Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 14:03:26 Player: SovietPaperclip Result: Destroyed by QN-ZN8(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1565) 1565 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (10800) 10800 TOTAL SCORE: 13700 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/200 Matter 191/300 Energy 72/100 System Corruption 0% Temperature Hot (246) Movement Treading (200) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Overtuned Medium Treads > --- UTILITY (3) ------ Huge Storage Unit A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (1) ------- Overtuned Beamcaster > --- INVENTORY (25) --- Light Nuclear Core Scrap Suit Scrap Suit High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner Hardened Light Armor Plating EM Disruption Field Remote Shield System Shield Overtuned Barrage Gun Overtuned Barrage Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Huge Storage Unit Machine Analyzer A0-MCA's Component Scanner Tech Extrapolator X0-1V1's Piety Tracker > --- WEAPON ----------- Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Overtuned Medium Treads Armored Huge Wheel Scrap Suit Scrap Suit High-capacity Storage Unit Experimental Sensor Array Improved Terrain Scanner Hardened Light Armor Plating EM Disruption Field Remote Shield System Shield Overtuned Beamcaster Overtuned Barrage Gun Overtuned Barrage Gun Magnetic Acceleration Cannon [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Subdweller Monowheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Piercing Weapon Spear Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 7 7 14 3 9 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 3 . 2 Treads 5 | 2 1 1 . 1 Leg 1 | . . 1 . . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 3 4 2 4 Device 5 | 1 1 2 . 1 Storage 3 | 1 1 1 . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 12 | 2 2 5 . 3 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 2 | . . 2 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 4 | . 2 . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . 3 7 1 5 Power 2 | . . 1 . 1 Propulsion 5 | . 1 2 . 2 Utility 3 | . 1 1 1 . Weapon 6 | . 1 3 . 2 Highest Loss Streak 5 | . 2 2 1 5 To Critical Strikes . | . . . . . Average Backups 8 | . 2 10 8 9 Power . | . . . 1 . Propulsion 1 | . . 1 1 1 Utility 4 | . 2 6 4 5 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 18 | . . 4 1 13 Power 1 | . . . . 1 Propulsion 3 | . . 2 . 1 Utility 11 | . . 2 1 8 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 98 80 73 77 Engine 11 | . 14 11 11 10 Treads 10 | . 27 12 . . Leg 6 | . . 5 11 10 Device 7 | . 6 4 11 10 Storage 12 | . 14 12 11 11 Processor 9 | . . . 11 25 Protection 8 | . 7 12 10 4 Energy Gun 3 | . 11 3 4 . Energy Cannon 2 | . . 4 3 . Ballistic Gun 1 | . . 2 . . Ballistic Cannon 7 | . 15 8 . 3 Peak Build Rating 64 | 7 10 61 63 64 Average Rating 35 | 5 7 32 60 51 On Entrance 25 | . 7 10 61 48 Avg Prop Armor Cover (%) 15 | . . 15 . . Naked Turns . | . . . . . Heaviest Build 117 | 15 54 115 117 104 Greatest Support 55 | 40 40 55 55 55 Greatest Overweight (x) 3 | . 2 2 2 3 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 21 | 7 13 22 25 25 Most Carried 25 | 1 6 25 25 19 Average Carried 12 | . 2 17 23 10 Final Capacity 25 | 8 20 25 25 25 Final Carried 23 | 1 6 23 10 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1494 | 173 220 744 65 292 Remotely . | . . . . . Salvage Created 1716 | 87 497 814 129 189 Parts 86 | 6 20 49 4 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 43 | . . 43 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 42 | . 10 27 2 3 Guns 20 | . 6 13 1 . Cannons 21 | . 4 13 1 3 Classes Destroyed 10 | 2 3 3 . 2 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 5 | . . 5 . . Grunt 18 | . 10 8 . . Sentry 3 | . . 1 2 . Subdweller 13 | . . 13 . . Ranger 1 | . . . . 