Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 19:42:24 Player: Kite Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (552) 2760 Value Destroyed (27757) 27757 Prototype IDs (371) 7420 Alien Tech Used (10) 2000 Bonus (40638) 40638 TOTAL SCORE: 91075 Bonus ------- High Alert Combat Kills 3128 Follower Combat Kills 144 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Entered DSFs 1000 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1704 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1738 Cogmind --------- Core Integrity 829/1600 Matter 290/300 Energy 729/750 System Corruption 0% Temperature Cool (14) +ITN Movement Treading (155) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads (fused) > --- UTILITY (10) ----- Huge Storage Unit Advanced Sensor Array Experimental Melee Analysis Suite Femtoactuators Improved Medium Armor Plating Layered Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Graphene Brace Experimental System Purifier > --- WEAPON (6) ------- Phasing Sabre (fused) Sigix Broadsword Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Energy Well (600) Experimental Energy Well (600) Matter Compressor (250) Long-range Terrain Scanner Nanoactuators Improved Transmission Jammer Experimental Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon Gamma Bomb Array Neutron Missile Launcher Ionic Axe Nanosword Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Energy Well Enhanced Optical Array Long-range Terrain Scanner Long-range Terrain Scanner Femtoactuators Experimental Powered Armor Graphene Brace Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Phasing Sabre Nanosword Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Energy Well Matter Compressor Nanoactuators Improved Transmission Jammer Experimental Transmission Jammer Centrium Medium Armor Plating Experimental Powered Armor Experimental Hardlight Generator Advanced Point Defense System Transdimensional Reconstructor Core Cannon Gamma Bomb Array Ionic Axe CR-A16's Behemoth Slayer [Rating: 251] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Long-range Terrain Scanner Storage Huge Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Powered Armor Artifact Phase Redirector Weapon Sigix Broadsword Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 . . . . . 2 . 2 . . . 2 . . . . 2 . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 8 | . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . 1 . 2 . . . . Weapon 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 436 | 6 16 29 7 2 19 6 10 8 3 11 21 7 9 10 10 2 9 18 8 25 6 2 22 8 35 22 15 13 17 60 Power 55 | 1 . 6 . . 1 . 1 1 . . 1 1 . 2 2 . 1 1 . 6 3 . 3 1 7 2 1 6 3 5 Engine 16 | 1 . 6 . . 1 . 1 . . . 1 1 . 1 1 . . . . 3 . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . . 1 1 . 1 1 . 2 . . . . . . . . . . Reactor 32 | . . . . . . . . . . . . . . . . . . . . 1 3 . 3 1 7 2 1 6 3 5 Propulsion 100 | 2 7 9 2 2 6 3 1 1 . 7 12 1 1 . 1 1 2 3 4 9 . . 8 . 2 5 2 2 . 7 Treads 76 | 2 . 7 2 2 3 2 1 1 . 7 7 1 1 . 1 1 2 3 4 3 . . 8 . 2 5 2 2 . 7 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | . 6 2 . . 3 1 . . . . 5 . . . . . . . . 6 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | 1 4 12 3 . 8 3 5 2 1 4 7 4 2 2 7 . 3 8 2 7 2 2 11 7 17 12 9 4 12 39 Device 82 | . . 1 1 . 5 . 1 1 1 1 5 3 . . 5 . 2 3 . 4 . 1 7 4 7 5 6 1 5 13 Storage 15 | 1 3 2 1 . . . . . . . . . . . . . . 2 . . . . 1 . 3 . . . 1 1 Processor 35 | . . 2 . . . . 2 1 . 3 1 . . 1 . . . 2 1 1 1 . . 2 2 2 . 1 5 8 Hackware 20 | . . . 1 . 1 . . . . . . . . . 2 . . . . 2 . 1 2 1 . . 1 2 . 7 Protection 47 | . 1 7 . . 2 3 2 . . . 1 1 2 1 . . 1 1 1 . 1 . 1 . 5 5 1 . 1 10 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 81 | 2 5 2 2 . 4 . 3 4 2 . 1 1 6 6 . 1 3 6 2 3 1 . . . 9 3 3 1 2 9 Energy Gun 6 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 Ballistic Gun 8 | 2 1 . . . . . . . . . . . . 3 . . . 1 . . 1 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . 2 Launcher 14 | . . 1 1 . 1 . . 1 . . . 1 4 . . . . . . . . . . . 1 1 . . 1 2 Special Weapon 6 | . . . . . . . . 1 . . . . 1 3 . . . . . . . . . . . . . . . 1 Impact Weapon 10 | . 2 1 1 . 2 . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Slashing Weapon 15 | . . . . . 1 . 1 . . . . . . . . 1 2 2 1 1 . . . . 2 1 1 . 1 1 Piercing Weapon 10 | . . . . . . . 1 1 2 . . . 1 . . . 1 . . 1 . . . . . 1 1 . . 1 Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 42 | . . 1 . . 1 . . . . . . 1 3 . 2 . . 8 . 2 . . . . 12 5 3 2 . 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 5 . . . . Parts Lost 90 | . 1 15 . 2 3 6 4 3 . 3 2 . . 1 . . 1 . 5 5 7 . 4 . 8 . 2 7 1 10 Power 16 | . . 2 . . . . 1 1 . 1 . . . 1 . . . . . 3 . . 2 . . . 1 3 . 1 Propulsion 26 | . 1 7 . 2 . 4 . . . 1 2 . . . . . . . 5 . . . . . 2 . . 2 . . Utility 40 | . . 4 . . 3 2 2 2 . 1 . . . . . . . . . 2 5 . 2 . 4 . 1 2 1 9 Weapon 8 | . . 2 . . . . 1 . . . . . . . . . 1 . . . 2 . . . 2 . . . . . Highest Loss Streak 5 | . 1 4 . 2 2 1 2 3 . 1 2 . . 1 . . 1 . 2 4 2 . 2 . 5 . 2 2 1 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | . 9 21 24 24 24 23 24 23 21 24 24 25 24 24 24 25 24 24 22 21 21 22 21 22 23 21 20 19 20 20 Power 1 | . . 1 1 1 1 1 . . . . . 1 1 . 1 1 1 1 1 . 2 1 . . 1 . . 1 3 1 Propulsion 4 | . 2 8 12 13 9 8 8 6 5 12 11 7 7 7 9 9 7 6 3 3 6 7 7 6 4 4 3 2 2 2 Utility 9 | . 1 7 5 5 8 7 8 7 6 5 6 10 9 9 7 8 11 11 11 10 8 9 10 12 12 13 10 7 10 10 Weapon 5 | . 3 4 5 5 4 5 6 9 8 5 5 5 6 6 5 6 5 5 6 6 3 3 3 3 5 3 2 2 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . 4 10 . . 10 . 5 1 . 4 1 . 3 2 4 . 1 3 . 2 1 1 8 1 4 9 4 1 2 19 Power 15 | . 1 1 . . 1 . . . . . . . . 1 1 . 1 1 . . . . . . 2 2 . 1 1 2 Propulsion 21 | . . . . . 2 . 4 . . 3 . . . . 1 . . 1 . . . 1 2 . . 1 1 . . 5 Utility 41 | . . 4 . . 2 . 1 1 . 1 1 . 3 1 1 . . . . 1 1 . 5 1 1 6 2 . 1 8 Weapon 19 | . 3 4 . . 5 . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . 3 Tool/Special 4 | . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 84 | . 86 95 99 99 99 99 99 99 84 90 97 100 99 99 99 100 99 98 91 93 79 76 80 84 86 90 81 81 79 71 Engine 2 | . 14 10 9 9 9 9 9 4 . . 4 6 6 5 . 5 2 . . 3 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 6 10 9 14 13 13 11 12 11 8 Treads 18 | . 16 20 35 35 18 16 15 28 22 25 30 40 40 40 35 35 35 35 34 20 15 15 15 14 16 16 13 13 12 11 Wheel 2 | . 11 1 . . 17 19 20 7 7 3 8 . . . . . . . . 7 . . . . . . . . . . Device 12 | . . 5 9 9 14 . 3 . 3 7 11 6 6 1 10 11 13 15 13 14 16 13 21 24 20 19 20 14 15 14 Storage 5 | . 14 11 9 9 9 9 9 9 7 7 6 6 6 6 5 5 5 6 5 5 5 5 5 4 4 4 4 4 4 4 Processor 7 | . . 3 . . . . 4 13 11 8 6 6 6 10 11 11 11 11 10 9 4 5 1 2 5 9 8 6 4 9 Hackware 1 | . . . 7 9 9 . . . . . . . . . . . . . . . 1 . . . . . 2 12 12 . Protection 7 | . . 20 10 9 3 25 18 13 7 5 . 5 6 6 4 5 2 . 3 5 4 5 3 4 4 7 5 3 3 6 Impact Weapon 3 | . 