Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 14:45:01 Player: Wer1in Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (5136) 5136 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1995) 1995 TOTAL SCORE: 11161 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 97 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -10 Cogmind --------- Core Integrity 0/700 Matter 352/500 Energy 460/460 System Corruption 13% Temperature Cool (0) Movement Walking (220) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Compact Battery High-capacity Matter Pod Launcher Guidance Computer Relay Coupler [Swarmer] (24) Improved Field Recycling Unit > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (18) --- Hardened Medium Armor Plating Relay Coupler [Swarmer] (48) Relay Coupler [Grunt] (35) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (25) Gatling Laser Gauss Rifle Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Heavy Missile Launcher Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Launcher Guidance Computer Matter Filter Relay Coupler [NC] Relay Coupler [Swarmer] System Backup Module > --- WEAPON ----------- Mini Grenade Launcher Rocket Array > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod Long-range Sensor Array Weapon Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Demolisher] Heavy Assault Rifle Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Slots Evolved 6 | . . 2 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . 2 2 . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 136 | 6 6 10 47 3 1 45 13 3 2 Power 16 | 1 1 1 5 . 1 4 2 . 1 Engine 9 | 1 1 . 2 . 1 3 1 . . Core 7 | . . 1 3 . . 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 37 | 2 2 3 12 . . 12 5 . 1 Treads 3 | . . . . . . . 3 . . Leg 32 | 2 2 1 12 . . 12 2 . 1 Wheel . | . . . . . . . . . . Hover 2 | . . 2 . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 3 2 12 1 . 13 2 1 . Device 7 | . . . 2 . . 4 . 1 . Storage 7 | 1 2 . 1 . . 1 2 . . Processor 3 | . . . 2 . . 1 . . . Hackware 3 | . . . . . . 3 . . . Protection 15 | . 1 2 7 1 . 4 . . . Artifact . | . . . . . . . . . . Weapon 48 | 2 . 4 18 2 . 16 4 2 . Energy Gun 9 | . . 3 4 . . 2 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | 2 . . 8 1 . 5 1 . . Ballistic Cannon 2 | . . . . . . . . 2 . Launcher 18 | . . 1 6 1 . 7 3 . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 5 | . . 1 2 . . 1 . 1 . Parts Lost 42 | . 1 2 15 1 1 11 8 1 2 Power 8 | . . . 3 . . 2 2 1 . Propulsion 15 | . 1 1 5 . 1 3 2 . 2 Utility 9 | . . 1 2 . . 4 2 . . Weapon 10 | . . . 5 1 . 2 2 . . Highest Loss Streak 6 | . 1 1 6 1 1 3 3 1 2 Average Slot Usage (%) 92 | . 97 94 85 99 100 95 75 99 96 Engine 4 | . 14 . 2 9 9 5 1 . . Core 3 | . . 10 5 . . . 1 6 7 Treads 3 | . . . . . . . 8 23 13 Leg 15 | . 27 12 14 18 18 21 6 . 4 Device 4 | . . . 5 . . 5 . 6 7 Storage 19 | . 24 22 18 18 18 15 24 30 30 Processor 5 | . . . 7 9 9 4 7 7 7 Hackware 5 | . . . . . . 10 7 7 7 Protection 11 | . 1 17 12 26 27 14 . . . Energy Gun 2 | . . 12 6 2 . . . . . Ballistic Gun 6 | . 28 8 7 1 9 4 5 . . Ballistic Cannon 1 | . . . . . . . . 8 15 Launcher 5 | . . . 3 12 9 6 8 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 13 41 47 71 67 66 82 72 84 78 Greatest Support 60 | 20 20 20 36 36 36 56 60 60 40 Greatest Overweight (x) 21 | 4 4 2 3 1 3 3 21 1 3 Average Overweight (x) 1 | . 1 2 1 1 1 1 2 1 1 Largest Inventory Capacity 24 | 6 16 16 24 18 18 18 18 18 18 Average Capacity 17 | 5 13 16 16 18 18 18 18 18 18 Most Carried 18 | 3 6 10 18 17 17 18 13 17 16 Average Carried 13 | . 