Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 17:43:21 Player: Lunace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (429) 2145 Value Destroyed (22771) 22771 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (7530) 7530 TOTAL SCORE: 45586 Bonus ------- High Alert Combat Kills 4299 Follower Combat Kills 492 Entered Garrisons 800 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -761 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-density Centrium Wheel Advanced Particle Charger Advanced Thermal Defense Suite Transdimensional Reconstructor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Particle Charger Advanced Weapon Cycler Advanced Phase Shifter Advanced Hardlight Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor High-density Centrium Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Thermal Defense Suite Transdimensional Reconstructor Phase Gun Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Thermoblaster [Rating: 199] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Gatling Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . . . . . . . . 2 . . . . 2 2 . . . . 2 . . . . . . 2 . 2 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Utility 8 | . . . . . 1 . . . . . . . . 1 . . . . 1 2 . . . . 1 . . . . . . 1 . 1 . Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 366 | 7 2 1 1 . 8 8 8 3 1 13 1 12 15 14 2 . 9 8 39 6 9 2 4 7 7 10 43 12 3 23 4 2 15 36 31 Power 41 | 1 . . . . 1 1 . . . . . . 3 2 . . 1 1 3 . 1 1 1 1 . 2 6 2 . 3 . . 2 5 4 Engine 10 | 1 . . . . . . . . . . . . 2 2 . . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . Core 10 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . . 1 . . . . 3 . . 1 . . 1 . . Reactor 21 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 3 2 . 2 . . 1 5 4 Propulsion 65 | 2 . . . . 1 2 2 . . 3 . 3 5 2 . . . 2 9 1 . 1 . 2 . 2 6 . 1 3 2 . 4 5 7 Treads 37 | 2 . . . . 1 2 2 . . 3 . 3 5 2 . . . 2 . . . . . . . 2 1 . . 2 2 . . 3 5 Leg 22 | . . . . . . . . . . . . . . . . . . . 9 1 . 1 . 2 . . 1 . 1 1 . . 4 2 . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 152 | 2 . 1 1 . 5 5 1 1 1 5 . 4 5 3 2 . 6 3 17 3 6 . 3 3 5 3 22 5 . 8 1 1 3 14 13 Device 106 | 1 . . . . 1 3 1 1 1 5 . 3 4 2 1 . . 3 15 2 4 . 2 2 4 3 16 3 . 5 . . 2 10 12 Storage 14 | 1 . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . 3 1 . 1 . 1 1 . 1 Processor 9 | . . . . . . . . . . . . . . . 1 . 5 . . 1 . . . . . . . . . 1 . . . 1 . Hackware 5 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . 1 . 1 . . . . . . . . Protection 18 | . . 1 . . 1 2 . . . . . 1 1 . . . . . 1 . 1 . 1 1 . . 2 1 . 1 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 2 . . . 1 . 5 2 . 5 1 5 2 7 . . 2 2 10 2 2 . . 1 2 3 9 5 2 9 1 1 6 12 7 Energy Gun 45 | . . . . . . . . . . . . . . 3 . . . 2 1 2 2 . . . 1 2 9 4 1 3 . 1 1 7 6 Energy Cannon 23 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . 1 1 6 . . 4 5 . Ballistic Gun 14 | 2 . . . . 1 . 4 . . 3 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 . . . . . 1 1 . . 1 1 1 1 . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . 1 . 2 . 3 . 1 . . 1 . . . . . . . 1 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . 1 . . . . . . . . . 5 . 2 . . . 4 . 2 . . 1 . 6 . . 1 2 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . System Corruption 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Parts Lost 102 | . . . . . . 1 . . . 1 . . 6 . . . . 7 4 . . . . 3 . 7 7 12 . . . . 8 14 32 Power 16 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 1 1 4 . . . . . 1 5 Propulsion 15 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 2 . . . . 1 2 6 Utility 39 | . . . . . . 1 . . . . . . . . . . . 1 2 . . . . 3 . 3 4 3 . . . . 4 6 12 Weapon 32 | . . . . . . . . . . 1 . . 3 . . . . 3 1 . . . . . . 3 1 3 . . . . 3 5 9 Highest Loss Streak 27 | . . . . . . 1 . . . 1 . . 3 . . . . 7 3 . . . . 1 . 7 3 5 . . . . 4 12 27 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 88 | . 100 100 100 100 71 69 74 90 90 95 100 99 98 86 100 100 99 86 93 99 91 88 87 85 84 55 76 88 83 86 93 94 75 86 80 Engine 4 | . 14 14 14 14 . . . . . . . . 7 5 15 15 15 10 4 5 5 5 2 . 5 3 . . . . . . . . . Core 3 | . . . . . 8 9 9 9 9 9 9 9 1 . . . . . . . . 1 5 4 . . 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 6 5 5 4 2 5 5 3 6 10 5 6 10 9 9 14 15 Treads 16 | . 28 28 28 28 27 27 27 27 27 27 27 27 26 23 23 23 23 19 2 . . . . . . 7 2 . . . 9 9 1 4 9 Leg 4 | . . . . . . . . . . . . . . . . . . . 21 23 23 23 23 22 21 5 . 3 4 4 . . 15 6 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 12 10 10 10 9 1 . . Device 16 | . 14 10 . . 8 8 9 9 9 12 18 16 11 13 13 7 6 . 21 29 21 17 17 16 16 14 25 29 26 25 26 23 20 23 32 Storage 6 | . 14 14 14 14 9 9 9 9 9 9 9 9 9 7 7 7 7 7 . . 4 5 5 5 5 2 1 3 5 1 . 3 4 4 3 Processor 2 | . . . . . . . . . . . . . . . . 7 7 15 6 5 3 . . . . . . . . 1 5 4 4 7 . Hackware 1 | . . . . . . . . . . . . . . 5 7 7 7 5 . . . . . . 5 2 . 5 5 3 . . . . . Protection 4 | . . 3 14 14 8 7 9 9 9 5 . 1 6 . . . . . 3 5 1 5 4 4 5 2 3 . 5 8 9 9 . 3 . Energy Gun 7 | . . . . . . . . . . . . . . 4 23 23 16 12 2 8 20 23 23 22 19 10 18 20 20 8 . 4 3 3 17 Energy Cannon 3 | . . . . . . . . . . . . . . 11 . . . . 14 13 2 . . . . . . . . 12 15 14 6 17 . Ballistic Gun 5 | . 1 . . . 8 9 10 11 9 18 27 25 22 4 . . . . 4 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 14 14 14 . . . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 13 14 14 14 . . . 8 9 4 7 8 5 . 7 7 7 5 . . . . . . . . . . . . 5 4 3 . . Impact Weapon 1 | . . . . . . . . 8 9 8 1 1 2 1 . . 3 . . . . . . . . . . . . . . . . . . Peak Build Rating 199 | 7 7 8 12 12 50 63 57 44 45 49 49 51 50 52 59 58 68 66 90 102 103 91 99 98 102 112 133 133 106 137 127 140 148 195 199 Average Rating 78 | 5 6 7 9 12 48 54 54 41 43 45 48 48 46 44 53 58 59 58 78 100 93 89 92 92 91 69 108 116 105 116 126 139 130 181 172 On Entrance 67 | . 7 7 8 12 12 50 56 47 42 45 49 48 47 33 52 58 58 66 54 86 102 89 89 98 80 98 28 132 99 106 125 127 140 139 150 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 30 Heaviest Build 189 | 13 17 19 24 24 50 69 59 59 59 58 56 59 60 64 64 62 62 61 62 63 67 67 73 74 75 94 83 76 58 128 122 131 148 189 169 Greatest Support 195 | 40 40 40 40 40 60 60 60 60 60 70 70 70 72 70 70 70 70 70 76 68 68 73 73 73 73 140 70 48 32 32 32 32 120 160 195 Greatest Overweight (x) 8 | . