Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 09:37:54 Player: CrossedViper Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (6403) 6403 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (1292) 1292 TOTAL SCORE: 15525 Bonus ------- Pacifist 200 High Alert Combat Kills 236 Follower Combat Kills 845 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 220 Friendly Fire -1209 Cogmind --------- Core Integrity 0/1150 Matter 163/300 Energy 93/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Hypervelocity Mass Driver Heavy Autocannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Experimental Cloaking Device Hardened Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Improved Lightning Gun Makeshift Shrapnel Gun Heavy Autocannon > --- INVENTORY -------- Dimensional Node Initializer Vortex Rifle Vortex Rail Vortex Rail Heavy Autocannon Heavy Missile Launcher Vortex Lance [Rating: 127] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Improved Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 2 . . . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . Utility 8 | . . 1 . 1 2 . . . . . . 2 . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 184 | . 3 25 15 11 14 1 11 8 12 8 11 21 . 4 12 5 23 Power 17 | . 1 1 1 4 2 . 2 1 . . 2 2 . . 1 . . Engine 10 | . 1 1 1 4 2 . . . . . 1 . . . . . . Core 4 | . . . . . . . 1 1 . . 1 1 . . . . . Reactor 3 | . . . . . . . 1 . . . . 1 . . 1 . . Propulsion 31 | . 2 7 3 3 2 . 4 . . 1 . 2 . 1 2 . 4 Treads 4 | . . 3 . . . . . . . . . . . . . . 1 Leg 19 | . . . 3 3 2 . 4 . . 1 . 2 . 1 2 . 1 Wheel 1 | . . . . . . . . . . . . . . . . . 1 Hover 5 | . . 4 . . . . . . . . . . . . . . 1 Flight 2 | . 2 . . . . . . . . . . . . . . . . Utility 51 | . . 6 5 2 4 . . 2 5 3 4 8 . 3 3 . 6 Device 29 | . . 3 1 1 2 . . 2 4 2 4 5 . 1 2 . 2 Storage 1 | . . . . 1 . . . . . . . . . . . . . Processor 11 | . . . 2 . 1 . . . 1 1 . 3 . 2 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 10 | . . 3 2 . 1 . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 85 | . . 11 6 2 6 1 5 5 7 4 5 9 . . 6 5 13 Energy Gun 23 | . . 6 . . . . . 1 . . . 4 . . 5 2 5 Energy Cannon 14 | . . 1 3 1 2 . 1 2 . . 2 2 . . . . . Ballistic Gun 18 | . . 4 2 1 4 1 2 1 1 1 . . . . . 1 . Ballistic Cannon 9 | . . . . . . . 1 1 2 1 . 1 . . 1 . 2 Launcher 18 | . . . 1 . . . 1 . 4 2 3 2 . . . 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 3 . . 1 . 2 . . 1 . 5 . . 8 . 3 Parts Lost 52 | . . 8 1 1 7 . 1 2 1 . . 9 . 3 . 1 18 Power 5 | . . . . . 2 . 1 . . . . 1 . . . . 1 Propulsion 14 | . . 4 1 . 2 . . . . . . . . 1 . . 6 Utility 11 | . . 1 . . . . . 1 . . . 3 . 2 . . 4 Weapon 22 | . . 3 . 1 3 . . 1 1 . . 5 . . . 1 7 Highest Loss Streak 6 | . . 5 1 1 6 . 1 2 1 . . 5 . 2 . 1 4 Average Slot Usage (%) 93 | . 68 87 95 99 97 100 99 95 98 100 100 94 100 99 90 87 52 Engine 3 | . 14 11 9 15 12 13 3 . . . 4 3 . . . . . Core 3 | . . . . . . . 4 4 6 6 4 4 5 5 3 . . Reactor 3 | . . . . . . . 3 6 6 6 2 1 5 5 5 5 2 Treads 1 | . . 22 11 . . . . . . . . . . . . . . Leg 17 | . 9 . 14 23 19 20 20 20 20 20 20 17 17 16 17 17 9 Device 10 | . . 15 9 7 13 13 13 10 6 6 6 13 23 16 12 17 4 Storage 5 | . 7 . . 7 6 6 6 6 6 6 6 5 5 5 5 5 3 Processor 20 | . . . 14 15 13 20 20 20 24 26 26 26 17 22 23 23 20 Protection 1 | . . 