3 7 11 15 17 16 12 15 15 Final Capacity 18 | 6 16 16 18 18 18 18 18 18 18 Final Carried 17 | 1 6 10 14 17 17 13 13 17 15 Class Distribution -------------------- 52% | Mutant 35% | Bothacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Matter Collected 3606 | 284 232 192 1193 187 . 1116 333 69 . Remotely . | . . . . . . . . . . Salvage Created 4318 | 86 253 280 1548 380 . 1089 568 114 . Parts 216 | 1 12 20 78 17 . 58 25 5 . Haulers Intercepted 3 | . . . 2 . . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled 24 | . . . . . . . . 24 . Retrieved Matter 355 | . . . . . . . . 355 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Combat Hostiles Destroyed 98 | . 7 5 31 9 . 27 17 2 . Guns 40 | . 7 5 19 . . 6 3 . . Cannons 2 | . . . . . . . . 2 . AOE 53 | . . . 12 9 . 18 14 . . Classes Destroyed 14 | 1 2 2 5 1 . 3 . . . Worker 7 | . . . 4 . . 3 . . . Builder 7 | . . 1 5 . . 1 . . . Tunneler 2 | . . . . . . 2 . . . Hauler 3 | . . . 2 . . . . 1 . Recycler 4 | 1 . . 2 . . 1 . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . . . 2 . . 2 . . . Swarmer 18 | . 3 . 6 . . 5 4 . . Grunt 51 | . 4 1 20 7 . 11 8 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 13 | . . 4 4 1 . . 3 1 . Hunter 3 | . . . . . . 3 . . . Programmer 9 | . . . . . . 7 1 1 . Thug 1 | . . . . . . 1 . . . Best Kill Streak 13 | 1 3 1 13 6 . 6 9 1 . Combat Bots Only 9 | . 3 1 9 6 . 6 9 1 . Max Kills in Single Turn 4 | 1 2 1 4 2 . 2 2 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 3 2 . 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Damage Taken 7516 | . 433 350 2396 313 141 2500 828 350 205 Core 1280 | . 44 39 455 31 . 386 197 69 59 Absorbed by Shields 63 | . . . . . . . 63 . . Core Remaining (%) 70 | 100 82 90 . . 11 . . . . Volleys Fired 395 | 4 23 21 121 31 . 121 53 19 2 Largest 2 | 2 2 2 2 1 . 2 2 2 2 Hottest 96 | 40 40 90 93 56 . 78 58 96 96 Shots Fired 533 | 8 46 40 198 31 . 124 53 29 4 Gun 344 | 8 46 39 175 7 . 51 18 . . Cannon 32 | . . . . . . . . 28 4 Launcher 154 | . . 1 23 24 . 70 35 1 . Special 3 | . . . . . . 3 . . . Kinetic 261 | 8 46 20 107 3 . 27 18 28 4 Thermal 68 | . . 13 51 4 . . . . . Explosive 106 | . . 1 13 12 . 56 24 . . Electromagnetic 95 | . . 6 27 12 . 38 11 1 . Robot Hit Streak 34 | 7 9 12 34 8 . 10 12 17 9 Robot Miss Streak 6 | 1 3 3 5 2 . 6 4 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 357 | 7 33 27 146 14 . 77 35 17 1 Core Hits 253 | 2 14 13 80 24 . 73 41 6 . Critical Hits 2 | . 1 . 1 . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . Melee Attacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11314 | 84 361 370 3399 789 . 3955 1810 499 47 Guns 3702 | 84 361 370 1988 28 . 613 258 . . Cannons 507 | . . . . . . . . 460 47 Explosions 7082 | . . . 1388 761 . 3342 1552 39 . Melee . | . . . . . . . . . . Ramming 23 | . . . 23 . . . . . . Kinetic 3040 | 84 361 180 1303 28 . 319 258 460 47 Thermal 1055 | . . 100 681 . . 274 . . . Explosive 4804 | . . . 1094 452 . 2114 1144 . . Electromagnetic 2392 | . . 90 298 309 . 1248 408 39 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . 2 3 3 3 9 9 13 13 Average Corruption 5 | . . 2 3 3 3 4 9 11 13 Corruption Purged 2 | . . . . . . 2 . . . Effects 173 | . . 8 29 10 2 57 22 39 6 Message Errors 35 | . . 1 7 2 1 13 3 7 1 Matter Fused 36 | . . . 5 2 1 12 5 8 3 Heat Flow Errors 16 | . . . 2 2 . 5 3 4 . Energy Discharges 24 | . . 3 3 1 . 8 4 5 . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 17 | . . . 5 2 . 5 . 4 1 Data Loss (major) 4 | . . . . . . 3 . 1 . Misfires 1 | . . . . . . 1 . . . Alerts 2 | . . . . . . . . 2 . Misdirections 5 | . . . . . . . . 5 . Targeting Errors 22 | . . 3 5 1 . 8 3 1 1 Weapon Failures 10 | . . 1 2 . . 2 3 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 216 | . . . 