17 21 18 15 16 9 5 . . . 3 5 5 5 5 2 . . 1 3 2 . . . 1 3 . . . . Slashing Weapon 8 | . . . . . 1 7 8 3 . . . . . . . 2 11 11 4 11 13 10 10 9 8 7 11 12 16 14 Piercing Weapon 4 | . . . . . . . 2 13 15 30 22 19 20 17 16 17 10 5 5 4 3 10 10 9 6 4 1 . . . Peak Build Rating 251 | 6 11 23 28 30 35 33 37 39 43 50 59 63 66 65 74 73 80 101 97 116 120 115 130 140 157 173 209 208 233 251 Average Rating 145 | 4 8 18 27 28 33 32 34 37 36 44 54 57 62 61 70 71 75 84 87 98 114 113 119 134 140 158 190 198 228 234 On Entrance 80 | . 6 11 23 27 30 35 32 37 38 43 50 56 63 63 62 71 72 76 97 91 115 115 112 129 132 137 173 196 194 222 Avg Prop Armor Cover (%) 17 | . 15 10 . . 22 15 15 15 20 23 31 . . . . . . 4 3 7 . . . . . . . . 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 12 69 105 105 104 106 116 112 111 103 103 104 111 111 115 117 112 115 152 151 144 155 145 162 178 177 173 187 176 185 227 Greatest Support 235 | 40 40 46 89 89 83 36 36 80 24 104 128 136 136 136 136 136 162 162 161 210 210 210 210 210 210 225 225 235 235 235 Greatest Overweight (x) 9 | . 3 8 1 1 4 9 4 4 4 8 7 . . . . . . 1 1 8 . . . . 1 . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 3 3 3 3 4 3 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 11 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 23 | . 9 21 24 24 24 22 24 23 21 24 24 24 24 24 24 24 24 24 23 22 23 23 24 24 24 24 24 23 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 24 25 24 25 23 25 23 20 25 25 25 25 24 25 25 25 25 19 25 24 24 24 25 23 25 24 24 24 22 Class Distribution -------------------- 39% | Alien-Gladiator 20% | Gladiator 19% | Mutant 9% | Scavenger-Gladiator 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Garrison Gladiator | -7/Factory Gladiator | -7/DSF Assassin | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Garrison Scavenger-Gladiator | -4/Factory Gladiator | -4/DSF Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Testing Scavenger-Gladiator | -2/Research Gladiator | -2/Quarantine Hacker-Gladiator | -2/Section 7 Hacker-Assassin | -1/Access Alien-Gladiator | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Matter Collected 15253 | 132 667 439 29 260 640 315 297 378 . 254 512 252 206 363 100 156 253 979 743 473 284 . 280 170 1175 489 524 523 481 3879 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27967 | . 999 1581 85 317 1429 888 1214 752 . 615 961 624 . 579 319 109 287 765 402 719 1542 . 1093 373 1843 . 1358 1302 1406 6405 Parts 1196 | . 40 48 9 22 54 52 56 44 . 13 38 16 . 19 34 7 17 23 16 40 56 . 23 31 93 . 87 65 58 235 Haulers Intercepted 19 | . 2 6 . . 5 . 2 . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 11 | . 3 . . . . . 2 . . . 3 . . . . . . . . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . . . 15 1 53 . 7 14 . 13 . . . . . . . . . . . Prevented 63 | . . . . . . . . . . . . 1 . 59 . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 429 | . 19 33 4 18 27 23 27 16 . 12 6 15 . 18 7 2 8 14 8 3 26 . 9 4 22 . 18 19 18 53 Melee 255 | . 4 13 . 4 12 11 10 13 . 12 4 6 . . 2 2 3 . 3 2 24 . 9 4 17 . 18 19 18 45 Guns 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . . . . . . . . . . . . . . 1 1 . . 14 4 . . . . . . . . . . . AOE 82 | . . 4 3 12 6 6 14 3 . . . 7 . 15 4 . 4 . . . . . . . . . . . . 4 Classes Destroyed 24 | . 8 3 . 2 1 1 2 . . . . . . 2 . . . 2 . . . . 1 . 2 . . . . . Worker 28 | . 3 6 . . 4 . 4 . . . 2 . . . 1 . . . . 4 . . . . 2 . . . 1 1 Builder 18 | . . 1 1 . 1 . 3 . . . 1 . . . 2 . . . . 1 . . . 2 3 . 1 . 2 . Tunneler 9 | . 1 1 . . 3 . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Hauler 19 | . 2 6 . . 5 . 2 . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . Recycler 20 | . 2 2 . . 1 . 2 . . . 3 . . . 1 . . . . 2 . . . . . . . . 1 6 Mechanic 5 | . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Operator 7 | . 2 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 3 Watcher 16 | . 2 2 . . 3 . 2 . . . . . . . . . . . . . 1 . . 1 3 . . 1 . 1 Swarmer 99 | . 3 5 3 11 6 4 5 . . 5 . 4 . 2 5 . 4 1 . . 8 . . . 3 . . 7 4 19 Saboteur 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Grunt 143 | . 16 17 . 2 9 5 13 4 . . 3 9 . 11 . . 2 7 . 1 15 . 8 . 8 . 3 . 5 5 Brawler 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Duelist 10 | . . 1 . . 4 . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 48 | . . 10 1 2 8 5 5 4 . . 1 . . . . . 1 . . . 1 . . 2 . . . 3 . 5 Specialist 12 | . . . . 2 . 2 . . . 7 . . . . . . . . . . . . . . . . . 1 . . Hunter 34 | . . . . 1 . 5 1 1 . . 1 1 . 1 . . . . 6 . . . . . 2 . 2 2 3 8 Programmer 62 | . . . . . . 2 . 5 . . 1 . . . 2 2 . . 2 1 2 . . 2 6 . 13 5 5 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 15 | . 4 9 4 4 8 5 9 4 . 4 4 5 . 8 5 2 4 15 2 3 4 . 3 2 4 . 4 5 7 10 Combat Bots Only 14 | . 4 5 3 4 5 5 7 4 . 4 4 4 . 7 5 2 4 14 2 1 4 . 3 2 4 . 4 5 7 10 Max Kills in Single Turn 5 | . 2 4 4 4 4 4 4 1 . 2 1 2 . 5 5 1 4 1 1 1 2 . 1 1 1 . 1 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 4 2 4 3 1 . . . 2 . 4 4 . 4 . . . . . . . . . . . . 4 Melee 2 | . 1 1 . 1 1 1 1 1 . 2 1 1 . . 1 1 1 . 1 1 2 . 1 1 1 . 1 1 2 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3234 | . 71 276 15 93 103 143 80 100 . 71 54 72 . 42 17 8 48 60 132 31 168 8 139 35 257 . 218 306 202 485 Missed 870 | . 17 84 3 23 26 36 24 22 . 24 26 14 . 14 4 2 14 18 40 10 46 2 38 12 56 . 55 79 49 132 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 2364 | . 54 192 12 70 77 107 56 78 . 47 28 58 . 28 13 6 34 42 92 21 122 6 101 23 201 . 163 227 153 353 Melee 71 | . . 1 . . 3 . 2 6 . . . . . . . . . . . . 2 . . . 50 . . . 7 . Projectile 2293 | . 54 191 12 70 74 107 54 72 . 47 28 58 . 28 13 6 34 42 92 21 120 6 101 23 151 . 163 227 146 353 AOE 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 4 Critical Strikes 142 | . 1 9 . 2 5 6 2 5 . 3 1 2 . . . . 1 2 2 3 5 . 5 4 28 . 13 15 10 18 Actively Blocked 74 | . . . . . . . 1 . . . . . . . . . . . . . . . 5 4 23 . 13 5 7 16 Part Disruptions 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 3 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 41603 | . 609 2228 93 762 930 1458 938 1390 . 935 260 968 . 625 200 99 535 1088 1301 670 1699 130 2083 286 4963 13 3647 4376 2013 7304 Core 3444 | . 134 359 21 50 112 87 115 134 . 96 21 133 . . . 16 67 160 83 12 178 . 204 11 171 13 702 175 41 349 Absorbed by Shields 11808 | . . 240 48 272 276 100 184 . . 8 . . . . . . . 260 126 149 604 . 683 303 1360 13 364 2189 1500 3129 Reduced by Siege Mode 276 | . . . . . . . . . . . . . . . . . . . . . . . . . 276 . . . . . Redirected to Core 542 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 542 . . . Redirected to Shielding 176 | . . 98 . . 9 18 21 . . . . . . . . . . . . . . . . . 30 . . . . . Ignored by Resistances 444 | . . . . . . 108 9 40 . . 12 77 . . 39 28 . . . . . . . . . . . . . 