1 Scrapper 2 | . . . . 2 Best Kill Streak 4 | 3 3 4 1 3 Combat Bots Only 4 | . 2 4 1 3 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 322 | . 40 154 63 65 Missed 96 | . 8 46 28 14 Hits 226 | . 32 108 35 51 Projectile 226 | . 32 108 35 51 Critical Strikes 3 | . . 2 . 1 Actively Blocked 1 | . . 1 . . Damage Taken 3252 | . 417 1803 266 766 Core 529 | . 25 290 39 175 Absorbed by Shields 18 | . 18 . . . Redirected to Shielding 50 | . 2 48 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 199 | 6 36 127 14 16 Largest 2 | 2 2 2 1 1 Hottest 140 | 80 80 140 80 100 Shots Fired 266 | 12 61 164 14 15 Gun 127 | 12 45 59 10 1 Cannon 139 | . 16 105 4 14 Launcher . | . . . . . Special . | . . . . . Kinetic 117 | . 16 87 . 14 Thermal 92 | . . 77 14 1 Explosive . | . . . . . Electromagnetic 57 | 12 45 . . . Robot Hit Streak 17 | 4 7 17 7 3 Robot Miss Streak 4 | 4 3 4 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 162 | 6 40 95 11 10 Core Hits 62 | 3 19 32 5 3 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 9 . 1 Burn 2 | . . 2 . . Meltdown 1 | . . 1 . . Destroy 1 | . . 1 . . Blast 6 | . . 5 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3237 | 83 666 1967 233 288 Guns 1516 | 83 388 838 179 28 Cannons 1670 | . 227 1129 54 260 Explosions 51 | . 51 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1728 | . 227 1241 . 260 Thermal 1038 | . 51 726 233 28 Explosive . | . . . . . Electromagnetic 471 | 83 388 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . 12 12 . Average Corruption 11 | . . 11 12 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 69 | . . 55 14 . Message Errors 20 | . . 13 7 . Matter Fused 17 | . . 15 2 . Heat Flow Errors 6 | . . 5 1 . Energy Discharges 14 | . . 13 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . . 5 . . Data Loss (major) 4 | . . 3 1 . Misfires 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 1 4 . 1 Impact . | . . . . . Kinetic 6 | . 1 4 . 1 Secondary . | . . . . . Self-Inflicted Damage 53 | . 53 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | 54 210 278 300 348 Average Temperature 75 | 21 47 69 108 136 Received Heat Transfer 1204 | . 204 441 84 475 Effects 3 | . . . 1 2 Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . . 3 1 1 Heat Transferred 1596 | . 50 1210 299 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 74 | 5 74 . 52 . Initial 51 | . . . 51 . Average 11 | . 14 . 7 . Influence Increases 685 | 15 318 310 42 . Destroy 0b10 Robot/C 520 | . 200 280 40 . Destroy 0b10 Robot/NC 25 | 15 10 . . . Destroy Leader 44 | . 44 . . . Successful Hack 16 | . 16 . . . Disable Machine 15 | . 15 . . . Destroy Structure 5 | . 3 . 2 . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 685 | 15 318 202 150 . Entered New Map 57 | . . . 57 . Time Decay 554 | 15 264 182 93 . Lost Part 40 | . 20 20 . . Purge Threat 34 | . 34 . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 19 40 2 6 Peak Tracking Total 6 | . 4 4 1 6 Tactical Retreats 5 | . 2 3 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 12 | . 4 2 1 5 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 9 3 1 12 Successful 21 | . 5 3 1 12 Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 4 3 1 12 Record 14 | . . 1 1 12 Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . 1 . . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 132 | . 7 40 . 85 Average Entertainment 14 | . 7 9 26 100 Good Acts 26 | . . 21 3 2 Bad Acts 21 | . . 21 . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 3497 | 43 476 69 518 2391 Seismic 519 | 43 476 . . . Machine Analysis 2978 | . . 69 518 2391 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 7381 | 129 1396 2909 518 2429 Spaces Moved 3241 | 66 616 1182 196 1181 Core 5 | 5 . . . . Treads 1031 | 61 616 350 . 4 Legs 1895 | . . 524 196 1175 Wheels 310 | . . 308 . 