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . 1 1 1 2 2 1 3 3 4 6 2 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 3 4 . 1 . Largest Inventory Capacity 20 | 8 8 8 10 10 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 5 5 5 5 5 5 15 15 15 Average Capacity 11 | 7 8 8 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 9 10 10 10 10 7 5 5 5 5 5 5 14 15 14 Most Carried 15 | 2 5 8 10 10 11 15 15 13 13 15 15 15 15 14 15 15 15 15 12 5 10 10 10 10 10 8 5 5 2 5 5 4 15 15 15 Average Carried 10 | 1 4 6 8 10 8 12 13 11 13 13 13 12 13 11 14 15 14 14 4 4 7 9 9 7 7 5 4 3 2 4 5 3 9 14 12 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 5 5 5 5 5 5 5 15 15 5 Final Carried 15 | 2 4 8 10 10 11 12 11 13 13 15 12 15 13 12 15 15 15 12 5 5 9 10 10 8 8 5 5 2 2 5 5 3 15 11 5 Class Distribution -------------------- 23% | Skirmisher 21% | Scavenger-Skirmisher 12% | Tank 9% | Mutant 8% | Scavenger-Gunner 7% | Generator-Gunner 6% | Scavenger-Tank 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Zhirov Derelict-Tank | -4/Proximity Caves Tank | -4/Factory Mutant | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Skirmisher | -3/DSF Generator-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 8902 | 280 28 207 10 . 500 1350 422 208 52 1081 24 686 767 130 129 35 10 239 542 50 100 10 70 144 . 191 430 105 10 258 28 . 145 346 315 Remotely 2125 | . . . . . . . 202 . 52 601 . 484 491 . . . . . . . . . . . . . 295 . . . . . . . . Salvage Created 18834 | 28 62 . . . 685 1280 500 337 77 933 . 852 1241 263 189 90 . 1187 719 169 548 129 113 461 . 480 2928 610 59 . 37 . 299 1327 3231 Parts 816 | 2 10 . . . 31 87 42 15 6 52 . 51 67 14 7 2 . 47 43 4 22 1 1 26 . 7 102 16 1 . 2 . 11 30 117 Haulers Intercepted 13 | . 1 . . . 4 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 3 Recyclers Shooed 7 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . 2 Parts Field Recycled 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 228 | . . . . . . . . . . . . . 228 . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . . . . . 1 1 . 16 . . 22 1 1 26 . . . 14 1 . 8 . . . . Prevented 33 | . . . . . . . . . . . . . . . 6 1 . 26 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 362 | . 6 . . . 10 36 9 19 5 30 . 25 27 4 3 3 . 20 15 2 12 3 . 16 . 2 31 9 1 . 3 . 10 26 35 Melee 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Guns 194 | . . . . . 10 36 6 1 . 13 . 17 7 2 . . . 2 3 . 11 2 . 8 . 2 30 9 1 . . . 1 5 28 Cannons 40 | . . . . . . . . . . . . . 2 . . . . . 10 2 . . . . . . . . . . 2 . 6 18 . AOE 104 | . 6 . . . . . 3 16 5 17 . 8 18 1 2 3 . 11 . . . . . 6 . . 1 . . . 1 . 3 . 3 Classes Destroyed 26 | 1 3 . . . 4 1 2 . . 3 . 2 2 . . . . . 1 . . . . 1 . 1 1 . . . . . . 4 . Worker 9 | . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . 1 Builder 13 | . 1 . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . 1 Tunneler 5 | 1 . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . Hauler 13 | . 1 . . . 4 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 3 Recycler 9 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . 1 1 Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . . . . . 1 . 3 . . . . . 4 . . . . . . 1 . . . . . . 1 . . . . . . . . Swarmer 99 | . 6 . . . 3 16 2 7 3 4 . 8 7 . . 3 . 4 5 . 5 2 . 10 . . . 1 . . 2 . 4 7 . Saboteur 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 117 | . . . . . 2 13 3 11 2 8 . 8 15 2 2 . . 8 4 . . . . . . . 13 5 1 . . . . 5 15 Brawler 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . 1 Duelist 17 | . . . . . . 1 1 . . . . 1 1 . 1 . . 5 . . 2 . . . . . 1 1 . . . . . . 3 Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 43 | . . . . . 3 5 2 1 . 7 . 3 4 2 . . . 1 2 2 1 1 . 1 . . 5 1 . . . . 1 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 5 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 27 | . . . . . 2 1 . . . 6 . 1 . . . . . . 2 . 2 . . . . . 6 . . . . . 2 . 5 Programmer 24 | . . . . . . . . . . . . 2 . . . . . . 2 . 2 . . 2 . . 4 . . . . . . 3 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Compactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 18 | 1 5 . . . 5 5 8 7 3 6 . 6 14 2 3 3 . 12 3 1 5 3 . 10 . 2 8 5 1 . 2 . 4 10 18 Combat Bots Only 16 | . 3 . . . 4 5 6 7 3 6 . 6 11 2 3 3 . 12 3 1 5 3 . 10 . 2 6 5 1 . 2 . 4 10 16 Max Kills in Single Turn 5 | 1 4 . . . 2 2 3 3 3 5 . 2 3 1 1 1 . 3 1 1 2 1 . 3 . 1 2 2 1 . 1 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Exploded 5 | . 3 . . . . . 2 3 3 5 . 2 2 1 1 1 . 3 . . . . . 3 . . 1 . . . 1 . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Hostile Shots Fired 1904 | . 16 . . . 18 61 18 7 . 63 . 53 90 21 2 6 . 91 95 12 60 10 . 123 . 8 127 96 2 3 10 . 133 280 499 Missed 558 | . 6 . . . 4 16 5 2 . 25 . 19 23 8 1 2 . 32 33 2 20 5 . 47 . . 38 33 1 1 2 . 62 39 132 Damage Taken 26071 | . 139 . . . 109 575 244 37 6 702 . 386 1355 114 35 174 . 1362 872 231 505 74 . 1210 20 723 2119 1022 11 35 366 . 1137 5028 7480 Core 3847 | . 50 . . . 5 5 30 9 . 76 . 115 194 15 4 18 . 297 253 . 37 . . 127 . 454 136 175 . . 25 . 36 181 1605 Absorbed by Shields 3444 | . . . . . 48 116 . . . 110 . 152 59 . . . . . 56 . 190 26 . 322 8 . . . . . . . . 1437 920 Reduced by Siege Mode 1965 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 91 . . . . . . 1114 739 Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . . . . . . Ignored by Resistances 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 6 . . . . . 51 Regen/Repaired (Parts) 171 | . . . . . 28 . . . . . . . . . . . . . 27 . . . . . . . . . . 116 . . . . . Core Remaining (%) 69 | 100 . . . 80 . . . . . . . . 21 . . . . 52 70 . . . . 83 . . . . . . 31 . 97 87 . Volleys Fired 806 | 5 7 . . . 40 71 25 27 7 75 1 57 59 8 6 5 . 24 46 8 23 5 1 33 4 13 77 23 3 4 9 . 16 48 76 Largest 5 | 2 1 . . . 1 1 2 1 1 4 1 4 4 4 1 1 . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 . 4 5 5 Hottest 607 | 40 35 . . . 60 60 60 46 46 80 39 99 123 229 46 46 . 206 380 380 366 306 306 306 270 319 335 338 338 338 410 . 448 540 607 Shots Fired 2112 | 10 7 . . . 40 71 29 27 7 179 1 148 168 16 6 5 . 30 125 26 88 20 4 98 9 49 282 85 9 9 24 . 41 180 319 Gun 1632 | 10 . . . . 40 71 26 14 3 156 . 136 115 7 . . . 