Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.08 @ 17:12:32 Player: Olexender Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (6767) 6767 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2070) 2070 TOTAL SCORE: 14102 Bonus ------- High Alert Combat Kills 670 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 93/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Walking (120) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (6) ------ Large Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Energy Well (350) Matter Compressor (250) Matter Compressor (178) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Layered Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Reinforced Fission Core Quantum Reactor Improved Cooling System Energy Well Matter Compressor Matter Compressor Advanced Visual Processing Unit Improved Kinecellerator Advanced Phase Shifter Shield Generator Point Defense System System Shield KE Penetrator Magnetic Acceleration Cannon Powered Hammer [Rating: 122] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Leg Leg Armored Leg Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 2 . 2 . . . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 1 . 1 . . . Utility 4 | . . 1 . 1 1 . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 119 | 5 1 19 23 5 3 19 4 21 5 14 Power 18 | 1 . 3 5 1 . 2 . 5 . 1 Engine 7 | 1 . 2 1 . . 2 . 1 . . Core 9 | . . 1 4 1 . . . 3 . . Reactor 2 | . . . . . . . . 1 . 1 Propulsion 35 | 2 . 8 4 3 1 7 1 5 1 3 Treads . | . . . . . . . . . . . Leg 35 | 2 . 8 4 3 1 7 1 5 1 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | . 1 3 10 1 2 4 3 5 4 7 Device 22 | . . 1 5 . . 4 1 3 3 5 Storage 4 | . . 1 3 . . . . . . . Processor 1 | . . . . . . . . . . 1 Hackware 2 | . . . . 1 . . . . . 1 Protection 11 | . 1 1 2 . 2 . 2 2 1 . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 5 4 . . 6 . 6 . 3 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . 1 Ballistic Gun 19 | 2 . 5 2 . . 6 . 3 . 1 Ballistic Cannon 3 | . . . 1 . . . . 2 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . Parts Lost 30 | . . . 1 . . 3 . 3 . 23 Power 5 | . . . . . . 1 . 1 . 3 Propulsion 6 | . . . . . . . . . . 6 Utility 14 | . . . 1 . . 2 . 2 . 9 Weapon 5 | . . . . . . . . . . 5 Highest Loss Streak 23 | . . . 1 . . 2 . 1 . 23 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 71 86 97 100 93 96 88 87 88 83 Engine 4 | . 14 6 1 . . 7 11 4 . . Core 7 | . . 3 16 15 13 4 . 3 5 4 Reactor 1 | . . . . . . . . 2 5 5 Leg 31 | . 28 31 26 30 33 32 35 34 35 32 Device 10 | . . 6 10 15 13 15 11 10 12 11 Storage 5 | . . 4 9 7 6 6 5 5 5 5 Protection 5 | . . 11 7 . . 6 4 4 4 3 Energy Gun 2 | . . . 7 7 6 . . . . . Ballistic Gun 14 | . 28 22 15 7 6 19 17 13 11 9 Ballistic Cannon 2 | . . . 2 7 6 . . 3 5 3 Peak Build Rating 122 | 5 6 20 35 44 50 72 95 122 121 120 Average Rating 65 | 3 5 12 31 41 47 65 94 105 119 106 On Entrance 51 | . 5 6 20 34 44 50 72 95 117 120 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 8 11 25 55 49 56 74 75 103 103 104 Greatest Support 142 | 20 20 39 51 70 87 87 96 138 142 142 Greatest Overweight (x) 2 | . . . 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 6 10 15 15 15 15 15 15 15 Most Carried 15 | 4 2 10 11 15 14 15 15 15 15 15 Average Carried 10 | . . 4 9 11 13 14 12 13 14 12 Final Capacity 15 | 5 5 10 15 15 15 15 15 15 15 15 Final Carried 15 | . 1 10 10 15 13 15 12 13 15 3 Class Distribution -------------------- 44% | Scavenger-Skirmisher 13% | Mutant 13% | Tank 10% | Hacker-Tank 9% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Matter Collected 5462 | 250 55 479 1071 298 . 627 100 1920 107 555 Remotely . | . . . . . . . . . . . Salvage Created 6138 | . 120 708 1553 482 . 