Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 21:19:46 Player: Rubbe Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (573) 573 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1568 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Small Storage Unit Sensor Array Sensor Array Sensor Array Sensor Array Sensor Array Light Armor Plating Beam Rifle Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Small Storage Unit Sensor Array Sensor Array Sensor Array Sensor Array Sensor Array Light Armor Plating Beam Rifle Assault Rifle Autogun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Storage Huge Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 3 7 15 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 14 | 2 . 12 Treads . | . . . Leg 12 | 2 . 10 Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . . 16 Power 2 | . . 2 Propulsion 8 | . . 8 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 11 | 3 8 14 Power 1 | 1 1 2 Propulsion 1 | . 1 2 Utility 5 | . 3 6 Weapon 2 | 1 1 3 Tool/Special . | . . . Unused Backups 14 | . 2 12 Power 4 | . 1 3 Propulsion . | . . . Utility 7 | . . 7 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 91 92 Engine 10 | . 10 9 Leg 35 | . 28 41 Storage 12 | . 14 11 Protection 10 | . 10 10 Energy Gun 8 | . 12 5 Ballistic Gun 13 | . 14 13 Peak Build Rating 14 | 3 8 14 Average Rating 8 | 2 6 10 On Entrance 3 | . 3 8 Avg Prop Armor Cover (%) 12 | . . 12 Naked Turns . | . . . Heaviest Build 93 | 5 88 93 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 13 25 Most Carried 19 | 5 13 19 Average Carried 11 | 3 8 14 Final Capacity 25 | 8 25 25 Final Carried 15 | 5 13 15 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 600 | 143 205 252 Remotely . | . . . Salvage Created 662 | . 182 480 Parts 45 | . 13 32 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 4 13 Guns 17 | . 4 13 Classes Destroyed 6 | . 2 4 Worker 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 12 | . 4 8 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 241 | . 30 211 Missed 52 | . 8 44 Hits 189 | . 22 167 Melee 1 | . . 1 Projectile 188 | . 22 166 Critical Strikes 5 | . . 5 Actively Blocked 2 | . . 2 Damage Taken 2141 | . 257 1884 Core 466 | . 63 403 Absorbed by Shields . | . . . Redirected to Shielding 51 | . 14 37 Core Remaining (%) 87 | 100 74 . Volleys Fired 77 | . 17 60 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 121 | . 33 88 Gun 119 | . 31 88 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 86 | . 16 70 Thermal 24 | . 17 7 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 8 | . 4 8 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 80 | . 19 61 Core Hits 34 | . 9 25 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1128 | . 274 854 Guns 1085 | . 274 811 Cannons . | . . . Explosions 43 | . . 43 Melee . | . . . Ramming . | . . . Kinetic 798 | . 165 633 Thermal 203 | . 109 94 Explosive . | . . . Electromagnetic 127 | . . 127 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 150 51 Average Temperature 40 | . 58 16 Received Heat Transfer 1056 | . 141 915 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 581 | . 333 248 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 94 | . 60 94 Initial 4 | . . 4 Average 21 | . 18 26 Influence Increases 478 | . 117 361 Destroy 0b10 Robot/C 340 | . 80 260 Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 92 | . 32 60 Successful Hack 12 | . . 12 Destroy Structure 9 | . . 9 Lose Combat Pursuer 15 | . . 15 Influence Decreases 463 | . 106 357 Entered New Map 7 | . . 7 Time Decay 308 | . 106 202 Lost Part 148 | . . 148 Squads Dispatched 6 | . 2 4 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 5 24 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 8 | . 4 4 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 6 | . . 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 2 | . . 2 Patrol Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1330 | 64 531 735 Spaces Moved 537 | 51 291 195 Core 10 | 10 . . Treads . | . . . Legs 527 | 41 291 195 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 190 | 106 157 260 Slowest Speed 400 | 120 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 28 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 729 | 61 335 333 Wait 40 | . . 40 Move 535 | 50 290 195 Hop . | . . . Pick Up 41 | 8 16 17 Fast Attach . | . . . Attach 18 | 3 5 10 Detach 1 | . 1 . Swap 8 | . 2 6 Drop 9 | . 4 5 Fire 77 | . 17 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 5) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x2 1106 | -9/Materials | Lost 6 parts (1p3n2w) 1226 | -9/Materials | Central database locked down 1313 | -9/Materials | Core integrity fell below 50% 1323 | -9/Materials | Core integrity fell below 20% 1331 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- denied. ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. S-10 Pest destroyed. Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. U-05 Engineer builds a Door. Dropped Flight Unit. Assault Rifle destroyed. Imp. Ion Engine destroyed. Hvy. Assault Rifle destroyed. Aluminum Leg destroyed. Core Shielding destroyed. Aluminum Leg destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????# ??#????????????? | | ??????????????????????????????? +?? #????????????? | | ?????????????????########?????? #? #????????????? | | ?????????????????# #????? # " #????????????? | | ?????????????????# #??###+##"%"#????????????? | | ?????????????????# #??# " #????????????? | | #####????????????# #### #????????????? | | #????????????# "T" + %"""" #????????????? | | #????????????# """ #%* """" #????????????? | | #????????????########g## """" #????????????? | | #?????????????????#*%=%# #????????????? | | #?????????????????#[ *=# #????????????? | | ################### @ # """" #????????????? | | # # # """" #????????????? | | # # # """" ####+##??????? | | #= "" #gg""# ?????? | | +%*[ T" + T"# ?????? | | !%[#% % "" # ""# ?????? | | # """ """ # # ###########+##??????? | | # """ """ ###### #???????????????????? | | ##### """ """ #???????????????????? | | # #???????????????????? | | # % #???????????????????? | | + #################/#####??????????????????? | | # #???????????# [[ T #??????????????????? | | "T" # #???????????# ! = #??????????????????? | | # ########????# = = #??????????????????? | | ##### # #????# ! #??????????????????? | | ????# # #????# ]] """ #??????????????????? | | ????# # #????# ]] """ #??????????????????? | | ????# + #????# ]] """ #??????????????????? | | ????# # #????# #?????????????????? | | ????# # #????############?????????????????? | | ????# ########?????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# ##########???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More That Tickles Challenges ------------ None Game ------ Seed BombCoolingMediator Manual? 0 Play Time 00:12:25 Cumulative 11.8 hours Start 2026.11.03 @ 21:09:28 End 2026.11.03 @ 21:19:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e1cd0dd-5cd6-4916-b8ff-094e22c3160f