9 52 10 82 20 4 92 8 49 282 84 8 8 . . 5 25 316 Cannon 331 | . 2 . . . . . . . . . . . 26 5 . . . . 73 16 6 . . . . . . 1 1 1 17 . 28 155 . Launcher 149 | . 5 . . . . . 3 13 4 23 1 12 27 4 6 5 . 21 . . . . . 6 1 . . . . . 7 . 8 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 634 | 10 2 . . . 40 71 26 14 3 156 . 136 141 2 . . . . 33 . . . . . . . . . . . . . . . . Thermal 1285 | . . . . . . . . . . . . . . 10 . . . 9 92 26 88 20 4 92 8 49 282 85 9 8 7 . 13 164 319 Explosive 95 | . 5 . . . . . 3 13 4 23 1 12 27 . . . . . . . . . . 6 1 . . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . . . 4 6 5 . 21 . . . . . . . . . . . . . . . . . Entropic 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 17 . 28 16 . Robot Hit Streak 26 | 6 4 . . . 10 18 7 4 . 10 . 22 10 15 1 3 . 6 7 13 8 16 19 20 3 24 15 11 5 . 13 . 19 26 15 Robot Miss Streak 9 | 1 1 . . . 5 6 6 1 3 4 . 6 9 1 2 1 . 4 4 2 3 . . 3 3 2 3 3 1 . 1 . 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 36 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 3 . 1 6 4 . . . . . 3 16 Max Gunslinging Chain 2 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . 1 1 2 . . . . . 1 1 Shots Hit Robots 1297 | 9 2 . . . 38 58 20 7 1 89 . 76 98 11 1 3 . 30 48 20 51 15 3 67 5 40 172 57 6 . 14 . 26 112 218 Core Hits 740 | 3 11 . . . 21 55 25 23 7 55 . 44 87 11 4 3 . 34 28 7 18 4 1 21 1 8 80 25 3 . 4 . 17 41 99 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . 1 3 . Critical Parts Destroyed 15 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 8 4 . . . . . . . Critical Strikes 63 | . 1 . . . . . . . . . . . 1 . . . . 5 5 . 4 2 . 4 . 1 14 8 . . 4 . 7 7 . Burn 13 | . . . . . . . . . . . . . . . . . . . 1 . 4 2 . 4 . 1 . 1 . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Destroy 24 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 14 7 . . . . 1 . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 4 . Melee Attacks 96 | . . . . . . . . 37 1 11 . 10 3 2 . . 1 18 13 . . . . . . . . . . . . . . . . Impact 65 | . . . . . . . . 37 1 11 . 10 3 2 . . 1 . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . 18 13 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58110 | 79 473 . . . 1565 2801 1668 2160 645 3343 . 2503 4609 498 264 220 . 2578 1513 610 1329 335 103 2688 176 1301 7285 1594 149 2 1387 . 1898 5428 8906 Guns 33523 | 79 . . . . 1565 2801 908 101 . 1608 . 1556 1293 166 . . . 120 621 159 1189 335 103 2042 119 1301 6894 1594 149 . . . 135 683 8002 Cannons 8838 | . 15 . . . . . . . . . . . 404 51 . . . . 697 451 140 . . . . . . . . . 1075 . 1277 4728 . Explosions 14349 | . 456 . . . . . 760 1949 596 1735 . 947 2675 281 264 220 . 1762 . . . . . 646 57 . 367 . . . 312 . 486 . 836 Melee 1287 | . . . . . . . . 110 49 . . . 237 . . . . 696 195 . . . . . . . . . . . . . . . . Ramming 113 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 2 . . . 17 68 Kinetic 10778 | 79 15 . . . 1565 2801 908 101 . 1608 . 1556 1697 20 . . . . 428 . . . . . . . . . . . . . . . . Thermal 29802 | . . . . . . . . . . . . . . 240 . . . 397 890 610 1329 335 103 2042 119 1301 6912 1594 149 . 312 . 621 4367 8481 Explosive 10170 | . 456 . . . . . 760 1949 596 1735 . 947 2675 . . . . . . . . . . 646 57 . 349 . . . . . . . . Electromagnetic 2564 | . . . . . . . . . . . . . . 238 264 220 . 1485 . . . . . . . . . . . . . . . . 357 Impact 396 | . . . . . . . . 110 49 . . . 237 . . . . . . . . . . . . . . . . . . . . . . Slashing 891 | . . . . . . . . . . . . . . . . . . 696 195 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1075 . 1277 1044 . Highest Corruption 31 | . . . . . . . . . . . . . . 1 1 2 4 31 . . 1 1 1 4 2 . 1 1 1 1 2 . . 9 19 Average Corruption 2 | . . . . . . . . . . . . . . 1 1 1 2 1 . . 1 1 1 1 1 . 1 1 1 1 2 . . 8 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . . . . . . . 7 4 1 3 . . 3 3 . 6 1 . 1 5 . 1 11 . . 9 18 Message Errors 22 | . . . . . . . . . . . . . . . 4 2 . 1 . . 1 1 . 2 1 . . 2 . . 2 . . 2 4 Matter Fused 11 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . 1 3 . . 2 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . 2 Energy Discharges 11 | . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . 2 . . . . . . 1 . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . 1 . . 2 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1002 | . . . . . . . . 189 . 64 . 1 287 4 . 8 . 56 20 3 . . . 98 . . . . . . 49 . 30 128 65 Projectiles 204 | . . . . . . . . . . . . . . . . . . . 20 3 . . . . . . . . . . 49 . 4 128 . Explosions 550 | . . . . . . . . 126 . 64 . 1 151 4 . 8 . 7 . . . . . 98 . . . . . . . . 26 . 65 Melee 248 | . . . . . . . . 63 . . . . 136 . . . . 49 . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . 1 . . . . 11 . . . . . . . . . . . . . 1 . . . . . . . . Impact 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1238 | . 60 . . . . 108 42 . 6 128 . 42 204 11 22 109 . 189 . . . . . 59 29 . 131 . . 1 . . . . 97 Shots 44 | . 2 . . . . 1 2 . 1 5 . 2 8 1 2 5 . 10 . . . . . 1 1 . 2 . . . . . . . 1 Rammed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Targets Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 606 | . . . . . 273 294 100 . 14 389 . 144 295 144 45 30 . 306 224 362 288 . . 435 243 599 199 . . . . . . 194 606 Average Temperature 101 | . . . . . 109 92 37 . 8 48 . 44 123 67 21 16 . 92 78 161 159 . . 220 118 317 103 . . . . . . 93 151 Received Heat Transfer 2529 | . . . . . 15 143 135 . . 110 . 79 306 33 9 . . 428 96 36 21 32 . 30 . . 180 192 . 6 27 . . 230 421 Effects 24 | . . . . . 1 2 . . . 1 . . . . . . . . . 1 1 . . 2 . 11 . . . . . . . . 5 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . 3 5 Total Turns 479 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 126 . . . . . . 108 221 Longest Duration 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 38 . . . . . . 59 154 Robots Corrupted 10 | . . . . . . . . 2 . . . . 1 1 1 . . 5 . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . 2 . . . . . 1 1 . . 5 . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . . 4 . 3 3 . 9 . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . 3 5 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . 3 4 Parts Melted 84 | . . . . . . . . . . . . . . 2 . . . . 3 5 9 5 . 4 . 1 20 5 . . . . . 2 28 Heat Transferred 36078 | . . . . . . . . . . . . . . 