9 3 . 5 . . . . . . . . . . . 4 Energy Gun 4 | . 7 9 15 6 . . . 1 5 . . 5 11 11 9 6 2 Energy Cannon 4 | . . . 1 23 15 . . 4 6 6 5 3 5 5 4 . . Ballistic Gun 5 | . 14 11 13 . 8 26 23 11 . 5 3 . . . . 2 . Ballistic Cannon 5 | . . . . . . . 2 7 12 12 13 4 5 5 3 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 10 10 24 34 55 64 57 57 56 56 57 58 61 59 57 93 93 110 Greatest Support 75 | 20 20 60 60 56 56 55 56 48 48 52 52 52 51 51 66 66 75 Greatest Overweight (x) 2 | . 1 2 . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . 1 . 1 . 1 . . 1 . Largest Inventory Capacity 8 | . 6 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | . 4 4 4 7 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | . 6 4 4 8 8 8 8 8 8 8 8 8 5 8 8 8 8 Average Carried 6 | . 4 3 3 5 7 8 8 7 7 7 7 7 5 6 7 8 5 Final Capacity 8 | 6 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 6 4 4 4 8 8 8 8 8 8 8 8 5 5 8 8 8 3 Class Distribution -------------------- 43% | Scavenger-Gunner 27% | Gunner 18% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 4742 | 200 . 403 205 154 165 125 253 695 372 52 422 370 86 234 193 457 356 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6265 | . . 740 532 496 680 445 204 590 362 . 286 402 19 541 56 479 433 Parts 249 | . . 50 23 28 28 1 5 17 20 . 15 15 1 16 . 19 11 Haulers Intercepted 3 | . . 1 1 . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 . 1 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . 14 8 . 11 . . 10 49 14 . Prevented 26 | . . . . . . . . 1 4 . 3 . . 6 11 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 126 | . . 15 9 7 8 2 2 10 14 . 7 6 . 9 1 21 15 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 44 | . . 15 5 1 . 2 1 6 . . . 1 . 2 . 1 10 Cannons 42 | . . . . 6 7 . . 4 4 . 5 4 . 4 . 7 1 AOE 33 | . . . 4 . . . 1 . 8 . 2 1 . 2 . 12 3 Classes Destroyed 20 | . . 6 1 3 1 1 3 3 . . 1 . . . 1 . . Worker 3 | . . 1 1 . . . . . . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 3 | . . 1 1 . . . . . . . . 1 . . . . . Recycler 3 | . . . . 2 1 . . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . . Swarmer 33 | . . 2 . 3 . . . . 8 . 1 . . . . 15 4 Grunt 47 | . . 7 8 2 2 . . 6 3 . 3 3 . 5 . 4 4 Brawler 3 | . . . . . . . . . . . 1 . . 2 . . . Duelist 3 | . . . . . . . . 1 . . 1 . . . . 1 . Sentry 15 | . . 6 . 1 1 . 2 1 1 . . 1 . . . . 2 Hunter 10 | . . . 1 1 4 . . . . . 1 . . . . . 3 Programmer 9 | . . . . . . . . 1 2 . . 2 . 2 . . 2 Behemoth 2 | . . . . . 1 . . . . . . . . . . 1 . Compactor 2 | . . . . . . 2 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . 1 1 . . . 1 . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . . . . . . . Wasp 2 | . . . . . . . 1 . . . 1 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . . 6 5 5 3 2 2 3 8 . 4 3 . 7 1 5 4 Combat Bots Only 8 | . . 4 4 5 3 2 2 3 8 . 4 3 . 7 1 5 4 Max Kills in Single Turn 4 | . . 1 4 2 1 1 3 2 3 . 2 2 1 2 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 1 . 3 . 1 1 . 2 . 4 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 12049 | . . 1027 282 343 1221 45 319 636 650 . 404 896 . 534 89 966 4637 Core 2008 | . . 167 . 90 53 . 63 64 30 . 19 154 . 80 27 97 1164 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 100 58 100 87 . . . . . . 