Applied . | . . . . . .
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired . | . . . . . .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -10 -9 -9 -8
-------- Run | Yrd Mat Min Mat Min Mat
Total Allies . | . . . . . .
Largest Group . | . . . . . .
Highest-Rated Group . | . . . . . .
Highest-Rated Ally . | . . . . . .
Total Orders . | . . . . . .
Ally Attacks . | . . . . . .
Total Damage . | . . . . . .
Kills . | . . . . . .
Allies Corrupted . | . . . . . .
Allies Melted . | . . . . . .
Intel | -11 -10 -10 -9 -9 -8
------- Run | Yrd Mat Min Mat Min Mat
Robot Analysis Total . | . . . . . .
Derelict Logs Recovered 1 | . . . . 1 .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -10 -9 -9 -8
------------- Run | Yrd Mat Min Mat Min Mat
Turns Passed 1196 | 69 428 133 186 122 258
Spaces Moved 697 | 51 300 62 92 81 111
Core 6 | 3 . . . . 3
Treads 6 | . . . . . 6
Legs 518 | 48 300 62 92 16 .
Wheels 167 | . . . . 65 102
Hover . | . . . . . .
Flight . | . . . . . .
Fastest Speed 50 | 50 120 120 120 95 95
Average Speed 127 | 115 120 173 148 129 107
Slowest Speed 300 | 120 120 190 260 260 300
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 16 | 4 37 15 11 13 18
Regions Visited 5
Branch Regions 2
Pre-discovered Areas 1 | . . . . 1 .
Known Exits Taken . | . . . . . .
Unknown Exits Taken 5 | 1 1 1 1 1 .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 47 | . . . . . 47
Melee . | . . . . . .
Projectile 2 | . . . . . 2
AOE 45 | . . . . . 45
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -10 -9 -9 -8
--------- Run | Yrd Mat Min Mat Min Mat
Total 869 | 58 333 77 115 87 199
Wait 36 | . 3 . 5 . 28
Move 692 | 50 299 61 91 80 111
Hop . | . . . . . .
Pick Up 21 | 2 9 4 2 . 4
Fast Attach 11 | 6 . . . 2 3
Attach 8 | . 1 1 2 . 4
Detach . | . . . . . .
Swap 9 | . 1 2 2 . 4
Drop 8 | . 2 3 . . 3
Fire 83 | . 18 6 13 5 41
Melee . | . . . . . .
Ram . | . . . . . .
Kick . | . . . . . .
Crush 1 | . . . . . 1
Escape Stasis . | . . . . . .
Rewire . | . . . . . .
Trap . | . . . . . .
Miscellaneous . | . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-9/Mines
-8/Materials (discovered 1 exit: Fac)
History
---------
Turn | Location | Event
12 | -11/Scrapyard | Discovered new exit (range 16)
70 | -11/Scrapyard | Entered Materials
304 | -10/Materials | Build established: Mutant
412 | -10/Materials | Discovered new exit (range 8)
498 | -10/Materials | Entered Mines
512 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost
606 | -10/Mines | Discovered new exit (range 8)
607 | -10/Mines | Met a Derelict testing a Signal Generator
617 | -10/Mines | Found Signal Generator
631 | -10/Mines | Entered Materials
631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
765 | -9/Materials | Discovered new exit (range 14)
817 | -9/Materials | Entered Mines
818 | -9/Mines | Learned location of Storage (-8)
838 | -9/Mines | Discovered new exit (range 15)
912 | -9/Mines | Learned 2 Materials zone layouts
939 | -9/Mines | Entered Materials
939 | -8/Materials | Evolved 2 slots: Utility x2
940 | -8/Materials | Identified exit to Factory
1111 | -8/Materials | Core integrity fell below 50%
1122 | -8/Materials | Destroyed 9 combat bots
1137 | -8/Materials | Lost 10 parts (1p3n4u2w)
1152 | -8/Materials | Core integrity fell below 20%
1197 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser
Last Messages
---------------
01173_ R-06 Scavenger collects Wheel.
01173_ U-05 Engineer builds a Wall.
01175_ U-05 Engineer destroyed.
01175_ Imp. Ion Engine destroyed.
01179_ Mni. Grenade Launcher destroyed.
01180_ K-01 Serf collects debris.
01181_ Slug penetrates G-50 Soldier. <x2>
01184_ K-01 Serf collects debris.
01184_ R-06 Scavenger inserts Lgt. Ion Engine
into recycling unit.
01185_ Slug penetrates G-50 Soldier. <x2>
01187_ K-01 Serf collects debris.
01187_ R-06 Scavenger inserts Aluminum Leg into
recycling unit.
01189_ Slug penetrates G-50 Soldier.
01190_ K-01 Serf collects debris.
01191_ Slug penetrates Wall.
01193_ Slug penetrates G-50 Soldier.
01194_ K-01 Serf collects debris.
01195_ Slug penetrates G-50 Soldier.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 45
Energy Generation 14
Energy Capacity 275
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Range 14
Terrain Scan Density 10
Armor Coverage 80
Weapon Shielding 33
Evasion (%) 55
Recoil Reduction 1
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Quick And Dirty
Challenges
------------
None
Game
------
Seed NovaTeslaRegenerator
Manual? 0
Play Time 00:35:01
Cumulative 23.7 hours
Start 2024.03.03 @ 18:51:31
End 2024.03.05 @ 11:42:56
Sessions 5
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 32
Rogue 32
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 11
Gallery% 20
Achievement% 16
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Vi
Keybinds 0
Fullscreen 2
Font 32/SmallcapsGlow
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 685af737-4639-44f1-a889-281d0025656f