Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 06:01:53 Player: Moddy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (143) 715 Value Destroyed (4629) 4629 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 8714 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 44/100 System Corruption 4% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Gravmag System > --- UTILITY (10) ----- Coolant Injector Advanced Signal Interpreter Launcher Guidance Computer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Launcher Guidance Computer Core Analyzer Core Analyzer Improved Particle Charger Reaction Control System EM Shield > --- WEAPON ----------- Heavy Laser Plasma Rifle > --- INVENTORY -------- Energy Well Reaction Control System High-powered Tractor Beam Coil Gun Power Maul [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Core Analyzer Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 125 | 1 6 24 22 35 37 Power 19 | . 1 3 2 8 5 Engine 13 | . 1 3 1 6 2 Core 6 | . . . 1 2 3 Reactor . | . . . . . . Propulsion 26 | . 2 5 7 6 6 Treads 6 | . . 3 . 1 2 Leg 15 | . 2 . 7 5 1 Wheel 3 | . . 2 . . 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 40 | 1 1 7 7 10 14 Device 21 | 1 1 4 4 2 9 Storage 4 | . . 1 . 2 1 Processor 9 | . . 1 2 2 4 Hackware 1 | . . . 1 . . Protection 5 | . . 1 . 4 . Artifact . | . . . . . . Weapon 40 | . 2 9 6 11 12 Energy Gun 21 | . 2 5 4 3 7 Energy Cannon 6 | . . 1 1 4 . Ballistic Gun 4 | . . 1 . 1 2 Ballistic Cannon 2 | . . 1 . 1 . Launcher 5 | . . 1 1 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 3 3 2 . Parts Lost 45 | . . 4 2 19 20 Power 4 | . . . . 1 3 Propulsion 10 | . . 1 1 6 2 Utility 17 | . . 1 . 7 9 Weapon 14 | . . 2 1 5 6 Highest Loss Streak 15 | . . 2 2 15 11 To Critical Strikes . | . . . . . . Average Backups 8 | 6 8 9 9 9 4 Power . | 1 1 1 1 1 . Propulsion 3 | 4 4 3 4 4 . Utility . | . 1 1 . . 1 Weapon 2 | 1 2 3 2 3 2 Tool/Special . | . . . . . . Unused Backups 28 | 6 2 10 1 4 5 Power 4 | 1 1 2 . . . Propulsion 6 | 2 . 2 . 2 . Utility 6 | 1 . 1 . 1 3 Weapon 10 | 2 1 4 1 1 1 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 95 | . 100 96 99 98 87 Engine 7 | . 14 11 7 5 4 Treads 5 | . . 7 . 10 1 Leg 9 | . 28 11 17 4 5 Device 22 | . 14 21 27 20 24 Storage 7 | . 14 11 9 6 1 Processor 16 | . . 4 9 15 33 Hackware 3 | . . . 8 6 . Protection 3 | . . 3 . 7 . Energy Gun 9 | . 14 12 18 4 8 Energy Cannon 2 | . . . . 6 . Ballistic Gun 2 | . 14 7 . . . Peak Build Rating 67 | 8 9 19 39 47 67 Average Rating 37 | 6 8 14 33 43 58 On Entrance 16 | 6 8 9 19 39 19 Avg Prop Armor Cover (%) 8 | . . 8 . . 8 Naked Turns . | . . . . . . Heaviest Build 48 | 11 14 27 29 48 29 Greatest Support 56 | 20 20 49 38 43 56 Greatest Overweight (x) 5 | . . 1 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 5 Average Capacity 8 | 8 8 9 10 9 5 Most Carried 10 | 8 8 10 10 10 5 Average Carried 8 | 6 7 9 9 9 4 Final Capacity 10 | 8 8 10 10 5 5 Final Carried 10 | 8 8 10 10 2 . Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Mutant 3% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2106 | 221 63 424 392 442 564 Remotely . | . . . . . . Salvage Created 6176 | 111 159 1386 1937 1138 1445 Parts 290 | 5 20 69 81 67 48 Haulers Intercepted 11 | . . 5 3 2 1 Recyclers Shooed 4 | 1 . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 94 | . 7 21 23 18 25 Melee 2 | . . . . . 2 Guns 53 | . 7 14 18 2 12 Cannons 15 | . . 3 . 12 . AOE 13 | . . 4 3 2 4 Classes Destroyed 13 | 2 3 4 3 1 . Worker 11 | . . 2 3 2 4 Builder 8 | . 1 2 1 4 . Tunneler 1 | 1 . . . . . Hauler 11 | . . 5 3 2 1 Recycler 11 | 1 . 1 6 1 2 Mechanic 1 | . . . 1 . . Watcher 6 | . . 1 2 2 1 Swarmer 12 | . 6 . . . 6 Grunt 49 | . 1 16 18 9 5 Sentry 14 | . . 5 2 4 3 Specialist 8 | . . . 2 2 4 Hunter 3 | . . . 1 . 2 Programmer 8 | . . . . 3 5 Best Kill Streak 11 | 2 4 10 11 10 8 Combat Bots Only 7 | . 4 7 5 4 7 Max Kills in Single Turn 5 | 1 2 3 5 2 5 Gunslinging 1 | . 1 . . . 1 Exploded 4 | . . 2 2 1 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 826 | . 