Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 23:03:03 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (821) 821 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3531 Bonus ------- None Cogmind --------- Core Integrity 526/700 Matter 175/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Advanced Weight Redist. System Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Machine Analyzer Sensor Array Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Advanced Weight Redist. System Grenade Launcher Datajack Mining Claw [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Sensor Array Device Sensor Array Processor Machine Analyzer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Parts Attached 62 | 5 8 12 15 12 10 Power 9 | 1 1 1 4 1 1 Engine 8 | 1 1 1 4 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 4 2 6 . . Treads 2 | . . . 2 . . Leg 8 | 2 4 1 1 . . Wheel . | . . . . . . Hover 4 | . . 1 3 . . Flight . | . . . . . . Utility 14 | . 2 4 2 2 4 Device 11 | . 2 3 2 2 2 Storage . | . . . . . . Processor 3 | . . 1 . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 25 | 2 1 5 3 9 5 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 1 3 2 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 8 | . . 2 1 4 1 Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . . 3 . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 3 | . . . 3 . . Parts Lost 18 | . . 2 5 . 11 Power 1 | . . . 1 . . Propulsion 7 | . . 1 3 . 3 Utility 5 | . . . 1 . 4 Weapon 5 | . . 1 . . 4 Highest Loss Streak 11 | . . 2 4 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 90 88 89 99 76 Engine 10 | . 14 11 10 11 3 Treads 1 | . . . 5 . . Leg 11 | . 28 21 2 . . Hover 12 | . . . 15 33 19 Device 21 | . 19 22 21 22 21 Processor 8 | . . 10 11 11 12 Ballistic Gun 20 | . 28 19 21 16 13 Peak Build Rating 22 | 5 7 15 18 18 22 Average Rating 12 | 3 6 11 15 16 18 On Entrance 10 | . 5 7 15 18 15 Naked Turns . | . . . . . . Heaviest Build 16 | 6 8 12 16 16 16 Greatest Support 40 | 20 20 26 40 20 20 Greatest Overweight (x) 4 | 1 . . 4 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 3 | . 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 5 3 Class Distribution -------------------- 65% | Scavenger-Mutant 22% | Mutant 12% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1283 | 308 220 217 293 108 137 Remotely . | . . . . . . Salvage Created 1185 | 76 489 170 346 . 104 Parts 90 | 3 29 16 23 . 19 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 19 | . 6 3 7 . 3 Guns 17 | . 6 3 7 . 1 AOE 2 | . . . . . 2 Classes Destroyed 11 | 1 5 2 1 . 2 Worker 2 | . 2 . . . . Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 2 | . 1 . 1 . . Recycler 2 | 1 1 . . . . Mechanic 2 | . 1 1 . . . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 5 | . . . 2 . 3 Grunt 10 | . 6 2 2 . . Sentry 4 | . . 1 3 . . Best Kill Streak 6 | 1 6 2 5 . 4 Combat Bots Only 5 | . 2 2 5 . 2 Max Kills in Single Turn 3 | 1 2 1 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 170 | . 39 20 45 10 56 Missed 54 | . 10 4 12 6 22 Damage Taken 1771 | . 376 225 511 56 603 Core 389 | . 85 30 85 15 174 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 66 . . 67 . Volleys Fired 141 | 17 56 15 27 5 21 Largest 3 | 2 2 2 2 2 3 Hottest 76 | 40 40 43 46 46 76 Shots Fired 260 | 24 112 30 54 9 31 Gun 253 | 24 112 30 54 9 24 Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 253 | 24 112 30 54 9 24 Thermal . | . . . . . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 9 8 14 17 4 Robot Miss Streak 5 | 2 5 2 4 1 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 176 | 17 75 21 40 8 15 Core Hits 68 | 4 28 8 13 2 13 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 23 | . . 9 2 12 . Impact . | . . . . . . Slashing 20 | . . 9 2 9 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2242 | 186 758 231 511 109 447 Guns 1967 | 186 758 231 510 109 173 Cannons . | . . . . . . Explosions 274 | . . . . . 274 Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 1967 | 186 758 231 510 109 173 Thermal . | . . . . . . Explosive 274 | . . . . . 274 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 2 Average Corruption 2 | . . . 3 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 1 9 1 Message Errors 2 | . . . . 2 . Matter Fused 3 | . . . 1 1 1 Heat Flow Errors 2 | . . . . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . . . . 91 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 240 | . 15 9 8 240 . Average Temperature 35 | . 7 4 7 107 . Received Heat Transfer 381 | . 213 78 72 18 . Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 237 | 5 237 94 169 73 202 Initial 39 | . 