131 Regen/Repaired (Parts) 9181 | . . . . . 75 . . . . . . . . 36 . . . 68 . . . . . . . 14 1126 1136 3943 2783 Core Remaining (%) 57 | 100 46 10 . . . . . 5 . 86 . . . 81 . . . . 67 . . . 65 . 86 . . 33 . 51 Volleys Fired 285 | 2 34 6 1 13 7 6 10 3 . . . 10 . 27 1 . 1 42 14 . 3 . . . 14 . 7 1 1 82 Largest 2 | 2 2 1 1 1 1 1 1 1 . . . 1 . 2 1 . 1 2 1 . 1 . . . 1 . 1 1 1 1 Hottest 300 | 40 40 30 30 30 36 36 36 30 . . . 30 . 56 . . . 114 76 . 28 . . . 80 . 54 300 300 300 Shots Fired 333 | 4 68 6 1 13 7 6 10 3 . . . 10 . 34 1 . 1 46 15 . 3 . . . 14 . 7 1 1 82 Gun 96 | 4 68 . . . . . . . . . . . . 17 . . . 4 . . 3 . . . . . . . . . Cannon 85 | . . . . . . . . . . . . . . . . . . 41 15 . . . . . 8 . 7 1 1 12 Launcher 130 | . . 6 1 13 7 6 10 3 . . . 10 . . . . . . . . . . . . 6 . . . . 68 Special 22 | . . . . . . . . . . . . . . 17 1 . 1 1 . . . . . . . . . . . 2 Kinetic 168 | 4 68 . . . . . . . . . . . . 17 . . . 43 15 . 3 . . . 8 . 7 . . 3 Thermal 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 Explosive 130 | . . 6 1 13 7 6 10 3 . . . 10 . 8 1 . 1 1 . . . . . . . . . . . 63 Electromagnetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 5 Entropic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Hit Streak 12 | 1 11 3 . 5 2 3 3 6 . . . 1 . 6 7 . 8 12 6 . . . . . . . . . . 7 Robot Miss Streak 4 | 3 4 3 . 1 . . 2 . . . . 2 . 3 . . . 3 2 . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1480 | 1 75 96 4 26 75 38 43 41 . 33 41 35 . 31 13 8 16 28 30 25 82 . 81 37 144 . 74 88 76 239 Core Hits 655 | . 28 28 3 18 29 17 47 24 . 12 13 32 . 32 11 3 9 20 9 11 42 . 25 14 43 . 24 26 26 109 Critical Kills 16 | . . 6 . 1 5 1 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . Critical Parts Destroyed 62 | . 8 22 2 3 12 5 1 . . . 2 . . . 1 . . . . 1 1 . . . 4 . . . . . Critical Strikes 197 | . 8 29 2 5 19 6 4 2 . 2 2 5 . 3 2 1 1 2 4 4 10 . 5 4 24 . 9 11 14 19 Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . Smash 82 | . 6 29 2 5 19 6 2 . . . 2 . . . 1 . . . . 1 2 . . . 7 . . . . . Sever 77 | . . . . . . . 1 . . . . . . 2 . 1 1 . 2 2 7 . 1 2 11 . 7 11 14 15 Impale 32 | . . . . . . . 1 2 . 2 . 5 . 1 1 . . . . 1 1 . 4 2 6 . 2 . . 4 Melee Attacks 1999 | . 38 129 5 38 109 75 52 52 . 55 56 47 1 12 23 12 20 1 24 40 132 . 114 58 204 2 104 133 109 354 Impact 488 | . 38 129 5 38 100 50 29 3 . . 14 10 1 2 2 . . . 8 5 18 . . . 36 . . . . . Slashing 1007 | . . . . . 9 25 15 3 . . . . . . . 3 3 . 12 18 80 . 28 28 103 2 91 133 109 345 Piercing 496 | . . . . . . . 8 39 . 55 42 37 . 10 21 9 17 1 4 16 34 . 86 30 65 . 13 . . 9 Sneak Attacks 135 | . 10 17 1 . 19 . 6 7 . 1 18 3 . . 5 1 1 . . 13 2 . . 2 5 . 3 1 7 13 Combat Hostiles 8 | . . . . . 1 . . . . . 1 . . . . 1 1 . . . 2 . . . . . 1 . 1 . Follow-up Attacks 500 | . 4 14 . 3 11 7 4 4 . 17 15 19 . 5 4 3 8 . 9 8 42 . 39 22 69 . 28 30 34 101 Damage Inflicted 85633 | 15 2090 4278 303 1424 4760 1842 3951 1146 . 1000 1948 2113 . 2843 1085 285 975 3144 1599 1442 3059 . 2054 1341 6134 . 4701 5595 5598 20908 Guns 834 | 15 570 . . . . . . . . . . . . 153 . . . 96 . . . . . . . . . . . . Cannons 3412 | . . . . . . . . . . . . . . . . . . 2421 791 . . . . . . . . . 200 . Explosions 11275 | . . 387 205 720 924 380 2382 181 . . . 924 . 2144 465 . 499 604 . . . . . . 342 . . . . 1118 Melee 69781 | . 1513 3891 98 704 3836 1462 1569 965 . 1000 1948 1189 . 322 579 285 440 . 808 1442 3059 . 2054 1341 5792 . 4701 5595 5398 19790 Ramming 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3971 | 15 570 . . . . . . . . . . . . 153 . . . 2442 791 . . . . . . . . . . . Thermal 1082 | . . . . . . . 631 . . . . . . . . . . . . . . . . . . . . . 200 251 Explosive 9286 | . . 387 205 720 924 380 1751 181 . . . 924 . 2144 465 . 499 604 . . . . . . . . . . . 102 Electromagnetic 1107 | . . . . . . . . . . . . . . . . . . . . . . . . . 342 . . . . 765 Impact 15305 | . 1513 3891 98 704 3612 993 933 126 . . 626 243 . 99 122 . . . 372 331 412 . . . 1230 . . . . . Slashing 43170 | . . . . . 224 469 334 96 . . . . . 224 41 140 110 23 342 599 1936 . 559 635 2937 . 4226 5595 5398 19282 Piercing 11630 | . . . . . . . 302 743 . 1000 1322 946 . 223 457 145 366 . 94 512 711 . 1495 706 1625 . 475 . . 508 Entropic 75 | . . . . . . . . . . . . . . . . . . 75 . . . . . . . . . . . . Highest Corruption 39 | . 1 2 . . . 1 6 12 . . 1 1 1 . 1 1 1 7 9 1 2 2 2 2 13 5 10 22 9 39 Average Corruption 8 | . 1 2 . . . 1 3 9 . . 1 1 1 . 1 1 1 4 8 1 1 2 2 1 6 5 5 11 5 29 Corruption Purged 83 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 11 . 15 . . 55 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 517 | . 2 43 . . . 3 14 40 . . 4 9 1 . 1 1 10 5 34 . 24 1 7 8 47 4 30 36 16 177 Message Errors 115 | . . 6 . . . 1 3 9 . . 2 2 . . . . 3 2 10 . 11 . . 3 9 1 10 8 4 31 Matter Fused 139 | . . 13 . . . . 1 15 . . 1 4 1 . . . 4 . 8 . 2 . . 3 14 1 9 12 7 44 Heat Flow Errors 75 | . . 8 . . . . 4 5 . . . 1 . . 1 1 1 2 5 . 2 . 1 1 5 . 4 5 2 27 Energy Discharges 68 | . 1 4 . . . . 4 5 . . 1 2 . . . . . . 2 . 5 . 4 . 3 1 1 5 1 29 Parts Rejected 7 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 Parts Fused 7 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 3 Data Loss (minor) 60 | . 1 5 . . . 2 1 1 . . . . . . . . 1 1 5 . 2 . 1 . 10 1 5 3 1 20 Data Loss (major) 28 | . . 2 . . . . 1 3 . . . . . . . . . . 2 . 2 1 . 1 3 . . 1 1 11 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 12 | . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . 1 1 . 3 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9885 | . 487 1414 47 181 1248 311 290 8 . 60 286 122 . 27 183 4 52 125 227 412 93 . 4 5 536 . 453 427 618 2265 Projectiles 278 | . . . . . . . . . . . . . . . . . . 99 179 . . . . . . . . . . . Explosions 184 | . . . 8 38 6 1 82 . . . . 2 . 16 . . . 26 . . . . . . . . . . . 5 Melee 9423 | . 487 1414 39 143 1242 310 208 8 . 60 286 120 . 11 183 4 52 . 48 412 93 . 4 5 536 . 453 427 618 2260 Knockbacks 57 | . 6 13 . 1 8 7 3 . . . 1 2 . . . . . 9 3 1 . . . . 3 . . . . . Impact 46 | . 6 13 . 1 8 7 3 . . . 1 2 . . . . . . 1 1 . . . . 3 . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . 8 2 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1226 | . . 81 . 212 . 46 297 103 . . . 49 . . . . . . . . 35 . . . 41 . . . . 362 Shots 44 | . . 4 . 7 . 1 9 3 . . . 1 . . . . . . . . 1 . . . 4 . . . . 14 Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 373 | . 8 279 . 4 . 27 284 275 . 95 . 280 . 5 261 88 231 357 217 4 248 8 86 265 373 . 227 265 208 273 Average Temperature 65 | . 3 102 . 4 . 13 92 104 . 53 . 116 . 5 140 49 122 122 73 2 18 4 21 129 112 . 65 116 100 86 Received Heat Transfer 4763 | . 342 908 24 86 384 277 237 180 . 45 78 225 . 141 . . 129 44 . 65 314 9 343 28 140 . 225 156 92 291 Effects 11 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . Longest Duration 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 82 | . 