Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 09:06:58 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (275) 275 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 5335 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 338/1000 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced ECM Suite Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Reaction Control System Component Analysis Suite [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 8 | . . . 2 2 . 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 49 | 7 4 . 4 9 10 . 1 8 1 . 5 Power 7 | 1 1 . . 1 2 . . 1 . . 1 Engine 4 | 1 1 . . 1 1 . . . . . . Core 3 | . . . . . 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 . 2 2 4 . . 2 . . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 15 | . 2 . 2 2 4 . . 2 . . 3 Utility 21 | 2 . . 2 6 3 . 1 5 1 . 1 Device 8 | 1 . . 1 2 1 . 1 . 1 . 1 Storage 1 | 1 . . . . . . . . . . . Processor 6 | . . . 1 2 . . . 3 . . . Hackware 4 | . . . . 2 1 . . 1 . . . Protection 2 | . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 4 | 2 1 . . . 1 . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 Parts Lost 23 | . . 1 . 2 . . . 10 3 . 7 Power 5 | . . . . 1 . . . 2 1 . 1 Propulsion 9 | . . 1 . . . . . 4 1 . 3 Utility 8 | . . . . . . . . 4 1 . 3 Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 8 | . . 1 . 2 . . . 8 3 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 4 5 4 4 4 5 5 3 4 4 4 Power . | 1 1 . . . 1 1 1 . . . . Propulsion . | . . . 1 2 1 2 2 . . . 1 Utility 2 | . . 2 1 1 2 2 2 2 4 4 2 Weapon . | . 1 2 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . 1 . 2 2 . . . . . 2 Power 2 | . . 1 . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . 2 Weapon 2 | . . . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 65 | . 96 42 60 61 86 80 80 59 49 40 32 Engine 4 | . 14 14 11 7 3 6 6 1 . . . Core 3 | . . . . . 6 6 6 5 4 . . Wheel 1 | . 24 . . . . . . . . . . Flight 13 | . 4 21 17 18 22 20 20 12 4 . . Device 7 | . 13 . 15 16 7 13 13 4 . 6 2 Storage 1 | . 14 7 . . . . . . . . . Processor 12 | . . . 9 10 20 6 6 8 20 20 15 Hackware 10 | . . . . 5 13 13 13 16 18 13 11 Protection 1 | . . . . . 2 6 6 3 . . . Ballistic Gun 1 | . 13 . . . . . . . . . . Impact Weapon 2 | . . . . . 6 6 6 4 . . . Peak Build Rating 42 | 9 9 5 10 28 41 41 42 42 30 24 27 Average Rating 23 | 5 8 3 8 14 36 41 41 29 28 24 22 On Entrance 21 | . 9 4 3 10 28 41 41 42 30 24 24 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 18 | 15 16 8 8 12 18 18 18 18 5 2 7 Greatest Support 32 | 32 32 8 8 9 18 18 18 18 6 3 7 Greatest Overweight (x) 1 | . . 1 . 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 5 5 Most Carried 7 | 4 6 7 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 4 5 4 4 4 5 5 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 5 5 5 5 4 4 3 Class Distribution -------------------- 48% | Hacker-Mutant 33% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Matter Collected 745 | 218 12 67 188 60 48 36 . 52 64 . . Remotely . | . . . . . . . . . . . . Salvage Created 272 | 28 29 . 28 . 73 36 . 78 . . . Parts 16 | 3 8 . . . 5 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 9 | . 3 . 1 . 2 . . 3 . . . Melee 2 | . . . . . 1 . . 1 . . . Guns 1 | . 1 . . . . . . . . . . AOE 3 | . 2 . 1 . . . . . . . . Classes Destroyed 5 | 1 2 . 1 . . . . 1 . . . Worker 1 | . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . Swarmer 8 | . 3 . . . 2 . . 3 . . . Brawler 1 | . . . 1 . . . . . . . . Best Kill Streak 4 | 1 4 . 1 . 2 1 . 3 . . . Combat Bots Only 3 | . 3 . 1 . 2 . . 3 . . . Max Kills in Single Turn 2 | 1 2 . 1 . 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . 1 . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Hostile Shots Fired 306 | . 16 11 6 27 14 . . 108 39 . 85 Missed 139 | . 3 3 2 19 5 . . 52 26 . 29 Hits 167 | . 13 8 4 8 9 . . 56 13 . 56 Projectile 167 | . 13 8 4 8 9 . . 56 13 . 56 Critical Strikes 6 | . . . . . . . . 3 . . 3 Damage Taken 2447 | . 104 91 62 129 116 . . 