73 . . . . 64 . Volleys Fired 364 | . . 81 15 16 24 6 16 34 20 . 11 30 1 18 15 36 41 Largest 4 | . . 2 4 4 4 4 4 4 4 . 4 4 4 4 4 3 2 Hottest 280 | . . 101 149 240 223 107 129 165 225 . 185 280 254 254 241 210 150 Shots Fired 873 | . . 135 55 58 79 24 44 112 48 . 35 64 4 65 23 69 58 Gun 503 | . . 135 54 11 16 24 30 65 10 . 8 16 2 34 11 36 51 Cannon 335 | . . . . 47 63 . 12 47 27 . 24 42 2 31 12 26 2 Launcher 35 | . . . 1 . . . 2 . 11 . 3 6 . . . 7 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 436 | . . 90 28 . 16 24 40 99 13 . 26 25 1 17 9 35 13 Thermal 174 | . . 24 12 47 56 . 2 8 . . . 25 . . . . . Explosive 34 | . . . 1 . . . 2 . 11 . 3 6 . . . 7 4 Electromagnetic 194 | . . 21 14 11 7 . . 5 24 . 6 8 3 48 9 27 11 Entropic 35 | . . . . . . . . . . . . . . . 5 . 30 Robot Hit Streak 23 | . . 10 17 15 19 21 5 9 23 . 11 18 1 12 14 15 19 Robot Miss Streak 5 | . . 3 3 4 5 1 2 4 4 . 2 2 1 3 . 3 5 Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . 1 Secondary Targets 10 | . . 4 2 . . 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . . . 1 Shots Hit Robots 596 | . . 92 44 34 64 18 20 67 28 . 20 39 1 45 11 51 62 Core Hits 301 | . . 30 25 15 28 5 11 26 30 . 16 21 1 25 3 33 32 Critical Hits 15 | . . . . 1 . 1 . 1 2 . 1 . . 2 . . 7 Critical Kills 8 | . . . . 1 . 1 . . 1 . 1 . . 1 . . 3 Critical Parts Destroyed 7 | . . . . . . . . 1 1 . . . . 1 . . 4 Melee Attacks 26 | . . . . . . . . . . . . . . . . . 26 Impact 16 | . . . . . . . . . . . . . . . . . 16 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20001 | . . 1128 1247 856 1607 414 899 1706 1635 . 1135 1416 50 1158 338 3149 3263 Guns 7133 | . . 1128 619 198 195 414 372 896 90 . 76 360 50 412 225 599 1499 Cannons 6155 | . . . . 562 1350 . 155 810 351 . 378 850 . 451 113 1110 25 Explosions 5718 | . . . 628 96 62 . 368 . 1194 . 681 206 . 295 . 1440 748 Melee 991 | . . . . . . . . . . . . . . . . . 991 Ramming 4 | . . . . . . . 4 . . . . . . . . . . Kinetic 6274 | . . 650 226 . 195 414 527 1483 102 . 287 563 . 334 84 1246 163 Thermal 3901 | . . 269 243 658 1195 . 368 135 138 . . 524 . 295 . 76 . Explosive 4492 | . . . 520 . . . . . 1056 . 681 206 . . . 1364 665 Electromagnetic 2947 | . . 209 258 198 217 . . 88 339 . 167 123 50 529 157 463 149 Impact 353 | . . . . . . . . . . . . . . . . . 353 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2030 | . . . . . . . . . . . . . . . 97 . 1933 Highest Corruption 15 | . . 4 . 1 2 2 5 7 9 9 . 8 8 13 15 . 12 Average Corruption 6 | . . 4 . 1 2 2 4 5 7 9 . 4 8 12 14 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 199 | . . . . . 5 2 19 33 44 3 . 7 24 45 1 . 16 Message Errors 40 | . . . . . 1 . 6 5 12 . . 2 4 4 . . 6 Matter Fused 49 | . . . . . . . 3 11 16 2 . 2 7 8 . . . Heat Flow Errors 20 | . . . . . 1 . 4 2 1 . . 1 4 4 . . 3 Energy Discharges 12 | . . . . . 1 1 . . 3 . . . 2 3 . . 2 Parts Rejected 2 | . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 23 | . . . . . . 1 4 5 2 1 . . 4 4 1 . 1 Data Loss (major) 9 | . . . . . . . . 1 2 . . 1 2 3 . . . Misfires 5 | . . . . . . . 1 . 2 . . 1 . 1 . . . Misdirections 6 | . . . . . . . . . . . . . . 4 . . 2 Targeting Errors 26 | . . . . . 2 . . 6 6 . . . 1 9 . . 2 Weapon Failures 7 | . . . . . . . . 