19 91 110 288 318 Missed 243 | . 4 18 35 87 99 Hits 583 | . 15 73 75 201 219 Melee 1 | . . . . . 1 Projectile 582 | . 15 73 75 201 218 AOE 1 | . . . . 1 . Critical Strikes 19 | . . 2 3 11 3 Part Disruptions 3 | . . . . 2 1 Actively Blocked 2 | . . . . 2 . Damage Taken 8480 | . 110 1055 1304 2977 3034 Core 1768 | . 6 131 320 458 853 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 50 . . . Ignored by Resistances 50 | . . . . . 50 Regen/Repaired (Parts) 361 | . . 84 138 139 . Core Remaining (%) 67 | 100 97 67 41 34 . Volleys Fired 284 | 11 13 76 89 54 41 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 60 60 112 112 160 144 Shots Fired 553 | 22 26 151 177 105 72 Gun 439 | 22 26 130 175 20 66 Cannon 98 | . . 20 . 78 . Launcher 16 | . . 1 2 7 6 Special . | . . . . . . Kinetic 102 | 11 13 62 . 8 8 Thermal 323 | 11 2 58 136 71 45 Explosive 16 | . . 1 2 7 6 Electromagnetic 112 | . 11 30 39 19 13 Robot Hit Streak 63 | 9 8 10 16 27 63 Robot Miss Streak 6 | 6 2 4 3 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 421 | 13 15 103 117 80 93 Core Hits 246 | 4 12 50 72 55 53 Critical Kills 4 | . . 1 . 1 2 Critical Parts Destroyed 5 | . . . . 1 4 Critical Strikes 25 | . 1 2 9 3 10 Burn 13 | . . 1 9 . 3 Meltdown 1 | . . . . 1 . Destroy 3 | . . 1 . . 2 Blast 1 | . . . . 1 . Corrupt 1 | . 1 . . . . Smash 5 | . . . . 1 4 Sever 1 | . . . . . 1 Melee Attacks 39 | . . . . 2 37 Impact 27 | . . . . 2 25 Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 7 | . . . . . 7 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 12075 | 124 157 1856 3074 2926 3938 Guns 5522 | 124 157 1310 2275 283 1373 Cannons 1937 | . . 296 . 1641 . Explosions 2954 | . . 250 799 959 946 Melee 1662 | . . . . 43 1619 Ramming . | . . . . . . Kinetic 1172 | 66 73 705 . 167 161 Thermal 5031 | 58 12 732 1700 1546 983 Explosive 2657 | . . 122 702 887 946 Electromagnetic 1553 | . 72 297 672 283 229 Impact 1374 | . . . . 43 1331 Slashing 288 | . . . . . 288 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 771 | . . . 28 78 665 Projectiles . | . . . . . . Explosions 72 | . . . 28 35 9 Melee 699 | . . . . 43 656 Knockbacks 9 | . . 1 . 1 7 Impact 7 | . . . . . 7 Kinetic 2 | . . 1 . 1 . Secondary . | . . . . . . Self-Inflicted Damage 337 | . . 91 75 60 111 Shots 10 | . . 2 2 1 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 387 | 40 40 380 3 387 121 Average Temperature 86 | 19 16 115 2 102 32 Received Heat Transfer 2556 | . 6 480 576 1116 378 Effects 5 | . . 2 . 3 . Shutdowns 2 | . . 1 . 1 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . 1 . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Robots Corrupted 11 | . . . . 1 10 Combat Hostiles 7 | . . . . 1 6 Parts Fried 14 | . . . . 2 12 Impact Corruptions 25 | . . . . 2 23 Robots Melted 4 | . . . 2 1 1 Combat Hostiles 4 | . . . 2 1 1 Parts Melted 31 | . . 5 8 11 7 Heat Transferred 10929 | 125 25 1778 3985 2798 2218 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 2 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 81 | 100 100 78 19 94 100 Level 1 13 | . . 19 54 5 . Level 2 4 | . . 2 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 542 | 10 90 401 542 243 189 Initial 243 | . . 25 161 243 60 Average 116 | 1 27 102 317 104 42 Influence Increases 3081 | 10 179 719 803 656 714 Destroy 0b10 Robot/C 1880 | . 140 420 460 360 500 Destroy 0b10 Robot/NC 245 | 10 5 55 80 55 40 Destroy Leader 462 | . 30 102 100 108 122 Successful Hack 119 | . 4 28 17 62 8 Disable Machine 90 | . . 15 45 15 15 Destroy Structure 105 | . . 24 26 26 29 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 165 | . . 75 75 15 . Influence Decreases 2936 | 10 119 396 650 1069 692 Entered New Map 613 | . . 35 222 293 63 Time Decay 1792 | 10 119 321 398 566 378 Lost Part 439 | . . 40 20 190 189 Lost Ally 30 | . . . 10 20 . Purge Threat 62 | . . . . . 62 Squads Dispatched 24 | . 1 1 4 9 9 Investigation 6 | . 1 1 1 1 2 Extermination 5 | . . . . 3 2 Reinforcement 9 | . . . 