474 . . . 625 1362 868 2513 768 124 3050 148 1871 7154 2294 222 . 320 . 825 3848 9612 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Peak Influence 2038 | 5 248 . . . 169 1602 986 1515 950 2038 1013 1734 1713 778 . . . . 455 310 . . . . 365 131 989 . . . . 300 428 417 756 Initial 993 | . 3 . . . . 109 780 635 738 619 993 658 845 714 . . . . 154 222 . . . . 326 127 42 . . . . 300 225 240 230 Average 640 | 1 105 . . . 51 1022 856 1157 839 1310 1006 1252 1152 722 . . . . 118 270 . . . . 361 97 470 . . . . 300 356 292 389 Maximum Alert Level 5 | . 1 . . . . 5 3 4 3 5 3 5 5 3 . . . . 2 1 . . . . 1 . 3 . . . . 1 2 2 3 Low Security (%) 25 | 100 72 100 . 100 100 5 . . . . . . . . . . . . 88 . . . . . . 100 33 . . . . . . 12 . Level 1 19 | . 27 . . . . 3 . . . . . . . . . . . . 6 100 . . . . 100 . 13 . . . . 100 46 69 56 Level 2 9 | . . . . . . 14 . 8 . 4 . 3 . 22 . . . . 5 . . . . . . . 15 . . . . . 53 17 38 Level 3 24 | . . . . . . 34 100 26 100 41 100 25 55 77 . . . . . . . . . . . . 38 . . . . . . . 4 Level 4 16 | . . . . . . 41 . 64 . 23 . 61 36 . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . 1 . . . 30 . 8 8 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 52 | . . . . . 2 . 4 . . . . . 7 4 . . . 1 10 1 . . . . 2 . 11 . . . . . 2 . 8 Investigation 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 Extermination 8 | . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . 2 . . . . . . . 1 Reinforcement 25 | . . . . . 1 . 1 . . . . . 4 3 . . . . 2 . . . . . 2 . 6 . . . . . 2 . 4 Assault 9 | . . . . . . . 2 . . . . . 2 . . . . 1 1 . . . . . . . 1 . . . . . . . 2 Garrison 6 | . . . . . 1 . 1 . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 25 | . . . . . . . 1 . . . 2 . 6 1 . . . . . 1 . . . . . . 2 . . 1 . . . 6 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 7 . . . 11 41 16 8 1 17 . 22 45 6 2 3 . 26 29 3 13 3 . 16 1 6 37 10 1 34 6 . 9 49 66 Peak Tracking Total 17 | . 3 . . . 4 5 6 4 1 3 . 5 6 3 2 3 . 12 4 2 5 3 . 6 1 4 5 5 1 14 3 . 4 12 17 Tactical Retreats 19 | . . . . . . 2 . . . . . 2 2 . . . . 3 2 . 1 . . 1 . 1 . . . . 1 . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 14 | . . . . . . 2 . . . 3 . 2 . . . . . . 1 . . . . . 1 . 2 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled 64 | . . . . . 2 12 1 9 1 8 . 6 4 2 . . . 1 2 . . . 1 . . . 12 1 . 1 . . . . 1 Max in Single Turn 4 | . . . . . 1 2 1 1 1 2 . 1 1 1 . . . 1 1 . . . 1 . . . 4 1 . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Garrison Relay 19 | . . . . . . 6 . 4 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 66 | . 6 . 2 . 7 3 3 . 4 5 5 3 7 2 . . . . 7 . 1 . 4 . 2 . 2 . . 1 . 1 . 1 . Terminals 41 | . 5 . . . 4 3 2 . 2 5 4 3 6 . . . . . 4 . . . . . 1 . 1 . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 186 | . 24 . 2 . 28 5 10 . 9 16 12 5 18 3 . . . . 20 . 1 . 17 . 5 . 6 . . 1 . 2 . 2 . Successful 110 | . 15 . 2 . 14 2 7 . 6 3 6 3 9 1 . . . . 14 . 1 . 17 . 3 . 3 . . 1 . 1 . 2 . Failed 76 | . 9 . . . 14 3 3 . 3 13 6 2 9 2 . . . . 6 . . . . . 2 . 3 . . . . 1 . . . Catastrophic 14 | . . . . . 1 2 1 . . 2 1 1 . 2 . . . . 2 . . . . . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 14 . 1 . 16 1 7 . 5 1 8 1 13 . . . . . 8 . . . . . 2 . 1 . . . . . . 1 . Terminals 129 | . 22 . . . 20 5 9 . 7 16 11 5 15 . . . . . 11 . . . . . 4 . 2 . . . . 2 . . . Fabricators 9 | . . . . . . . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . 3 . . . . . . . 3 . . . . . 2 . . . . . . . 4 . . . . . . . . Recycling Units 9 | . 2 . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 7 . 2 . 3 2 2 . 1 3 1 3 1 . . . . . 2 . 1 . 17 . . . . . . 1 . 1 . . . Record 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 . . . . . . . 1 . . . . . 2 . . . . . . . 2 . . . . . . . . Scan Component 5 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 7 . . . 7 . 4 . 3 . 4 . 7 . . . . . 5 . . . . . 2 . 1 . . . . . . 1 . Terminals 40 | . 7 . . . 7 . 4 . 3 . 4 . 7 . . . . . 5 . . . . . 2 . 1 . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 12 | . 2 . . . 2 . 2 . 1 . 1 . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 26 | . 5 . . . 4 . 2 . 2 . 3 . 5 . . . . . 3 . . . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . . 7 2 2 . 2 4 4 2 6 2 . . . . 7 . . . . . 2 . 2 . . . . 1 . 1 . Full Trace Events 5 | . . . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . . . . 14 . . . . . 4 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . 53 . . . . 58 . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . 6 . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 54 | . . . . . 26 . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 86 | . . . . . . 25 . 18 . 23 . 17 1 . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 86 | . . . . . . 25 . 18 . 23 . 17 1 . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . 4 . . . 3 . 5 . . . . . 2 . . . . . . . . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Total Allies 36 | . . . . . . 4 . . . 5 . 5 . 12 . . . 2 3 . . . . . . . . . . 5 . . . . . Largest Group 6 | . . . . . . 4 3 . . 3 . 3 1 6 . . . 2 3 . . . . . . . . . . 5 3 . . . . Highest-Rated Group 271 | . . . . . . 124 93 . . 59 . 51 16 146 . . . 59 144 . . . . . . . . . . 271 173 . . . . Highest-Rated Ally 68 | . . . . . . 31 31 . . 39 . 31 16 31 . . . 30 48 . . . . . . . . . . 68 68 . . . . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Chimera 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . 10 12 . . 27 . 11 3 3 . . . 1 2 . . . . . . . . . . 5 16 . . . . Total Damage 1828 | . . . . . . 149 213 . . 172 . 113 30 52 . . . 20 84 . . . . . . . . . . 353 642 . . . . Kills 16 | . . . . . . 3 1 . . 1 . 2 . . . . . . 1 . . . . . . . . . . 4 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . . 1 1 1 . . . 1 1 . . . . . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 25066 | 112 817 579 407 52 917 1694 453 1018 185 1426 213 1317 1229 514 751 454 1534 543 1486 350 770 301 197 581 376 232 1160 433 262 769 606 42 331 1956 999 Spaces Moved 13531 | 45 180 353 253 33 399 853 226 539 93 738 119 659 519 254 461 282 955 257 967 189 557 226 149 385 284 202 616 293 227 486 377 24 183 749 399 Core 256 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 166 11 . . . . . . . 