Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.27 @ 10:05:03 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (282) 1410 Value Destroyed (7125) 7125 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2329) 2329 TOTAL SCORE: 13344 Bonus ------- High Alert Combat Kills 2329 Cogmind --------- Core Integrity 663/700 Matter 151/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Treading (217) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON (3) ------- Heavy Assault Cannon Chainsword > --- INVENTORY (25) --- Light Treads Medium Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Weapon Cycler Hardened Heavy Armor Plating Graphene Brace Improved Shield Generator Hacking Suite Hacking Suite System Shield System Restoration Module EM Pulse Cannon Plasma Cannon Mini Assault Cannon Heavy Missile Launcher Plasma Cutter Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon Chainsword > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Armored Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Seismic Detector Improved Salvage Targeting Computer Weapon Cycler Hardened Heavy Armor Plating Graphene Brace Improved Shield Generator Hacking Suite Hacking Suite System Shield System Restoration Module EM Pulse Cannon Plasma Cannon Mini Assault Cannon Heavy Missile Launcher Plasma Cutter Mace [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . . 1 2 Weapon 1 | . . 1 . . Parts Attached 93 | 7 10 30 27 19 Power 11 | 1 1 3 3 3 Engine 11 | 1 1 3 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 2 . 13 12 4 Treads 31 | 2 . 13 12 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 4 4 6 Device 7 | 2 . 1 . 4 Storage 3 | . 2 1 . . Processor 4 | . . 2 1 1 Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 33 | 2 7 10 8 6 Energy Gun 2 | 1 . 1 . . Energy Cannon 5 | . 2 3 . . Ballistic Gun 11 | 1 1 4 5 . Ballistic Cannon 4 | . 1 . . 3 Launcher 6 | . 1 2 2 1 Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 8 | . . . 8 . Power 1 | . . . 1 . Propulsion 4 | . . . 4 . Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Backups 19 | . 12 24 23 23 Power . | . . 1 . . Propulsion 2 | . . 4 3 2 Utility 7 | . 4 8 9 13 Weapon 7 | . 6 9 8 6 Tool/Special . | . . . . . Unused Backups 45 | . 6 13 6 20 Power 4 | . . 4 . . Propulsion 3 | . 1 . . 2 Utility 27 | . 3 7 2 15 Weapon 10 | . 2 2 4 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 99 99 83 Engine 10 | . 14 11 9 7 Treads 31 | . 27 33 36 30 Device 7 | . 15 2 2 5 Storage 10 | . 12 11 9 7 Processor 5 | . . 8 9 8 Protection 2 | . . . 5 6 Energy Cannon 4 | . 5 6 . . Ballistic Gun 12 | . 2 21 26 . Ballistic Cannon 3 | . 5 . . 6 Launcher 1 | . 4 . . . Impact Weapon 4 | . 9 4 . . Slashing Weapon 1 | . . . . 6 Peak Build Rating 49 | 9 10 21 36 49 Average Rating 22 | 6 8 19 31 46 On Entrance 14 | . 9 10 20 35 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 131 | 11 92 101 109 131 Greatest Support 88 | 40 40 60 88 83 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 23 | 5 19 24 25 25 Most Carried 25 | 1 19 25 25 25 Average Carried 20 | . 12 24 24 24 Final Capacity 25 | 5 25 25 25 25 Final Carried 25 | 1 19 25 25 25 Class Distribution -------------------- 44% | Mutant 20% | Scavenger-Skirmisher 18% | Scavenger-Mutant 6% | Tank 4% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 7340 | 291 1440 1562 2643 1404 Remotely . | . . . . . Salvage Created 8906 | 124 1447 2816 2759 1760 Parts 530 | 9 97 179 147 98 Haulers Intercepted 15 | . 2 6 4 3 Recyclers Shooed 14 | 1 6 4 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 164 | . 23 50 56 35 Melee 1 | . 1 . . . Guns 82 | . 8 30 44 . Cannons 39 | . 8 10 . 21 AOE 39 | . 6 10 11 12 Classes Destroyed 17 | 2 6 4 3 2 Worker 34 | . 17 9 2 6 Builder 29 | . 10 5 5 9 Tunneler 8 | 3 2 2 . 1 Hauler 15 | . 