Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.25 @ 15:36:44 Player: Ben'n'Dan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (27) 135 Value Destroyed (776) 776 Prototype IDs (57) 1140 Alien Tech Used (5) 1000 Bonus (10926) 10926 TOTAL SCORE: 23477 Bonus ------- Follower Combat Kills 573 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Win 3000 Win Speed 1053 Cogmind --------- Core Integrity 1506/1600 Matter 145/300 Energy 627/1360 System Corruption 0% Temperature Cool (30) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Diametric Drive Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Experimental Cooling System Medium Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Force Booster Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (3) ------- Advanced Datajack Chainsword Force Lance > --- INVENTORY (8) ---- Light Particle Reactor Nuclear Pulse Thruster Experimental Cooling System Improved Stasis Canceller Tactical Quantum Warhead Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Diametric Drive Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Energy Well Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Force Booster Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Advanced Datajack Chainsword Force Lance > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Thruster Experimental Cooling System Improved Stasis Canceller Tactical Quantum Warhead Sigix Corpse Sigix Corpse [Rating: 171] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Array Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Heavy Insulated Plating Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Tactical Quantum Warhead Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . . . 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 . . 1 Utility 9 | . . . 1 . . 2 1 . . . . 2 . . . . 1 . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 135 | 6 . 5 10 . 3 27 10 . . . 1 4 1 . 5 . 4 5 6 . 8 18 8 5 9 Power 24 | 1 . 1 1 . 1 7 1 . . . 1 . . . . . 2 1 1 . 2 4 1 . . Engine 14 | 1 . 1 1 . 1 6 . . . . 1 . . . . . 2 1 . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 4 1 . . Propulsion 49 | 2 . 1 5 . 2 8 5 . . . . 3 . . 2 . 1 3 . . 5 5 5 1 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 . 1 . . 1 2 . . . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Flight 39 | . . . 5 . 1 6 4 . . . . 2 . . 2 . 1 2 . . 5 4 5 1 1 Utility 45 | 1 . . 3 . . 10 3 . . . . 1 1 . 3 . 1 . 4 . . 7 1 2 8 Device 21 | . . . . . . 3 1 . . . . 1 1 . 2 . . . 3 . . 3 1 2 4 Storage 4 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Processor 8 | . . . 1 . . 1 . . . . . . . . 1 . . . 1 . . 2 . . 2 Hackware 11 | . . . 2 . . 4 2 . . . . . . . . . 1 . . . . 2 . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 . 3 1 . . 2 1 . . . . . . . . . . 1 1 . 1 2 1 2 . Energy Gun 4 | 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Piercing Weapon 4 | . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unidentified Prototypes 15 | . . . 1 . . . 1 . . . . 2 . . 3 . 1 . . . . 2 1 3 1 Parts Lost 27 | . . . . . 1 6 . . . . . . . . . . 3 3 1 1 . 10 1 1 . Power 5 | . . . . . . 1 . . . . . . . . . . 1 1 . . . 2 . . . Propulsion 14 | . . . . . 1 4 . . . . . . . . . . 1 2 . . . 4 1 1 . Utility 6 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . 3 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Highest Loss Streak 5 | . . . . . 1 4 . . . . . . . . . . 2 3 1 1 . 5 1 1 . Average Slot Usage (%) 81 | . 85 85 66 88 77 78 86 86 86 86 86 76 76 76 79 82 76 69 78 87 79 80 90 92 90 Engine 6 | . 