Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 21:04:01 Player: WraithDrof Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1413) 1413 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 3096 Bonus ------- Follower Combat Kills 178 Friendly Fire -225 Cogmind --------- Core Integrity 0/400 Matter 215/300 Energy 64/280 System Corruption 10% Temperature Cool (33) Movement Rolling (95) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (10) --- Compact Wheel Cooling System Large Battery (200) Seismic Detector Advanced Beam Cannon Improved Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Reflective Plating Reflective Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Compact Wheel Cooling System Large Matter Pod Improved Terrain Scanner Seismic Detector Improved Targeting Computer Improved Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 91 | 6 15 40 24 6 Power 12 | 1 1 5 3 2 Engine 12 | 1 1 5 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 6 1 . Treads 2 | . . 2 . . Leg 1 | . 1 . . . Wheel 8 | 2 1 4 1 . Hover . | . . . . . Flight . | . . . . . Utility 47 | 1 8 21 15 2 Device 25 | . 7 9 8 1 Storage 5 | 1 1 1 2 . Processor 1 | . . . 1 . Hackware 2 | . . 1 1 . Protection 14 | . . 10 3 1 Artifact . | . . . . . Weapon 21 | 2 4 8 5 2 Energy Gun 8 | 2 2 3 1 . Energy Cannon 3 | . 1 . 1 1 Ballistic Gun 7 | . 1 4 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . 1 6 1 4 Power 2 | . . . 1 1 Propulsion 4 | . 1 3 . . Utility 5 | . . 3 . 2 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . 1 5 1 4 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 99 | . 99 99 98 99 Engine 11 | . 14 11 10 10 Wheel 22 | . 27 20 21 22 Device 12 | . 13 14 7 10 Storage 11 | . 14 11 11 11 Processor 2 | . . . 5 11 Hackware 6 | . . 6 11 11 Protection 6 | . . 12 7 . Energy Gun 9 | . 16 8 6 . Energy Cannon 3 | . 4 . 4 11 Ballistic Gun 10 | . 6 12 11 11 Peak Build Rating 24 | 6 9 24 24 21 Average Rating 15 | 4 7 16 21 19 On Entrance 11 | . 6 9 24 20 Naked Turns . | . . . . . Heaviest Build 30 | 13 22 30 28 25 Greatest Support 40 | 26 32 40 28 28 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 3 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 7 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1715 | 199 248 852 390 26 Remotely . | . . . . . Salvage Created 1830 | . 237 1109 88 396 Parts 101 | . 14 62 10 15 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 40 | . 7 21 3 9 Guns 32 | . 5 21 3 3 Cannons 4 | . 1 . . 3 AOE 3 | . . . . 3 Classes Destroyed 14 | . 2 6 1 5 Worker 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 2 | . . 1 . 1 Operator 2 | . . 1 1 . Swarmer 9 | . 2 3 3 1 Grunt 18 | . 5 12 . 1 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 7 | . . 5 . 2 Demolisher 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 6 | . 2 3 3 6 Combat Bots Only 5 | . 2 3 3 5 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 251 | . 50 119 42 40 Missed 59 | . 13 26 8 12 Damage Taken 2704 | . 418 1183 572 531 Core 524 | . 111 185 155 73 Absorbed by Shields 16 | . . . . 16 Ignored by Resistances 46 | . . 32 14 . Regen/Repaired (Parts) 34 | . . . 34 . Core Remaining (%) 77 | 100 55 . . . Volleys Fired 147 | . 28 76 29 14 Largest 2 | . 2 2 2 2 Hottest 91 | . 90 83 79 91 Shots Fired 281 | . 56 148 51 26 Gun 253 | . 49 147 45 12 Cannon 24 | . 7 1 4 12 Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 147 | . 17 96 22 12 Thermal 130 | . 39 52 27 12 Explosive 4 | . . . 2 2 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 11 6 5 Robot Miss Streak 3 | . 3 3 2 2 Penetration Max . | . . . . . Secondary Targets 6 | . . 3 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 187 | . 38 103 28 18 Core Hits 87 | . 13 45 7 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 1 4 . Burn 5 | . 1 1 3 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3272 | . 514 1597 528 633 Guns 2685 | . 462 1579 528 116 Cannons 310 | . 52 18 . 240 Explosions 277 | . . . . 277 Melee . | . . . . . Ramming . | . . . . . Kinetic 1620 | . 144 1109 251 116 Thermal 1375 | . 370 488 277 240 Explosive 277 | . . . . 277 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 3 6 10 Average Corruption 3 | . . 3 4 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . 20 19 6 Message Errors 11 | . . 7 4 . Matter Fused 10 | . . 4 4 2 Heat Flow Errors 5 | . . 1 3 1 Energy Discharges 5 | . . 2 3 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . 2 3 2 Data Loss (major) 3 | . . 2 1 . Weapon Failures 3 | . . 2 1 . Overload Shots . | . . . . . Overflow Damage 30 | . . . . 30 Projectiles 30 | . . . . 30 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . 49 20 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 174 234 205 233 Average Temperature 52 | . 52 53 46 54 Received Heat Transfer 825 | . 168 558 81 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 5 | . 1 4 . . Heat Transferred 3601 | . 1039 1295 888 379 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 349 | . 178 310 300 349 Initial 115 | . . 61 115 30 Average 136 | . 56 191 124 201 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 73 | 100 100 53 78 62 Level 1 26 | . . 46 21 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 2 4 . Investigation 6 | . 2 2 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 17 30 19 11 Peak Tracking Total 7 | . 4 5 7 6 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 26 | . 6 9 8 3 Terminals 17 | . 4 7 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 7 | . 