77 Treads 8012 | 43 180 353 253 33 399 853 226 539 93 738 119 659 519 254 461 282 955 257 70 . . . . . . 17 1 . . . . . . 426 282 Legs 3186 | . . . . . . . . . . . . . . . . . . . 897 189 557 226 149 385 284 19 . . . . . . 157 323 . Wheels 2057 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 604 293 227 486 377 24 26 . 20 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 160 160 160 160 153 153 158 158 158 145 120 120 120 120 120 120 120 50 50 90 110 110 150 170 120 190 40 Average Speed 149 | 155 160 160 160 160 160 175 160 160 160 160 160 160 155 155 158 158 158 157 123 152 120 120 120 120 120 71 114 111 110 127 150 170 128 227 153 Slowest Speed 305 | 160 160 160 160 160 160 240 160 160 160 160 160 160 161 158 158 158 158 240 225 190 120 120 120 190 190 240 240 130 110 150 150 170 210 305 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 39 85 65 7 47 97 27 86 17 94 17 87 56 9 69 45 84 53 26 8 72 48 60 58 10 86 24 44 43 71 59 1 89 24 16 Regions Visited 35 Branch Regions 15 Pre-discovered Areas 11 | . 1 . 1 1 . . . . . . . . 2 . 1 . 2 . . . . . 3 . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . 1 1 1 1 . . . 1 1 1 1 . . 1 . Scrap Searched 22 | . . 3 . . . . . . . . . . . . 3 1 3 1 . . 3 3 . 1 . . . 2 2 . . . . . . Spaces Dug 64 | . . . . . 3 . . 18 . 1 . 4 . 2 . . . . 19 . . . . . 1 . . . . . . . . 12 4 Terrain Destroyed 1527 | . 29 . . . 38 79 97 131 56 353 15 50 237 9 . . . 15 82 2 4 . . 84 16 2 86 7 1 . 15 . 22 55 42 Melee 30 | . . . . . . . . 18 . 1 . 4 . 2 . . . . 5 . . . . . . . . . . . . . . . . Projectile 286 | . . . . . 38 . 22 . . 1 . . . . . . . . 35 2 4 . . 16 4 2 51 7 1 . 2 . 6 55 40 AOE 1211 | . 29 . . . . 79 75 113 56 351 15 46 237 7 . . . 15 42 . . . . 68 12 . 35 . . . 13 . 16 . 2 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res DSF Res Acc Total 17126 | 76 702 369 257 32 678 1051 312 618 121 903 142 856 871 356 477 286 980 344 1156 234 608 245 166 435 313 262 876 346 232 627 398 25 250 892 630 Wait 1778 | 18 509 5 . . 217 62 39 9 19 30 17 83 251 68 6 . . 9 47 25 7 6 2 7 10 24 110 15 . 53 9 . 1 24 96 Move 13496 | 44 179 352 252 32 399 852 226 538 93 736 118 658 518 253 460 281 954 256 966 188 556 225 148 384 284 201 615 292 226 486 376 23 182 748 395 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 152 | 2 2 7 1 . 7 4 6 2 . 4 1 3 11 5 3 . 4 7 11 4 3 3 3 2 2 3 9 1 . 3 . . 17 14 8 Fast Attach 178 | 7 1 1 . . 3 2 2 . . 1 . 1 4 4 . . 7 2 17 1 4 2 5 4 4 6 35 7 1 17 3 . 8 17 12 Attach 95 | . . . . . 3 3 3 1 . 3 . . 5 6 . . 1 5 7 4 2 . . 2 2 4 4 4 . . . 2 6 16 12 Detach 48 | . 1 . . . 2 2 1 2 . 1 . 1 1 . . . 1 . 7 . 2 . . . 3 2 2 . . 6 . . 5 4 5 Swap 95 | . 1 . 1 . 2 3 3 2 1 9 1 11 6 4 2 . 1 1 15 1 3 . . 1 1 . 4 2 2 6 1 . 1 3 7 Drop 220 | . 1 4 3 . 5 8 7 . . 6 4 4 13 6 . . 11 6 27 3 8 4 7 2 3 9 19 2 . 16 . . 9 17 16 Fire 806 | 5 7 . . . 40 71 25 27 7 75 1 57 59 8 6 5 . 24 46 8 23 5 1 33 4 13 77 23 3 4 9 . 16 48 76 Melee 96 | . . . . . . . . 37 1 11 . 10 3 2 . . 1 18 13 . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire 151 | . . . . . . 44 . . . 27 . 28 . . . . . 16 . . . . . . . . . . . 36 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / [*Ext]) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: [*Acc] / [*Qua]) -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Learned Storage security intel 599 | -10/Materials | Learned Materials stockpile data 655 | -10/Materials | Learned Storage security intel 701 | -10/Materials | Learned location of 2 exits from Mines 739 | -10/Materials | Learned location of Subcaves (-10) 788 | -10/Materials | Learned location of 1 exit from Storage 847 | -10/Materials | Learned 4 Recycling zone layouts 918 | -10/Materials | Learned location of 1 exit from Storage 930 | -10/Materials | Entered Mines 931 | -10/Mines | Identified exit to Materials 931 | -10/Mines | Identified exit to Subcaves 973 | -10/Mines | Learned 2 Materials zone layouts 997 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1000 | -10/Mines | Found Prototype Device 1365 | -10/Mines | Found DCF Scrap (14 items) 1406 | -10/Mines | Discovered exit to Materials (range 9) 1422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1503 | -10/Mines | Discovered new exit (range 5) 1509 | -10/Mines | Entered Exiles 1549 | -10/Exiles | Met 8R-AWN 1577 | -10/Exiles | Met EX-HEX 1695 | -10/Exiles | Met EX-BIN 1713 | -10/Exiles | Aligned with FarCom system 1715 | -10/Exiles | Given EX-Vault access code 1751 | -10/Exiles | Opened EX-Vault 1763 | -10/Exiles | Found XL Autogun Array 1798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1818 | -10/Exiles | Exiles lab attacked by MAIN.C 1851 | -10/Exiles | Learned location of Zion (-7) 1903 | -10/Exiles | Discovered new exit (range 10) 1916 | -10/Exiles | Left Exiles lab with XL Autogun Array 1916 | -10/Exiles | Entered Mines 1937 | -9/Mines | Learned location of Storage (-9) 1942 | -9/Mines | Discovered new exit (range 8) 1968 | -9/Mines | Entered Materials 1968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2333 | -8/Materials | Build established: Tank 2442 | -8/Materials | Discovered new exit (range 9) 2477 | -8/Materials | Repaired Lgt. Armor Plating 2825 | -8/Materials | Garrison activated, responded to threat 2885 | -8/Materials | Identified exit to Garrison 2885 | -8/Materials | Entered Garrison 3009 | -8/Garrison | Garrison Relay disabled 3037 | -8/Garrison | Garrison Relay disabled 3045 | -8/Garrison | Learned Materials security intel 3065 | -8/Garrison | Triggered checkpoint 3112 | -8/Garrison | Phase Generator disabled 3138 | -8/Garrison | Garrison Relay disabled 3205 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Garrison Relay disabled 3309 | -8/Garrison | Discovered new exit (range 8) 3371 | -8/Garrison | Triggered checkpoint 3646 | -8/Garrison | Triggered checkpoint 3711 | -8/Garrison | Garrison Relay disabled 3730 | -8/Garrison | Discovered new exit (range 9) 3776 | -8/Garrison | Discovered new exit (range 3) 4051 | -8/Garrison | Discovered new exit (range 12) 4053 | -8/Garrison | Build established: Skirmisher 4257 | -8/Garrison | Triggered checkpoint 4283 | -8/Garrison | Garrison Relay disabled 4488 | -8/Garrison | Build established: Commander-Skirmisher 4579 | -8/Garrison | Entered Materials 4579 | -8/Materials | Accompanied by 3 allies 4858 | -8/Materials | Build