2 6 4 3 Recycler 15 | 1 4 5 1 4 Mechanic 1 | . . . . 1 Operator 7 | . . 3 2 2 Watcher 9 | . 3 4 1 1 Swarmer 34 | . 6 15 9 4 Grunt 89 | . 17 23 32 17 Brawler 9 | . . 1 4 4 Duelist 3 | . . . 3 . Protector 5 | . . 2 2 1 Sentry 16 | . . 9 3 4 Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Heavy 2 | . . . 2 . Best Kill Streak 9 | 2 5 7 6 9 Combat Bots Only 6 | . 4 5 6 5 Max Kills in Single Turn 4 | 1 2 3 3 4 Gunslinging 1 | . . 1 . . Exploded 3 | . 1 3 3 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 634 | . 75 113 236 210 Missed 205 | . 30 33 64 78 Hits 429 | . 45 80 172 132 Melee 8 | . . . 3 5 Projectile 421 | . 45 80 169 127 Critical Strikes 15 | . . 4 7 4 Part Disruptions 1 | . 1 . . . Damage Taken 6039 | 30 571 1048 2832 1558 Core 568 | . 105 161 265 37 Absorbed by Shields 4 | . . . . 4 Regen/Repaired (Parts) 377 | . 121 . . 256 Core Remaining (%) 67 | 100 58 59 51 . Volleys Fired 557 | 7 113 141 182 114 Largest 3 | 2 2 3 3 1 Hottest 126 | 60 90 126 71 63 Shots Fired 1110 | 14 161 309 510 116 Gun 801 | 14 48 247 492 . Cannon 241 | . 79 53 5 104 Launcher 68 | . 34 9 13 12 Special . | . . . . . Kinetic 896 | 7 55 247 492 95 Thermal 77 | . 48 29 . . Explosive 65 | . 34 6 13 12 Electromagnetic 72 | 7 24 27 5 9 Robot Hit Streak 13 | 4 9 13 12 13 Robot Miss Streak 6 | 2 5 3 6 3 Penetration Max 1 | . . . . 1 Secondary Targets 13 | . . 4 9 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 730 | 9 99 212 323 87 Core Hits 380 | 5 60 102 142 71 Critical Kills 7 | . 2 1 4 . Critical Parts Destroyed 8 | . 3 2 3 . Critical Strikes 28 | . 6 3 7 12 Destroy 8 | . . 1 7 . Blast 13 | . 1 . . 12 Smash 7 | . 5 2 . . Melee Attacks 97 | . 59 20 1 17 Impact 80 | . 59 20 1 . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 36 | . 17 8 . 11 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 22622 | 139 3613 4817 6398 7655 Guns 8003 | 114 420 2389 5080 . Cannons 5593 | . 666 1082 106 3739 Explosions 6212 | 25 1154 735 1199 3099 Melee 2737 | . 1347 585 . 805 Ramming 77 | . 26 26 13 12 Kinetic 11523 | 63 464 2389 5080 3527 Thermal 1416 | 25 661 592 . 138 Explosive 5632 | . 920 552 1199 2961 Electromagnetic 1237 | 51 195 673 106 212 Impact 1932 | . 1347 585 . . Slashing 805 | . . . . 805 Piercing . | . . . . . Highest Corruption 3 | . 3 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 42 | . 38 . . 4 Message Errors 16 | . 15 . . 1 Matter Fused 8 | . 8 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 4 | . 3 . . 1 Parts Fused 1 | . 1 . . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 1 | . 1 . . . Misfires 2 | . . . . 2 Alerts 4 | . 4 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1501 | . 572 343 5 581 Projectiles 298 | . . 24 . 274 Explosions 355 | . 103 33 5 214 Melee 848 | . 469 286 . 93 Knockbacks 23 | . 10 2 . 11 Impact 9 | . 7 2 . . Kinetic 12 | . 3 . . 9 Secondary 2 | . . . . 2 Self-Inflicted Damage 108 | 30 19 30 29 . Shots 4 | 1 1 1 1 . Rammed 11 | . 6 3 1 1 Targets Rammed 13 | . 7 3 2 1 Kicked . | . . . . . Crushed 2 | . 1 . 1 . Highest Temperature 269 | 12 269 216 266 240 Average Temperature 59 | 12 65 42 69 60 Received Heat Transfer 2136 | . 183 444 1197 312 Effects 6 | . 2 . 4 . Energy Bleed 2 | . 1 . 1 . Interference 4 | . 1 . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 14 | . 9 2 1 2 Combat Hostiles 3 | . . . 1 2 Parts Fried 28 | . 13 11 1 3 Impact Corruptions 30 | . 20 10 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 2205 | 50 1038 1017 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . 3 4 4 3 Low Security (%) 22 | 100 50 13 . . Level 1 12 | . 10 25 . . Level 2 29 | . 16 21 30 68 Level 3 29 | . 22 31 38 32 Level 4 7 | . . 8 30 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 2 | . . 1 1 . Peak Influence 1466 | 10 881 1169 1466 1053 Initial 660 | . . 371 490 660 Average 558 | . 