2 . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 807 | . . . 25 34 54 . 27 77 69 . 6 42 . 65 . 273 135 Projectiles 310 | . . . . 32 54 . . 77 . . 6 42 . . . 99 . Explosions 362 | . . . 25 2 . . 27 . 69 . . . . 65 . 174 . Melee 135 | . . . . . . . . . . . . . . . . . 135 Knockbacks 22 | . . . . . . . . 4 . . . 10 . 2 . 6 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . 4 . . . 9 . 2 . 6 . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 497 | . . . . 29 . . 147 . 56 . 140 86 . . . 39 . Shots 10 | . . . . 1 . . 2 . 1 . 2 3 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . . 109 225 323 334 206 256 245 204 310 192 372 210 249 126 199 329 Average Temperature 100 | . . 38 94 125 116 89 81 74 55 173 44 145 94 91 53 90 131 Received Heat Transfer 1707 | . . 351 117 60 96 . . 180 45 . 90 144 . 234 . 186 204 Effects 4 | . . . . . . . . . 2 . . 1 . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . 2 . . . . 1 1 1 . Combat Hostiles 6 | . . . . . 1 . . . 2 . . . . 1 1 1 . Parts Fried 8 | . . . . . 2 . . . 1 . . 1 . 2 . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 4 . . . . . . . . . . . . Heat Transferred 5199 | . . 630 346 877 1641 . 400 222 100 . . 733 . 200 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 2 2 1 . . . 1 . . . . 3 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 901 | . . 242 398 271 329 121 901 . . . . 151 . . . . 494 Average Influence 222 | . . 151 231 192 198 89 414 . . . . 55 . . . . 332 Maximum Alert Level 3 | . . 1 1 1 1 . 3 . . . . . . . . . 2 Low Security (%) 54 | . 100 79 39 56 53 100 28 . . . . 100 . . . . 5 Level 1 35 | . . 20 60 43 46 . 9 . . . . . . . . . 90 Level 2 9 | . . . . . . . 55 . . . . . . . . . 4 Level 3 1 | . . . . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 2 . 2 1 . 4 . . . . 3 . . . . 9 Investigation 3 | . . . . 1 . . 1 . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . . 1 . . . . 1 Reinforcement 12 | . . 2 . 1 1 . 2 . . . . 2 . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . 1 . . . . 2 Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 4 | . . 2 . . 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 1 27 11 12 10 6 16 20 17 . 15 9 . 9 11 20 37 Peak Tracking Total 8 | . 1 5 4 2 3 3 4 5 5 . 5 5 . 6 6 5 8 Tactical Retreats 24 | . . 5 . . 1 . . 4 2 . 4 2 . . . 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . . . . 2 2 . 3 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . 1 . . . . . 10 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 27 | . . 1 3 3 2 . 11 1 4 . 1 . . . . . 1 Max in Single Turn 7 | . . 1 3 1 1 . 7 1 3 . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 10 | . . 1 2 1 . . . . . . 1 . . . 1 . 4 Terminals 7 | . . 1 2 1 . . . . . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 20 | . . 3 5 2 . . . . . . 1 . . . 1 . 8 Successful 8 | . . . 3 . . . . . . . 1 . . . 1 . 3 Failed 12 | . . 3 2 2 . . . . . . . . . . . . 5 Catastrophic 4 | . . 1 . 1 . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . . 3 . 2 . . . . . . . . . . . . 4 Terminals 17 | . . 3 5 2 . . . . . . . . . . . . 7 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 3 . . . . . . . 1 . . . 1 . 2 Record 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . 1 1 1 . . . . . . . . . . . . 4 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 256 | . . . . . . . . . . . . . . . . . 256 Time 128 | . . . . . . . . . . . . . . . . . 128 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 23 | . . . . . . 19 . . . 4 . . . . . . . Largest Group 19 | . . . . . . 19 14 5 . 4 4 . . . . . . Highest-Rated Group 714 | . . . . . . 714 568 210 . 101 101 . . . . . . Highest-Rated Ally 50 | . . . . . . 50 50 50 . 31 31 . . . . . . Total Orders 4 | . . . . . . . 1 1 1 . . . . . . . 1 FOLLOW 2 | . . . . . . . 1 . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . 1 . . . . . . . . 1 Ally Attacks 261 | . . . . . . 145 67 24 . . 25 . . . . . . Total Damage 8957 | . . . . . . 5552 2194 859 . . 352 . . . . . . Kills 36 | . . . . . . 8 20 5 . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . 1 1 . 3 1 . 2 . Drone Launches 7 | . . . . . . . 2 . 2 . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . 13 . . . . . Items 13 | . . . . . . . . . . . . 13 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 11668 | . 67 627 308 569 579 318 788 926 1048 1132 916 705 609 629 777 798 872 Spaces Moved 7227 | 1 107 285 167 386 311 193 504 555 640 735 551 379 389 355 531 495 643 Core 206 | . . 3 . . . . . . . . . . . . . . 203 Treads 249 | . . 183 58 . . . . . . . . . . . . . 8 Legs 6529 | 1 22 . 109 386 311 193 504 555 640 735 551 379 389 355 531 495 373 Wheels 1 | . . . . . . . . . . . . . . . . . 1 Hover 151 | . . 93 . . . . . . . . . . . . . . 58 Flight 91 | . 85 6 . . . . . . . . . . . . . . . Fastest Speed 37 | 120 37 37 120 120 123 153 120 120 150 126 156 126 156 126 126 136 50 Average Speed 138 | 120 54 122 133 124 152 153 142 142 150 150 156 143 156 155 133 136 99 Slowest Speed 190 | 120 120 160 160 150 190 153 153 150 150 156 156 156 156 160 156 136 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 35 26 25 11 13 86 24 88 89 76 74 9 61 63 76 71 26 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . 1 1 . 1 1 . . . Known Exits Taken 11 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 1 2 2 4 . 1 2 . 1 . Spaces Dug 158 | . . . . . . . 7 1 14 . 25 90 . . 8 12 1 Terrain Destroyed 609 | . . . 25 12 2 4 51 22 96 . 55 113 1 32 8 104 84 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 125 | . . . . 5 2 4 6 22 8 . 8 13 1 4 8 11 33 AOE 483 | . . . 25 7 . . 45 . 88 . 47 100 . 28 . 93 50 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 8181 | . 116 442 221 438 373 206 550 620 682 763 582 487 389 387 581 553 791 Wait 149 | . . 12 5 6 11 4 7 17 7 . 6 35 . 1 . 18 20 Move 7211 | . 106 284 166 385 311 192 503 554 639 734 550 378 388 354 530 494 643 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | . . 22 6 11 9 1 . 3 1 10 1 12 . 7 5 . 11 Fast Attach 58 | . 2 8 8 1 4 . 4 3 3 2 2 5 . . 8 1 7 Attach 65 | . . 12 3 2 9 . . 3 1 1 1 12 . 4 . . 17 Detach 8 | . 1 . 1 . . . . 1 . . . . . . . . 5 Swap 63 | . 1 5 4 8 1 1 7 2 8 5 8 5 . . 4 4 . Drop 119 | . 6 18 13 9 4 2 6 3 2 11 3 10 . 3 14 . 15 Fire 364 | . . 81 15 16 24 6 16 34 20 . 11 30 1 18 15 36 41 Melee 26 | . . . . . . . . . . . . . . . . . 26 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 5 . . . . . . . . . 5 Rewire 5 | . . . . . . . . . . . . . . . 