10 27 1 2 14 6 5 . . . 2 2 . 1 . . . . 1 1 2 . . . 5 . . . . 3 Combat Hostiles 57 | . 4 16 1 2 9 6 3 . . . 2 2 . 1 . . . . 1 . 2 . . . 5 . . . . 3 Parts Fried 90 | . 14 21 3 5 20 4 6 . . . 1 . . . . . . . . 1 1 . . . 3 . . . . 11 Impact Corruptions 178 | . 21 52 2 7 42 11 7 . . . 5 5 . 2 2 . . 1 1 7 2 . . . 11 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 537 | . . . . . . . 337 . . . . . . . . . . . . . . . . . . . . . . 200 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 2 1 3 2 4 4 4 2 3 2 . . . . . . . . . 4 2 2 1 1 . . 1 1 5 Low Security (%) 24 | 100 74 26 90 6 . . . . . . . . . . 100 . . . . 100 12 . . 5 87 100 100 99 76 3 Level 1 13 | . 25 69 9 22 63 . . . . . 91 . . . . . . . . . 16 . . 94 12 . . . 23 . Level 2 8 | . . 3 . 27 36 41 18 . 100 81 8 . . . . . . . . . 32 100 100 . . . . . . . Level 3 10 | . . . . 42 . 37 23 30 . 18 . . . . . . . . . . 27 . . . . . . . . 12 Level 4 11 | . . . . . . 21 57 69 . . . . . . . . . . . . 10 . . . . . . . . 15 Level 5 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1315 | . 257 434 210 937 677 1315 1235 1315 690 803 421 . . . 133 . . . . 30 1214 637 654 367 295 162 168 200 267 964 Initial 767 | . . 94 180 119 456 438 640 767 690 483 421 . . . 60 . . . . 3 18 637 424 367 102 162 . 81 11 93 Average 369 | . 158 251 162 558 379 835 1033 1117 690 587 359 . . . 44 . . . . 5 632 623 505 282 125 22 67 69 81 563 Influence Increases 16032 | . 699 1208 124 838 877 937 997 598 . 350 235 425 . 467 245 50 240 300 200 180 1266 . 270 150 838 6 595 626 677 2634 Destroy 0b10 Robot/C 8640 | . 380 660 80 360 540 460 520 320 . 240 120 300 . 440 140 40 160 280 160 60 520 . 180 80 440 . 360 380 360 1060 Destroy 0b10 Robot/NC 660 | . 60 90 5 . 90 . 75 . . . 40 5 . 5 25 . . 5 . 50 10 . . 15 45 . 10 10 25 95 Destroy Leader 1528 | . 88 196 10 20 166 40 128 40 . 50 42 30 . 10 20 10 20 . 40 20 70 . 30 32 58 . 72 72 50 214 Allied During Kill 14 | . . . . . . . . 2 . . . . . 12 . . . . . . . . . . . . . . . . Successful Hack 173 | . 18 2 4 . 8 . 19 . . . . . . . 19 . . . . 12 28 . . . 16 . . 20 10 17 Select Force Hacks 120 | . 60 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 750 | . 30 . . 30 15 30 120 . . . 30 . . . 15 . . . . 30 15 . 30 15 135 . 105 30 45 75 Anti-Garrison Action 1200 | . . . . 300 . 300 . 200 . . . . . . . . . . . . 350 . . . . . . . . 50 Destroy Structure 1747 | . 3 20 10 98 28 107 90 36 . . 3 . . . 26 . . . . 8 153 . . 8 24 6 33 54 82 958 Partial Spotted 90 | . 15 30 . . . . 15 . . . . . . . . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 1110 | . 45 150 15 30 30 . 30 . . 60 . 90 . . . . 60 15 . . 120 . 30 . 105 . 15 60 105 150 Influence Decreases 14071 | . 473 1005 369 85 1139 297 1131 464 625 237 720 511 232 371 324 67 240 66 428 160 78 607 223 621 732 295 451 751 549 820 Entered New Map 5487 | . . 132 249 65 481 237 675 414 625 207 382 119 232 . 36 8 . . 234 3 8 577 183 287 81 127 . 63 8 54 Time Decay 7356 | . 463 723 120 . 628 . 416 . . . 318 392 . 321 288 59 230 66 152 147 . 30 . 334 571 168 431 452 381 666 Lost Part 852 | . 10 150 . 20 30 60 40 30 . 30 20 . . 10 . . 10 . 42 10 70 . 40 . 80 . 20 70 10 100 Lost Ally 60 | . . . . . . . . 20 . . . . . 40 . . . . . . . . . . . . . . . . Purge Threat 316 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 150 . Squads Dispatched 70 | . 5 3 . . 2 . 4 . . 3 2 . . 1 1 . . . . 1 . . . 2 4 . 8 8 16 10 Investigation 10 | . 3 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Extermination 25 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . 2 3 . 5 3 3 6 Reinforcement 25 | . 2 1 . . 1 . 2 . . 3 1 . . . . . . . . . . . . . 1 . 2 4 5 3 Assault 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Distress Signals 52 | . 2 5 . . 6 . 2 . . . . . . . . . . . . . . . . . 1 7 . . 11 18 Communications Jammed 119 | . . . . . . . . . . . . . . . . . . . . . 18 . 21 24 36 . . . . 20 Distress Signals 98 | . . . . . . . . . . . . . . . . . . . . . 18 . . 24 36 . . . . 20 Times Spotted 692 | . 27 72 5 20 47 25 39 16 . 18 7 19 . 39 7 1 12 56 8 9 39 3 14 7 41 . 20 32 24 85 Peak Tracking Total 10 | . 4 9 5 4 5 4 6 4 . 5 4 5 . 8 5 1 4 10 2 3 5 3 4 2 5 . 3 7 5 7 Tactical Retreats 53 | . 3 6 1 2 2 . 2 . . 2 . 4 . . . . 4 1 . . 5 . 2 . 6 . 1 2 5 5 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Traps Triggered 18 | . 3 2 . 2 . 6 1 . . 1 . . . . . . . . . 1 . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Machines Disabled 73 | . 2 . . 7 1 7 8 1 . . 2 . . 3 1 . . 1 . 2 7 . 2 1 9 . 7 2 3 7 Max in Single Turn 4 | . 1 . . 1 1 2 4 1 . . 1 . . 2 1 . . 1 . 1 1 . 1 1 1 . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 11 | . . . . 3 . 3 . 1 . . . . . . . . . . . . 4 . . . . . . . . . Phase Generator 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Machines Accessed 71 | . 5 5 2 2 10 1 4 1 1 . 2 . . 2 4 . . 1 . 1 3 1 . 1 9 . 1 5 3 7 Terminals 55 | . 3 2 1 2 7 1 3 1 1 . 2 . . 1 4 . . . . . 3 1 . . 8 . 1 5 2 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 137 | . 10 11 2 4 20 2 5 2 1 . 2 . . 2 11 . . 1 . 1 4 1 . 2 13 . 2 21 6 14 Successful 55 | . 6 8 2 1 9 . 3 . 1 . . . . 2 3 . . 1 . 1 2 1 . 2 2 . . 5 3 3 Failed 82 | . 4 3 . 3 11 2 2 2 . . 2 . . . 8 . . . . . 2 . . . 11 . 2 16 3 11 Catastrophic 22 | . . 1 . . 2 . 1 1 . . . . . . 2 . . . . . 1 . . . 5 . . 4 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 11 6 1 2 15 . 4 . . . 2 . . 1 11 . . . . . . . . . 9 . 2 8 3 5 Terminals 113 | . 8 4 1 4 15 2 4 2 1 . 2 . . 1 11 . . . . . 4 1 . . 12 . 2 21 4 14 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 25 | . 3 1 1 . 2 . 2 . 1 . . . . 1 1 . . 1 . . 2 1 . . 1 . . 3 3 2 Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Unlock Access 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 17 | . 3 2 . 1 4 . . . . . . . . 1 2 . . . . . . . . . 1 . . 2 . 1 Terminals 12 | . 1 . . 1 4 . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . 1 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 10 | . . . . 1 4 . . . . . . . . . 2 . . . . . . . . . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 3 . 2 9 1 2 1 . . 2 . . . 4 . . . . . 3 . . . 8 . 1 5 3 5 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 2 2 . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 49 | . . . . 12 . 11 . 4 . . . . . . . . . . . . 18 . . . . 2 . . 2 . Machine Destruction 49 | . . . . 12 . 11 . 4 . . . . . . . . . . . . 18 . . . . 2 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Total Allies 7 | . . . . . . . . 2 . . . . . 4 . . . . . . . . . . 1 . . . . . Largest Group 3 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 1 1 . . . Highest-Rated Group 98 | . . . . . . . . 51 . . . . . 98 . . . . . . . . . . 26 26 26 . . . Highest-Rated Ally 43 | . . . . . . . . 31 . . . . . 43 . . . . . . . . . . 