621 122 1927 111 494 Parts 340 | . 18 49 100 28 . 31 5 76 8 25 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 114 | . 3 13 31 9 . 10 2 34 1 11 Guns 102 | . 3 13 28 5 . 10 2 32 1 8 Cannons 12 | . . . 3 4 . . . 2 . 3 Classes Destroyed 14 | . 3 4 4 1 . 1 . 1 . . Worker 2 | . 1 1 . . . . . . . . Tunneler 3 | . . . 2 1 . . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 5 | . . . 3 2 . . . . . . Watcher 12 | . 3 2 4 1 . . . 1 1 . Swarmer 18 | . 3 . 3 1 . 3 . 5 . 3 Grunt 55 | . . 8 17 3 . 5 2 17 . 3 Brawler 4 | . . . 1 1 . 1 . 1 . . Duelist 2 | . . 1 1 . . . . . . . Sentry 21 | . . 4 8 3 . . . 3 1 2 Hunter 7 | . . . 1 . . . . 4 . 2 Programmer 5 | . . . . 1 . . . 3 . 1 Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 3 5 5 4 . 4 2 6 2 4 Combat Bots Only 5 | . 3 5 4 4 . 4 2 5 1 4 Max Kills in Single Turn 2 | . 1 2 2 1 . 2 1 2 1 1 Gunslinging 1 | . . 1 1 . . 1 . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Hostile Shots Fired 915 | . 20 55 126 82 . 41 4 208 2 377 Missed 247 | . 5 18 41 23 . 11 2 62 . 85 Damage Taken 10312 | . 102 417 836 418 . 643 162 2392 41 5301 Core 1298 | . 42 83 107 29 . 17 . 156 . 864 Absorbed by Shields 625 | . . . 205 158 . 109 . 5 . 148 Ignored by Resistances 3043 | . 30 120 296 179 . 200 42 663 11 1502 Regen/Repaired (Parts) 363 | . . . 200 . . . 163 . . . Core Remaining (%) 89 | 100 83 79 80 95 . 98 . . . . Volleys Fired 409 | . 15 44 97 25 . 19 5 152 5 47 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 Hottest 186 | . 40 46 137 137 . 99 99 120 119 186 Shots Fired 1056 | . 30 88 251 71 . 57 15 399 15 130 Gun 930 | . 30 88 233 46 . 57 15 356 10 95 Cannon 126 | . . . 18 25 . . . 43 5 35 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 969 | . 30 88 188 50 . 57 15 398 15 128 Thermal 87 | . . . 63 21 . . . 1 . 2 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 32 | . 3 20 19 11 . 19 8 32 6 20 Robot Miss Streak 5 | . 5 4 3 3 . 1 2 4 4 3 Penetration Max 1 | . . . 1 1 . 1 . 1 . 1 Secondary Targets 15 | . 1 2 5 . . 2 . 5 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . 1 . . Shots Hit Robots 682 | . 13 68 175 49 . 48 12 218 7 92 Core Hits 280 | . 10 27 79 24 . 21 5 80 5 29 Critical Kills 5 | . . . . . . 1 . . . 4 Critical Parts Destroyed 16 | . . . 1 . . 1 . 8 . 6 Critical Strikes 29 | . . . 3 2 . 2 . 10 . 12 Burn 3 | . . . 2 1 . . . . . . Destroy 22 | . . . 1 . . 2 . 10 . 9 Blast 1 | . . . . 1 . . . . . . Smash 3 | . . . . . . . . . . 3 Melee Attacks 14 | . . . . . . . . . . 14 Impact 14 | . . . . . . . . . . 14 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15650 | . 150 1056 3048 1037 . 1183 288 5557 163 3168 Guns 13302 | . 150 1056 2671 633 . 1183 288 5126 137 2058 Cannons 1773 | . . . 370 404 . . . 431 26 542 Explosions . | . . . . . . . . . . . Melee 568 | . . . . . . . . . . 568 Ramming 7 | . . . 7 . . . . . . . Kinetic 14105 | . 150 1056 2465 743 . 1183 288 5557 163 2500 Thermal 970 | . . . 576 294 . . . . . 100 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 568 | . . . . . . . . . . 568 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . . 1 1 1 7 Average Corruption 1 | . . . . 1 . . 1 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . . . 3 14 3 6 Message Errors 7 | . . . . . . . 1 6 . . Matter Fused 2 | . . . . . . . . . 1 1 Heat Flow Errors 5 | . . . . . . . 1 3 1 . Energy Discharges 3 | . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 1 2 . 1 Data Loss (major) 4 | . . . . . . . . 1 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 271 | . . . 4 27 . . . 54 . 186 Projectiles 117 | . . . 4 27 . . . 54 . 32 Explosions . | . . . . . . . . . . . Melee 154 | . . . . . . . . . . 154 Knockbacks 5 | . . . 1 2 . . . 2 . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . 1 2 . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 406 | . . 22 354 165 . . 138 406 160 193 Average Temperature 75 | . . 4 81 49 . . 52 107 78 33 Received Heat Transfer 3038 | . . 213 475 122 . 99 18 564 9 1538 Effects 6 | . . . 1 . . . . 5 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 2 | . . . . . . . . 2 . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . . Heat Transferred 2312 | . . . 1517 740 . . . . . 55 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Peak Influence 1775 | . 169 332 314 258 . 225 200 1775 907 895 Initial 807 | . . 60 112 122 . . 102 . 807 559 Average 425 | . 100 211 145 143 . 116 91 845 847 752 Maximum Alert Level 5 | . . 1 1 1 . 1 1 5 3 3 Low Security (%) 44 | 100 100 54 67 73 100 81 88 5 . . Level 1 21 | . . 45 32 26 . 18 11 18 . . Level 2 9 | . . . . . . . . 23 . 35 Level 3 13 | . . . . . . . . 18 100 64 Level 4 7 | . . . . . . . . 23 . . Level 5 3 | . . . . . . . . 10 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . Squads Dispatched 13 | . . 3 3 1 . 1 3 . 2 . Investigation 5 | . . 1 2 . . . 2 . . . Extermination 1 | . . . . 1 . . . . . . Reinforcement 5 | . . 2 1 . . 1 1 . . . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 1 . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Distress Signals 4 | . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 193 | . 6 20 47 12 . 9 2 34 3 60 Peak Tracking Total 35 | . 3 4 5 4 . 3 2 4 2 35 Tactical Retreats 7 | . . . 3 . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Traps Triggered 11 | . . 2 . 2 . 1 1 4 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 3 . . . . . 1 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Machines Disabled 17 | . . . 5 . . . . 8 3 1 Max in Single Turn 1 | . . . 1 . . . . 1 1 1 Garrison Access 2 | . . . 1 1 . . . . . . Garrison Relay 5 | . . . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Machines Accessed 53 | . 8 8 12 8 1 . 6 4 5 1 Terminals 35 | . 6 6 8 3 1 . 3 4 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 1 1 . . 1 . 1 . Recycling Units 9 | . 2 2 2 2 . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 4 | . . . 1 1 . . 1 . 1 . Total Hacks 134 | . 18 19 37 17 1 . 13 12 15 2 Successful 75 | . 9 13 25 4 1 . 7 3 12 1 Failed 59 | . 9 6 12 13 . . 6 9 3 1 Catastrophic 7 | . 2 . . 1 . . 3 1 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 100 | . 16 17 27 7 1 . 6 12 12 2 Fabricators . | . . . . . . . . . . . Repair Stations 13 | . . . 7 1 . . 3 . 2 . Recycling Units 11 | . 2 2 2 2 . . 3 . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 6 | . . . 1 3 . . 1 . 1 . Terminal Hacks 52 | . 7 11 16 . 1 . 3 3 10 1 Record 12 | . 1 5 4 . . . . . 2 . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 6 | . . 2 1 . . . . 1 1 1 Scanalyzer Index 1 | . . . . . . . . . 1 . Unreport Threat 4 | . . . 3 . . . 1 . . . Locate Traps 3 | . 1 . 1 . . . . . 1 . Disarm Traps 2 | . . . 1 . . . . . 1 . Dispatch Records 2 | . . 1 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 7 | . 2 1 2 . . . . . 2 . Garrison Registry 1 | . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . 6 . . . 2 . 1 . Scan Component 5 | . . . 3 . . . 1 . 1 . Repair 4 | . . . 3 . . . 1 . . . Recycling Unit Hacks 8 | . 2 2 2 1 . . 1 . . . Report Inventory 8 | . 2 2 2 1 . . 1 . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Seal Access 2 | . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 2 . . . . . . Used 2 | . . . . 2 . . . . . . Hacking Detections 42 | . 8 6 6 7 1 . 5 4 4 1 Full Trace Events 6 | . . . 2 . . . 2 2 . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . . . Time 128 | . . . 114 . . . 14 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 14 . 3 Machine Destruction 17 | . . . . . . . . 