5 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 1 . 1 . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 14) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 281 | -9/Materials | Lost 5 parts (3n1u1w) 580 | -9/Materials | Build established: Scavenger-Mutant 685 | -9/Materials | Discovered new exit (range 7) 695 | -9/Materials | Entered another Materials area 695 | -8/Materials | Evolved 2 slots: Weapon x2 942 | -8/Materials | Identified exit to Factory 1003 | -8/Materials | Entered Factory 1003 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1044 | -7/Factory | Build established: Scavenger-Gunner 1530 | -7/Factory | Discovered new exit (range 13) 1572 | -7/Factory | Entered another Factory area 1572 | -6/Factory | Evolved 2 slots: Utility x2 1594 | -6/Factory | Build established: Gunner 1726 | -6/Factory | Spotted B-75 Beast 1749 | -6/Factory | Destroyed B-75 Beast 2025 | -6/Factory | Lost 6 parts (1p2n3w) 2113 | -6/Factory | Found Prototype Processor 2113 | -6/Factory | Identified Exp. Signal Interpreter 2151 | -6/Factory | Sucked down chute 2151 | -6/Factory | Entered Waste 2172 | -6/Waste | Warlord forces began an assault 2174 | -6/Waste | Spotted C-40 Crusher 2181 | -6/Waste | Spotted C-40 Crusher 2181 | -6/Waste | Allies destroyed C-40 Crusher 2185 | -6/Waste | Spotted C-40 Crusher 2188 | -6/Waste | Spotted C-40 Crusher 2193 | -6/Waste | Destroyed C-40 Crusher 2193 | -6/Waste | Allies destroyed C-40 Crusher 2196 | -6/Waste | Destroyed C-40 Crusher 2269 | -6/Waste | Spotted C-40 Crusher 2277 | -6/Waste | Allies destroyed C-40 Crusher 2297 | -6/Waste | Spotted C-40 Crusher 2306 | -6/Waste | Allies destroyed C-40 Crusher 2349 | -6/Waste | Build established: Scavenger-Gunner 2379 | -6/Waste | Discovered new exit (range 13) 2457 | -6/Waste | Identified exit to Factory 2469 | -6/Waste | Entered Factory 2469 | -6/Factory | Accompanied by 14 allies 3204 | -6/Factory | Discovered new exit (range 16) 3227 | -6/Factory | Identified exit to Factory 3227 | -6/Factory | Discovered new exit (range 17) 3252 | -6/Factory | Identified exit to Lower Caves 3257 | -6/Factory | Entered Lower Caves 3257 | -6/Lower Caves | Accompanied by 6 allies 3258 | -6/Lower Caves | Encountered a Warlord checkpoint 3347 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3858 | -6/Lower Caves | Discovered new exit (range 5) 3863 | -6/Lower Caves | Identified exit to Lower Caves 3981 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4183 | -6/Lower Caves | Entered another Lower Caves area 4297 | -6/Lower Caves | Build established: Gunner 4845 | -6/Lower Caves | Destroyed 8 combat bots 5168 | -6/Lower Caves | Discovered new exit (range 6) 5175 | -6/Lower Caves | Identified exit to Zion 5231 | -6/Lower Caves | Entered Zion 5264 | -6/Zion | Learned Factory trap positions 5281 | -6/Zion | Discovered new exit (range 15) 5363 | -6/Zion | System corruption cleaned by Quarantine Array 5412 | -6/Zion | Build established: Scavenger-Gunner 6148 | -6/Zion | Found Prototype Processor 6150 | -6/Zion | Found Prototype Processor 6152 | -6/Zion | Found Prototype Processor 6329 | -6/Zion | Gained Derelict followers 6356 | -6/Zion | Identified exit to Proximity Caves 6363 | -6/Zion | Entered Proximity