44 11 . 131 5 25 . Projectiles 25 | . . . . . . . . 25 . Explosions 191 | . . . 44 11 . 131 5 . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . 4 1 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . 4 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 348 | . . . 83 79 . 141 45 . . Shots 29 | . . . 9 7 . 7 6 . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 367 | . 19 195 367 280 . 278 148 260 78 Average Temperature 72 | . 6 63 75 57 . 81 47 82 40 Received Heat Transfer 2349 | . 243 120 1026 117 45 453 285 36 24 Effects 4 | . . . 2 2 . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . 3 . . . Parts Fried 11 | . . 1 3 . . 5 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1878 | . . 259 1419 . . 200 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Peak Influence 944 | 5 213 170 400 622 336 692 944 520 . Average Influence 286 | 1 119 93 169 463 312 217 792 427 . Maximum Alert Level 3 | . 1 . 2 2 1 2 3 2 . Low Security (%) 51 | 100 89 100 64 . . 67 . . . Level 1 22 | . 10 . 33 34 100 15 . 47 . Level 2 18 | . . . 1 65 . 16 18 52 . Level 3 7 | . . . . . . . 81 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . 1 7 . . 14 . 3 . Investigation 5 | . . . 2 . . 3 . . . Extermination 9 | . . . . . . 6 . 3 . Reinforcement 9 | . . 1 5 . . 3 . . . Assault 2 | . . . . . . 2 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 3 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Distress Signals 10 | . 1 2 4 . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 183 | . 12 9 58 11 3 65 20 3 2 Peak Tracking Total 10 | . 5 4 10 5 3 6 4 2 1 Tactical Retreats 13 | . 2 . 4 2 . 3 1 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Traps Triggered 22 | . . 1 2 2 . 7 8 2 . Indirectly 5 | . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Machines Disabled 16 | . . . 3 3 . 8 2 . . Max in Single Turn 4 | . . . 2 1 . 4 1 . . Garrison Relay 3 | . . . . 2 . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Machines Accessed 30 | . 3 5 4 . 2 11 . 5 . Terminals 25 | . 3 3 3 . 2 10 . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 68 | . 8 8 12 . 8 23 . 9 . Successful 28 | . 4 5 4 . 4 9 . 2 . Failed 40 | . 4 3 8 . 4 14 . 7 . Catastrophic 7 | . 2 1 . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . Manual 51 | . 7 4 7 . 4 21 . 8 . Terminals 60 | . 8 5 9 . 8 22 . 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 3 . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 3 . . 1 . . . Terminal Hacks 6 | . . 1 1 . 2 2 . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 4 | . . . . . 2 2 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . Report Inventory 2 | . . 2 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . Unlock Access 2 | . . . 1 . . 1 . . . Unauthorized Hacks 17 | . 4 1 2 . 2 6 . 2 . Terminals 17 | . 4 1 2 . 2 6 . 2 . Track 1 | . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 15 | . 3 1 2 . 2 5 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 3 2 4 . 2 11 . 5 . Full Trace Events 6 | . 1 . 3 . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Used RIF Installer 2 | . . . . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . 1 . . Robots Hacked 4 | . . . . . . 4 . . . Non-combat 1 | . . . . . . 1 . . . Combat 3 | . . . . . . 3 . . . Robot Hacks Applied 4 | . . . . . . 4 . . . link_fov 1 | . . . . . . 1 . . . amplify_resonance 1 | . . . . . . 1 . . . streamctrl_high 1 | . . . . . . 1 . . . formatsys_high 1 | . . . . . . 1 . . . Relay Couplers Released 14 | . . . . 9 . . 5 . . Machine Destruction 14 | . . . . 9 . . 5 . . Attached 3 | . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Total Allies 5 | . . . . . . 