3 20 39 22 30 Average 77 | 2 84 47 107 47 84 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 90 100 100 100 98 Level 1 2 | . 9 . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . . 2 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 6 | . 2 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 12 5 12 7 11 Peak Tracking Total 8 | . 4 2 6 4 8 Tactical Retreats 6 | . 2 . . 2 2 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 6 | . . . 1 . 5 Max in Single Turn 5 | . . . 1 . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 22 | . 4 2 6 5 5 Terminals 16 | . 4 . 5 3 4 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 37 | . 7 4 10 8 8 Successful 17 | . 3 1 5 5 3 Failed 20 | . 4 3 5 3 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . 2 4 2 1 Terminals 27 | . 7 . 9 5 6 Fabricators . | . . . . . . Repair Stations 5 | . . 3 . . 2 Recycling Units 3 | . . . . 3 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 3 . 4 3 2 Record 2 | . . . 1 . 1 Open DSF 1 | . . . . . 1 Terminal Index 2 | . . . 1 1 . Alert Level 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 1 . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 1 . . 1 Scan Component 2 | . . 1 . . 1 Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 2 5 1 3 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 2283 | 94 592 276 602 337 382 Spaces Moved 1714 | 41 307 145 350 445 426 Core 20 | 15 . . 3 . 2 Treads 78 | . . . 78 . . Legs 519 | 26 307 145 41 . . Wheels . | . . . . . . Hover 1097 | . . . 228 445 424 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 52 52 52 Average Speed 83 | 105 120 120 110 52 52 Slowest Speed 250 | 120 120 120 250 52 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 52 12 53 84 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . 4 . 5 . Terrain Destroyed 56 | . . 4 . 5 47 Melee 9 | . . 4 . 5 . Projectile . | . . . . . . AOE 47 | . . . . . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 2280 | 69 430 201 509 517 554 Wait 278 | . 42 9 100 38 89 Move 1709 | 40 306 144 349 444 426 Hop . | . . . . . . Pick Up 40 | 6 12 7 8 4 3 Fast Attach 7 | . . 1 2 . 4 Attach 26 | 5 2 5 7 2 5 Detach . | . . . . . . Swap 29 | . 6 6 6 10 1 Drop 26 | 1 6 5 7 2 5 Fire 141 | 17 56 15 27 5 21 Melee 23 | . . 9 2 12 . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Rec / Gar) -9/Recycling -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Entered another Materials area 687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Build established: Scavenger-Mutant 860 | -9/Materials | Discovered new exit (range 13) 963 | -9/Materials | Entered Storage 1073 | -9/Storage | Lost 4 parts (3n1u) 1294 | -9/Storage | Met 01-MTF 1400 | -9/Storage | Identified exit to Garrison 1562 | -9/Storage | Discovered new exit (range 6) 1565 | -9/Storage | Entered Recycling 1565 | -9/Recycling | Accompanied by 1 ally (01-MTF) 1566 | -9/Recycling | Met a Zionite searching for Scraptown 1892 | -9/Recycling | Discovered new exit (range 16) 1902 | -9/Recycling | Entered Factory 1902 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2284 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Imp. Hover Unit destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired Grenade Launcher. K-01 Serf collects debris. Terrain Scanner destroyed. S-27 Virus destroyed. Heat Sink destroyed. Destroyed Heat Sink. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Autogun destroyed. Destroyed Autogun. Acquired 8 matter. Grenade Launcher destroyed. System corrupted: Matter fused (-5). Nuclear Reactor explodes. Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????#????#???? ?????????????? | | ??????????????????????????##??#??????????????????? | | ??????????????????????? ?? ? ?? ? ? ??? +????????? | | ??????????????????#??? ?? ??????? ??"""???? #??? | | ??????????????????# """""?? ?? #?? """?#??? ????? | | ????????????????? + """"" ?" F" # """?#?? ??#??? | | ????????????# ????? """ ? 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""" """ + + # ##### #??#???? ??? | | #???# # # # ##### #?##??? ??? | | ################+# # # ###?# #?#?##?? ??? | | ### #?#?#?## ########+##### #?### #????? ????? | | ### ######## ########????## #???# #??#?????? ? | | #?#?# ?? ?? ?? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 6 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer \\IAMDERELICT Challenges ------------ None Game ------ Seed DimensionalVoltaicScreen Manual? 0 Play Time 00:49:33 Cumulative 6.9 hours Start 2025.02.10 @ 22:12:49 End 2025.02.10 @ 23:03:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 038d1233-cafc-4e8d-84bb-11e19e50478b