26 26 26 . . . Initial Warlord ECA Mod 47 | . . . . . 10 10 20 20 22 22 31 31 31 30 30 30 30 30 29 29 29 38 38 47 47 46 46 46 45 45 Total Orders 13 | . . . . . . . . . . . . . . . . . 4 5 2 . . . . . . 2 . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . 3 2 2 . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 2 . . . . . 15 . . . . . . . . . . . . . . . . Total Damage 441 | . . . . . . . . 20 . . . . . 421 . . . . . . . . . . . . . . . . Kills 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Active Infowar (turns) 38489 | . . 60 . . 1597 1 . . . 9 502 276 . . 699 386 1142 998 889 461 1671 69 609 741 1730 1259 2129 1122 1457 20682 Optics 19927 | . . . . . . . . . . 9 . . . . . . . 1 . . 574 69 136 . . . . 2 . 19136 Sensors 11792 | . . . . . . . . . . . 498 276 . . 663 348 942 805 666 446 . . . 668 1224 1253 943 642 1085 1333 Terrain 24908 | . . . . . 1597 1 . . . . 293 . . . 365 . . . . 204 . 36 81 739 1218 1255 1293 629 837 16360 T.N.C. 60 | . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 13361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13361 Jamming 13805 | . . . . . . . . . . . . . . . 304 386 1017 193 794 244 1671 69 609 741 1710 1250 2129 1020 1456 212 ECM 554 | . . . . . . . . . . . . . . . . . . . . . . . . 301 253 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . 3 2 2 . . . . . . 2 . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Turns Passed 56712 | 70 1495 3446 244 1211 2165 1211 1001 1218 17 777 713 934 1985 1486 726 386 1142 1021 927 661 1671 69 656 741 1730 1259 2129 1122 1457 23042 Spaces Moved 21425 | 36 942 1121 83 388 1126 593 547 297 6 182 334 358 1170 805 360 210 501 533 238 286 766 38 223 254 636 696 822 423 709 6742 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17892 | 33 403 991 83 388 26 . . 66 . 101 136 358 1170 805 360 210 501 533 238 181 766 38 223 254 636 696 822 423 709 6742 Legs 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3519 | . 528 130 . . 1100 593 547 231 6 81 198 . . . . . . . . 105 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 240 240 110 125 110 140 140 140 116 166 166 166 166 166 161 161 163 112 173 173 160 160 160 155 155 155 155 151 Average Speed 165 | 150 125 255 240 241 141 138 134 164 140 203 153 167 166 166 166 166 162 163 186 156 173 173 161 160 164 163 156 156 160 160 Slowest Speed 320 | 160 260 320 240 245 245 215 140 250 140 245 185 168 166 166 166 166 166 242 250 250 173 173 173 160 246 170 232 250 245 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 96 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 93 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 97 98 11 72 90 61 59 37 . 49 6 47 88 61 14 35 84 95 52 9 84 2 91 5 92 47 64 23 14 86 Regions Visited 30 Branch Regions 11 Pre-discovered Areas 8 | . 2 2 . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . . . . 4 1 . 1 2 . 2 . . . . . . . . . . . Spaces Dug 116 | . 1 2 . 2 6 8 1 . . . 3 . . . 5 2 . 1 . 4 . . . 4 10 2 9 18 19 19 Terrain Destroyed 2627 | . 1 28 9 131 26 140 100 17 . . 3 59 . 70 16 2 2 15 5 4 54 . . 4 12 2 10 18 19 1880 Melee 92 | . 1 2 . 2 6 8 1 . . . 3 . . . 5 2 . 1 . 4 . . . 4 8 2 7 16 9 11 Projectile 58 | . . . . . . . . . . . . . . 2 . . . 10 5 . . . . . 4 . 3 2 10 22 AOE 2477 | . . 26 9 129 20 132 99 17 . . . 59 . 68 11 . 2 4 . . 54 . . . . . . . . 1847 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Gar Fac DSF Fac Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac DSF Res Tes Res Qua Sec Acc Com Total 40214 | 45 1118 1475 115 577 1543 870 734 952 16 543 479 631 1214 913 463 233 811 635 681 464 974 41 400 529 1081 825 1569 745 909 18629 Wait 15147 | . 56 146 9 129 203 139 77 571 1 269 50 205 3 23 33 6 254 6 385 54 90 . 28 217 113 9 583 154 34 11300 Move 21393 | 35 941 1120 83 387 1126 592 547 296 5 181 333 357 1169 804 359 209 500 531 237 286 764 37 222 253 635 695 821 422 708 6738 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 392 | 2 15 35 6 1 27 6 19 3 2 14 17 2 7 7 13 2 7 8 5 24 10 . 19 4 30 26 16 9 15 41 Fast Attach 301 | 6 13 12 . . 11 . 3 3 . 8 4 8 9 8 7 . 5 10 2 12 6 1 16 3 32 20 14 10 16 62 Attach 179 | . . 12 2 2 3 8 5 2 5 1 9 . 1 6 4 . 1 3 10 13 7 . 6 4 15 7 4 12 6 31 Detach 50 | . 1 2 . . 1 . . . . . 1 . . 2 . . . 2 . 5 1 1 . 3 4 2 1 3 2 19 Swap 449 | . 6 9 6 9 36 11 12 23 . 6 13 13 7 8 11 6 18 13 11 17 7 1 8 8 58 14 26 26 30 36 Drop 572 | . 15 24 3 . 36 2 16 4 3 20 16 12 17 13 19 2 15 18 5 28 8 1 30 4 57 50 28 10 28 88 Fire 285 | 2 34 6 1 13 7 6 10 3 . . . 10 . 27 1 . 1 42 14 . 3 . . . 14 . 7 1 1 82 Melee 1373 | . 32 109 5 34 93 66 45 47 . 33 36 24 1 7 16 8 10 1 12 25 78 . 71 33 123 2 69 98 69 226 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . 2 . 40 . . . 8 . . . . . . . 1 . . . . . . . . . . . 3 Rewire 14 | . . . . . . . . . . 3 . . . 8 . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 10) 604 | -10/Materials | Discovered new exit (range 7) 988 | -10/Materials | Discovered new exit (range 7) 1128 | -10/Materials | Discovered new exit (range 14) 1294 | -10/Materials | Discovered new exit (range 14) 1328 | -10/Materials | Core integrity fell below 50% 1416 | -10/Materials | Discovered new exit (range 7) 1566 | -10/Materials | Entered another Materials area 1566 | -9/Materials | Evolved 2 slots: Utility x2 1566 | -9/Materials | Discovered new exit (range 8) 1777 | -9/Materials | Lost 4 parts (1p2n1u) 1865 | -9/Materials | Discovered new exit (range 9) 2521 | -9/Materials | Core integrity fell below 50% 3180 | -9/Materials | Discovered new exit (range 6) 4333 | -9/Materials | Discovered new exit (range 16) 4388 | -9/Materials | Core integrity fell below 20% 4876 | -9/Materials | Discovered new exit (range 14) 5012 | -9/Materials | Entered another Materials area 5012 | -8/Materials | Evolved 2 slots: Propulsion x2 5256 | -8/Materials | Identified exit to Garrison 5256 | -8/Materials | Entered Garrison 5415 | -8/Garrison | Garrison Relay disabled 5430 | -8/Garrison | Triggered checkpoint 5609 | -8/Garrison | Phase Generator disabled 5714 | -8/Garrison | Triggered checkpoint 5807 | -8/Garrison | Discovered new exit (range 15) 5876 | -8/Garrison | Garrison Relay disabled 5934 | -8/Garrison | Triggered checkpoint 6086 | -8/Garrison | Garrison Relay disabled 6092 | -8/Garrison | Triggered checkpoint 6162 | -8/Garrison | Discovered new exit (range 12) 6467 | -8/Garrison | Entered Materials 6994 | -8/Materials | Repaired Maul 7386 | -8/Materials | Discovered new exit (range 15) 8095 | -8/Materials | Discovered new exit (range 10) 8467 | -8/Materials | First assault squad dispatched 8541 | -8/Materials | Discovered new exit (range 11) 8632 | -8/Materials | Identified exit to Garrison 8632 | -8/Materials | Entered Garrison 8678 | -8/Garrison | Triggered checkpoint 8799 | -8/Garrison | Garrison Relay disabled 9000 | -8/Garrison | Triggered