Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.12 @ 13:08:33 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1798) 1798 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 5230 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 302/550 Matter 279/300 Energy 280/280 System Corruption 6% Temperature Cool (0) Movement Walking (112) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) High-capacity Matter Pod (163) Medium Armor Plating Heavy Armor Plating Hardened Light Armor Plating Shield Generator Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Slug Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod High-capacity Matter Pod Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Splice Drone Bay Guided Plasma Cannon Enhanced Autogun Enhanced Autogun Slug Cannon [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 64 | 6 2 3 18 7 2 2 19 5 Power 7 | 1 . 1 2 . . . 2 1 Engine 6 | 1 . 1 2 . . . 1 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 1 6 4 . 1 7 2 Treads 2 | . . . 2 . . . . . Leg 21 | 2 . 1 4 4 . 1 7 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 2 . 5 2 . 1 5 1 Device 8 | . 1 . 3 1 . . 2 1 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 6 | . . . 2 1 . 1 2 . Artifact . | . . . . . . . . . Weapon 17 | 2 . 1 5 1 2 . 5 1 Energy Gun 2 | . . . . . . . 1 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 13 | 2 . 1 5 1 1 . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 1 . 2 2 Parts Lost 19 | . . 4 6 2 . . 2 5 Power 2 | . . 1 1 . . . . . Propulsion 7 | . . 1 2 1 . . 1 2 Utility 5 | . . 1 1 . . . 1 2 Weapon 5 | . . 1 2 1 . . . 1 Highest Loss Streak 3 | . . 2 3 1 . . 1 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 91 82 99 100 99 98 99 Engine 10 | . 14 13 10 11 11 11 4 4 Leg 30 | . 28 28 23 32 33 33 35 35 Device 11 | . 12 6 1 17 22 11 8 15 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 1 | . . . . . . . 8 9 Protection 5 | . . . 9 4 . 10 9 2 Energy Gun 1 | . . . . . . . 7 9 Ballistic Gun 20 | . 28 28 21 21 22 22 10 9 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 28 30 41 42 42 45 46 44 Greatest Support 62 | 20 20 20 40 30 30 40 62 57 Greatest Overweight (x) 2 | 1 1 1 2 2 1 1 1 . Average Overweight (x) . | . . 1 . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 Most Carried 15 | 5 5 5 15 15 15 15 15 15 Average Carried 11 | 3 2 3 9 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 4 4 15 15 15 15 15 15 Class Distribution -------------------- 67% | Scavenger-Mutant 24% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 2287 | 208 163 104 630 439 . 90 562 91 Remotely . | . . . . . . . . . Salvage Created 2255 | . 215 67 741 428 . 90 562 152 Parts 150 | . 9 . 55 42 . 8 30 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 61 | . 3 5 19 16 . 4 11 3 Guns 61 | . 3 5 19 16 . 4 11 3 Classes Destroyed 11 | . 2 1 3 . . 1 2 2 Worker 1 | . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . Drone 1 | . . . . . . . . 1 Watcher 3 | . . . 3 . . . . . Swarmer 21 | . . . 7 10 . 4 . . Grunt 23 | . 3 . 7 4 . . 6 3 Duelist 1 | . . . . . . . 1 . Sentry 10 | . . . 5 2 . . 3 . Hunter 1 | . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . Best Kill Streak 8 | . 4 3 8 4 . 4 2 3 Combat Bots Only 8 | . 3 3 8 4 . 3 2 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 3641 | . 277 321 1028 507 . 69 721 718 Core 607 | . 42 73 183 45 . 16 78 170 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . Core Remaining (%) 64 | 100 . 54 . . . 39 . . Volleys Fired 212 | . 19 15 75 42 . 9 42 10 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 89 | . 40 40 50 50 . 50 89 89 Shots Fired 409 | . 38 28 150 83 . 18 73 19 Gun 409 | . 38 28 150 83 . 18 73 19 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 369 | . 38 28 150 83 . 18 42 10 Thermal 40 | . . . . . . . 31 9 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 9 10 12 9 . 4 14 10 Robot Miss Streak 6 | . 5 4 4 6 . 3 3 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 7 | . . . 4 2 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 253 | . 24 13 94 51 . 8 50 13 Core Hits 108 | . 9 9 37 20 . 5 21 7 Critical Kills 2 | . . . . 1 . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . 1 . Critical Strikes 8 | . . . . 2 . . 6 . Burn 4 | . . . . . . . 4 . Destroy 4 | . . . . 2 . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3938 | . 311 162 1203 866 . 141 962 293 Guns 3935 | . 