Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 19:52:31 Player: AAAAAAAAAAAAAAAA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1037) 1037 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 3410 Bonus ------- Follower Combat Kills 183 Cogmind --------- Core Integrity 300/550 Matter 113/300 Energy 135/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Sensor Array Improved Signal Interpreter Improved Utility Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Wheel Sensor Array Improved Utility Shielding Medium Armor Plating Flak Cannon Flak Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 36 | 6 1 4 14 2 9 Power 7 | 1 . 2 2 . 2 Engine 4 | 1 . 1 1 . 1 Core 3 | . . 1 1 . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 2 3 . 2 Treads . | . . . . . . Leg 1 | . . . . . 1 Wheel 8 | 2 . 2 3 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 6 1 2 Device 2 | . . . 1 . 1 Storage 3 | 1 1 . 1 . . Processor 5 | . . . 4 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 . . 3 1 3 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon 4 | . . . 1 1 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . . 1 3 . 14 Power 2 | . . . . . 2 Propulsion 7 | . . 1 3 . 3 Utility 3 | . . . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . . 1 2 . 6 Average Slot Usage (%) 96 | . 98 99 96 98 85 Engine 9 | . 14 13 8 . . Core 2 | . . . 1 9 8 Wheel 22 | . 28 27 20 18 11 Device 4 | . . . 7 9 8 Storage 19 | . 27 28 14 9 9 Processor 11 | . . . 20 25 19 Energy Cannon 3 | . . . 7 9 1 Ballistic Gun 16 | . 28 28 11 . . Ballistic Cannon 5 | . . . 3 18 20 Naked Turns . | . . . . . . Heaviest Build 47 | 12 20 20 37 38 47 Greatest Support 32 | 32 32 32 20 20 20 Greatest Overweight (x) 4 | . . 1 3 1 4 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 9 10 10 Most Carried 10 | 3 3 10 9 10 10 Average Carried 7 | 1 3 6 8 8 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 3 3 9 9 10 4 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 956 | 241 48 108 320 9 230 Remotely . | . . . . . . Salvage Created 1164 | . 48 242 481 63 330 Parts 80 | . 4 13 35 6 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 27 | . 1 7 11 1 7 Guns 9 | . 1 7 1 . . Cannons 18 | . . . 10 1 7 Classes Destroyed 10 | . 2 2 4 . 2 Worker 4 | . . 1 3 . . Builder 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 2 | . . . 1 1 . Swarmer 3 | . . . 3 . . Grunt 13 | . 1 5 2 . 5 Brawler 1 | . . . 1 . . Sentry 8 | . . . 5 1 2 Assembled 2 | . . 2 . . . Best Kill Streak 5 | . 1 2 4 1 5 Combat Bots Only 3 | . 1 2 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2101 | . 10 199 446 . 1446 Core 349 | . . 11 88 . 250 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 95 78 . . Volleys Fired 101 | . 7 21 38 3 32 Largest 3 | . 2 2 2 3 3 Hottest 156 | . 40 40 112 156 156 Shots Fired 214 | . 14 42 76 9 73 Gun 100 | . 14 42 41 . 3 Cannon 114 | . . . 35 9 70 Launcher . | . . . . . . Special . | . . . . . . Kinetic 183 | . 14 42 56 6 65 Thermal 28 | . . . 20 3 5 Explosive . | . . . . . . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 15 | . 3 12 15 6 13 Robot Miss Streak 4 | . 2 1 4 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 162 | . 7 29 54 7 65 Core Hits 94 | . 4 15 30 5 40 Critical Hits 5 | . . . 3 1 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . . . 2 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2206 | . 66 310 848 119 863 Guns 696 | . 66 310 273 . 47 Cannons 1510 | . . . 575 119 816 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1673 | . 66 310 505 57 735 Thermal 486 | . . . 343 62 81 Explosive . | . . . . . . Electromagnetic 47 | . . . . . 47 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 27 | . . . 1 1 25 Impact . | . . . . . . Kinetic 23 | . . . 1 1 21 Secondary 4 | . . . . . 4 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 6 20 78 108 331 Average Temperature 79 | . 6 13 21 48 146 Received Heat Transfer 896 | . 6 131 156 . 603 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 888 | . . . 629 111 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 327 | . 83 111 327 115 154 Initial 115 | . . 31 9 115 24 Average 97 | . 45 46 178 66 77 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 83 | 100 100 100 53 100 100 Level 1 16 | . . . 46 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 6 26 2 12 Peak Tracking Total 6 | . 3 2 6 1 6 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 10 | . 2 . 