329 592 888 679 Influence Increases 6011 | 20 1448 1561 1648 1334 Destroy 0b10 Robot/C 3180 | . 460 960 1080 680 Destroy 0b10 Robot/NC 615 | 20 190 180 85 140 Destroy Leader 738 | . 110 250 230 148 Successful Hack 116 | . 34 48 20 14 Disable Machine 615 | . 345 30 30 210 Destroy Structure 552 | . 279 63 83 127 Lose Combat Pursuer 195 | . 30 30 120 15 Influence Decreases 4971 | 20 567 1280 1359 1745 Entered New Map 1973 | . . 510 672 791 Time Decay 2618 | 20 567 770 607 654 Lost Part 80 | . . . 80 . Purge Threat 300 | . . . . 300 Squads Dispatched 37 | . 5 9 13 10 Investigation 11 | . 5 3 2 1 Extermination 3 | . . . . 3 Reinforcement 13 | . . 4 5 4 Assault 7 | . . 2 3 2 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 2 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 3 2 2 3 Communications Jammed 17 | . . . . 17 Distress Signals 17 | . . . . 17 Times Spotted 248 | . 35 71 90 52 Peak Tracking Total 7 | . 6 7 6 6 Tactical Retreats 13 | . 2 2 8 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 44 | . 23 5 2 14 Max in Single Turn 4 | . 3 1 1 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 35 | . 9 11 6 9 Terminals 23 | . 6 7 4 6 Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 4 | . 2 1 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 2 | . . . . 2 Total Hacks 113 | . 37 42 16 18 Successful 55 | . 15 27 6 7 Failed 56 | . 22 14 9 11 Catastrophic 12 | . 5 2 1 4 Database Lockouts 2 | . . 1 1 . Manual 18 | . 8 3 2 5 Terminals 86 | . 26 33 12 15 Fabricators . | . . . . . Repair Stations 11 | . 7 3 . 1 Recycling Units 9 | . 4 3 2 . Scanalyzers 5 | . . 3 2 . Garrison Access 2 | . . . . 2 Terminal Hacks 43 | . 9 25 4 5 Record 7 | . 3 4 . . Robot Analysis 4 | . 1 3 . . Prototype ID Bank 5 | . 2 3 . . Branch Access Points 3 | . . 1 1 1 Alert Level 10 | . . 9 . 1 Unreport Threat 2 | . . . . 2 Locate Traps 3 | . 1 2 . . Dispatch Records 1 | . . 1 . . Hauler Manifests 4 | . 1 1 1 1 Registered Components 2 | . . 1 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 4 1 . . Scan Component 3 | . 2 1 . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 2 | . . 1 1 . Insert Component 1 | . . 1 . . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 30 | . 9 10 5 6 Full Trace Events 12 | . 7 4 1 . Feedback Events 2 | . 2 . . . Corruption 2 | . 2 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 22 | . 20 . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 12685 | 79 4494 3729 1958 2425 Optics 7253 | . . 2870 1958 2425 Terrain 680 | 79 601 . . . Seismic 5388 | 35 4494 859 . . Jamming 1155 | . . . . 1155 Robot Analysis Total 4 | . 1 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 13648 | 127 4494 4623 1979 2425 Spaces Moved 4587 | 62 1529 1539 567 890 Core 3 | 3 . . . . Treads 4584 | 59 1529 1539 567 890 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 213 217 Average Speed 236 | 154 249 238 228 222 Slowest Speed 320 | 160 320 240 236 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 5 99 95 53 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 122 | . 66 16 22 18 Terrain Destroyed 593 | . 290 50 106 147 Melee 30 | . 22 6 . 2 Projectile 32 | . . . 1 31 AOE 531 | . 268 44 105 114 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6373 | 76 1933 2267 954 1143 Wait 755 | . 160 442 113 40 Move 4583 | 61 1528 1538 566 890 Hop . | . . . . . Pick Up 104 | 1 25 35 24 19 Fast Attach 17 | 7 3 4 1 2 Attach 16 | . . 2 10 4 Detach 4 | . 1 . 1 2 Swap 136 | . 28 41 34 33 Drop 92 | . 9 42 20 21 Fire 557 | 7 113 141 182 114 Melee 96 | . 59 19 1 17 Ram . | . . . . . Kick . | . . . . . Crush 13 | . 