14 14 11 11 5 7 6 6 6 6 6 5 5 5 5 5 5 2 5 5 . . . . . Core 2 | . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 9 10 13 13 12 Leg 4 | . 28 28 . . 1 2 . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 32 33 34 20 21 20 20 20 20 17 17 17 20 23 20 18 15 15 19 20 24 26 24 Device 7 | . . . . . . 6 12 6 6 6 6 5 11 11 10 11 10 10 6 15 14 7 11 12 13 Storage 5 | . 14 14 . . . 4 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . 2 11 9 7 6 6 6 6 6 5 5 5 5 5 5 5 8 10 9 12 13 10 12 Hackware 11 | . . . 1 22 18 16 13 20 20 20 20 17 11 11 11 11 13 10 10 10 9 14 13 13 12 Energy Gun 2 | . 14 14 6 . . . . . . . . . . . . . . . 4 3 . . . . . Ballistic Gun 2 | . 14 14 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 6 6 6 6 6 5 5 5 5 5 5 5 10 10 9 4 4 4 4 Piercing Weapon 3 | . . . . . . 3 4 6 6 6 6 5 5 5 5 5 5 5 . . 2 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 11 11 11 10 10 10 23 28 28 28 28 32 40 42 42 42 42 42 40 47 47 58 68 68 66 71 Greatest Support 89 | 20 20 20 20 12 16 29 54 45 45 45 45 49 49 49 55 55 55 51 55 55 85 77 78 72 89 Greatest Overweight (x) 3 | . . . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 4 4 4 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 2 4 6 6 4 4 8 8 8 8 8 8 8 8 7 8 8 8 8 8 6 8 8 8 8 8 Average Carried 6 | 1 2 5 3 4 3 5 7 8 7 8 8 7 7 7 7 8 6 6 7 6 7 6 7 7 6 Final Capacity 8 | 6 6 6 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 4 6 4 4 4 8 8 8 8 8 8 8 7 7 8 8 7 7 6 6 8 7 7 7 7 Class Distribution -------------------- 45% | Hacker-Mutant 19% | Hacker-Sprinter 15% | Mutant 15% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Scout | -4/Archives Hacker-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Matter Collected 3412 | 236 63 70 48 . . 249 88 59 . . 29 27 81 417 1445 . . 14 231 . . 195 . 72 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1019 | . 162 114 49 . . 274 . . . . . 27 . . . . . 14 . . . 202 17 72 88 Parts 61 | . 6 15 2 . . 14 . . . . . 2 . . . . . 2 . . . 10 2 5 3 Haulers Intercepted 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 5 . . 7 52 . . . . . . . . . . Prevented 6 | . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Combat Hostiles Destroyed 18 | . 3 8 1 . . 6 . . . . . . . . . . . . . . . . . . . Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Guns 12 | . 3 8 1 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 1 1 . . . 4 . . . . . 1 . . . . . 1 . . . . 1 1 . Worker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 12 | . . 8 . . . 4 . . . . . . . . . . . . . . . . . . . Grunt 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 3 | . 3 3 1 . . 2 . . . . . 1 . . . . . 1 . . . 2 1 1 1 Combat Bots Only 3 | . 3 3 1 . . 2 . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . 1 . . . . . 1 . . . . . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Damage Taken 3747 | . 193 112 99 . 36 478 . . . . 16 . . 30 52 . 247 413 163 233 . 799 304 169 403 Core 771 | . 19 24 9 . . 173 . . . . . . . . 2 . 29 113 42 41 . 169 20 36 94 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . . 26 . . . . . . . Core Remaining (%) 91 | 100 . 82 . 97 100 75 . . . . 100 . . . . 99 . . . 80 100 . . 79 94 Volleys Fired 44 | . 13 15 7 . . . . . . . . . . . . . . . 9 . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . 1 . . . . . . Hottest 88 | . 60 70 70 . . . . . . . . . . . . . . . 88 . . . . . . Shots Fired 79 | . 26 30 14 . . . . . . . . . . . . . . . 9 . . . . . . Gun 79 | . 26 30 14 . . . . . . . . . . . . . . . 9 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . 13 15 7 . . . . . . . . . . . . . . . . . . . . . . Thermal 28 | . . 12 7 . . . . . . . . . . . . . . . 9 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . 13 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 12 13 8 . . . . . . . . . . . . . . . 7 . . . . . . Robot Miss Streak 2 | . 2 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 89 | . 20 21 7 . . 19 1 . . . . 1 . . . . . 1 7 . . 3 2 1 6 Core Hits 38 | . 10 8 3 . . 7 . . . . . 1 . . . . . 1 2 . . 2 1 1 2 Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . . . . 41 8 6 1 . . 1 . 2 . . 9 2 6 2 6 12 17 10 10 Impact 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . 3 7 4 1 . . 1 . 2 . . 9 2 6 2 2 3 2 2 5 Piercing 69 | . . . . . . 25 1 2 . . . . . . . . . . . . 4 9 15 8 5 Sneak Attacks 12 | . . . . . . 3 1 . . . . 1 . . . . . 1 . . . 2 1 1 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 2999 | . 259 224 83 . . 626 123 . . . . 118 . . . . . 96 185 . . 417 154 236 478 Guns 751 | . 259 224 83 . . . . . . . . . . . . . . . 185 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2248 | . . . . . . 626 123 . . . . 118 . . . . . 96 . . . 417 154 236 478 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 253 | . 113 108 32 . . . . . . . . . . . . . . . . . . . . . . Thermal 330 | . . 94 51 . . . . . . . . . . . . . . . 185 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 168 | . 146 22 . . . . . . . . . . . . . . . . . . . . . . . Impact 357 | . . . . . . 357 . . . . . . . . . . . . . . . . . . . Slashing 498 | . . . . . . . 123 . . . . 118 . . . . . 96 . . . . . . 161 Piercing 1393 | . . . . . . 269 . . . . . . . . . . . . . . . 417 154 236 317 Highest Corruption 3 | . . . . . . . . . . . . . . . . . 1 1 1 1 . 3 3 3 . Average Corruption 2 | . . . . . . . . . . . . . . . . . 1 1 1 1 . 2 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . . . . . . 5 4 1 . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . . . . 52 83 . . . . . . . . . . . . . . . . . 122 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 257 | . . . . . . 52 83 . . . . . . . . . . . . . . . . . 122 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 72 80 120 . . . . . . . . . . . 13 2 18 7 354 . . 303 . 261 . Average Temperature 59 | . 40 27 46 . . . . . . . . . . . 1 1 11 7 179 . . 94 . 145 . Received Heat Transfer 654 | . 138 . 54 . 18 93 . . . . 9 . . 18 . . 60 93 36 54 . 45 . 9 27 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 643 | . . 236 148 . . . . . . . . . . . . . . . 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Peak Influence 313 | . 80 161 227 74 30 295 146 . . . . 59 . . . . 91 70 193 119 77 192 313 252 297 Average Influence 104 | . 22 128 110 74 28 132 64 . . . . 25 . . . . 51 53 119 86 35 114 195 171 238 Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 1 Low Security (%) 88 | 100 100 100 90 100 100 71 100 . . . . 100 . . . . 100 100 100 100 100 100 72 49 21 Level 1 11 | . . . 9 . . 28 . . . . . . . . . . . . . . . . 27 51 78 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . . 3 1 . . . . . . . . . . 1 1 . . 2 1 . 2 Investigation 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Extermination 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . 2 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Distress Signals 21 | . . . 4 . 2 1 . . . . . . . . . . 3 5 1 . . 4 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 262 | . 4 8 9 . 9 35 1 . . . 8 2 . 6 24 . 22 22 11 4 1 39 19 13 25 Peak Tracking Total 21 | . 4 3 10 . 9 13 1 . . . 4 2 . 