822 191 . 932 Core 1212 | . 14 43 13 39 67 . . 267 107 . 662 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . 7 . . 101 . . . Core Remaining (%) 85 | 100 . 77 96 92 90 . . . . 56 . Volleys Fired 18 | 3 10 . 5 . . . . . . . . Largest 2 | 2 2 . 1 . . . . . . . . Hottest 60 | 60 60 . 30 . . . . . . . . Shots Fired 28 | 6 17 . 5 . . . . . . . . Gun 20 | 6 14 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 8 | . 3 . 5 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 10 | 3 7 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 8 | . 3 . 5 . . . . . . . . Electromagnetic 10 | 3 7 . . . . . . . . . . Robot Hit Streak 4 | 2 3 . 4 . . . . . . . . Robot Miss Streak 9 | 2 9 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 20 | 3 3 . 4 . 3 1 . 6 . . . Core Hits 11 | 1 6 . 3 . 1 . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . Smash 1 | . . . . . 1 . . . . . . Melee Attacks 28 | . . . . . 5 2 . 21 . . . Impact 28 | . . . . . 5 2 . 21 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 940 | 36 157 . 217 . 139 44 . 347 . . . Guns 81 | 36 45 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 329 | . 112 . 217 . . . . . . . . Melee 530 | . . . . . 139 44 . 347 . . . Ramming . | . . . . . . . . . . . . Kinetic 33 | 21 12 . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 329 | . 112 . 217 . . . . . . . . Electromagnetic 48 | 15 33 . . . . . . . . . . Impact 530 | . . . . . 139 44 . 347 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 7 7 . Average Corruption 6 | . . . . . . . 7 6 7 7 . Corruption Purged 1 | . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . 1 11 6 1 . Message Errors 5 | . . . . . . . . 2 3 . . Matter Fused 4 | . . . . . . . . 3 1 . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . . 2 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . Data Loss (major) 3 | . . . . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 230 | . . . . . 72 9 . 149 . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 230 | . . . . . 72 9 . 149 . . . Knockbacks 3 | . . . . . 2 1 . . . . . Impact 3 | . . . . . 2 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 145 | . . . 3 . . . . 145 . . 6 Average Temperature 59 | . . . 3 . . . . 69 . . 6 Received Heat Transfer 435 | . 6 36 9 72 . . . 45 24 . 243 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 1 . 2 . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . Parts Fried 14 | . . . . . 4 3 . 7 . . . Impact Corruptions 10 | . . . . . 2 1 . 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 100 100 100 100 57 . . 100 Level 1 10 | . . . . . . . . 42 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 283 | 5 72 122 99 123 85 41 24 283 . . 15 Initial 53 | . . 27 53 28 49 41 9 . . . 2 Average 61 | 1 23 58 49 71 21 37 11 152 . . . Influence Increases 1390 | 5 97 150 126 170 177 7 15 568 45 . 30 Destroy 0b10 Robot/C 220 | . 60 . 60 . 40 . . 60 . . . Destroy 0b10 Robot/NC 30 | 5 5 . 5 . 5 5 . 5 . . . Destroy Leader 36 | . 12 . 10 . 2 2 . 10 . . . Allied During Kill 5 | . . . 5 . . . . . . . . Successful Hack 46 | . 19 . . 5 10 . . 12 . . . Destroy Structure 33 | . 1 . 31 . . . . 1 . . . Partial Spotted 150 | . . 15 15 45 . . 15 60 . . . Lose Combat Pursuer 870 | . . 135 . 120 120 . . 420 45 . 30 Influence Decreases 1370 | 5 25 85 194 131 200 64 43 420 163 26 14 Entered New Map 356 | . . 45 84 41 59 44 19 . 56 6 2 Time Decay 640 | 5 25 30 70 70 141 20 10 170 77 20 2 Lost Part 170 | . . 10 . 20 . . . 100 30 . 10 Lost Ally 54 | . . . 40 . . . 14 . . . . Purge Threat 150 | . . . . . . . . 150 . . . Squads Dispatched 12 | . 1 . . 1 3 1 . 5 . . 1 Investigation 1 | . . . . . 1 . . . . . . Extermination 2 | . . . . . 1 . . 1 . . . Reinforcement 9 | . 1 . . 1 1 1 . 4 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Distress Signals 6 | . 1 . 1 2 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 115 | . 7 9 4 17 15 1 5 36 7 . 14 Peak Tracking Total 14 | . 4 5 3 7 5 2 5 9 5 . 14 Tactical Retreats 22 | . . 3 . 2 5 . . 