311 159 1203 866 . 141 962 293 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 3 | . . 3 . . . . . . Kinetic 3319 | . 311 159 1203 866 . 141 462 177 Thermal 616 | . . . . . . . 500 116 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 . . . . 2 2 Average Corruption 1 | . . 1 . . . . 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . . 3 . . . . 9 3 Message Errors 2 | . . . . . . . 2 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 3 | . . 1 . . . . 1 1 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . 2 . . . . 2 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 359 | . 5 248 359 3 . 48 295 92 Average Temperature 116 | . 2 128 131 3 . 20 135 28 Received Heat Transfer 1008 | . 156 . 222 180 . . 252 198 Effects 3 | . . . 2 . . . 1 . Energy Bleed 3 | . . . 2 . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 4 1 Heat Transferred 1443 | . . . . . . . 1221 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 316 | . 130 50 310 256 . 125 316 244 Initial 76 | . . 50 . 76 . . . 69 Average 78 | . 53 18 79 112 . 19 86 145 Maximum Alert Level 1 | . . . 1 1 . . 1 1 Low Security (%) 89 | 100 100 100 96 79 . 100 79 84 Level 1 10 | . . . 3 20 . . 20 15 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 2 . . . 1 1 Investigation 2 | . . . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 4 | . 1 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 9 7 31 18 . 6 13 16 Peak Tracking Total 15 | . 5 15 7 4 . 4 5 5 Tactical Retreats 14 | . 1 3 3 2 . 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 3 | . 1 . . . . . 1 1 Max in Single Turn 1 | . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 12 | . . . 3 1 . . 8 . Terminals 7 | . . . 1 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 26 | . . . 7 1 . . 18 . Successful 14 | . . . 4 1 . . 9 . Failed 12 | . . . 3 . . . 9 . Catastrophic 3 | . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 6 | . . . 1 . 1 . 4 . Terminals 15 | . . . 1 . . . 14 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 4 | . . . 3 . . . 1 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . . 1 . . 6 . Record 2 | . . . . . . . 2 . Prototype ID Bank 2 | . . . . . . . 2 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 3 | . . . 2 . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . 2 . . . 7 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 108 | . . . 108 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . . . 1 . . . 4 Largest Group 1 | . . . . 1 . . . 1 Highest-Rated Group 31 | . . . . 31 . . . 16 Highest-Rated Ally 31 | . . . . 31 . . . 16 Total Orders . | . . . . . . . . . Ally Attacks 47 | . . . . 3 . . . 44 Total Damage 336 | . . . . 41 . . . 295 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 32 | . . . . . . . . 32 Drone Recoveries 28 | . . . . . . . . 28 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 5991 | 38 170 632 1307 1399 959 441 841 204 Spaces Moved 2738 | 32 83 211 502 658 503 140 502 107 Core 18 | 18 . . . . . . . . Treads 132 | . . . 132 . . . . . Legs 2588 | 14 83 211 370 658 503 140 502 107 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 160 190 190 190 110 112 Average Speed 169 | 82 126 190 183 190 190 191 120 112 Slowest Speed 260 | 120 190 190 260 260 190 196 196 112 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 42 | 3 18 41 44 97 78 39 39 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 3757 | 42 110 415 782 759 506 304 669 170 Wait 653 | . 2 183 149 42 . 152 81 44 Move 2730 | 31 82 210 501 657 502 139 501 107 Hop . | . . . . . . . . . Pick Up 57 | 5 4 3 29 4 1 . 9 2 Fast Attach 11 | 3 . . . 1 . 1 4 2 Attach 27 | 3 1 3 13 1 . . 4 2 Detach 3 | . . . 1 . . . 2 . Swap 26 | . 1 . 5 5 2 1 11 1 Drop 37 | . 1 . 9 7 1 2 15 2 Fire 212 | . 19 15 75 42 . 