Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 21:07:07 Player: Bathcat Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1518) 1518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3522 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/550 Matter 285/450 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Matter Pod > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod (0) Signal Interpreter Medium Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Weight Redist. System Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Medium Matter Pod Signal Interpreter Medium Laser Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 45 | . 13 10 22 Power 5 | . 1 1 3 Engine 4 | . 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 16 | . 2 2 12 Treads 13 | . 2 2 9 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 5 3 4 Device 3 | . 2 1 . Storage 5 | . 3 . 2 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 12 | . 5 4 3 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 8 | . 3 3 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 4 2 19 Power 3 | . . . 3 Propulsion 9 | . 1 1 7 Utility 5 | . 1 . 4 Weapon 8 | . 2 1 5 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 85 82 Engine 11 | . 14 11 7 Treads 16 | . 13 18 18 Leg 6 | . 13 . 3 Device 7 | . 9 5 6 Storage 15 | . 15 11 18 Protection 4 | . . 8 7 Energy Gun 4 | . 10 . . Ballistic Gun 15 | . 14 19 13 Launcher 6 | . 2 11 7 Naked Turns . | . . . . Heaviest Build 43 | 12 32 41 43 Greatest Support 66 | 20 40 46 66 Greatest Overweight (x) 9 | . 1 9 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 8 11 15 15 Most Carried 13 | 6 12 11 13 Average Carried 9 | 6 8 10 10 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 6 11 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1178 | 200 431 258 289 Remotely . | . . . . Salvage Created 1512 | . 518 406 588 Parts 108 | . 31 33 44 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 39 | . 10 14 15 Guns 18 | . 7 4 7 AOE 21 | . 3 10 8 Classes Destroyed 7 | . 4 3 . Worker 9 | . 6 1 2 Builder 9 | . 3 1 5 Hauler 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 8 | . . 4 4 Grunt 23 | . 10 8 5 Sentry 8 | . . 2 6 Best Kill Streak 10 | . 6 10 8 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3863 | . 823 481 2559 Core 818 | . 213 44 561 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 14 89 . Volleys Fired 127 | . 54 23 50 Largest 2 | . 2 2 2 Hottest 70 | . 70 46 46 Shots Fired 168 | . 60 31 77 Gun 132 | . 52 20 60 Cannon . | . . . . Launcher 36 | . 8 11 17 Special . | . . . . Kinetic 130 | . 50 20 60 Thermal 2 | . 2 . . Explosive 36 | . 8 11 17 Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 10 10 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 113 | . 43 16 54 Core Hits 98 | . 28 23 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3960 | . 1135 938 1887 Guns 1352 | . 507 186 659 Cannons . | . . . . Explosions 2557 | . 616 746 1195 Melee . | . . . . Ramming 51 | . 12 6 33 Kinetic 1327 | . 482 186 659 Thermal 25 | . 25 . . Explosive 2557 | . 616 746 1195 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . . 16 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Misfires 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 33 | . 10 . 23 Projectiles . | . . . . Explosions 33 | . 10 . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 459 | . 145 140 174 Shots 15 | . 5 4 6 Rammed 29 | . 3 1 25 Targets Rammed 31 | . 4 2 25 Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 30 | . 19 7 30 Average Temperature 5 | . 6 2 5 Received Heat Transfer 1470 | . 381 99 990 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 74 | . 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 509 | . 252 509 430 Initial 172 | . . 105 172 Average 197 | . 67 291 296 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 51 | 100 90 40 7 Level 1 38 | . 9 26 86 Level 2 10 | . . 33 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 2 6 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 18 18 27 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 2 9 3 Successful 8 | . 1 5 2 Failed 6 | . 1 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Record 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 28 | . . 28 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2441 | 10 1028 613 790 Spaces Moved 1240 | 9 623 307 301 Core 13 | . . 3 10 Treads 800 | . 237 304 259 Legs 427 | 9 386 . 32 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 120 Average Speed 156 | 120 137 174 176 Slowest Speed 500 | 120 240 500 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 31 | 2 67 28 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 225 | . 57 79 89 Melee . | . . . . Projectile . | . . . . AOE 225 | . 57 79 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1531 | 8 732 347 444 Wait 67 | . 19 6 42 Move 1237 | 8 622 306 301 Hop . | . . . . Pick Up 13 | . 9 . 4 Fast Attach 15 | . 5 4 6 Attach 13 | . 3 2 8 Detach 4 | . 4 . . Swap 17 | . 5 4 8 Drop 7 | . 7 . . Fire 127 | . 54 23 50 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush 25 | . 4 2 19 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 11 | -11/Junkyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 793 | -10/Materials | Core integrity fell below 50% 958 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Core integrity fell below 20% 1039 | -10/Materials | Entered another Materials area 1039 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1524 | -9/Materials | Discovered new exit (range 4) 1615 | -9/Materials | Discovered new exit (range 16) 1652 | -9/Materials | Entered another Materials area 1652 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1740 | -8/Materials | Crushed by falling debris 1845 | -8/Materials | Lost 3 parts (1n1u1w) 2070 | -8/Materials | Garrison activated, responded to threat 2126 | -8/Materials | Build established: Scavenger-Mutant 2199 | -8/Materials | Garrison activated, responded to threat 2289 | -8/Materials | Lost 4 parts (1n2u1w) 2369 | -8/Materials | Core integrity fell below 50% 2387 | -8/Materials | Lost 7 parts (1p3n1u2w) 2431 | -8/Materials | Core integrity fell below 20% 2442 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02392_ G-47 Trooper destroyed. 02394_ R-06 Scavenger collects Heat Sink. 02394_ Y-45 Defender destroyed. 02394_ Destroyed Lgt. Nuclear Core. 02395_ The unstable cave ceiling collapses. 02396_ G-47 Trooper destroyed. 02403_ WX| N45,NMM|&UR8MP2AZTRP:IEM 02404_ The unstable cave ceiling collapses. 02409_ K-01 Serf collects debris. 02423_ System corrupted: Matter fused (-6). 02424_ Lgt. Nuclear Core destroyed. 02426_ K-01 Serf collects debris. 02427_ Lgt. Treads destroyed. 02430_ K-01 Serf collects debris. 02436_ Y-45 Defender emerges from the garrison. 02436_ The unstable cave ceiling collapses. 02438_ K-01 Serf collects debris. 02439_ K-01 Serf destroyed. 02441_ U-05 Engineer builds a Wall. 02441_ K-01 Serf collects debris. 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