9 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . . 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Machines Accessed 24 | . 2 . 1 4 10 1 . 6 . . . Terminals 19 | . 2 . 1 3 7 1 . 5 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 60 | . 6 . 1 8 22 1 . 22 . . . Successful 24 | . 2 . . 4 7 . . 11 . . . Failed 36 | . 4 . 1 4 15 1 . 11 . . . Catastrophic 4 | . . . . . 2 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 51 | . 6 . 1 7 15 1 . 21 . . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 2 . . . . . . Garrison Access 5 | . . . . . 4 . . 1 . . . Terminal Hacks 21 | . 2 . . 4 5 . . 10 . . . Prototype ID Bank 5 | . . . . 2 1 . . 2 . . . Open DSF 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 4 | . 1 . . . 1 . . 2 . . . Dispatch Records 1 | . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 4 7 1 . 5 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Total Allies 3 | . . 2 . . . . 1 . . . . Largest Group 2 | . . 2 2 . . . 1 . . . . Highest-Rated Group 47 | . . 47 47 . . . 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 15 | . . . 9 . . . 6 . . . . Total Damage 253 | . . . 125 . . . 128 . . . . Kills 3 | . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Active Infowar (turns) 1327 | 22 118 . 135 159 371 46 41 115 175 54 91 Optics 396 | . . . . . . . . 76 175 54 91 Terrain 931 | 22 118 . 135 159 371 46 41 39 . . . Traps 44 | . . . . 44 . . . . . . . Seismic 193 | . . . 89 104 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Turns Passed 1743 | 72 136 76 147 159 371 46 41 368 175 54 98 Spaces Moved 3796 | 48 126 189 302 380 1036 119 115 783 417 107 174 Core 328 | 1 . . . . . . . . 63 107 157 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 125 | 47 78 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3343 | . 48 189 302 380 1036 119 115 783 354 . 17 Fastest Speed 30 | 50 37 37 37 32 30 34 34 34 40 50 45 Average Speed 39 | 98 76 38 38 36 31 34 34 37 41 50 49 Slowest Speed 120 | 100 100 120 40 117 34 34 34 120 100 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . 1 7 2 . 2 . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 30 51 26 54 34 4 69 40 70 16 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . 1 . 1 . Scrap Searched 4 | . . 1 . . . . . . 3 . . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 42 | . . . 41 . . . . 1 . . . Melee 1 | . . . . . . . . 1 . . . Projectile . | . . . . . . . . . . . . AOE 41 | . . . 41 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Total 3962 | 66 148 184 325 399 1073 121 115 822 417 106 186 Wait 19 | . . . 11 . 7 . . 1 . . . Move 3760 | 47 123 176 297 379 1031 119 114 778 416 106 174 Hop 12 | . 1 5 2 . 2 . . 2 . . . Pick Up 42 | 9 4 2 3 4 7 . . 9 . . 4 Fast Attach 13 | . . . 1 6 4 . . . . . 2 Attach 28 | 7 1 . 4 1 3 . . 8 1 . 3 Detach 1 | . 1 . . . . . . . . . . Swap 12 | . 4 . 1 2 3 . 1 1 . . . Drop 29 | . 4 1 1 7 11 . . 2 . . 3 Fire 18 | 3 10 . 5 . . . . . . . . Melee 28 | . . . . . 5 2 . 21 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 13) 209 | -10/Materials | Entered Mines 233 | -10/Mines | Learned location of Storage (-7) 233 | -10/Mines | Learned Materials terminal intel 274 | -10/Mines | Found a hidden stash of uninstalled traps 281 | -10/Mines | Discovered new exit (range 6) 285 | -10/Mines | Entered Materials 285 | -9/Materials | Accompanied by 2 allies 285 | -9/Materials | Evolved 2 slots: Utility x2 286 | -9/Materials | Loaded intel: 12 terminal locations 290 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 318 | -9/Materials | Build established: Mutant 426 | -9/Materials | Discovered new exit (range 15) 432 | -9/Materials | Entered another Materials area 432 | -8/Materials | Evolved 2 slots: Utility x2 586 | -8/Materials | Discovered new exit (range 15) 591 | -8/Materials | Identified exit to Factory 591 | -8/Materials | Entered Factory 591 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 642 | -7/Factory | Identified exit to DSF 956 | -7/Factory | Discovered new exit (range 