3 5 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 11 | . . 5 2 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 9 34 40 31 46 Peak Tracking Total 12 | . 4 5 9 11 12 Tactical Retreats 7 | . . 3 3 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 1 3 1 1 Max in Single Turn 2 | . . 1 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 34 | . 2 7 5 11 9 Terminals 19 | . 2 5 3 5 4 Fabricators 3 | . . . . 1 2 Repair Stations 3 | . . 1 1 1 . Recycling Units 5 | . . . 1 3 1 Scanalyzers 3 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 101 | . 4 22 17 34 24 Successful 64 | . 1 18 14 20 11 Failed 36 | . 3 4 3 13 13 Catastrophic 8 | . . . . 3 5 Database Lockouts 1 | . . . . 1 . Manual 48 | . 4 12 9 13 10 Terminals 60 | . 4 15 14 15 12 Fabricators 4 | . . . . 2 2 Repair Stations 8 | . . 2 2 4 . Recycling Units 10 | . . . 1 7 2 Scanalyzers 17 | . . 5 . 6 6 Garrison Access 2 | . . . . . 2 Terminal Hacks 11 | . . 3 5 2 1 Prototype ID Bank 3 | . . 1 1 1 . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . 1 1 Network Status 1 | . . . . . 1 Build 1 | . . . . 1 . Repair Station Hacks 8 | . . 2 2 4 . Scan Component 4 | . . 1 1 2 . Repair 4 | . . 1 1 2 . Recycling Unit Hacks 4 | . . . 1 3 . Retrieve Components 4 | . . . 1 3 . Scanalyzer 15 | . . 5 . 4 6 Retrieve Study 15 | . . 5 . 4 6 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 1 8 6 6 3 Terminals 24 | . 1 8 6 6 3 Botnet 9 | . . 3 3 2 1 Skim 15 | . 1 5 3 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 2 6 2 10 7 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . 2 . Authchips . | . . . . . . Time 81 | . . . . 81 . Total Robot Build Rating 2 | . . . . 2 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 15 | . . 5 . 4 6 Parts Repaired 4 | . . 1 1 2 . Time 134 | . . 26 38 70 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 23 | . . . 9 14 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . 1 2 . Largest Group 2 | . . . 1 2 . Highest-Rated Group 16 | . . . 13 16 . Highest-Rated Ally 13 | . . . 13 8 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 4334 | 19 361 634 . 1890 1430 Optics 1430 | . . . . . 1430 Sensors 463 | . . . . . 463 Terrain 930 | . 296 634 . . . Traps 1890 | . . . . 1890 . Seismic 84 | 19 65 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5890 | 80 361 1054 941 2006 1448 Spaces Moved 2960 | 39 248 524 395 931 823 Core 20 | . . . . . 20 Treads 868 | . . 124 . 627 117 Legs 1793 | 39 248 349 395 304 458 Wheels 185 | . . 51 . . 134 Hover 94 | . . . . . 94 Flight . | . . . . . . Fastest Speed 50 | 120 120 85 120 115 50 Average Speed 136 | 120 120 129 126 164 119 Slowest Speed 300 | 120 120 190 195 200 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 49 45 41 30 25 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 140 | . . 22 28 32 58 Melee . | . . . . . . Projectile 2 | . . 1 1 . . AOE 138 | . . 21 27 32 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4206 | 52 292 754 659 1304 1145 Wait 597 | . 14 93 111 222 157 Move 2955 | 38 247 523 394 930 823 Hop . | . . . . . . Pick Up 73 | 2 4 17 8 19 23 Fast Attach 31 | 1 . 5 6 2 17 Attach 38 | . . 5 3 14 16 Detach 4 | . . 2 . . 2 Swap 93 | . 6 16 26 32 13 Drop 91 | . 8 17 18 29 19 Fire 284 | 11 13 76 89 54 41 Melee 36 | . . . . 2 34 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 12) 331 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 5) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x2 957 | -9/Materials | Discovered new exit (range 14) 1075 | -9/Materials | Repaired Aluminum Leg 1330 | -9/Materials | Learned location of 1 exit from Storage 1420 | -9/Materials | Destroyed 7 combat bots 1468 | -9/Materials | Learned 2 Storage zone layouts 1480 | -9/Materials | Discovered new exit (range 8) 1496 | -9/Materials | Entered another Materials area 1496 | -8/Materials | Evolved 2 slots: Utility x2 1979 | -8/Materials | Repaired Titanium Leg 2408 | -8/Materials | Core integrity fell below 50% 2425 | -8/Materials | Discovered new exit (range 4) 2437 | -8/Materials | Entered Factory 2437 | -7/Factory | Evolved 2 slots: Utility x2 2477 | -7/Factory | Build established: Scavenger-Mutant 3017 | -7/Factory | Repaired Imp. Treads+ 3058 | -7/Factory | Repaired Deuterium Engine 3059 | -7/Factory | Build established: Mutant 3229 | -7/Factory | Fabricated R-06 Scavenger? 