Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.22 @ 18:19:02 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (605) 605 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1640 Bonus ------- None Cogmind --------- Core Integrity 240/400 Matter 37/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Light Cannon > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Wheel Wheel Medium Armor Plating Faulty Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Cannon Light Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Wheel Wheel Improved Signal Interpreter Advanced Beam Cannon Light Cannon Light Cannon [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | . 8 11 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads . | . . . Leg 2 | . 2 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device 3 | . 1 2 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 4 | . . 4 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 90 | . 94 87 Engine 11 | . 14 10 Leg 21 | . 28 18 Wheel 1 | . . 2 Device 7 | . 9 6 Storage 12 | . 14 11 Processor 3 | . . 6 Energy Gun 4 | . 12 . Ballistic Gun 12 | . 15 11 Ballistic Cannon 12 | . . 21 Naked Turns . | . . . Heaviest Build 32 | 10 29 32 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 6 10 10 Average Carried 8 | 6 7 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 6 Class Distribution -------------------- 46% | Mutant 27% | Gunner 26% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 728 | 196 127 405 Remotely . | . . . Salvage Created 753 | . 292 461 Parts 48 | . 24 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 8 12 Guns 12 | . 7 5 Cannons 7 | . . 7 AOE 1 | . 1 . Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . . 2 Watcher 3 | . 1 2 Swarmer 8 | . 6 2 Grunt 11 | . 2 9 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1245 | . 163 1082 Core 190 | . 30 160 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 86 | . 17 69 Largest 3 | . 2 3 Hottest 90 | . 76 90 Shots Fired 206 | . 34 172 Gun 102 | . 34 68 Cannon 104 | . . 104 Launcher . | . . . Special . | . . . Kinetic 189 | . 17 172 Thermal 7 | . 7 . Explosive . | . . . Electromagnetic 10 | . 10 . Robot Hit Streak 14 | . 12 14 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 125 | . 22 103 Core Hits 39 | . 12 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1934 | . 311 1623 Guns 854 | . 266 588 Cannons 1024 | . . 1024 Explosions 37 | . 37 . Melee . | . . . Ramming 19 | . 8 11 Kinetic 1700 | . 88 1612 Thermal 94 | . 94 . Explosive . | . . . Electromagnetic 121 | . 121 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles 17 | . . 17 Explosions . | . . . Melee . | . . . Knockbacks 17 | . . 17 Impact . | . . . Kinetic 12 | . . 12 Secondary 5 | . . 5 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 7 | . 4 3 Kicked 6 | . 4 2 Crushed . | . . . Highest Temperature 268 | . 6 268 Average Temperature 64 | . 6 66 Received Heat Transfer 546 | . 6 540 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 170 | . 170 170 Initial 46 | . . 46 Average 74 | . 89 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 17 21 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 8 | . 8 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 4 | . 4 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1523 | 2 604 917 Spaces Moved 811 | 2 376 433 Core . | . . . Treads . | . . . Legs 773 | 2 376 395 Wheels 38 | . . 38 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 143 | 120 137 148 Slowest Speed 210 | 120 150 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 1 33 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1005 | 1 435 569 Wait 43 | . 2 41 Move 809 | 1 375 433 Hop . | . . . Pick Up 18 | . 13 5 Fast Attach 4 | . 2 2 Attach 9 | . 1 8 Detach 2 | . . 2 Swap 6 | . 5 1 Drop 21 | . 16 5 Fire 86 | . 17 69 Melee . | . . . Ram . | . . . Kick 7 | . 4 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 896 | -9/Materials | Build established: Gunner 1524 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary unfolds itself. Lgt. Cannon destroyed. G-34 Mercenary destroyed. G-34 Mercenary knocked back. R-06 Scavenger collects Tractor Beam. G-34 Mercenary destroyed. R-06 Scavenger collects Wheel. R-06 Scavenger collects Flight Unit. Com. Wheel destroyed. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Hover Unit. Assault Rifle destroyed. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Aluminum Leg. G-47 Trooper knocked back. Imp. Ion Engine destroyed. Destroyed Particle Gun. Lgt. Cannon destroyed. G-47 Trooper destroyed. Acquired 36 matter. 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