7 3 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 499 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 4) 707 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Discovered new exit (range 6) 1951 | -10/Materials | Repaired Lgt. Treads 1980 | -10/Materials | Repaired Lgt. Treads 3136 | -10/Materials | Discovered new exit (range 9) 4622 | -10/Materials | Entered another Materials area 4622 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5203 | -9/Materials | Central database locked down 5383 | -9/Materials | Discovered new exit (range 15) 5593 | -9/Materials | Identified exit to Mines 5853 | -9/Materials | Discovered exit to Mines (range 15) 6350 | -9/Materials | Discovered new exit (range 4) 6373 | -9/Materials | Identified exit to Materials 6686 | -9/Materials | Build established: Scavenger-Skirmisher 6829 | -9/Materials | Discovered exit to Materials (range 11) 7422 | -9/Materials | First assault squad dispatched 7907 | -9/Materials | Discovered exit to Materials (range 18) 8933 | -9/Materials | Sterilization system engaged 8933 | -9/Materials | Non-combat units ordered to evacuate 9033 | -9/Materials | Combat units ordered to evacuate 9233 | -9/Materials | Ambient heat levels rising (+10) 9245 | -9/Materials | Entered another Materials area 9245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9534 | -8/Materials | Build established: Scavenger-Tank 9957 | -8/Materials | Build established: Tank 10014 | -8/Materials | Garrison activated, responded to threat 10445 | -8/Materials | First assault squad dispatched 10696 | -8/Materials | Discovered new exit (range 9) 10726 | -8/Materials | Central database locked down 10846 | -8/Materials | Build established: Skirmisher 11065 | -8/Materials | Lost 3 parts (1p2n) 11100 | -8/Materials | Sterilization system engaged 11100 | -8/Materials | Non-combat units ordered to evacuate 11200 | -8/Materials | Combat units ordered to evacuate 11224 | -8/Materials | Entered Factory 11224 | -7/Factory | Evolved 2 slots: Utility x2 11475 | -7/Factory | Build established: Scavenger-Mutant 11961 | -7/Factory | Discovered new exit (range 6) 11975 | -7/Factory | Identified exit to Storage 12824 | -7/Factory | First assault squad dispatched 12836 | -7/Factory | Identified exit to Lower Caves 13649 | -7/Factory | Self-destructed Last Messages --------------- 13607_ M-28 Smith resupplies. 13608_ K-01 Serf cleans the Repair Station. 13620_ K-01 Serf cleans the Neutrino Reactor. 13620_ K-01 Serf cleans the Repair Station. 13626_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13628_ K-01 Serf cleans the Neutrino Reactor. 13634_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 13644_ Sneak attack on M-28 Smith. 13644_ M-28 Smith destroyed. 13645_ K-01 Serf cleans the Neutrino Reactor. 13646_ R-06 Scavenger collects Wheel. 13646_ Acquired 29 matter. 13649_ Connecting with Repair Station... >>Force(Patch) PATCHED[Hvy. Assault Cannon] PATCHED[Arm. Treads+] PATCHED[Hrd. Heavy Armor Plating] 13649_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 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""" """ #???????????????????? | | ????????? #???????????????????? | | ????????? r """ +???????????????????? | | ??????? % """ #???????????????????? | | ??????########### r """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ ?"" #???????????????????? | | ?????????????????????" ?"" #???????????????????? | | ?????????????????????? ?? #???????????????????? | | ?????????????????????? ?? #???????????????????? | | ??????????????????????#??#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Lgt. Treads | 57% | -10/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatBorePower Manual? 0 Play Time 01:06:17 Cumulative 1121.9 hours Start 2026.01.27 @ 08:55:46 End 2026.01.27 @ 10:05:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 354 Adventurer 2 Explorer 0 Win Type - Total 86 Types 25/20/19/1/1/1/14/2/1/2 Lore% 98 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e359f26-c7b7-4af7-9f71-bd6d8177fee5