5 1 2 Terminals 9 | . 2 . 5 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 6 . 12 3 5 Successful 10 | . 3 . 2 2 3 Failed 16 | . 3 . 10 1 2 Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual 10 | . 3 . 7 . . Terminals 23 | . 6 . 12 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 2 2 . Level Access Points 1 | . 1 . . . . Unreport Threat 4 | . . . 2 2 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 5 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 80 | . . . . . 80 Retrieved Matter 80 | . . . . . 80 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 41 | . . . 41 . . Total Damage 427 | . . . 427 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1941 | 60 142 678 699 108 254 Spaces Moved 1459 | 49 121 544 532 96 117 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 2 | . . . . . 2 Wheels 1455 | 47 121 544 532 96 115 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 80 80 90 90 Average Speed 92 | 97 100 92 89 90 106 Slowest Speed 180 | 100 100 110 110 90 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 25 91 50 16 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1848 | 57 128 682 685 110 186 Wait 213 | . . 103 78 6 26 Move 1454 | 48 120 543 531 95 117 Hop . | . . . . . . Pick Up 25 | 3 . 9 8 3 2 Fast Attach 22 | 6 1 . 13 1 1 Attach 11 | . . 2 . 1 8 Detach . | . . . . . . Swap 3 | . . 2 1 . . Drop 19 | . . 2 16 1 . Fire 101 | . 7 21 38 3 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Materials 130 | -10/Materials | Discovered new exit (range 15) 165 | -10/Materials | Discovered new exit (range 15) 203 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered exit to Materials (range 9) 306 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered exit to Materials (range 11) 530 | -10/Mines | Excavation squad dispatched 530 | -10/Mines | A large section of the Mines collapsed 626 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 767 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 881 | -10/Mines | Entered Materials 881 | -9/Materials | Accompanied by 3 allies 881 | -9/Materials | Evolved 2 slots: Utility x2 1443 | -9/Materials | Build established: Scavenger-Mutant 1480 | -9/Materials | Discovered new exit (range 4) 1580 | -9/Materials | Entered another Materials area 1580 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1659 | -8/Materials | Discovered new exit (range 15) 1688 | -8/Materials | Entered Storage 1689 | -8/Storage | Identified exit to Recycling 1769 | -8/Storage | Lost 4 parts (1n1u2w) 1942 | -8/Storage | Self-destructed Last Messages --------------- 01918_ Lgt. Nuclear Core destroyed. 01919_ Acquired 56 matter. 01921_ R-06 Scavenger collects Carbon-fiber Leg. 01921_ G-47 Trooper knocked back. 01923_ Y-45 Defender destroyed. 01924_ Acquired 52 matter. 01924_ R-06 Scavenger collects Imp. Ion Engine. 01925_ G-47 Trooper knocked back. 01926_ Wheel destroyed. 01927_ R-06 Scavenger collects Heat Sink. 01928_ H-55 Commando knocked back. 01929_ Flak Cannon destroyed. 01930_ R-06 Scavenger collects Heat Sink. 01932_ R-06 Scavenger collects Beam Rifle. 01932_ Lgt. Ion Engine destroyed. 01936_ R-06 Scavenger destroyed. 01938_ Penetrated by Slug. 01940_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01941_ Penetrated by Slug. 01941_ Hvy. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###############????????????????????????? | | # """ """ """ #????????????????????????? | | # """ """ """ #????????????????????????? | | # """ """ """ #??#"##??????????????????? | | # h %#??# T#????????????????### | | # =!####+##########+######## # | | # r g [%/@* + """" | | ?#"Y"###r######|! # """" | | ?#"""# =#### # """" | | ?##### %! # """" | | ?????# *| / | | ?????# # | | ?????# ###############+##+## | | ?????## ##???????????# ! ## | | ??????# #????????????# ## | | ??????# #????????????# ! ! ########## | | ??????# #????????????# #????????? | | ??????+ /????????????# #????????? | | ??????# #????????????#! #????????? | | ??????? ?????????????# ! #????????? | | ??????? ?????????????########????????? | | ??????? ?????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 17 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicThermalDerivative Manual? 0 Play Time 00:31:49 Cumulative 43.2 hours Start 2021.05.24 @ 06:06:35 End 2021.05.24 @ 19:52:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 22 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 978c692c-3bd8-4d24-8c07-f23848b3a41d