Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 10:21:40 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1547) 1547 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4418 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 671/700 Matter 275/300 Energy 46/265 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Medium Armor Plating > --- WEAPON (2) ------- Lightning Gun Light EM Pulse Cannon > --- INVENTORY (28) --- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Advanced Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Shock Rifle Shock Rifle Shock Rifle Shock Rifle Arc Projector Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Particle Cannon Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Advanced Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Shock Rifle Shock Rifle Shock Rifle Shock Rifle Lightning Gun Arc Projector Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher Katana [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 62 | 6 14 16 9 17 Power 9 | 1 4 1 1 2 Engine 9 | 1 4 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 3 3 4 Treads 14 | 2 2 3 3 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 2 6 3 3 Device 3 | . . 1 1 1 Storage 7 | 1 2 3 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 24 | 2 6 6 2 8 Energy Gun 10 | 1 3 . 2 4 Energy Cannon 9 | . . 5 . 4 Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . 2 . 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 1 | . . 1 . 1 Average Slot Usage (%) 97 | . 92 99 100 100 Engine 10 | . 13 11 9 7 Treads 26 | . 27 22 27 30 Device 6 | . . 11 9 7 Storage 23 | . 22 22 27 23 Protection 8 | . . 11 9 14 Energy Gun 10 | . 15 7 13 6 Energy Cannon 6 | . . 13 4 7 Ballistic Gun 2 | . 10 . . . Naked Turns . | . . . . . Heaviest Build 126 | 13 33 83 119 126 Greatest Support 80 | 40 40 40 60 80 Greatest Overweight (x) 2 | . . 2 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 28 | 6 14 20 28 28 Average Capacity 18 | 5 10 15 27 28 Most Carried 28 | 4 14 18 28 28 Average Carried 17 | 2 9 14 23 27 Final Capacity 28 | 6 14 20 28 28 Final Carried 28 | 4 14 17 28 27 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 15% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 839 | 272 77 255 74 161 Remotely . | . . . . . Salvage Created 2306 | 71 145 1214 287 589 Parts 136 | 1 5 82 16 32 Haulers Intercepted 4 | . . 1 2 1 Recyclers Shooed 3 | . . 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 3 28 3 7 Guns 14 | . 3 7 2 2 Cannons 19 | . . 15 . 4 AOE 7 | . . 6 . 1 Classes Destroyed 12 | 1 1 8 1 1 Worker 4 | . . 3 . 1 Builder 2 | . . 2 . . Hauler 4 | . . 1 2 1 Recycler 4 | 1 . 1 . 2 Watcher 2 | . . 1 . 1 Swarmer 13 | . . 10 . 3 Grunt 14 | . 3 11 . . Brawler 1 | . . 1 . . Duelist 2 | . . 1 . 1 Sentry 8 | . . 5 2 1 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 2 7 2 3 Combat Bots Only 6 | . 2 6 1 3 Max Kills in Single Turn 4 | 1 1 4 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1741 | . 155 589 206 791 Core 190 | . 30 95 36 29 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 88 76 93 . Volleys Fired 112 | 4 12 54 14 28 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 60 112 116 130 Shots Fired 216 | 8 24 101 27 56 Gun 103 | 8 24 32 14 25 Cannon 109 | . . 65 13 31 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 16 | 4 12 . . . Thermal 46 | . . . 14 32 Explosive 4 | . . 4 . . Electromagnetic 150 | 4 12 97 13 24 Robot Hit Streak 24 | 4 8 24 10 12 Robot Miss Streak 3 | 1 2 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 149 | 6 19 64 21 39 Core Hits 77 | 1 6 47 5 18 Critical Hits 4 | . 1 1 . 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks 6 | . 6 . . . Impact 6 | . 6 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3908 | 63 264 2078 434 1069 Guns 1056 | 63 232 239 181 341 Cannons 1671 | . . 873 229 569 Explosions 1096 | . . 951 . 145 Melee 18 | . 18 . . . Ramming 67 | . 14 15 24 14 Kinetic 155 | 36 119 . . . Thermal 926 | . . 96 181 649 Explosive 772 | . . 772 . . Electromagnetic 1970 | 27 113 1195 229 406 Impact 18 | . 18 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 5 | . 5 . . . Message Errors 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 59 | . . 39 . 20 Projectiles 8 | . . 8 . . Explosions 51 | . . 31 . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . . . . 54 Shots 1 | . . . . 1 Rammed 11 | . 2 4 4 1 Targets Rammed 11 | . 2 4 4 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | . 63 114 54 135 Average Temperature 29 | . 29 26 21 39 Received Heat Transfer 399 | . 87 141 9 162 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 7 | . 1 4 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1310 | . . 