9) 962 | -7/Factory | Entered another Factory area 962 | -6/Factory | Evolved 2 slots: Utility x2 1008 | -6/Factory | Sucked down chute 1008 | -6/Factory | Entered Waste 1009 | -6/Waste | Met a frightened Derelict 1014 | -6/Waste | Spotted C-40 Crusher 1023 | -6/Waste | EMP discharged 1031 | -6/Waste | Spotted C-40 Crusher 1032 | -6/Waste | Spotted C-40 Crusher 1032 | -6/Waste | Spotted C-40 Crusher 1042 | -6/Waste | Spotted C-40 Crusher 1045 | -6/Waste | Spotted C-40 Crusher 1046 | -6/Waste | Discovered new exit (range 10) 1049 | -6/Waste | Entered Factory 1157 | -6/Factory | Discovered new exit (range 7) 1160 | -6/Factory | Lost 8 parts (2p3n3u) 1186 | -6/Factory | Build established: Hacker-Mutant 1306 | -6/Factory | Spotted B-75 Beast 1387 | -6/Factory | Discovered new exit (range 15) 1408 | -6/Factory | Discovered new exit (range 6) 1417 | -6/Factory | Entered Lower Caves 1419 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1432 | -6/Lower Caves | Encountered a Warlord checkpoint 1491 | -6/Lower Caves | Learned Factory security intel 1499 | -6/Lower Caves | Identified exit to Lower Caves 1552 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1592 | -6/Lower Caves | Entered another Lower Caves area 1595 | -6/Lower Caves | Lost 3 parts (1p1n1u) 1602 | -6/Lower Caves | Discovered new exit (range 14) 1646 | -6/Lower Caves | Entered Factory 1646 | -5/Factory | Evolved 2 slots: Utility x2 1729 | -5/Factory | Core integrity fell below 50% 1744 | -5/Factory | Self-destructed Last Messages --------------- 01710_ Identified Prc. Matter Filter. 01711_ Dropped Prc. Matter Filter. 01722_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01722_ Critical hit (Burn: +37). 01726_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 01730_ Corruption Screen destroyed. 01731_ Acquired Unknown Power Core. 01731_ Identified Lgt. Fission Core. 01732_ Critical hit (Burn: +37). 01734_ Field Propulsion Drive destroyed. 01737_ Enh. Optical Array destroyed. 01741_ Penetrated by Slug. 01741_ Field Propulsion Drive destroyed. 01742_ Lgt. Fission Core destroyed. 01743_ Acquired Lgt. Angular Momentum Engine. 01744_ Critical hit (Burn: +37). 01744_ Penetrated by Slug. 01744_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????#" " " | | ????????????????????????????????????????#T | | ????????????????????????????????????????#" " " | | ????????????????????????????????????????#" " " | | ????????????????????????????????????????#" " " | | ???????????????????????????????????#????## " " | | ??????????????????????????????????? ?????# " " | | ?????????????????????????????????? ?????# " " | | ?????????????????????????????????? ?????# " " | | ?????????????????????????????????? "?????# " " | | ?????????????????????????????????? ""????+ " " | | ????????????????????????????? """" """???# | | ??????????????????????????????"""" ""????# | | ??????????????????????????????"""" ""????# ### | | ???????????????????????????????""" ""????# # | | ??????????????????????????????? ????# ^ ^# | | ???????????????????????????????? ?????# + | | ???????????????????????????????? ?????# # | | ???????????????????????##########/######## # | | ???????????????????????# + #? | | ???????????????????????# s""" # ###?# | | ???????????????????????# """ # == #???? | | ???????????????????????+ """ # == #???? | | ???????????????????????# s s + " " #???? | | ???????????????????????# """ ## ""G"" #???? | | ???????????????????????#*@* """ ## #???? | | ???????????????????????#*** """ ## ??? | | ???????????????????????#*Y s ################?? | | ???????????????????????## #######????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 185 Corruption Block 8 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 71 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralShieldKatana Manual? 0 Play Time 01:08:15 Cumulative 26.6 hours Start 2026.08.28 @ 20:36:39 End 2026.08.29 @ 09:06:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 25fa631a-c851-4dca-b290-9ef819114caa