Caves 6363 | -5/Proximity Caves | Accompanied by 4 allies 6604 | -5/Proximity Caves | Learned location of Armory (-3) 6958 | -5/Proximity Caves | Found Alien Artifact 7229 | -5/Proximity Caves | Discovered exit to Factory (range 16) 7263 | -5/Proximity Caves | Build established: Mutant 7279 | -5/Proximity Caves | Entered Factory 7279 | -5/Factory | Evolved 2 slots: Utility x2 7280 | -5/Factory | Loaded intel: 76 trap records 7592 | -5/Factory | Identified Exp. Melee Analysis Suite 7690 | -5/Factory | Lost 5 parts (1p1u3w) 7827 | -5/Factory | Discovered new exit (range 3) 7829 | -5/Factory | Identified exit to Upper Caves 7980 | -5/Factory | Identified Exp. Targeting Computer 7982 | -5/Factory | Identified Exp. Core Analyzer 7984 | -5/Factory | Entered Upper Caves 7985 | -5/Upper Caves | Encountered a Warlord checkpoint 8194 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8211 | -5/Upper Caves | Learned Factory machine intel 8289 | -5/Upper Caves | Build established: Scavenger-Gunner 8571 | -5/Upper Caves | Discovered new exit (range 14) 8588 | -5/Upper Caves | Identified exit to Upper Caves 8593 | -5/Upper Caves | Entered another Upper Caves area 8601 | -5/Upper Caves | System corruption reached 10% 8641 | -5/Upper Caves | Discovered new exit (range 13) 8653 | -5/Upper Caves | Destroyed 7 combat bots 8895 | -5/Upper Caves | Spotted B-75 Beast 9192 | -5/Upper Caves | Discovered new exit (range 7) 9210 | -5/Upper Caves | Identified exit to Warlord 9222 | -5/Upper Caves | Entered Warlord 9273 | -5/Warlord | System corruption cleaned by Quarantine Array 9463 | -5/Warlord | Met Warlord 9488 | -5/Warlord | Warlord's base attacked by MAIN.C 9594 | -5/Warlord | Found Prototype Energy Gun 9594 | -5/Warlord | Identified Vortex Rifle 9601 | -5/Warlord | Found Vortex Rifle 9607 | -5/Warlord | Found Prototype Energy Gun 9609 | -5/Warlord | Found Prototype Energy Gun 9610 | -5/Warlord | Identified Vortex Rail (x2) 9618 | -5/Warlord | Found Prototype Piercing Weapon 9742 | -5/Warlord | Found Prototype Reactor 9742 | -5/Warlord | Identified Vortex Chain Reactor 9759 | -5/Warlord | Found Prototype Processor 9759 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9770 | -5/Warlord | Found Prototype Device 9770 | -5/Warlord | Identified Exp. Cloaking Device 9838 | -5/Warlord | Warlord forces counterattacked 9936 | -5/Warlord | Spotted Striker 9941 | -5/Warlord | Destroyed Striker 9949 | -5/Warlord | Found Prototype Ballistic Cannon 9949 | -5/Warlord | Identified Hvy. Autocannon 9966 | -5/Warlord | Found Hvy. Autocannon 9988 | -5/Warlord | Discovered new exit (range 9) 9998 | -5/Warlord | Identified exit to Proximity Caves 9999 | -5/Warlord | Entered Proximity Caves 10000 | -4/Proximity Caves | Identified exit to Factory 10234 | -4/Proximity Caves | Build established: Gunner 10378 | -4/Proximity Caves | Learned location of 1 exit from Research 10593 | -4/Proximity Caves | Learned 12 Research zone layouts 10735 | -4/Proximity Caves | Spotted B-86 Titan 10743 | -4/Proximity Caves | Destroyed B-86 Titan 10797 | -4/Proximity Caves | Entered Factory 10797 | -4/Factory | Evolved 2 slots: Utility x2 10798 | -4/Factory | Loaded intel: 239 machine locations 11121 | -4/Factory | Build established: Mutant 11143 | -4/Factory | Identified Vortex Lance 11211 | -4/Factory | Garrison activated, responded to threat 11220 | -4/Factory | Identified Dimensional Node Initializer 11220 | -4/Factory | Initialized slip node 11252 | -4/Factory | Lost 3 parts (1n2u) 11298 | -4/Factory | Lost 3 parts (1p1n1w) 11537 | -4/Factory | Core integrity fell below 50% 11547 | -4/Factory | System corruption reached 10% 11566 | -4/Factory | Core integrity fell below 20% 11591 | -4/Factory | Lost 4 parts (2n1u1w) 11594 | -4/Factory | Identified exit to Upper Caves 11669 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Found 2 branch access points: (74,29) Upper Caves (183,77) Upper Caves Map updated. 11594_ Connecting with Terminal... 11597_ IZA4&RYN3IZ5X|RYQZ2EVB 11597_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11603_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 11612_ K-01 Serf cleans the Neutrino Reactor. 11620_ XJOF9G9DFL&G5WERM YS8S 9F8EJXMZOM8X%SR 11631_ Wheel destroyed. 11635_ K-01 Serf destroyed. 11636_ S-27 Virus destroyed. 11636_ Antigrav System destroyed. 11640_ System corrupted: Energy discharge (-3). 11640_ Dropped Hvy. Shock Bomb Launcher. 11643_ U-05 Engineer lays Concrete. 11661_ 7,SPIYJBAFRCJ1O AO| 11669_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????? ????? | | ?????????"???? ????? | | ????????""???? ????? | | ?????????G???? ????? | | ????????""?????#####+###### ####/#########?????? | | ?????????"????????????????# #??? ????????????? | | ??????????????????????????# #???? ??????????? | | ??????????????????????????# #???? ????????? | | ??????????????????????????# #????? ???????? | | ??????????????????????????# #?????? ???????? | | ??????????????????????????# #??????? ????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????+ #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????????????### ###????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????"""?"""?# T" ! #????????????????? | | ????????????????"""?"""?+ " #????????????""""" | | ????????????????"""?"""?# #????????????????? | | ????????????????????????# #????????????""""" | | ????????????????"""?"""?# #????????????????? | | ????????????????"""?"""?## ##????????????""""" | | ????????????????"""?"""??# #?????????????????? | | ?????????????????????????# #?????????????""""" | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????""""" | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????""""?""""??? Y ?????????????????? | | ?????????????""""?""""??? ?????????????????? | | ?????????????""""?""""??? ?????????????????? | | ?????????????""""?""""??? ?????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????""""?""""???????????????????????????? | | ?????????????""""?""""???????????????????????????? | | ?????????????""""?""""???????????????????????????? | | ?????????????""""?""""???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 1200 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyDispersionFlakker Manual? 0 Play Time 01:24:36 Cumulative 47.7 hours Start 2020.07.11 @ 08:14:20 End 2020.07.11 @ 09:37:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 42 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7d01ebd-dae1-4d46-a9ad-d7ab2b7db60c