3 12 . 15 17 5 4 1 21 13 14 12 Tactical Retreats 39 | . . 1 1 . 1 12 . . . . 2 . . 1 1 . 1 3 . . . 7 2 3 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Traps Triggered 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . 3 . . 2 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Machines Disabled 15 | . . . . . . 1 . . . . . . . . . . . . 2 1 1 3 3 4 . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Machines Accessed 75 | . . . 2 . 4 12 10 1 1 4 1 3 . . 8 . 3 1 3 . 6 5 6 2 3 Terminals 48 | . . . 2 . 3 9 6 . . . 1 2 . . . . 2 1 3 . 4 5 6 2 2 Fabricators 6 | . . . . . . 3 1 . . . . 1 . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 Total Hacks 279 | . . . 9 . 15 51 36 1 1 31 2 7 . . 21 . 11 4 12 . 21 15 23 8 11 Successful 198 | . . . 5 . 10 36 24 1 1 31 2 6 . . 21 . 7 1 8 . 14 7 14 5 5 Failed 81 | . . . 4 . 5 15 12 . . . . 1 . . . . 4 3 4 . 7 8 9 3 6 Catastrophic 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 . . Terminals 195 | . . . 9 . 13 46 26 . . . 2 5 . . . . 10 4 12 . 16 15 23 8 6 Fabricators 14 | . . . . . . 5 4 . . . . 2 . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Garrison Access 10 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . 5 Terminal Hacks 177 | . . . 5 . 8 33 17 1 1 31 2 4 . . 21 . 6 1 8 . 9 7 14 5 4 Record 35 | . . . . . . . . . . 11 2 . . . 9 . . . 8 . . . 3 1 1 Part Schematic 18 | . . . . . . 5 1 . . 11 . . . . . . 1 . . . . . . . . Robot Schematic 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . . . . . . 4 1 . . 3 . . . . 10 . . . . . . . 1 1 . Open Door 6 | . . . . . . . . 1 1 . . . . . 2 . . . . . . 1 . . 1 Level Access Points 5 | . . . . . . 1 1 . . . . . . . . . 1 . . . 1 . . 1 . Branch Access Points 5 | . . . 1 . . 1 1 . . . . . . . . . 1 . . . . . 1 . . Emergency Access Points 7 | . . . . . 1 3 1 . . . . . . . . . . . . . 1 . 1 . . Machine Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 5 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . . Locate Traps 9 | . . . . . . 3 2 . . . . . . . . . 1 1 . . . . 1 1 . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recall Assault 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 11 | . . . 1 . 2 3 1 . . . . 2 . . . . 1 . . . 1 . . . . Registered Components 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . 1 Registered Prototypes 4 | . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . Zone Layout 13 | . . . . . . 3 2 . . . . . . . . . . . . . 2 2 3 . 1 Fabricator Hacks 12 | . . . . . . 3 4 . . . . 2 . . . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 2 . . . . 1 . . . . . . . . 1 . . . . Build 6 | . . . . . . 1 2 . . . . 1 . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Seal Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 46 | . . . 2 . 2 11 9 . . . 1 1 . . . . 2 1 1 . 4 4 4 2 2 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . 318 . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . 169 . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 5 2 . . 11 . . . . . . 1 . . . 1 . . . . Parts Built 6 | . . . . . . 1 3 . . . . . . . . . . . . . 2 . . . . Matter 1272 | . . . . . . 212 424 . . . . . . . . . . . . . 636 . . . . Time 433 | . . . . . . 53 212 . . . . . . . . . . . . . 168 . . . . Total Part Build Rating 36 | . . . . . . 6 18 . . . . . . . . . . . . . 12 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Total Allies 9 | . . 2 . . . . . . . . 1 . . . . . . 2 1 . . . . . 3 Largest Group 3 | . . 2 2 . . . . . . . 1 . . . . . . 1 1 . . . . . 3 Highest-Rated Group 156 | . . 45 45 . . . . . . . 