5 . . . Largest Group 3 | . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . 93 . . . Highest-Rated Ally 32 | . . . . . . 32 . . . Total Orders 4 | . . . . . . 4 . . . FOLLOW 2 | . . . . . . 2 . . . GUARD 2 | . . . . . . 2 . . . Ally Attacks 34 | . . . . . . 34 . . . Total Damage 503 | . . . . . . 503 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Turns Passed 7307 | 73 412 536 1533 457 146 2559 705 787 99 Spaces Moved 3606 | 37 192 232 678 251 96 1422 276 374 48 Core 20 | 16 . . . . . . 4 . . Treads 544 | . . . . . . . 126 374 44 Legs 2877 | 21 192 118 627 251 96 1422 146 . 4 Wheels . | . . . . . . . . . . Hover 165 | . . 114 51 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 176 150 150 150 150 150 180 180 Average Speed 163 | 136 159 178 165 150 151 152 201 180 188 Slowest Speed 1100 | 250 240 180 210 150 210 210 1100 180 220 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 46 32 66 36 11 45 58 11 15 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 64 | . . . 13 . . 47 . 4 . Terrain Destroyed 560 | . . 8 96 74 . 270 104 7 1 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 1 7 1 AOE 551 | . . 8 96 74 . 270 103 . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Low Total 4453 | 49 249 315 890 301 97 1680 363 457 52 Wait 185 | . 25 36 7 1 . 61 1 54 . Move 3598 | 36 191 231 678 250 95 1421 275 373 48 Hop . | . . . . . . . . . . Pick Up 50 | 3 2 8 17 5 . 7 3 5 . Fast Attach 68 | 4 4 5 25 . 1 19 8 2 . Attach 32 | 2 . 3 11 2 . 9 3 . 2 Detach 8 | . 1 3 . . . 3 . 1 . Swap 36 | . 2 2 11 1 . 17 2 1 . Drop 50 | . 1 6 18 1 1 20 1 2 . Fire 395 | 4 23 21 121 31 . 121 53 19 2 Melee 2 | . . . . . . 2 . . . Ram . | . . . . . . . . . . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 27 | . . . . 10 . . 17 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 5 exits: [*Fac x2] / [*Sto] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Discovered new exit (range 15) 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Evolved 2 slots: Utility x2 1209 | -8/Materials | Lost 5 parts (1p2n2w) 1527 | -8/Materials | Discovered new exit (range 10) 1612 | -8/Materials | Core integrity fell below 50% 1683 | -8/Materials | Lost 6 parts (1p2n1u2w) 1700 | -8/Materials | Destroyed 9 combat bots 1979 | -8/Materials | Build established: Scavenger-Mutant 2231 | -8/Materials | Core integrity fell below 20% 2284 | -8/Materials | Build established: Mutant 2555 | -8/Materials | Identified exit to Garrison 2555 | -8/Materials | Entered Garrison 2563 | -8/Garrison | Installed Relay Interface Framework 2611 | -8/Garrison | Triggered checkpoint 2647 | -8/Garrison | Garrison Relay disabled 2706 | -8/Garrison | Triggered checkpoint 2822 | -8/Garrison | Discovered new exit (range 14) 2880 | -8/Garrison | Triggered checkpoint 2929 | -8/Garrison | Garrison Relay disabled 3012 | -8/Garrison | Entered Materials 3103 | -8/Materials | Discovered new exit (range 22) 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3218 | -7/Factory | Build established: Bothacker-Mutant 3781 | -7/Factory | Discovered new exit (range 14) 4624 | -7/Factory | Allied Derelicts emerged from ambush trap array 4748 | -7/Factory | P-60 Hacker assimilated allied I8-J66(g) 4763 | -7/Factory | P-60 Hacker assimilated allied 2A-RGJ(g) 4793 | -7/Factory | Discovered new exit (range 5) 5056 | -7/Factory | Found Prototype Launcher 5056 | -7/Factory | Identified Rocket Array 5250 | -7/Factory | Discovered new exit (range 16) 5333 | -7/Factory | Build established: Mutant 5558 | -7/Factory | First assault squad dispatched 5584 | -7/Factory | Core integrity fell below 50% 5621 | -7/Factory | Lost 3 parts (1p2n) 5694 | -7/Factory | Discovered new exit (range 7) 5706 | -7/Factory | Identified exit to Garrison 5717 | -7/Factory | Entered Garrison 5764 | -7/Garrison | Triggered checkpoint 5834 | -7/Garrison | Lost 3 parts (1p2u) 5842 | -7/Garrison | Destroyed 9 combat bots 5856 | -7/Garrison | Triggered checkpoint 5959 | -7/Garrison | Lost 3 parts (1p1n1w) 6038 | -7/Garrison | Garrison Relay disabled 6054 | -7/Garrison | Triggered checkpoint 6130 | -7/Garrison | Triggered checkpoint 6136 | -7/Garrison | Core integrity fell below 20% 6153 | -7/Garrison | Discovered new exit (range 14) 6349 | -7/Garrison | Triggered checkpoint 6377 | -7/Garrison | Discovered new exit (range 15) 6415 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6422 | -7/Garrison | Entered Factory 6562 | -7/Factory | Build established: Scavenger-Mutant 6672 | -7/Factory | System corruption reached 10% 7122 | -7/Factory | Discovered new exit (range 15) 7137 | -7/Factory | Build established: Bothacker-Mutant 7209 | -7/Factory | Entered Lower Caves 7210 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 7273 | -7/Lower Caves | Spotted B-75 Beast 7308 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07155_ System corrupted: Matter fused (-10). 07172_ ALERT: Rogue bot located, Programmers report to Factory Zone 9U. 07173_ System corrupted: Substantial component data lost. 07194_ Lgt. Nuclear Core destroyed. 07197_ Y-54 Guardian destroyed. 07200_ U-05 Engineer builds a Door. 07202_ Acquired 38 matter. LOCATION=UNKNOWN GOAL=ESCAPE 07210_ Lgt. Treads ripped off. 07212_ System corrupted: Matter fused (-7). 07213_ RL-FSG(f) knocked back. 07213_ System corrupted: Mni. Assault Cannon targeting data glitched. 07229_ System corrupted: Matter fused (-5). 07245_ 405&CPBZUJY AOFX ABDUDUBE>LC:J%Z1MEQ 07283_ System corrupted: Matter fused (-8). 07286_ Lgt. Treads destroyed. 07297_ 09-QR5(k) breaks down the debris. 07298_ System corrupted: Component data lost. 07298_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????# ??????????# ??????????????????? | | ???????????????# #????##### ???????????????????? | | ??????####?????# #??### ??? ????????????????? | | ?????## ##???# #??# #? ???????????????? | | ???? #??# #??? ## ????????????????? | | ??? ??# ##?? ?????????????????? | | ?? ??# ##?# ???????????????????? | | ?? #?#k ### #????????????????????? | | ? ## #??????????#?????????? | | ? #?????????? ###???????? | | #?????????? #???????? | | # @###???????? #???????? | | ?# ######?? ????????? | | ??# ### ;## ### #??????????? | | ????# ##?# #??????????? | | ????# #??# #??????????? | | ????# #??## ####; #??????????? | | ????# ##??### #???#; #??????????? | | ## #????###??##; ## #????? | | ?## #####???????##" ;;# #????? | | ??## ### ##??????# ;;# ???? | | ? ???# "## ##?????## ???? | | ?????????## ##?????# BB ??? | | ??????????### #?????# ???? | | ????????????#### #????? ???? | | ???????????????# #???# ##????? | | ??????????????# ###?????? | | ??????????????## ## #####???????? | | ???????????????###?# ##### ##???????????? | | ????????????????????# ##???# #????????????? | | ?????????????????????##????## ### ##????????????? | | ????????????????????????????###???##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 460 Matter Stores 428 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Launcher Accuracy 20 Armor Integrity Analysis 33 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryElectronSabre Manual? 0 Play Time 02:07:25 Cumulative 49.0 hours Start 2020.07.26 @ 00:32:54 End 2020.07.26 @ 14:45:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb80478f-13d1-42e7-a234-0dcdec56f828