Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 11:42:56 Player: OctarineSorcerer Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (844) 844 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3014 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Improved Ion Engine Terrain Scan Processor Improved Medium Laser Beamcaster Ion Cannon Ion Cannon Datajack Signal Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Terrain Scanner Weapon Shielding > --- WEAPON ----------- Beamcaster Ion Cannon > --- INVENTORY -------- Improved Ion Engine Terrain Scan Processor Improved Medium Laser Improved Medium Laser Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Signal Generator [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 28 | 6 2 3 4 2 11 Power 5 | 1 1 1 . . 2 Engine 5 | 1 1 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 1 2 1 Treads 1 | . . . . . 1 Leg 3 | 2 . . 1 . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 2 . 2 Device 4 | . . . 2 . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 . 1 1 . 6 Energy Gun 5 | 2 . 1 1 . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . 1 1 1 . 14 Power 3 | . 1 . . . 2 Propulsion 5 | . . . 1 . 4 Utility 5 | . . 1 . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . 1 1 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 98 100 93 88 67 Engine 11 | . 14 14 11 11 6 Leg 20 | . 28 28 26 11 3 Wheel 3 | . . . . 11 9 Device 6 | . . . 11 11 15 Storage 12 | . 14 14 11 11 9 Protection 10 | . 12 14 11 11 5 Energy Gun 22 | . 28 28 22 22 10 Naked Turns . | . . . . . . Heaviest Build 34 | 10 18 24 27 27 34 Greatest Support 30 | 20 20 20 30 20 20 Greatest Overweight (x) 5 | . . 1 2 2 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 2 9 10 10 10 10 Average Carried 7 | 1 6 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 386 | 239 31 40 40 20 16 Remotely . | . . . . . . Salvage Created 916 | . 151 46 160 40 519 Parts 51 | . 12 4 2 6 27 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 3 3 3 . 12 Guns 12 | . 2 3 3 . 4 AOE 9 | . 1 . . . 8 Classes Destroyed 9 | . 4 . 3 . 2 Worker 3 | . . . 1 1 1 Builder 4 | . 1 . . 1 2 Hauler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 4 | . 1 3 . . . Grunt 11 | . 2 . 2 . 7 Duelist 1 | . . . 1 . . Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 2 3 2 2 10 Combat Bots Only 9 | . 2 3 2 . 9 Max Kills in Single Turn 8 | . 1 2 1 1 8 Gunslinging 1 | . . 1 . . . Exploded 7 | . 1 . . . 7 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 163 | . 21 6 22 . 114 Missed 35 | . 5 3 5 . 22 Damage Taken 2171 | . 221 27 267 . 1656 Core 683 | . 45 10 73 . 555 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . 9 . 44 Core Remaining (%) 86 | 100 . 78 . 81 . Volleys Fired 83 | . 18 6 13 5 41 Largest 2 | . 2 2 2 2 2 Hottest 135 | . 80 115 131 131 135 Shots Fired 133 | . 36 12 26 10 49 Gun 119 | . 36 12 26 10 35 Cannon 6 | . . . . . 6 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 17 | . . . . . 17 Thermal 108 | . 36 12 26 10 24 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 6 5 7 6 7 Robot Miss Streak 5 | . 5 1 2 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 82 | . 16 10 15 7 34 Core Hits 52 | . 8 4 7 2 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 7 . 1 Burn 8 | . . . 7 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1924 | . 172 139 271 114 1228 Guns 1236 | . 172 139 271 114 540 Cannons 68 | . . . . . 68 Explosions 618 | . . . . . 618 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 284 | . . . . . 284 Thermal 1020 | . 172 139 271 114 324 Explosive 618 | . . . . . 618 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . . . . . 101 Shots 5 | . . . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 401 | . 180 172 401 126 129 Average Temperature 84 | . 49 62 162 62 46 Received Heat Transfer 924 | . 54 . 78 . 792 Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 1 7 1 . Heat Transferred 2721 | . 400 286 1073 259 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 338 | . 167 75 132 61 338 Initial 51 | . . . 29 51 23 Average 87 | . 99 34 78 57 141 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 61 Level 1 8 | . . . . . 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 10 5 5 . 20 Peak Tracking Total 11 | . 4 3 3 . 11 Tactical Retreats 4 | . 3 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 4 . 1 . 1 Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 8 . 2 . 4 Successful 3 | . 2 . 1 . . Failed 11 | . 6 . 1 . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 7 . 2 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1196 | 69 428 133 186 122 258 Spaces Moved 697 | 51 300 62 92 81 111 Core 6 | 3 . . . . 3 Treads 6 | . . . . . 6 Legs 518 | 48 300 62 92 16 . Wheels 167 | . . . . 65 102 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 95 95 Average Speed 127 | 115 120 173 148 129 107 Slowest Speed 300 | 120 120 190 260 260 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 37 15 11 13 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . . . 47 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 869 | 58 333 77 115 87 199 Wait 36 | . 3 . 5 . 28 Move 692 | 50 299 61 91 80 111 Hop . | . . . . . . Pick Up 21 | 2 9 4 2 . 4 Fast Attach 11 | 6 . . . 2 3 Attach 8 | . 1 1 2 . 4 Detach . | . . . . . . Swap 9 | . 1 2 2 . 4 Drop 8 | . 2 3 . . 3 Fire 83 | . 18 6 13 5 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Entered Mines 512 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 606 | -10/Mines | Discovered new exit (range 8) 607 | -10/Mines | Met a Derelict testing a Signal Generator 617 | -10/Mines | Found Signal Generator 631 | -10/Mines | Entered Materials 631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -9/Materials | Discovered new exit (range 14) 817 | -9/Materials | Entered Mines 818 | -9/Mines | Learned location of Storage (-8) 838 | -9/Mines | Discovered new exit (range 15) 912 | -9/Mines | Learned 2 Materials zone layouts 939 | -9/Mines | Entered Materials 939 | -8/Materials | Evolved 2 slots: Utility x2 940 | -8/Materials | Identified exit to Factory 1111 | -8/Materials | Core integrity fell below 50% 1122 | -8/Materials | Destroyed 9 combat bots 1137 | -8/Materials | Lost 10 parts (1p3n4u2w) 1152 | -8/Materials | Core integrity fell below 20% 1197 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01173_ R-06 Scavenger collects Wheel. 01173_ U-05 Engineer builds a Wall. 01175_ U-05 Engineer destroyed. 01175_ Imp. Ion Engine destroyed. 01179_ Mni. Grenade Launcher destroyed. 01180_ K-01 Serf collects debris. 01181_ Slug penetrates G-50 Soldier. 01184_ K-01 Serf collects debris. 01184_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01185_ Slug penetrates G-50 Soldier. 01187_ K-01 Serf collects debris. 01187_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01189_ Slug penetrates G-50 Soldier. 01190_ K-01 Serf collects debris. 01191_ Slug penetrates Wall. 01193_ Slug penetrates G-50 Soldier. 01194_ K-01 Serf collects debris. 01195_ Slug penetrates G-50 Soldier. 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