established: Skirmisher 4875 | -8/Materials | Discovered new exit (range 15) 4924 | -8/Materials | Lost 3 allies 4947 | -8/Materials | Garrison activated, responded to threat 4979 | -8/Materials | First assault squad dispatched 5032 | -8/Materials | Identified exit to Garrison 5032 | -8/Materials | Entered Garrison 5122 | -8/Garrison | Garrison Relay disabled 5140 | -8/Garrison | Triggered checkpoint 5140 | -8/Garrison | Triggered checkpoint 5176 | -8/Garrison | Destroyed 7 combat bots 5278 | -8/Garrison | Build established: Scavenger-Skirmisher 5343 | -8/Garrison | Garrison Relay disabled 5385 | -8/Garrison | Discovered new exit (range 12) 5520 | -8/Garrison | Triggered checkpoint 5602 | -8/Garrison | Discovered new exit (range 15) 5677 | -8/Garrison | Triggered checkpoint 5719 | -8/Garrison | Garrison Relay disabled 5891 | -8/Garrison | Discovered new exit (range 10) 5979 | -8/Garrison | Triggered checkpoint 6012 | -8/Garrison | Garrison Relay disabled 6050 | -8/Garrison | Entered Materials 6200 | -8/Materials | Identified Exp. Sensor Array 6235 | -8/Materials | Identified exit to Garrison 6235 | -8/Materials | Entered Garrison 6300 | -8/Garrison | Triggered checkpoint 6333 | -8/Garrison | Garrison Relay disabled 6425 | -8/Garrison | Triggered checkpoint 6493 | -8/Garrison | Triggered checkpoint 6513 | -8/Garrison | Garrison Relay disabled 6543 | -8/Garrison | Discovered new exit (range 8) 6565 | -8/Garrison | Triggered checkpoint 6575 | -8/Garrison | Discovered new exit (range 5) 6772 | -8/Garrison | Triggered checkpoint 6948 | -8/Garrison | Rescued a captive Derelict 6955 | -8/Garrison | Rescued a captive Derelict 6958 | -8/Garrison | Discovered new exit (range 13) 7019 | -8/Garrison | Triggered checkpoint 7060 | -8/Garrison | Garrison Relay disabled 7245 | -8/Garrison | Garrison Relay disabled 7246 | -8/Garrison | Spotted B-75 Beast 7269 | -8/Garrison | Triggered checkpoint 7334 | -8/Garrison | Destroyed B-75 Beast 7344 | -8/Garrison | Build established: Skirmisher 7389 | -8/Garrison | Garrison Relay disabled 7393 | -8/Garrison | Phase Generator disabled 7415 | -8/Garrison | Discovered new exit (range 10) 7492 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7645 | -8/Garrison | Build established: Scavenger-Skirmisher 7661 | -8/Garrison | Entered Materials 7869 | -8/Materials | Identified exit to Garrison 7874 | -8/Materials | Entered Garrison 7946 | -8/Garrison | Triggered checkpoint 7976 | -8/Garrison | Garrison Relay disabled 8098 | -8/Garrison | Triggered checkpoint 8332 | -8/Garrison | Discovered new exit (range 8) 8418 | -8/Garrison | Triggered checkpoint 8497 | -8/Garrison | Discovered new exit (range 9) 8532 | -8/Garrison | Garrison Relay disabled 8572 | -8/Garrison | Build established: Skirmisher 8676 | -8/Garrison | Garrison Relay disabled 8925 | -8/Garrison | Discovered new exit (range 14) 8928 | -8/Garrison | Triggered checkpoint 8944 | -8/Garrison | Discovered new exit (range 5) 9066 | -8/Garrison | Triggered checkpoint 9083 | -8/Garrison | Garrison Relay disabled 9096 | -8/Garrison | Discovered new exit (range 44) 9096 | -8/Garrison | Discovered new exit (range 18) 9096 | -8/Garrison | Discovered new exit (range 77) 9096 | -8/Garrison | Discovered new exit (range 39) 9107 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3a 9191 | -8/Garrison | Entered Materials 9191 | -8/Materials | Accompanied by 1 ally 9218 | -8/Materials | Build established: Scavenger-Tank 9687 | -8/Materials | Build established: Tank 9737 | -8/Materials | Learned Storage terminal intel 9806 | -8/Materials | Learned Factory stockpile data 9866 | -8/Materials | Learned Factory stockpile data 9917 | -8/Materials | Destroyed 11 combat bots 9918 | -8/Materials | Identified exit to Factory 9986 | -8/Materials | Core integrity fell below 50% 9991 | -8/Materials | First assault squad dispatched 10167 | -8/Materials | Build established: Skirmisher 10420 | -8/Materials | Entered Factory 10420 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10421 | -7/Factory | Identified exit to Lower Caves 10431 | -7/Factory | Lost 3 parts (1p2w) 10860 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 10934 | -7/Factory | Entered Lower Caves 11029 | -7/Lower Caves | Met a Warlord Commander 11030 | -7/Lower Caves | Learned location of Warlord (-4) 11031 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11037 | -7/Lower Caves | Found Encrypted Comm Array 11237 | -7/Lower Caves | Build established: Scavenger-Gunner 11465 | -7/Lower Caves | Learned Factory terminal intel 11673 | -7/Lower Caves | Discovered new exit (range 6) 11684 | -7/Lower Caves | Identified exit to Lower Caves 11685 | -7/Lower Caves | Entered another Lower Caves area 11888 | -7/Lower Caves | Identified exit to Factory 11891 | -7/Lower Caves | Build established: Skirmisher 12128 | -7/Lower Caves | Discovered new exit (range 3) 12138 | -7/Lower Caves | Identified exit to Zion 12139 | -7/Lower Caves | Entered Zion 12220 | -7/Zion | System corruption cleaned by Quarantine Array 12502 | -7/Zion | Given the Hacking Drone Bay 12503 | -7/Zion | Found Prototype Device 12584 | -7/Zion | Rebuked by Imprinter 12749 | -7/Zion | Found GAL Module 12777 | -7/Zion | Learned location of 1 exit from Proximity Caves 12984 | -7/Zion | Given A8's code to call for help 13368 | -7/Zion | Discovered new exit (range 16) 13521 | -7/Zion | Found Prototype Processor 13521 | -7/Zion | Identified Exp. Armor Integrity Analyzer 13527 | -7/Zion | Found Prototype Hackware 13527 | -7/Zion | Identified Exp. Hacking Suite 13531 | -7/Zion | Found Prototype Processor 13531 | -7/Zion | Identified Spectral Analyzer 13534 | -7/Zion | Found Prototype Processor 13534 | -7/Zion | Identified Exp. Core Analyzer 13538 | -7/Zion | Found Prototype Processor 13538 | -7/Zion | Identified Exp. Terrain Scan Processor 13542 | -7/Zion | Found Spectral Analyzer 13567 | -7/Zion | System corruption cleaned by Quarantine Array 13671 | -7/Zion | Identified exit to Proximity Caves 13673 | -7/Zion | Entered Proximity Caves 13882 | -6/Proximity Caves | Spotted B-75 Beast 14038 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14094 | -6/Proximity Caves | Destroyed 12 combat bots 14119 | -6/Proximity Caves | Lost 7 parts (2p1n1u3w) 14214 | -6/Proximity Caves | System corruption reached 10% 14216 | -6/Proximity Caves | System corruption reached 30% 14216 | -6/Proximity Caves | Entered Factory 14216 | -6/Factory | Accompanied by 2 allies 14216 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14218 | -6/Factory | Loaded intel: 26 terminal locations 14385 | -6/Factory | Lost 3 parts (1n1u1w) 14395 | -6/Factory | Identified Hacking Drone Bay 14478 | -6/Factory | Joined by Warlord Dakka squad 14561 | -6/Factory | Lost 4 allies 14869 | -6/Factory | Build established: Scavenger-Skirmisher 14933 | -6/Factory | Joined by Warlord Dakka squad 14969 | -6/Factory | Fabricated Matter Neutralizer? 