94 . . . . . . 156 99 . . . . . 138 Highest-Rated Ally 156 | . . 31 31 . . . . . . . 94 . . . . . . 156 99 . . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . 5 . . . . . . . 8 . . . . . . 5 25 . . . . . 13 Total Damage 2538 | . . . 82 . . . . . . . 268 . . . . . . 215 1727 . . . . . 246 Kills 11 | . . . 2 . . . . . . . 1 . . . . . . 1 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 2 1 . 1 . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Turns Passed 4955 | 84 131 557 150 75 76 734 404 199 121 28 128 79 86 215 497 56 141 119 167 22 219 275 136 100 156 Spaces Moved 11108 | 63 70 387 270 220 115 1413 933 553 330 81 370 151 249 543 1152 200 367 338 299 55 508 968 417 346 710 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 521 | 60 70 387 4 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10584 | . . . 266 220 115 1413 933 553 330 81 370 151 249 543 1152 200 367 338 299 55 508 968 417 346 710 Fastest Speed 15 | 50 120 120 34 34 31 31 31 34 34 34 34 34 34 34 28 28 28 28 30 30 20 20 15 17 17 Average Speed 34 | 116 120 120 36 34 33 39 35 34 34 34 34 34 34 34 31 28 28 28 30 30 25 21 16 17 17 Slowest Speed 280 | 120 120 120 120 34 44 280 37 34 34 34 34 34 34 34 34 28 32 30 30 30 30 23 106 17 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . 3 2 1 7 7 . . . 5 . . . 7 . 3 13 2 3 . 14 4 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 6 18 88 36 67 18 38 21 65 52 69 44 4 44 67 95 47 11 58 81 73 10 45 69 27 25 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 2 . . 3 . 2 1 . . . . . . . . . . . Spaces Dug 65 | . . . . . . 19 6 4 1 . . . . 2 . . 9 . . 1 3 5 10 3 2 Terrain Destroyed 65 | . . . . . . 19 6 4 1 . . . . 2 . . 9 . . 1 3 5 10 3 2 Melee 65 | . . . . . . 19 6 4 1 . . . . 2 . . 9 . . 1 3 5 10 3 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Res Res Qua Sec Acc Total 11872 | 70 91 453 306 217 149 1510 990 556 338 80 366 175 249 569 1283 199 386 344 355 53 589 1003 450 363 728 Wait 394 | . 7 38 6 . 32 3 30 . 4 . . 15 . 25 126 . 9 4 36 . 59 . . . . Move 10932 | 62 69 386 263 215 112 1398 920 552 329 80 360 150 248 542 1141 199 360 313 294 48 507 940 409 337 698 Hop 69 | . . . 3 2 1 7 5 . . . 4 . . . 3 . 3 11 2 3 . 13 3 4 5 Pick Up 82 | 2 2 4 6 . 1 18 6 . 1 . . 3 . . 2 . 1 5 3 . 3 14 6 2 3 Fast Attach 62 | 6 . 1 6 . 2 12 4 . . . 1 1 . . 5 . 2 . . . 3 4 4 5 6 Attach 54 | . . . 1 . 1 8 3 . . . . 1 . . . . 2 5 4 . 4 14 6 2 3 Detach 15 | . . . . . . 3 3 . . . . . . . . . . . . . 4 2 1 . 2 Swap 26 | . . 4 3 . . 7 3 . . . . 2 1 . . . . . 2 . 1 . 1 2 . Drop 72 | . . 5 11 . . 13 9 . 3 . 1 2 . . 6 . . . . . 3 5 5 3 6 Fire 44 | . 13 15 7 . . . . . . . . . . . . . . . 9 . . . . . . Melee 117 | . . . . . . 41 7 4 1 . . 1 . 2 . . 9 1 5 2 5 11 15 8 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 216 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 361 | -10/Mines | Learned location of 1 exit from Materials 735 | -10/Mines | Discovered new exit (range 12) 773 | -10/Mines | Entered Materials 773 | -9/Materials | Accompanied by 2 allies 773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 774 | -9/Materials | Identified exit to Mines 778 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 923 | -9/Materials | Entered Mines 975 | -9/Mines | Discovered new exit (range 6) 976 | -9/Mines | Learned location of Storage (-8) 998 | -9/Mines | Identified exit to Materials 998 | -9/Mines | Entered Materials 998 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1046 | -8/Materials | Repaired Imp. Ion Engine 1068 | -8/Materials | Discovered new exit (range 7) 1073 | -8/Materials | Identified exit to Factory 1074 | -8/Materials | Entered Factory 1074 | -7/Factory | Evolved 2 slots: Utility x2 1126 | -7/Factory | Identified exit to Factory 1278 | -7/Factory | Lost 4 parts (1p3n) 1430 | -7/Factory | Identified exit to Lower Caves 1525 | -7/Factory | Build established: Hacker-Mutant 1774 | -7/Factory | Fabricated Adv. Hacking Suite? 