3419 | -7/Factory | Discovered new exit (range 10) 3515 | -7/Factory | Central database locked down 4371 | -7/Factory | Discovered new exit (range 14) 4433 | -7/Factory | Core integrity fell below 50% 4443 | -7/Factory | Entered another Factory area 4443 | -6/Factory | Evolved 2 slots: Utility x2 4469 | -6/Factory | Lost 15 parts (1p5n5u4w) 4860 | -6/Factory | Garrison activated, responded to threat 5643 | -6/Factory | Lost 3 parts (1n2u) 5759 | -6/Factory | Discovered new exit (range 7) 5768 | -6/Factory | Identified exit to Lower Caves 5825 | -6/Factory | Cargo convoy interrupted 5834 | -6/Factory | Garrison activated, responded to threat 5838 | -6/Factory | Core integrity fell below 50% 5875 | -6/Factory | Core integrity fell below 20% 5886 | -6/Factory | Destroyed 7 combat bots 5891 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05875_ Dropped Minigun. 05875_ Penetrated by Slug. 05875_ Slug penetrates Pressure Siphon. 05875_ Penetrated by Slug. 05878_ Mic. Nuclear Core destroyed. 05878_ Penetrated by Slug. 05878_ Slug penetrates Wall. 05880_ The unstable cave ceiling collapses. 05881_ Acquired 15 matter. 05882_ U-05 Engineer builds a Wall. 05883_ The unstable cave ceiling collapses. 05883_ Acquired Shock Rifle. 05884_ Acquired Gravmag System. 05885_ Acquired 28 matter. 05885_ U-05 Engineer builds a Door. 05886_ System corrupted: Matter fused (-5). 05886_ Acquired 5 matter. 05886_ U-05 Engineer lays Concrete. 05886_ Slug penetrates Earth. 05891_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# ""? ???????? | | ?????????????????????????????????#^ "?????? | | ???????????????????????????????### """ ###### | | ???????????????????????????????? """ ! | | ???????????????????????????????? ^""" ? | | ???????????????????????????????? ? | | ????????????????????????????????? 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"""""" #?????? | | ???????# #???# #???# """""" #?????? | | ???????##############???#i#???# ???? #?????? | | ????????????????????????# #???########?????#?????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# [###################???? | | ???????????????????????# > ! ##### | | ???????????????????????# #####=######## | | ???????????????????????#####???#+######## ^ | | ???????????????????????????????# + /] ] | | ???????????????????????????????# """ # / ]] | | ???????????????????????????????# """ # ]] | | ???????????????????????????????# """ + | | ???????????????????????????????# #### """ | | ???????????????????????????????# #??# """ | | ???????????????????????????????# #### """ | | ???????????????????????????????# "T" ##"" | | ???????????????????????????????# ##" """ | | ???????????????????????????????###########"F """ | | ?????????????????????????????????????????#"" """ | | ????????????????????????????????????######## | | ????????????????????????????????????? # """ | | ?????????????????????????????????????""""" # """ | | ?????????????????????????????????#????"""" # """ | | ?????????????????????????????????# "??"""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 20 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 375 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 2 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 6% | -9/Materials Titanium Leg | 4% | -8/Materials Imp. Treads | 27% | -7/Factory Deuterium Engine | 64% | -7/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Power Maul | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDispersalNanoactuators Manual? 0 Play Time 01:22:19 Cumulative 78.5 hours Start 2026.11.08 @ 00:09:08 End 2026.11.08 @ 06:01:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f071b2ba-5d25-4ce7-bedf-96bf66ab3b0e