2 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 200 145 Average Speed 201 | 151 194 203 240 199 Slowest Speed 320 | 160 320 320 270 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 11 | . . 11 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 50 | 4 74 59 30 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 5 | . . . . 5 Spaces Dug 15 | . . 15 . . Terrain Destroyed 31 | . 2 22 2 5 Melee . | . . . . . Projectile 29 | . . 22 2 5 AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 3832 | 80 754 1527 230 1241 Wait 272 | . 86 167 10 9 Move 3236 | 65 615 1180 195 1181 Hop . | . . . . . Pick Up 44 | 2 6 19 3 14 Fast Attach 16 | 6 4 2 1 3 Attach 22 | 1 1 11 2 7 Detach 8 | . 1 4 1 2 Swap 5 | . 2 2 1 . Drop 29 | . 3 14 3 9 Fire 199 | 6 36 127 14 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . 1 . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 815 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Discovered new exit (range 11) 1518 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1526 | -10/Materials | Entered Subcaves 1551 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1610 | -10/Subcaves | Identified exit to Materials 1610 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1715 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2269 | -10/Subcaves | A Subdweller sparked back to life 2269 | -10/Subcaves | A Subdweller sparked back to life 2269 | -10/Subcaves | A Subdweller sparked back to life 2306 | -10/Subcaves | Found Prototype Leg 2816 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2817 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2831 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2943 | -10/Subcaves | X0-1V1 activates XOMVISION 3005 | -10/Subcaves | Core integrity restored by X0-1V1 (+42) 3018 | -10/Subcaves | Identified exit to Recycling 3018 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 3025 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 3037 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 3040 | -10/Subcaves | Identified Cargo Legs 3041 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3075 | -10/Subcaves | X0-1V1 caused items to flee you 3089 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3094 | -10/Subcaves | System corruption reached 10% 3100 | -10/Subcaves | X0-1V1 collapsed Materials access 3160 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3166 | -10/Subcaves | X0-1V1 sent you into danger 3236 | -10/Subcaves | Items stopped fleeing you 3243 | -10/Subcaves | Found SUBCON Basin 3385 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3390 | -10/Subcaves | Core integrity fell below 50% 3535 | -10/Subcaves | Core integrity fell below 20% 4414 | -10/Subcaves | Crushed by falling debris 4414 | -10/Subcaves | X0-1V1 rescued you from certain death 4435 | -10/Subcaves | Entered Recycling 4755 | -7/Recycling | Core integrity restored by X0-1V1 (+56) 4808 | -7/Recycling | Scanned before Scraplab entrance 4839 | -7/Recycling | Entered Scraplab 4947 | -7/Recycling | Discovered new exit (range 3) 4953 | -7/Recycling | Entered Scraptown 4953 | -7/Scraptown | System corruption cleaned by C-Scrubber 5208 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5242 | -7/Scraptown | Visited UFD Registry 5242 | -7/Scraptown | Registered with UFD as "Thermoripper" 5264 | -7/Scraptown | Visited The Evicted 5312 | -7/Scraptown | Visited IN-MT5's Study 5362 | -7/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 5362 | -7/Scraptown | Visited Symbiants 5432 | -7/Scraptown | Visited Awakened 5476 | -7/Scraptown | Visited Cyclists 5553 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 5857 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5863 | -7/Scraptown | Learned Research terminal intel 5865 | -7/Scraptown | Learned location of Quarantine (-3) 5867 | -7/Scraptown | Learned 8 Research zone layouts 5896 | -7/Scraptown | Discovered new exit (range 13) 6078 | -7/Scraptown | Entered Cyclist Reading Room 6140 | -7/Scraptown | Visited Spacefarers 6176 | -7/Scraptown | Visited Shadow of the Wyrm 6322 | -7/Scraptown | Visited Observation Area 6426 | -7/Scraptown | Visited Junk Repository 6510 | -7/Scraptown | Visited A0-MCA Data Center 6535 | -7/Scraptown | Given a B- rating by A0-MCA 6541 | -7/Scraptown | Found A0-MCA's Component Scanner 6621 | -7/Scraptown | Visited Modified Component R&D 6723 | -7/Scraptown | Visited Supply Room 6761 | -7/Scraptown | Visited Derelict Rescue Squad 6827 | -7/Scraptown | Visited Chapter 10 6863 | -7/Scraptown | Visited Infowarlord's Domain 6876 | -7/Scraptown | Found Exp. Sensor Array 7169 | -7/Scraptown | Met Optimus 7169 | -7/Scraptown | Accepted into 0bPrime 7292 | -7/Scraptown | Found Scrap Suit 7295 | -7/Scraptown | Found Scrap Suit 7301 | -7/Scraptown | Civil war broke out across Scraptown 7312 | -7/Scraptown | Core integrity restored by X0-1V1 (+56) 7382 | -7/Scraptown | Destroyed by QN-ZN8(g) with Salvaging Laser Last Messages --------------- 07356_ Ovr. Pulse Rifle melted. 07356_ S1-92F(j) destroyed. 07357_ XQ-KPE(g): "I'm having second thoughts about this." 07357_ Magnetic Acceleration Cannon tossed aside. 07357_ X0-1V1 ensures you are ready for glorious battle (+Spear). 07358_ Dropped Spear. 07358_ Acquired Magnetic Acceleration Cannon. 07359_ Tech Extrapolator generates new schematic "0b10 Decoder Chip [Skirmisher]". Influences: Exp. Sensor Array, Imp. Signal Interpreter, Machine Analyzer. 07359_ Magnetic Acceleration Cannon destroyed. 07365_ Arm. Huge Wheel destroyed. 07367_ Critical hit (Burn: +50). 07368_ JH-GP5(j) destroyed. 07369_ FJ-AJA(j): "0bPrime holds too much power!" 07369_ Magnetic Acceleration Cannon destroyed. 07373_ Ovr. Beamcaster suddenly begins malfunctioning. 07374_ Overheating: System interference. 07374_ Tech Extrapolator temporarily disabled. 07382_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##############???####?????????????????????? | | ??"???#"""##""|##"""##### #####?????????????????? | | ??"" ##"" ##"" ## "#;;; @=[!;%### ##??????????? | | ?#"" / !j!!=[!%!%=!=#??????????? | | ?# % %gg=!!%=!*![*#??????????? | | ?####################### !*###########??????????? | | ???????????????????????## =##############????????? | | ##??????????????????????# #?"""""""""""#????????? | | "#??????????????######### #??" #"""""""#????????? | | "#????????????#"""""""""# #?? #[ " "#????????? | | "#????????????#"""""""""# ####+# "#????????? | | "#????????????#"""""""""# #""" "#????????? | | "#????????????#"""""""""# #" "#????????? | | "#?############""" """# #"" """""#????????? | | "#?#=*#/ ]# |##""" """# #" "#####????????? | | "#?#! # ] #![##"!" """# #X """""#????????? | | "#?# # # ]##""" """"# ## #????????? | | "#?# ##""" """# #" #????????? | | #?# ## "# #" #????????? | | ##?#### ########### ##### ## ###########????????? | | ####### ########### ##### ## ##?????????????????? | | """"""" """"""""""" """"" "" "########??????????? | | "## "!!???????????? | | "## ""??????????? | | "## "" "#?????????? | | "## " "#?????????? | | ]#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 1090 Matter Stores 462 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Deep Structural Scanner | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Slug Cannon | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Lgt. Humpback | -7/Scraptown | Extrapolated Mak. Trap Scanner | -7/Scraptown | Extrapolated Mak. Sensor Array | -7/Scraptown | Extrapolated Mak. Terrain Scanner | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Scientist At Large Wiki Contributor Challenges ------------ None Game ------ Seed TrapPhysicsChaingun Manual? 0 Play Time 00:42:05 Cumulative 176.2 hours Start 2026.10.02 @ 12:21:53 End 2026.10.02 @ 14:03:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a10b7710-c893-44b9-a4d4-d78de702f29d