checkpoint 9128 | -8/Garrison | Triggered checkpoint 9178 | -8/Garrison | Discovered new exit (range 7) 9249 | -8/Garrison | Discovered new exit (range 10) 9268 | -8/Garrison | Triggered checkpoint 9307 | -8/Garrison | Garrison Relay disabled 9326 | -8/Garrison | Phase Generator disabled 9420 | -8/Garrison | Triggered checkpoint 9554 | -8/Garrison | Discovered new exit (range 12) 9608 | -8/Garrison | Triggered checkpoint 9623 | -8/Garrison | Garrison Relay disabled 9843 | -8/Garrison | Entered Materials 9922 | -8/Materials | Core integrity fell below 50% 10095 | -8/Materials | Discovered new exit (range 14) 10196 | -8/Materials | Destroyed 7 combat bots 10243 | -8/Materials | First assault squad dispatched 10633 | -8/Materials | Build established: Gladiator 10670 | -8/Materials | Discovered new exit (range 15) 10844 | -8/Materials | Identified exit to Garrison 10844 | -8/Materials | Entered Garrison 10910 | -8/Garrison | Triggered checkpoint 10922 | -8/Garrison | Garrison Relay disabled 11269 | -8/Garrison | Core integrity fell below 20% 11428 | -8/Garrison | System corruption reached 10% 11448 | -8/Garrison | Lost 3 parts (1p2u) 11586 | -8/Garrison | Discovered new exit (range 8) 12062 | -8/Garrison | Entered Factory 12062 | -7/Factory | Evolved 2 slots: Weapon x2 12077 | -7/Factory | Identified exit to DSF 12079 | -7/Factory | Entered DSF 12110 | -7/DSF | Additional patrols routed to DSF 12735 | -7/DSF | Sterilization system engaged 12755 | -7/DSF | Ambient heat levels rising (+10) 12770 | -7/DSF | Ambient heat levels rising (+10) 12785 | -7/DSF | Ambient heat levels rising (+10) 12795 | -7/DSF | Discovered new exit (range 13) 12800 | -7/DSF | Ambient heat levels rising (+10) 12815 | -7/DSF | Ambient heat levels rising (+10) 12830 | -7/DSF | Ambient heat levels rising (+10) 12845 | -7/DSF | Ambient heat levels rising (+10) 12856 | -7/DSF | Entered Factory 12856 | -6/Factory | Evolved 2 slots: Propulsion x2 12858 | -6/Factory | Discovered new exit (range 16) 12891 | -6/Factory | Identified exit to Factory 12937 | -6/Factory | Discovered new exit (range 15) 13187 | -6/Factory | Identified exit to Lower Caves 13569 | -6/Factory | Entered Lower Caves 13961 | -6/Lower Caves | Met a Warlord Commander 13962 | -6/Lower Caves | Learned location of Warlord (-5) 13963 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13972 | -6/Lower Caves | Found Encrypted Comm Array 14412 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14502 | -6/Lower Caves | Identified exit to Zion 14503 | -6/Lower Caves | Entered Zion 14553 | -6/Zion | Discovered new exit (range 15) 14572 | -6/Zion | Found CR-A16's Pointy Stick 14701 | -6/Zion | System corruption cleaned by Quarantine Array 14920 | -6/Zion | Received a visual enhancement algorithm 15238 | -6/Zion | Found Prototype Special Weapon 15239 | -6/Zion | Identified RU-N14's Throwing Claymores 15244 | -6/Zion | Found RU-N14's Throwing Claymores 15247 | -6/Zion | Found RU-N14's Throwing Claymores 15255 | -6/Zion | Found RU-N14's Throwing Claymores 15676 | -6/Zion | Learned Factory security intel 15787 | -6/Zion | Found Prototype Launcher 15787 | -6/Zion | Identified Rocket Array 15791 | -6/Zion | Found Prototype Launcher 15791 | -6/Zion | Identified Gui. Missile Launcher 15935 | -6/Zion | Met Imprinter 16483 | -6/Zion | Identified exit to Proximity Caves 16488 | -6/Zion | Entered Proximity Caves 16490 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 16620 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 16881 | -5/Proximity Caves | Lost 11 allies 16988 | -5/Proximity Caves | 0b10 base defense nominally successful 17055 | -5/Proximity Caves | Destroyed 7 combat bots 17392 | -5/Proximity Caves | Spotted B-75 Beast 17405 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17408 | -5/Proximity Caves | Destroyed B-75 Beast 17862 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17907 | -5/Proximity Caves | Discovered exit to Factory (range 15) 17974 | -5/Proximity Caves | Entered Factory 17974 | -5/Factory | Evolved 2 slots: Utility x2 17990 | -5/Factory | Identified exit to Upper Caves 17990 | -5/Factory | Identified exit to Extension 18700 | -5/Factory | Entered Upper Caves 18824 | -5/Upper Caves | Identified exit to Upper Caves 19086 | -5/Upper Caves | Entered another Upper Caves area 19088 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19321 | -5/Upper Caves | Spotted B-75 Beast 19396 | -5/Upper Caves | Discovered new exit (range 9) 19410 | -5/Upper Caves | Destroyed B-75 Beast 19695 | -5/Upper Caves | Found DCF Scrap (14 items) 20065 | -5/Upper Caves | Discovered new exit (range 12) 20084 | -5/Upper Caves | Identified exit to Warlord 20162 | -5/Upper Caves | Learned Factory stockpile data 20228 | -5/Upper Caves | Entered Warlord 20284 | -5/Warlord | System corruption cleaned by Quarantine Array 20536 | -5/Warlord | Build established: Derelict-Gladiator 20572 | -5/Warlord | Discovered new exit (range 93) 20642 | -5/Warlord | Visited the Vortex Lab 20651 | -5/Warlord | Found Prototype Energy Gun 20651 | -5/Warlord | Identified Vortex Rail 20652 | -5/Warlord | Warlord's base attacked by MAIN.C 20658 | -5/Warlord | Found Prototype Energy Cannon 20658 | -5/Warlord | Identified Vortex Cannon 20817 | -5/Warlord | Found Prototype Processor 20817 | -5/Warlord | Identified Spectral Analyzer 20820 | -5/Warlord | Found Prototype Device 20820 | -5/Warlord | Identified Thermal Barrier 20828 | -5/Warlord | Found Prototype Hackware 20841 | -5/Warlord | Found Prototype Reactor 20942 | -5/Warlord | Met Warlord 20997 | -5/Warlord | Spotted Striker 21002 | -5/Warlord | Warlord forces counterattacked 21026 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 21026 | -5/Warlord | Identified Hvy. Autocannon 21032 | -5/Warlord | Lost 3 allies 21061 | -5/Warlord | Spotted Executioner 21072 | -5/Warlord | Destroyed Executioner 21086 | -5/Warlord | Spotted Striker 21086 | -5/Warlord | Spotted Striker 21094 | -5/Warlord | Destroyed Striker 21103 | -5/Warlord | Spotted B-86 Titan 21126 | -5/Warlord | Destroyed B-86 Titan 21159 | -5/Warlord | Lost 16 allies 21169 | -5/Warlord | Destroyed 14 combat bots 21172 | -5/Warlord | Spotted Executioner 21184 | -5/Warlord | P-70 Sage assimilated allied VG-MWR(Y) 21198 | -5/Warlord | Crushed by falling debris 21213 | -5/Warlord | Found Prototype Processor 21213 | -5/Warlord | Identified Exp. Targeting Computer 21225 | -5/Warlord | Lost 4 allies 21249 | -5/Warlord | Entered Proximity Caves 21268 | -4/Proximity Caves | Lost 3 allies 21493 | -4/Proximity Caves | Build established: Scavenger-Mutant 21726 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22152 | -4/Proximity Caves | Discovered new exit (range 15) 22176 | -4/Proximity Caves | Entered Factory 22176 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22177 | -4/Factory | Identified Vortex Chain Reactor 22390 | -4/Factory | Build established: Scavenger-Gladiator 22436 | -4/Factory | Spotted B-86 Titan 22442 | -4/Factory | Destroyed B-86 Titan 22470 | -4/Factory | Lost 4 parts (2p2u) 22834 | -4/Factory | Identified Ghost Barrier 22837 | -4/Factory | Identified exit to Garrison 22837 | -4/Factory | Entered Garrison 22863 | -4/Garrison | Triggered checkpoint 22925 | -4/Garrison | Garrison Relay disabled 23163 | -4/Garrison | Triggered checkpoint 23215 | -4/Garrison | Triggered checkpoint 23313 | -4/Garrison | Triggered checkpoint 23411 | -4/Garrison | Triggered checkpoint 23430 | -4/Garrison | Garrison Relay disabled 23635 | -4/Garrison | Triggered checkpoint 23661 | -4/Garrison | Triggered checkpoint 23704 | -4/Garrison | Garrison Relay disabled 23786 | -4/Garrison | Discovered new exit (range 14) 23835 | -4/Garrison | Triggered checkpoint 24014 | -4/Garrison | Discovered new exit (range 20) 24014 | -4/Garrison | Discovered new exit (range 69) 24014 | -4/Garrison | Discovered new exit (range 90) 24025 | -4/Garrison | Triggered checkpoint 24091 | -4/Garrison | Garrison Relay disabled 24331 | -4/Garrison | Phase Generator disabled 24342 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 24508 | -4/Garrison | Entered Factory 24577 | -4/Factory | Identified exit to DSF 24577 | -4/Factory | Entered DSF 24710 | -4/DSF | Additional patrols routed to DSF 24880 | -4/DSF | Found Adv. Powered Armor 24885 | -4/DSF | Found Adv. Powered Armor 24888 | -4/DSF | Found Adv. Powered Armor 24891 | -4/DSF | Found Adv. Powered Armor 24943 | -4/DSF | Build established: Gladiator 24959 | -4/DSF | Discovered new exit (range 15) 25136 | -4/DSF | Sterilization system engaged 25156 | -4/DSF | Ambient heat levels rising (+10) 25171 | -4/DSF | Ambient heat levels rising (+10) 25186 | -4/DSF | Ambient heat levels rising (+10) 25201 | -4/DSF | Ambient heat levels rising (+10) 25216 | -4/DSF | Ambient heat levels rising (+10) 25231 | -4/DSF | Ambient heat levels rising (+10) 25233 | -4/DSF | Entered Research 25233 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25296 | -3/Research | Fabricated Huge Storage Unit (x1) 25760 | -3/Research | Discovered new exit (range 9) 25773 | -3/Research | Identified exit to Testing 25974 | -3/Research | Entered Testing 26048 | -3/Testing | Build established: Infiltrator-Assassin 26315 | -3/Testing | Found Prototype Energy Cannon 26315 | -3/Testing | Identified Disintegrator 26482 | -3/Testing | Found Prototype Processor 26482 | -3/Testing | Identified Exp. Melee Analysis Suite 26527 | -3/Testing | Found Prototype Energy Gun 26527 | -3/Testing | Identified Warp Gun 26685 | -3/Testing | Found Gamma Bomb Array 26689 | -3/Testing | Spotted Alpha 7 26733 | -3/Testing | Destroyed Alpha 7 26766 | -3/Testing | System corruption reached 10% 26931 | -3/Testing | Spotted I2-GZR(K) 26952 | -3/Testing | Spotted Q5-3Z7(K) 26962 | -3/Testing | Spotted 7A-47H(K) 26979 | -3/Testing | Destroyed I2-GZR(K) 27041 | -3/Testing | Destroyed 7A-47H(K) 27065 | -3/Testing | Lost 5 parts (2n3u) 27081 | -3/Testing | Found Exp. Melee Analysis Suite 27087 | -3/Testing | Found Exp. Melee Analysis Suite 27182 | -3/Testing | Found Prototype Device 27182 | -3/Testing | Identified System Purifier 27193 | -3/Testing | Found System Purifier 27293 | -3/Testing | Build established: Scavenger-Gladiator 27625 | -3/Testing | Found Prototype Energy Gun 27625 | -3/Testing | Identified Tachyon Dispersion Ray 27660 | -3/Testing | Discovered new exit (range 14) 27704 | -3/Testing | Identified exit to Research 27704 | -3/Testing | Entered Research 27704 | -2/Research | Accompanied by 1 ally 27704 | -2/Research | Warlord forces began assault on 0b10 27704 | -2/Research | Evolved 2 slots: Utility x2 27729 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 27729 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 27777 | -2/Research | Found Unknown Device 27777 | -2/Research | Identified Quantum Capacitor 27814 | -2/Research | Research machine network offline 28227 | -2/Research | Borebot progress halted 28394 | -2/Research | Discovered new exit (range 136) 28533 | -2/Research | Found Prototype Device 28533 | -2/Research | Identified Adv. Particle Accelerator 28653 | -2/Research | Borebot progress halted 28816 | -2/Research | Met up with Warlord 28817 | -2/Research | Met DD-05H 28817 | -2/Research | Warlord invited to help at Command 28817 | -2/Research | Given Cave Seal Controls access code 28821 | -2/Research | Identified exit to Quarantine 28853 | -2/Research | Found Prototype Device 28853 | -2/Research | Identified Exp. EM Shield 28963 | -2/Research | Entered Quarantine 28963 | -2/Quarantine | Accompanied by 1 ally 29004 | -2/Quarantine | Found Alien Artifact 29137 | -2/Quarantine | Build established: Gladiator 29210 | -2/Quarantine | Found Alien Artifact 29218 | -2/Quarantine | Found Alien Artifact 29218 | -2/Quarantine | Identified Dimensional Node Initializer 29218 | -2/Quarantine | Initialized slip node 29231 | -2/Quarantine | Found Dimensional Node Initializer 29363 | -2/Quarantine | Found Alien Artifact 29363 | -2/Quarantine | Identified Core Reset Matrix 29363 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 29363 | -2/Quarantine | Used Core Reset Matrix 29367 | -2/Quarantine | Detected hypermatrix surge 29367 | -2/Quarantine | Sensed 12 artifacts in vicinity 29494 | -2/Quarantine | Found Sigix Broadsword 29624 | -2/Quarantine | Found Core Cannon 29688 | -2/Quarantine | Found Subatomic Replicator 29938 | -2/Quarantine | Found Prototype Hackware 29939 | -2/Quarantine | Identified Exp. System Shield 30007 | -2/Quarantine | Found Phase Redirector 30061 | -2/Quarantine | Cryocooling Duct disabled 30076 | -2/Quarantine | Ambient heat levels rising (+20) 30076 | -2/Quarantine | Non-combat units ordered to evacuate 30216 | -2/Quarantine | System corruption reached 10% 30307 | -2/Quarantine | Build established: Alien-Gladiator 30349 | -2/Quarantine | Spotted Fortress 30456 | -2/Quarantine | Discovered new exit (range 5) 30456 | -2/Quarantine | Discovered new exit (range 6) 30460 | -2/Quarantine | Identified exit to Section 7 30689 | -2/Quarantine | Build established: Gladiator 30994 | -2/Quarantine | Identified exit to Protoforge 31092 | -2/Quarantine | Entered Section 7 31093 | -2/Section 7 | Detected hypermatrix surge 31093 | -2/Section 7 | Sensed 23 artifacts in vicinity 31266 | -2/Section 7 | Core integrity fell below 50% 31395 | -2/Section 7 | Found Integrity Redistributor 31415 | -2/Section 7 | Build established: Hacker-Gladiator 31574 | -2/Section 7 | Found Integrated Reactor 31574 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31649 | -2/Section 7 | Identified exit to Access 31702 | -2/Section 7 | Spotted S7 