15132 | -6/Factory | Repaired Phasing Sabre 15145 | -6/Factory | Discovered new exit (range 16) 15308 | -6/Factory | Joined by Warlord Chimera squad 15334 | -6/Factory | Assembled infested ambush trap array 15370 | -6/Factory | Garrison activated, responded to threat 15678 | -6/Factory | Fabricated L-61 Swordsman? 15702 | -6/Factory | Entered another Factory area 15702 | -5/Factory | Evolved 2 slots: Utility x2 16023 | -5/Factory | Discovered new exit (range 23) 16051 | -5/Factory | Identified exit to Upper Caves 16052 | -5/Factory | Entered Upper Caves 16231 | -5/Upper Caves | Learned location of 1 exit from Factory 16556 | -5/Upper Caves | Spotted B-75 Beast 16568 | -5/Upper Caves | Encountered a Warlord checkpoint 16581 | -5/Upper Caves | Build established: Tank 16661 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16810 | -5/Upper Caves | Discovered new exit (range 12) 16822 | -5/Upper Caves | Entered another Upper Caves area 16831 | -5/Upper Caves | Learned 8 Factory zone layouts 16865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16924 | -5/Upper Caves | Build established: Derelict-Tank 17117 | -5/Upper Caves | Discovered new exit (range 5) 17123 | -5/Upper Caves | Entered Zhirov 17123 | -5/Zhirov | Discovered new exit (range 3) 17145 | -5/Zhirov | Met Zhirov 17167 | -5/Zhirov | Learned location of Quarantine (-2) 17167 | -5/Zhirov | Learned location of Testing (-3) 17167 | -5/Zhirov | Learned location of Command (-1) 17177 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17196 | -5/Zhirov | Found Alien Artifact 17196 | -5/Zhirov | Identified Integrated Dissipator 17196 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17213 | -5/Zhirov | Found Alien Artifact 17320 | -5/Zhirov | Entered Proximity Caves 17323 | -4/Proximity Caves | Spotter reported a threat 17347 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17393 | -4/Proximity Caves | Spotted B-86 Titan 17503 | -4/Proximity Caves | Destroyed B-86 Titan 17837 | -4/Proximity Caves | Discovered new exit (range 15) 17854 | -4/Proximity Caves | Destroyed 10 combat bots 17868 | -4/Proximity Caves | Found DCF Scrap (13 items) 17901 | -4/Proximity Caves | Entered Factory 17901 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17902 | -4/Factory | Identified exit to Upper Caves 18110 | -4/Factory | Build established: Tank 18210 | -4/Factory | Joined by Warlord Chimera squad 18223 | -4/Factory | Discovered new exit (range 12) 18277 | -4/Factory | Sucked down chute 18277 | -4/Factory | Entered Waste 18300 | -4/Waste | Spotted C-40 Crusher 18306 | -4/Waste | Spotted C-40 Crusher 18315 | -4/Waste | Destroyed C-40 Crusher 18321 | -4/Waste | Destroyed C-40 Crusher 18377 | -4/Waste | Spotted C-40 Crusher 18393 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18396 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18399 | -4/Waste | Spotted C-40 Crusher 18399 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18402 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18404 | -4/Waste | Spotted C-40 Crusher 18405 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18408 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18439 | -4/Waste | Lost 7 parts (1p3u3w) 18450 | -4/Waste | Spotted C-40 Crusher 18496 | -4/Waste | Discovered new exit (range 16) 18509 | -4/Waste | Entered Factory 18807 | -4/Factory | Discovered new exit (range 15) 19174 | -4/Factory | Lost 3 parts (1p1n1u) 19259 | -4/Factory | First assault squad dispatched 19384 | -4/Factory | Lost 3 parts (2u1w) 19620 | -4/Factory | Build established: Scavenger-Skirmisher 19632 | -4/Factory | Discovered exit to Upper Caves (range 10) 19653 | -4/Factory | Core integrity fell below 50% 19669 | -4/Factory | Entered Upper Caves 19817 | -4/Upper Caves | Lost 5 parts (2p2u1w) 19835 | -4/Upper Caves | Learned Research emergency access door positions 19847 | -4/Upper Caves | Learned Research security intel 19848 | -4/Upper Caves | Encountered a Warlord checkpoint 19868 | -4/Upper Caves | Spotted B-86 Titan 19961 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 20014 | -4/Upper Caves | Found Alien Artifact 20014 | -4/Upper Caves | Identified Dimensional Node Initializer 20014 | -4/Upper Caves | Initialized slip node 20033 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20091 | -4/Upper Caves | Discovered new exit (range 11) 20102 | -4/Upper Caves | Entered another Upper Caves area 20140 | -4/Upper Caves | Encountered a Warlord checkpoint 20141 | -4/Upper Caves | Discovered new exit (range 8) 20205 | -4/Upper Caves | Build established: Scavenger-Tank 20351 | -4/Upper Caves | Discovered new exit (range 12) 20364 | -4/Upper Caves | Entered Warlord 20401 | -4/Warlord | System corruption cleaned by Quarantine Array 20628 | -4/Warlord | Visited the Vortex Lab 20633 | -4/Warlord | Warlord's base attacked by MAIN.C 20636 | -4/Warlord | Found Prototype Energy Cannon 20636 | -4/Warlord | Identified Vortex Cannon 20638 | -4/Warlord | Found Vortex Cannon 20643 | -4/Warlord | Found Vortex Cannon 20646 | -4/Warlord | Found Vortex Cannon 20860 | -4/Warlord | Met Warlord 20887 | -4/Warlord | Found Prototype Reactor 20887 | -4/Warlord | Identified Vortex Chain Reactor 20907 | -4/Warlord | Found Prototype Processor 20907 | -4/Warlord | Identified Exp. Targeting Computer 20950 | -4/Warlord | Build established: Commander-Tank 20983 | -4/Warlord | Warlord forces counterattacked 21062 | -4/Warlord | Spotted Striker 21068 | -4/Warlord | Allies destroyed Striker 21081 | -4/Warlord | Spotted Executioner 21083 | -4/Warlord | Spotted Executioner 21087 | -4/Warlord | Allies destroyed Executioner 21105 | -4/Warlord | Discovered new exit (range 15) 21118 | -4/Warlord | Lost 6 allies 21133 | -4/Warlord | Spotted Executioner 21133 | -4/Warlord | Spotted Striker 21133 | -4/Warlord | Entered Proximity Caves 21133 | -3/Proximity Caves | Accompanied by 3 allies 21232 | -3/Proximity Caves | Spotted B-86 Titan 21234 | -3/Proximity Caves | Spotter reported a threat 21263 | -3/Proximity Caves | Destroyed B-86 Titan 21267 | -3/Proximity Caves | Spotter reported a threat 21327 | -3/Proximity Caves | Build established: Scavenger-Gunner 21722 | -3/Proximity Caves | Discovered new exit (range 12) 21739 | -3/Proximity Caves | Entered Research 21739 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21765 | -3/Research | Identified exit to DSF 21781 | -3/Research | Entered DSF 21808 | -3/DSF | Additional patrols routed to DSF 21847 | -3/DSF | Lost 4 parts (1n3u) 21899 | -3/DSF | Lost 3 parts (3w) 21959 | -3/DSF | Sterilization system engaged 21979 | -3/DSF | Ambient heat levels rising (+10) 21994 | -3/DSF | Ambient heat levels rising (+10) 22009 | -3/DSF | Ambient heat levels rising (+10) 22011 | -3/DSF | Discovered new exit (range 14) 22024 | -3/DSF | Ambient heat levels rising (+10) 22039 | -3/DSF | Ambient heat levels rising (+10) 22054 | -3/DSF | Ambient heat levels rising (+10) 22069 | -3/DSF | Ambient heat levels rising (+10) 22084 | -3/DSF | Ambient heat levels rising (+10) 22099 | -3/DSF | Ambient heat levels rising (+10) 22112 | -3/DSF | Entered Research 22112 | -2/Research | Warlord forces began assault on 0b10 22112 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22137 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 22137 | -2/Research | Distinguished unit "Metalheads" dispatched to help 22222 | -2/Research | Research machine network offline 22277 | -2/Research | Spotted B-90 Cyclops 22291 | -2/Research | Destroyed B-90 Cyclops 22501 | -2/Research | Build established: Generator-Gunner 22570 | -2/Research | Borebot progress halted 22713 | -2/Research | Spotted Striker 22717 | -2/Research | Destroyed Striker 22721 | -2/Research | Spotted Striker 22772 | -2/Research | Lost 9 allies 22822 | -2/Research | Spotted Striker 22858 | -2/Research | Discovered new exit (range 15) 22875 | -2/Research | Discovered new exit (range 11) 22963 | -2/Research | Spotted Striker 22980 | -2/Research | Destroyed Striker 22980 | -2/Research | Spotted Striker 22983 | -2/Research | Spotted Striker 22997 | -2/Research | Destroyed Striker 23004 | -2/Research | Lost 11 allies 23005 | -2/Research | Destroyed Striker 23210 | -2/Research | Borebot progress halted 23342 | -2/Research | Borebot progress halted 23869 | -2/Research | Spotted Executioner 23869 | -2/Research | Spotted Striker 23869 | -2/Research | Spotted Striker 23876 | -2/Research | Destroyed Striker 23880 | -2/Research | Destroyed Executioner 23891 | -2/Research | Destroyed Striker 23945 | -2/Research | Lost 12 parts (1p2n4u5w) 23949 | -2/Research | Destroyed 10 combat bots 24068 | -2/Research | Entered Access 24068 | -1/Access | Evolved 2 slots: Propulsion x2 24332 | -1/Access | Lost 3 allies 24651 | -1/Access | Build established: Scavenger-Gunner 24818 | -1/Access | First assault squad dispatched 24903 | -1/Access | Lost 3 parts (1p1u1w) 24942 | -1/Access | System corruption reached 10% 24965 | -1/Access | Destroyed 16 combat bots 25031 | -1/Access | Core integrity fell below 50% 25050 | -1/Access | Core integrity fell below 20% 25058 | -1/Access | Lost 27 parts (4p5n11u7w) 25067 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25029_ K-01 Serf collects debris. 25031_ System corrupted: Heat flow error (+222). 25032_ Triggered Alarm Trap. 25032_ An alarm sounds. 25032_ ALERT: Alarm triggered, dispatching investigation squad. 25033_ Slug penetrates Sealed Freight Elevator. 25033_ G-73 Enforcer suffers critical hit (Destroy). 25033_ G-73 Enforcer destroyed. 25033_ Slug penetrates Wall. 25034_ G-73 Enforcer suffers critical hit (Burn). 25051_ B1XXEQAC7GHU3 I&NOI A1PAR 25054_ Acquired Impulse Thruster. 25060_ Slug penetrates Wall. 25061_ S-43 Plague destroyed. 25062_ Slug penetrates Wall. 25064_ Impulse Thruster destroyed. 25065_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | +???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????#????????????????????????? | | #????????????Y?# ???????????????????????? | | #??????????????# #######????????????????? | | #??????????????# #????????????????? | | #?? ???????????# #????????????????? | | #?#/#??????????# #????????????????? | | #?# #?????###### +????????????????? | | [ #?# #???? # #????????????????? | | ### ####? # #????????????????? | | # # @#????????????????? | | # # ##############???? | | ! " ?# # #???? | | #h??????# # #???? | | ###### #???????# # #???? | | ?????# #???????# # #???? | | ?????# #?h?h???# # ! #???? | | ?????# #?? ?g??# # #???? | | ?????# #? ???# # #???? | | ?????# # g# # #???? | | ?????# # !!! g# # ! #???? | | ?????# # !!! g # #???? | | ?????# # !! #g # #???? | | ?????# # #k s # #???? | | ????## ######### w sss###+##########???? | | ????# l #?????????? | | ????# =% #?????????? | | ????# [ #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ????# #?????????? | | ?? ####### ########?????????? | | ?? #?????# #????????????????? | | ? #?????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 224 Coolant Potential 100 Energy Generation 99 Energy Capacity 1450 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Power Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 6 Energy Filtering 45 Particle Charging 30 Offensive Hacking 16 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Stasis Canceller | -7/Zion | Archive Arc Projector | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-61 Swordsman | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -7/Factory | Preloaded Matter Neutralizer | x2 | -6/Factory | Preloaded L-61 Swordsman | x3 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- Great Explorer Challenges ------------ None Game ------ Seed FortressGlidesysRifle Manual? 0 Play Time 03:30:39 Cumulative 373.0 hours Start 2024.09.19 @ 14:18:17 End 2024.09.20 @ 17:43:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 370 Adventurer 5 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a72490b7-e9ec-4ca6-abbe-a7064e035c71