2 2 1 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 69 | . 13 32 20 4 Successful 50 | . 11 24 11 4 Failed 18 | . 2 7 9 . Catastrophic 1 | . . . 1 . Database Lockouts 1 | . . 1 . . Manual 36 | . 6 21 6 3 Terminals 56 | . 10 30 14 2 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 8 | . 3 2 1 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 27 | . 6 15 5 1 Part Schematic 4 | . . 4 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 6 | . 1 3 1 1 Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Alert Level 7 | . 2 4 1 . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 3 | . 1 1 1 . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 18 | . 5 9 1 3 Terminals 11 | . 3 7 . 1 Track 3 | . 1 2 . . Botnet 6 | . 1 4 . 1 Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 2 1 2 Tunnel 7 | . 2 2 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used 1 | . . . 1 . Hacking Detections 17 | . 5 5 6 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 70 | . . . 70 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . . 5 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 5 | . . . . 5 Largest Group 5 | . . . . 5 Highest-Rated Group 87 | . . . . 87 Highest-Rated Ally 31 | . . . . 31 Total Orders 2 | . . . . 2 STAY 1 | . . . . 1 FOLLOW 1 | . . . . 1 Ally Attacks 9 | . . . . 9 Total Damage 870 | . . . . 870 Kills 11 | . . . . 11 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2934 | 53 799 1196 683 203 Spaces Moved 2176 | 44 663 831 513 125 Core 1 | 1 . . . . Treads 37 | . . 37 . . Legs . | . . . . . Wheels 2138 | 43 663 794 513 125 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 95 95 Average Speed 96 | 87 93 99 95 95 Slowest Speed 160 | 90 100 160 95 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 70 63 72 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . 2 2 1 2 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 26 | . . . 17 9 Melee . | . . . . . Projectile . | . . . . . AOE 26 | . . . 17 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2740 | 55 791 1056 653 185 Wait 189 | . 64 56 66 3 Move 2172 | 43 662 830 512 125 Hop . | . . . . . Pick Up 47 | 6 11 22 6 2 Fast Attach 31 | 6 3 11 10 1 Attach 11 | . 2 5 1 3 Detach 5 | . 1 1 3 . Swap 49 | . 10 24 13 2 Drop 56 | . 10 31 13 2 Fire 147 | . 28 76 29 14 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 33 | . . . . 33 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Lost 5 parts (2n3u) 1475 | -9/Materials | Identified exit to Mines 1475 | -9/Materials | Identified exit to Storage 1680 | -9/Materials | Discovered new exit (range 11) 1870 | -9/Materials | Central database locked down 2049 | -9/Materials | Entered Storage 2088 | -9/Storage | Core integrity fell below 50% 2158 | -9/Storage | Met 01-MTF 2220 | -9/Storage | Repaired Reflective Plating 2252 | -9/Storage | Repaired Arm. Wheel 2449 | -9/Storage | Core integrity fell below 20% 2630 | -9/Storage | Used back door to open Recycling access 2630 | -9/Storage | Discovered new exit (range 5) 2732 | -9/Storage | Entered Recycling 2921 | -9/Recycling | System corruption reached 10% 2935 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02916_ K-01 Serf destroyed. 02916_ G-34 Mercenary destroyed. 02916_ I-25 Savior destroyed. 02917_ R-06 Scavenger destroyed. 02917_ Rocket Launcher destroyed. 02918_ Imp. Ion Engine destroyed. 02920_ The unstable cave ceiling collapses. 02920_ D-53 Grenadier destroyed. 02922_ U-05 Engineer builds a Wall. 02925_ The unstable cave ceiling collapses. 02925_ Med. Armor Plating destroyed. 02928_ System corrupted: Hvy. Ion Engine rejected. 02928_ R-06 Scavenger collects Sml. Storage Unit. 02930_ Acquired Hvy. Ion Engine. 02931_ R-06 Scavenger collects Com. Wheel. 02932_ P-60 Hacker heat damages Shock Rifle. 02932_ Destroyed Shock Rifle. 02932_ P-60 Hacker destroyed. 02935_ Destroyed Gravmag System. 02935_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????# ! ! | | ????????????###??#####????????????????# ]! | | !!!##########%####"""#????????????????# [ % | | ! #"Y"################## !! * ! | | + % | | # ! | | ###+######## | | #? | | #### ########### ##### #? | | ### #############??# ## T?# #???# #? | | ??#???????????????## ## # #####/## | | ??????????????????# # # # | | ?????????######???# T # # # """ | | ?????????# ] ??# # # ###### """ | | ?????????# ??## ## """ # #????# """ | | ?????????# ** =??# ## """ # #????# | | ?????????# !i% # # " + #????# """ " | | ?????????# %# # #????# """ Y | | ?????????# % p % # ## #????# """ " | | ?????????# % % %] @ + | | ?????????# %[ = ! #####+## | | ?????????# !%%% % % r ????????? | | ?????????#####+#=#### r % ?????????? | | ??????????? ????? ?????????? | | ?????????????????? r ??????????? | | ????????????????" """ """ ??????????? | | ???????????????""" """"" """"" ##+??????????? | | ???????????????""" """"" """"" #????????????? | | ????????????????"" """"" """"?? #????????????? | | ????????????????" ????" "????? #????????????? | | ???????????????? ????? ?????? #????????????? | | ??????????????? ??????? ????????????????????? | | ??????????????? ???????? ????????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 490 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Field Recycling Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderSignalBattery Manual? 0 Play Time 01:00:34 Cumulative 129.4 hours Start 2024.10.13 @ 20:01:07 End 2024.10.13 @ 21:04:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8f3cc8d-17bf-4b2c-9328-aab58aaf4c62