Guard 31897 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Broadsword 31946 | -2/Section 7 | Destroyed S7 Guard 31963 | -2/Section 7 | Found Integrated Thermoelectric Network 31963 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 31973 | -2/Section 7 | Initialized slip node 32167 | -2/Section 7 | Warped through subspace to slip node 32214 | -2/Section 7 | Entered Access 32214 | -1/Access | Evolved 2 slots: Weapon x2 32294 | -1/Access | Garrison activated, responded to threat 32398 | -1/Access | Garrison activated, responded to threat 32529 | -1/Access | Identified exit to Command 32729 | -1/Access | Build established: Hacker-Assassin 33234 | -1/Access | Destroyed 7 combat bots 33305 | -1/Access | Found Unknown Launcher 33305 | -1/Access | Identified Gamma Bomb Array 33442 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-361) 33671 | -1/Access | Entered Command 33737 | -1/Command | Build established: Hacker-Gladiator 33759 | -1/Command | System corruption reached 10% 34097 | -1/Command | Build established: Alien-Gladiator 34845 | -1/Command | System corruption reached 30% 34884 | -1/Command | Destroyed 10 combat bots 34997 | -1/Command | Found Exp. System Shield 35256 | -1/Command | Spotted B-99 Colossus 35265 | -1/Command | Destroyed B-99 Colossus 35274 | -1/Command | Found Unknown Protection 35274 | -1/Command | Identified Hvy. Reflective Plating 35704 | -1/Command | Build established: Hacker-Gladiator 35730 | -1/Command | Disengaged cave seal 35730 | -1/Command | Derelicts emerged from the dark tunnel 35731 | -1/Command | Welcomed Warlord to Command 36009 | -1/Command | Spotted Combat Programmer 36010 | -1/Command | Warlord commented on Warlord statues 36010 | -1/Command | Spotted Combat Programmer 36012 | -1/Command | Spotted M Guard 36012 | -1/Command | Spotted M Guard 36022 | -1/Command | Build established: Alien-Gladiator 36022 | -1/Command | Combat Programmer assimilated allied FC-52H(K) 36023 | -1/Command | Spotted FC-52H(K) 36050 | -1/Command | All MAIN.C guards destroyed 36080 | -1/Command | Lost 11 allies 36160 | -1/Command | Met MAIN.C 36162 | -1/Command | Warlord shut down involuntarily 36189 | -1/Command | 0b10 Conduit disabled 36216 | -1/Command | MAIN.C activated Command garrisons 36230 | -1/Command | Destroyed MAIN.C 36232 | -1/Command | Discovered new exit (range 42) 36232 | -1/Command | Discovered new exit (range 93) 36232 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36237 | -1/Command | Found Exp. Powered Armor 36249 | -1/Command | Found Zero-point Reactor 36258 | -1/Command | Found Exp. Powered Armor 36399 | -1/Command | Spotted B-99 Colossus 36531 | -1/Command | Build established: Scavenger-Gladiator 36995 | -1/Command | Found Vortex Chain Reactor 37004 | -1/Command | Found Femtoactuators 37008 | -1/Command | Found Exp. Hardlight Generator 37011 | -1/Command | Found Exp. System Purifier 37014 | -1/Command | Found Exp. Transmission Jammer 37258 | -1/Command | Build established: Alien-Gladiator 37802 | -1/Command | Phase Generator disabled 38000 | -1/Command | Found Exp. Melee Analysis Suite 47137 | -1/Command | Crushed by falling debris 52550 | -1/Command | Crushed by falling debris 53331 | -1/Command | Crushed by falling debris 53523 | -1/Command | Attacked by Warlord forces 56713 | *** | Heading to fleet! Last Messages --------------- 54255_ Destroyed Hvy. Battle Rifle. 54257_ Sneak attack on UJ-FU3(B). 54257_ UJ-FU3(B) suffers critical hit (Impale). 54259_ Sneak attack on UJ-FU3(B). 54259_ UJ-FU3(B) suffers critical hit (Impale). 54259_ Recoil Stabilizer fried. 54259_ UJ-FU3(B) destroyed. 54711_ Extracted 21 energy. 55161_ Acquired Hvy. Hardcell Cannon. 55168_ Dropped Hvy. Hardcell Cannon. 55169_ Acquired Graviton Cannon. 55174_ Dropped Graviton Cannon. 55375_ TF Node disabled. 55375_ Adv. Sensor Array tumbles out of TF Node. 55380_ Discarded Enh. Optical Array. 55380_ Acquired Adv. Sensor Array. 55617_ Acquired 19 matter. 55620_ Acquired 6 matter. 55630_ Acquired 43 matter. 56553_ Acquired Mic. Antimatter Reactor. Map ----- +----------------------------------------------------+ | #### ### # ################## # ### ## | | ### # ### # ################# ## ## ## | | ### ### # ################ # ### | | ### # #### # ################ ## # #### | | # #### # # ################ # #### #### | | # ### # ################# # ### #### | | # ####### ################## ## #### | | ### #### # #################### ### #### | | # # ## ### ################## ## # #### | | # # # # #################### #### #### | | ## # ## ## ################## # #### | | # ################## ## !#### | | # ############## ## # # # !#### | | ## # ######### ## # ## #### | | # ########## !## # #### | | ## ####### "" ] # # #+"##### | | # # ######### """ = | | ## # # ######### "R = | | # ########## """ # | | # # ######## "" [= ## #+"#### | | # ######### ## #### | | # # + ## # # #### | | ## ## ################### ### #### | | # ##################### "### * #### | | ############# ###### "### #### | | # ### ####### @ ###### "### ! #### | | # ### ###### "#######""#### | | # #### ###### "############# | | ! ### ################ "############# | | ! #### ################# "############# | | ! #### ################# "############# | | #### ################# ""############ | | #### | | "" = = #### | | "" #### ######## ############# | | ######"/###### ######## ############# | | ##### #### ### ########## ] | | + ### ##########]]] | | ##### ^ ###+##########![! | | ##### = # #### | | ### [ # #####"" | | ### *[! # ##### # | | ## = " ! #### # | | + = ! + #### ## | | # [ ###+###### # ### ## | | # # ####### # ! ### ### | | # + ####### # ! ## ### | | * # ! ####### ############ #### | | ######+######"# ##""#######""#### | | """"##""######+###### ####=== % " """"" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 93 Energy Capacity 1450 Matter Stores 309 Matter Capacity 400 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 40 EM Shielding 3 Corruption Block 20 Armor Coverage 1625 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 48 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -3/Research | Authchip Repaired ---------- Maul | 37% | -8/Materials Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Phase Redirector Core Cannon Integrated Reactor Subatomic Replicator Integrated Thermoelectric Network Transdimensional Reconstructor Integrity Redistributor Achievements -------------- Off Switch Challenges ------------ None Game ------ Seed SwordProjectionSteel Manual? 0 Play Time 05:20:47 Cumulative 651.0 hours Start 2026.09.18 @ 12:57:59 End 2026.09.18 @ 19:42:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 515 Adventurer 0 Explorer 0 Win Type 2 Total 24 Types 14/0/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c4d957-78e8-4a1a-92c9-c459e39e9dd3