14 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Turns Passed 8026 | 43 383 751 1915 812 10 316 510 2526 340 420 Spaces Moved 4714 | 33 279 469 1086 550 6 171 313 1398 253 156 Core 9 | 9 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4705 | 24 279 469 1086 550 6 171 313 1398 253 156 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 126 120 120 120 120 120 Average Speed 123 | 100 120 120 129 128 126 120 120 120 120 122 Slowest Speed 260 | 120 120 120 200 130 126 126 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 52 50 91 21 . 95 7 99 7 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 40 | . . . . . . . . 36 . 4 Terrain Destroyed 72 | . . . 3 2 . 3 3 46 2 13 Melee . | . . . . . . . . . . . Projectile 68 | . . . 3 2 . 3 3 42 2 13 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Gar Total 6088 | 42 300 571 1395 598 8 251 438 1945 277 263 Wait 612 | . 4 2 145 6 . . 109 317 4 25 Move 4706 | 32 278 468 1085 549 5 170 313 1397 253 156 Hop . | . . . . . . . . . . . Pick Up 112 | 5 2 24 20 10 . 14 2 25 6 4 Fast Attach 9 | . . 1 3 1 . 4 . . . . Attach 42 | 5 1 3 4 2 2 3 3 5 . 14 Detach 3 | . . . . . . . 3 . . . Swap 68 | . . 15 16 2 1 12 1 16 5 . Drop 97 | . . 14 24 3 . 24 2 24 4 2 Fire 409 | . 15 44 97 25 . 19 5 152 5 47 Melee 14 | . . . . . . . . . . 14 Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . 5 . 9 . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -9/Materials | Discovered new exit (range 12) 1004 | -9/Materials | Build established: Scavenger-Mutant 1098 | -9/Materials | Discovered new exit (range 17) 1178 | -9/Materials | Entered another Materials area 1178 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1439 | -8/Materials | Build established: Mutant 1746 | -8/Materials | Build established: Tank 2117 | -8/Materials | Discovered new exit (range 16) 2222 | -8/Materials | Build established: Scavenger-Tank 2402 | -8/Materials | Discovered new exit (range 14) 2813 | -8/Materials | Discovered new exit (range 14) 2969 | -8/Materials | Repaired Gauss Rifle 3009 | -8/Materials | Repaired Titanium Leg 3043 | -8/Materials | Repaired Shield Generator? 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3392 | -7/Factory | Build established: Hacker-Tank 3465 | -7/Factory | Discovered new exit (range 11) 3895 | -7/Factory | Discovered new exit (range 8) 3905 | -7/Factory | Entered another Factory area 3905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3913 | -6/Factory | Identified exit to DSF 3915 | -6/Factory | Entered DSF 3961 | -6/DSF | Additional patrols routed to DSF 4100 | -6/DSF | Discovered new exit (range 14) 4108 | -6/DSF | Found Powered Armor 4200 | -6/DSF | Found Prototype Device 4205 | -6/DSF | Sterilization system engaged 4225 | -6/DSF | Ambient heat levels rising (+10) 4231 | -6/DSF | Entered Factory 4231 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4241 | -5/Factory | Identified Active Sensor Suite 4315 | -5/Factory | Repaired Imp. Medium Armor Plating 4533 | -5/Factory | Build established: Scavenger-Skirmisher 4741 | -5/Factory | Identified exit to Garrison 4741 | -5/Factory | Entered Garrison 4759 | -5/Garrison | Triggered checkpoint 4790 | -5/Garrison | Garrison Relay disabled 5560 | -5/Garrison | Spotted B-75 Beast 5621 | -5/Garrison | Destroyed B-75 Beast 5910 | -5/Garrison | Discovered new exit (range 11) 5924 | -5/Garrison | Garrison Relay disabled 5962 | -5/Garrison | Identified exit to Factory 6215 | -5/Garrison | Discovered exit to Factory (range 13) 6397 | -5/Garrison | Garrison Relay disabled 6500 | -5/Garrison | Learned Factory security intel 6602 | -5/Garrison | Discovered exit to Factory (range 5) 6642 | -5/Garrison | Discovered exit to Factory (range 23) 6642 | -5/Garrison | Discovered exit to Factory (range 53) 6642 | -5/Garrison | Discovered exit to Factory (range 49) 6665 | -5/Garrison | Garrison Relay disabled 6677 | -5/Garrison | Installed Relay Interface Framework 7267 | -5/Garrison | Entered Factory 7558 | -5/Factory | Discovered new exit (range 5) 7567 | -5/Factory | First assault squad dispatched 7607 | -5/Factory | Identified exit to Garrison 7607 | -5/Factory | Entered Garrison 7631 | -5/Garrison | Triggered checkpoint 7682 | -5/Garrison | Garrison Relay disabled 7709 | -5/Garrison | Spotted B-90 Cyclops 7888 | -5/Garrison | Spotted B-90 Cyclops 7916 | -5/Garrison | Spotted B-75 Beast 7961 | -5/Garrison | Spotted B-75 Beast 7964 | -5/Garrison | Core integrity fell below 50% 8011 | -5/Garrison | Core integrity fell below 20% 8027 | -5/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08007_ P-70 Sage resets B-75 Beast, system corruption cleaned. 08010_ Acquired Centrium Leg. 08011_ B-75 Beast suffers critical hit (Smash). 08011_ Destroyed Imp. Medium Treads. 08011_ B-75 Beast system corrupted by crushing effect. 08013_ Centrium Leg blasted off. 08013_ P-70 Sage resets B-75 Beast, system corruption cleaned. 08014_ C-30 ARC bursts open, deploying its payload. 08014_ S-27 Virus unfolds itself. 08015_ Acquired Centrium Leg. 08017_ Acquired 6 matter. 08019_ Knocked back. 08019_ Rnf. Quantum Reactor destroyed. 08021_ Imp. Cooling System destroyed. 08022_ Centrium Leg destroyed. 08022_ Knocked back. 08023_ Acquired 2 matter. 08025_ Powered Hammer destroyed. 08025_ Adv. ECM Suite destroyed. 08027_ Quantum Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ???# ##### | | ?????????????????????????????? ??# #???? | | ?????????????????????????????? ?# #???? | | ????????????????????????????? ## ##### | | ????????????????????????????? ! | | ????????????????????????????? ^^ | | ????????????????????????????? ## ### | | ?????????????????????????????? [ ! ?# #?# | | ?????????????????????????????? ??# #?# | | ??????????????????????????????? ???# #?# | | ??????????????????????????????? ????# #?# * | | ???????????????????????????????? ????# #?# | | ????????????????????????????????? ?????# #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ???????++????????????????????????????????# #?# | | ????????????????????????????????##???????# #?# | | ????????????????????????????#### ###?????#=[!#?# | | ????????????????????#########T#""""####### = "?# | | ????????????????????# % % [[[*#?# | | ????????????????????# " # | | ????????????????????# [!% % +?+ | | ????????????????????# #######%="##########"#?### | | ??+?????????????????# ??????##!!#?????????# #??? | | ?????????????????#### s#####;[ ##????????# ##??? | | ?????????????????# s xBB@!*BBx= ;#????????# #???? | | ?????????????????#x##ssBB###BB# ;#????????# #???? | | ??????????????????/?# g%#???### #??????????##???? | | ????????????????????#xp ??????# #???????????????? | | ????????????????????# s???????"* #???????????????? | | ??????????????????? ????????#%=#???????????????? | | ?????????+???????? sp???/????? [ #???????????????? | | ????????????????? %g???/????? #???????????????? | | ???????????????? #??????????####???????????????? | | ??????????????? ??????????????????????????????? | | ???????+?????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????+??????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Adv. Power Amplifier | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainEncryptedHammer Manual? 0 Play Time 02:09:48 Cumulative 258.4 hours Start 2024.10.08 @ 05:00:56 End 2024.10.08 @ 17:12:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 198 Rogue 0 Adventurer 135 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 127e36bb-50a1-4dd6-9fec-f02fa8cee75a