1808 | -7/Factory | Entered another Factory area 1808 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 2056 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2204 | -6/Factory | Identified exit to Lower Caves 2204 | -6/Factory | Identified exit to Factory 2212 | -6/Factory | Entered Lower Caves 2242 | -6/Lower Caves | Learned Factory interactive machine intel 2405 | -6/Lower Caves | Learned Factory emergency access door positions 2408 | -6/Lower Caves | Discovered new exit (range 8) 2410 | -6/Lower Caves | Identified exit to Lower Caves 2411 | -6/Lower Caves | Entered another Lower Caves area 2412 | -6/Lower Caves | Encountered a Warlord checkpoint 2470 | -6/Lower Caves | Found Prototype Device 2525 | -6/Lower Caves | Discovered new exit (range 13) 2532 | -6/Lower Caves | Identified exit to Data Miner 2532 | -6/Lower Caves | Entered Data Miner 2532 | -6/Data Miner | Discovered new exit (range 6) 2539 | -6/Data Miner | Met Data Miner 2545 | -6/Data Miner | Learned location of Section 7 (-2) 2545 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2553 | -6/Data Miner | Received God Mode back door access code from Data Miner 2559 | -6/Data Miner | Identified exit to Proximity Caves 2560 | -6/Data Miner | Entered Proximity Caves 2569 | -5/Proximity Caves | Learned location of Armory (-3) 2588 | -5/Proximity Caves | Escorted by Enhanced Grunt 2592 | -5/Proximity Caves | Spotted B-75 Beast 2676 | -5/Proximity Caves | Discovered exit to Factory (range 16) 2688 | -5/Proximity Caves | Entered Factory 2688 | -5/Factory | Evolved 2 slots: Utility x2 2690 | -5/Factory | Loaded intel: 46 interactive machine locations 2697 | -5/Factory | Identified Heart of Steel 2736 | -5/Factory | Discovered new exit (range 10) 2764 | -5/Factory | Identified exit to Upper Caves 2767 | -5/Factory | Entered Upper Caves 2768 | -5/Upper Caves | Encountered a Warlord checkpoint 2840 | -5/Upper Caves | Discovered new exit (range 9) 2843 | -5/Upper Caves | Identified exit to Upper Caves 2853 | -5/Upper Caves | Entered another Upper Caves area 2903 | -5/Upper Caves | Encountered a Warlord checkpoint 2905 | -5/Upper Caves | Learned Factory stockpile data 2907 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2983 | -5/Upper Caves | Learned location of 1 exit from Factory 3066 | -5/Upper Caves | Discovered new exit (range 5) 3067 | -5/Upper Caves | Identified exit to Warlord 3068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3068 | -5/Upper Caves | Entered Warlord 3093 | -5/Warlord | Discovered new exit (range 9) 3236 | -5/Warlord | Learned Quarantine trap positions 3236 | -5/Warlord | Learned Armory emergency access door positions 3236 | -5/Warlord | Learned Armory stockpile data 3237 | -5/Warlord | Learned Armory garrison access intel 3237 | -5/Warlord | Learned 4 Armory zone layouts 3237 | -5/Warlord | Learned 4 Research zone layouts 3245 | -5/Warlord | Visited the Vortex Lab 3264 | -5/Warlord | Warlord's base attacked by MAIN.C 3273 | -5/Warlord | Met Warlord 3278 | -5/Warlord | Opened Warlord's prototype stash 3280 | -5/Warlord | Found Prototype Hackware 3287 | -5/Warlord | Found Prototype Processor 3287 | -5/Warlord | Identified Exp. Targeting Computer 3293 | -5/Warlord | Found Prototype Device 3293 | -5/Warlord | Identified System Purifier 3468 | -5/Warlord | Warlord forces counterattacked 3558 | -5/Warlord | Opened side exit 3564 | -5/Warlord | Build established: Hacker-Sprinter 3564 | -5/Warlord | Spotted Executioner 3564 | -5/Warlord | Spotted Striker 3565 | -5/Warlord | Entered Proximity Caves 3566 | -4/Proximity Caves | Identified exit to Factory 3621 | -4/Proximity Caves | Entered Factory 3621 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3622 | -4/Factory | Identified exit to Extension 3623 | -4/Factory | Identified exit to Upper Caves 3642 | -4/Factory | Identified Ghost Barrier 3655 | -4/Factory | Identified exit to Research 3762 | -4/Factory | Entered Extension 3784 | -4/Extension | Rescued a captive Derelict 3815 | -4/Extension | Rescued A7 3831 | -4/Extension | Rescued a captive Derelict 3832 | -4/Extension | Spotted B-86 Titan 3834 | -4/Extension | Spotted B-86 Titan 3861 | -4/Extension | Discovered new exit (range 15) 3861 | -4/Extension | Discovered exit to Research (range 15) 3865 | -4/Extension | Lost 3 parts (1p2n) 3881 | -4/Extension | Identified exit to Cetus 3881 | -4/Extension | Entered Cetus 3886 | -4/Cetus | Spotted Cetus Guard 3886 | -4/Cetus | Spotted Cetus Guard 3886 | -4/Cetus | Spotted Cetus Guard 3886 | -4/Cetus | Spotted Cetus Guard 3887 | -4/Cetus | Heart of Steel transformed into Warbot 3903 | -4/Cetus | Allies destroyed Cetus Guard 3913 | -4/Cetus | Allies destroyed Cetus Guard 3922 | -4/Cetus | Allies destroyed Cetus Guard 4042 | -4/Cetus | Discovered new exit (range 20) 4047 | -4/Cetus | Identified exit to Archives 4048 | -4/Cetus | Entered Archives 4056 | -4/Archives | Unable to access archive contents 4063 | -4/Archives | Unable to access archive contents 4064 | -4/Archives | Discovered exit to Research (range 17) 4070 | -4/Archives | Entered Research 4070 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -3/Research | Identified exit to Research 4156 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 4243 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 4289 | -3/Research | Entered another Research area 4289 | -2/Research | Warlord forces began assault on 0b10 4289 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4290 | -2/Research | Identified exit to Access 4346 | -2/Research | Build established: Hacker-Scout 4352 | -2/Research | Lost 4 parts (1p2n1u) 4352 | -2/Research | Found Adv. Force Booster 4355 | -2/Research | Found Adv. Force Booster 4362 | -2/Research | Discovered new exit (range 8) 4364 | -2/Research | Identified exit to Quarantine 4399 | -2/Research | Research machine network offline 4404 | -2/Research | Spotted B-90 Cyclops 4436 | -2/Research | Lost 5 parts (1p2n1u1w) 4437 | -2/Research | Spotted B-90 Cyclops 4501 | -2/Research | Spotted B-90 Cyclops 4560 | -2/Research | Discovered exit to Quarantine (range 5) 4564 | -2/Research | Entered Quarantine 4565 | -2/Quarantine | Loaded intel: 22 trap records 4576 | -2/Quarantine | Found Alien Artifact 4576 | -2/Quarantine | Identified Subatomic Replicator 4587 | -2/Quarantine | Used Subatomic Replicator to replicate Exp. Cesium-ion Thruster 4604 | -2/Quarantine | Found Sigix Corpse 4610 | -2/Quarantine | Found Sigix Corpse 4616 | -2/Quarantine | Discovered exit to Access (range 5) 4687 | -2/Quarantine | Spotted Fortress 4699 | -2/Quarantine | Discovered new exit (range 6) 4700 | -2/Quarantine | Identified exit to Section 7 4700 | -2/Quarantine | Entered Section 7 4706 | -2/Section 7 | Found Alien Artifact 4706 | -2/Section 7 | Identified Integrity Redistributor 4706 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-68) 4713 | -2/Section 7 | Found Prototype Launcher 4714 | -2/Section 7 | Identified Tactical Quantum Warhead 4724 | -2/Section 7 | Found Alien Artifact 4724 | -2/Section 7 | Identified Core Reset Matrix 4724 | -2/Section 7 | Used Core Reset Matrix 4728 | -2/Section 7 | Sensed 18 artifacts in vicinity 4736 | -2/Section 7 | Spotted S7 Guard 4741 | -2/Section 7 | Found Integrated Heat Negator 4741 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 4751 | -2/Section 7 | Spotted B-90 Cyclops 4772 | -2/Section 7 | Spotted S7 Guard 4797 | -2/Section 7 | Found Core Membrane 4797 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 4800 | -2/Section 7 | Entered Access 4800 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4834 | -1/Access | Spotted B-99 Colossus 4849 | -1/Access | Found Unknown Protection 4850 | -1/Access | Identified Hvy. Insulated Plating 4917 | -1/Access | Allied Derelicts emerged from ambush trap array 4954 | -1/Access | Discovered new exit (range 5) 4955 | -1/Access | Identified exit to Surface 4956 | *** | Heading to fleet! Last Messages --------------- 04935_ Discarded Launcher Guidance Computer. 04935_ Acquired Prototype Storage. 04935_ Identified Exp. Energy Well. 04936_ K-01 Serf collects debris. 04936_ R-10 Processor collects Unknown Device. 04937_ Acquired Unknown Engine. 04938_ Acquired 88 matter. 04939_ Dropped Unknown Engine. 04940_ R-10 Processor collects Exp. Energy Well. 04940_ K-01 Serf collects debris. 04951_ U-05 Engineer builds a Wall. 04952_ Penetrated by Slug. 04952_ Slug penetrates Wall. 04953_ Connecting with Terminal... >>Open Sealed Barrier opened. 04954_ The Access Shell folds into the floor. 04954_ EXIT=FOUND 04955_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ???????????????????????????????????? | | ??# ???????????????????????????????????? | | ??# = #???????????????????????????????????? | | ??# #???##############??????????????????? | | ??# #?? #??????????????????? | | ??# " #?? #??????????????????? | | ??# """ #? #??????????????????? | | ### """ #? #??????????????????? | | " # #??????????????????? | | # #??????????????????? | | / #??????????????????? | | # #??????????????????? | | ########### # #??????????????????? | | ## #?################??????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #?????###???????????????????????????? | | ## ####### ##########??????????????????? | | ########### """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????u???????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 65 Energy Generation 63 Energy Capacity 1360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 67 Melee Accuracy 16 Force Boost 5 Offensive Hacking 48 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Alien Tech Used ----------------- Subatomic Replicator Integrity Redistributor Core Reset Matrix Integrated Heat Negator Core Membrane Achievements -------------- Home At Last? Challenges ------------ None Game ------ Seed MiniFlyingCarapace Manual? 0 Play Time 02:39:52 Cumulative 117.0 hours Start 2020.05.25 @ 12:40:09 End 2020.05.25 @ 15:36:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 252 Rogue 245 Adventurer 7 Explorer 0 Win Type 2 Total 5 Types 3/0/1/1/0/0/0 Lore% 76 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe1f8f53-660f-40a1-923a-80e930f69571