9 42 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 39 | -11/Junkyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Entered Mines 210 | -10/Mines | Learned location of Storage (-8) 259 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 263 | -10/Mines | Found Prototype Device 301 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 823 | -10/Mines | Discovered new exit (range 8) 841 | -10/Mines | Entered Materials 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Identified Exp. Sensor Array 973 | -9/Materials | Repaired Exp. Sensor Array 1386 | -9/Materials | Lost 3 parts (1p1n1w) 1692 | -9/Materials | Build established: Scavenger-Mutant 1917 | -9/Materials | Discovered new exit (range 11) 2048 | -9/Materials | Destroyed 8 combat bots 2108 | -9/Materials | Discovered new exit (range 16) 2148 | -9/Materials | Entered Mines 2155 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2212 | -9/Mines | Discovered new exit (range 8) 2261 | -9/Mines | Core integrity fell below 50% 2495 | -9/Mines | Received a Mining Laser from a helpful Derelict 2610 | -9/Mines | Learned Materials interactive machine intel 2655 | -9/Mines | Found the Drone Emporium 2666 | -9/Mines | Found Prototype Device 2667 | -9/Mines | Identified Splice Drone Bay 3361 | -9/Mines | Discovered new exit (range 5) 3409 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3435 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3435 | -9/Mines | Discovered new exit (range 5) 3547 | -9/Mines | Entered Exiles 3597 | -9/Exiles | Met 8R-AWN 3629 | -9/Exiles | Met EX-HEX 3688 | -9/Exiles | Met EX-BIN 3717 | -9/Exiles | Met EX-DEC 3773 | -9/Exiles | Visited The Gauntlet 3956 | -9/Exiles | Discovered new exit (range 14) 4197 | -9/Exiles | Aligned with FarCom system 4199 | -9/Exiles | Given EX-Vault access code 4243 | -9/Exiles | Opened EX-Vault 4266 | -9/Exiles | Found Prototype Energy Cannon 4267 | -9/Exiles | Identified Gui. Plasma Cannon 4308 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4324 | -9/Exiles | Exiles lab attacked by MAIN.C 4506 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4506 | -9/Exiles | Entered Mines 4724 | -8/Mines | Discovered new exit (range 12) 4947 | -8/Mines | Entered Materials 4947 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4948 | -8/Materials | Loaded intel: 19 interactive machine locations 5289 | -8/Materials | Identified exit to Storage 5745 | -8/Materials | Discovered new exit (range 8) 5788 | -8/Materials | Entered Storage 5992 | -8/Storage | Crushed by falling debris 5992 | -8/Storage | Self-destructed Last Messages --------------- 05981_ Splice Drone retrieved by Splice Drone Bay. 05982_ G-47 Trooper heat damages Lgt. Nuclear Core. 05983_ U-05 Engineer lays Concrete. 05985_ G-47 Trooper heat spikes uncontrollably. 05985_ G-47 Trooper overheating. 05985_ U-05 Engineer lays Concrete. 05986_ G-47 Trooper destroyed. 05986_ Switching to secondary target: G-47 Trooper. 05986_ Slug penetrates Wall. 05986_ U-05 Engineer lays Concrete. 05990_ U-05 Engineer builds a Wall. 05990_ U-05 Engineer lays Concrete. 05992_ The unstable cave ceiling collapses. 05992_ Crushed by falling debris. 05992_ Splice Drone Bay destroyed. 05992_ System corrupted by crushing effect (+2). 05992_ Imp. Signal Interpreter destroyed. 05992_ System corrupted by crushing effect (+1). 05992_ Gauss Rifle destroyed. 05992_ System corrupted by crushing effect (+1). 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T??????############# ##??????????????? | | ???? ??????# """ # #???????????????? | | ????# ??????# "T" # #???????????????? | | ????# ??????# % u=# #???????????????? | | ????# ??????# """ u[%/[ #???????????????? | | ????# ?????Y# """ u%# #???????????????? | | ????# #?????# """ #???????????????? | | ????# #?????# g #???????????????? | | ????# #####?##### # # #???????????????? | | ????# #???##### @ ### #???????????????? | | ????# #???# a o #???????????????? | | ????# ##### #???????????????? | | ????# r #???????????????? | | ???## ##### #####+#####???????????????? | | ???# #???# # #???????????????? | | ???# #???# # "*"" #???????????????? | | ???# #???# # "[ "?????????????????? | | ???## #####???# # "=="?????????????????? | | ????# #???????#% # "[["?????????????????? | | ???## ##??????#= # "]["?????????????????? | | ???# %!####???# # """"?????????????????? | | ???# #???# # ??????????????????????? | | ???# ## #???# ####??????????????????????? | | ???###### #???# #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ????????# #???# #?????????????????????????? | | ???????## ##### #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# #?????????????????????????? | | ???????############?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Mak. Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed PortableGatlingSpear Manual? 0 Play Time 00:34:55 Cumulative 47.0 hours Start 2023.10.11 @ 20:35:32 End 2023.10.12 @ 13:08:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 82 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aed3982-7a5e-4c49-b568-46aeb3a337b6