100 333 877 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 3 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 682 | 5 99 682 329 207 Initial 232 | . 3 . 232 14 Average 142 | 1 32 281 227 56 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 68 | 100 100 37 26 98 Level 1 23 | . . 37 73 1 Level 2 7 | . . 24 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 1 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 2 1 1 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 10 | . 1 7 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 13 37 6 13 Peak Tracking Total 7 | . 3 7 2 4 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . 7 . 2 Max in Single Turn 4 | . . 4 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 4 3 4 1 Terminals 10 | . 3 3 4 . Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 36 | . 14 9 12 1 Successful 23 | . 10 6 6 1 Failed 13 | . 4 3 6 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual 20 | . 6 5 9 . Terminals 31 | . 10 9 12 . Fabricators 1 | . . . . 1 Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 4 3 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 5 | . 1 3 1 . Unreport Threat 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Recall Reinforcements 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 2 3 . Terminals 7 | . 2 2 3 . Track 6 | . 2 2 2 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 3 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built 2 | . . . . 2 Matter 190 | . . . . 190 Time 95 | . . . . 95 Total Part Build Rating 10 | . . . . 10 Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2903 | 84 813 843 501 662 Spaces Moved 1270 | 38 359 350 225 298 Core 1 | 1 . . . . Treads 1269 | 37 359 350 225 298 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 174 | 157 160 183 180 180 Slowest Speed 200 | 160 160 200 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 48 33 26 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . . 37 . 4 Melee . | . . . . . Projectile . | . . . . . AOE 41 | . . 37 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1731 | 51 562 453 293 372 Wait 182 | . 146 7 21 8 Move 1266 | 37 358 349 224 298 Hop . | . . . . . Pick Up 54 | 4 15 11 15 9 Fast Attach 13 | 6 7 . . . Attach 12 | . . 5 2 5 Detach . | . . . . . Swap 37 | . 7 11 7 12 Drop 38 | . 9 12 6 11 Fire 112 | 4 12 54 14 28 Melee 6 | . 6 . . . Ram . | . . . . . Kick . | . . . . . Crush 11 | . 2 4 4 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 738 | -10/Materials | Repaired Lgt. Treads 765 | -10/Materials | Repaired Ion Engine 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Utility x2 1454 | -9/Materials | Build established: Scavenger-Mutant 1677 | -9/Materials | Discovered new exit (range 16) 1698 | -9/Materials | First assault squad dispatched 1741 | -9/Materials | Entered another Materials area 1741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2087 | -8/Materials | Build established: Hauler-Mutant 2149 | -8/Materials | Discovered new exit (range 13) 2242 | -8/Materials | Entered Factory 2242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2372 | -7/Factory | Discovered new exit (range 6) 2546 | -7/Factory | Build established: Scavenger-Mutant 2774 | -7/Factory | Fabricated Remote Shield? 2904 | -7/Factory | Self-destructed Last Messages --------------- 02845_ Destroyed Lgt. Nuclear Core. 02845_ S-27 Virus destroyed. 02848_ K-01 Serf collects debris. 02848_ Assembly Bed disabled. 02851_ K-01 Serf collects debris. 02854_ S-27 Virus destroyed. 02854_ K-01 Serf collects debris. 02864_ K-01 Serf cleans the Pressure Siphon. 02869_ Acquired 10 matter. 02872_ W-25 Informer sends out distress signal. 02876_ K-01 Serf collects debris. 02878_ Acquired Imp. Medium Armor Plating. 02884_ K-01 Serf cleans the Pressure Siphon. 02891_ Chain reaction triggered in Imp. Deuterium Engine. 02891_ Microactuators fried. 02891_ L-41 Fighter destroyed. 02891_ Imp. Deuterium Engine destroyed. 02891_ Destroyed Imp. Deuterium Engine. 02891_ K-01 Serf destroyed. 02891_ Pressure Siphon disabled. 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"" ???????????? | | ????????????????????"" ???F "" ! ##???????????? | | ?????????????????????" ????""?? ?????????????? | | ????????????????????? ???? ??????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Remote Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAntimatterStorage Manual? 0 Play Time 00:19:13 Cumulative 607.7 hours Start 2020.09.23 @ 10:05:38 End 2020.09.23 @ 10:21:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 937 Rogue 937 Adventurer 0 Explorer 0 Win Type - Total 57 Types 37/1/7/9/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07adb3e1-dc25-4e34-bdfd-0817494d89a3