Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 23:46:40 Player: Bt-7274 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2843) 2843 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 9453 Bonus ------- Follower Combat Kills 50 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 126/150 System Corruption 23% Temperature Cool (2) Movement Flying (104) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Xenon Bombardment Thruster Electron Diverter > --- UTILITY (12) ----- Machine Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Gamma Bomb Array > --- INVENTORY (5) ---- Phase Shifter Gamma Rifle Faulty Heavy Dispersion Rifle Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Centrium Wheel Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Seismic Detector Advanced Targeting Computer Core Analyzer Improved Cloaking Device Improved Point Defense System Hacking Suite Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Tachyon Dispersion Ray Advanced Remote Datajack > --- INVENTORY -------- Light Ion Engine VTOL Module Phase Shifter Gamma Bomb Array [Rating: 115] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Armored Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Katana Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 10 | . . 1 2 1 . 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 144 | 8 4 13 7 13 7 21 35 12 24 Power 23 | 1 . 2 1 1 2 6 4 1 5 Engine 8 | 1 . 2 1 1 . . 2 . 1 Core 9 | . . . . . 2 5 1 . 1 Reactor 6 | . . . . . . 1 1 1 3 Propulsion 35 | 2 . 4 2 6 3 5 8 1 4 Treads 3 | . . . . . . 3 . . . Leg 5 | 2 . . . . . . 3 . . Wheel 3 | . . . . 1 . . 2 . . Hover . | . . . . . . . . . . Flight 24 | . . 4 2 5 3 2 3 1 4 Utility 56 | 3 1 4 2 5 1 8 17 9 6 Device 33 | 2 1 1 2 2 1 3 12 6 3 Storage 1 | 1 . . . . . . . . . Processor 9 | . . . . 2 . 2 3 1 1 Hackware 9 | . . 1 . . . 3 2 1 2 Protection 4 | . . 2 . 1 . . . 1 . Artifact . | . . . . . . . . . . Weapon 30 | 2 3 3 2 1 1 2 6 1 9 Energy Gun 7 | 1 . . . . . 1 . . 5 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 10 | 1 2 1 . . . 1 5 . . Ballistic Cannon 1 | . . 1 . . . . . . . Launcher 5 | . . 1 . . 1 . 1 . 2 Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . . 1 2 1 7 Corrupted Parts 3 | . . 1 . . . . . . 2 System Corruption 8 | . . 1 . . . . . . 7 Parts Lost 90 | . 1 9 3 5 1 15 26 9 21 Power 16 | . . 2 . 1 1 2 4 1 5 Propulsion 21 | . . 1 2 1 . 7 4 1 5 Utility 38 | . . 3 1 3 . 5 13 6 7 Weapon 15 | . 1 3 . . . 1 5 1 4 Highest Loss Streak 13 | . 1 5 2 3 1 11 13 5 11 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 4 | 2 7 3 4 4 4 4 3 4 4 Power 1 | . 1 . . . . 1 1 1 . Propulsion 1 | . 2 1 . 1 2 . . 1 . Utility 1 | . 2 . . . 1 1 1 . . Weapon 1 | 1 1 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . 4 . 3 4 1 1 . . 2 Power 1 | . 1 . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . Utility 6 | . 1 . . 2 1 1 . . 1 Weapon 4 | . . . 2 1 . . . . 1 Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 79 | . 99 81 84 90 90 83 51 76 74 Engine 4 | . 14 9 9 6 6 . . . 1 Core 2 | . . . . . 1 7 3 6 1 Leg 3 | . 28 1 . . . . 1 . . Flight 15 | . . 26 26 26 32 20 2 13 9 Device 14 | . 14 12 7 20 15 14 15 18 11 Storage 1 | . 14 1 . . . . . . . Processor 7 | . . . . 6 6 7 10 12 16 Hackware 9 | . . 6 9 7 6 12 8 9 19 Protection 3 | . . 6 17 5 6 4 . 2 . Energy Gun 1 | . 9 . . . . . . . 2 Ballistic Gun 3 | . 17 14 . . . . 2 3 . Impact Weapon 3 | . . . 10 10 5 3 . . . Slashing Weapon 1 | . . . . 3 6 2 3 3 . Peak Build Rating 115 | 9 10 13 22 37 55 67 69 102 115 Average Rating 44 | 5 8 11 17 30 40 54 41 77 93 On Entrance 30 | . 7 8 12 20 32 53 36 61 76 Avg Prop Armor Cover (%) 6 | . . . . 8 6 4 6 4 5 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 14 14 14 11 11 17 26 32 32 49 Greatest Support 81 | 20 20 20 15 20 29 81 75 49 33 Greatest Overweight (x) 4 | . . . . 1 . . 4 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 5 5 5 5 Average Carried 4 | 2 7 3 4 4 4 4 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 4 4 5 5 5 4 5 3 Class Distribution -------------------- 34% | Hacker-Mutant 30% | Mutant 12% | Gladiator 7% | Hacker-Sprinter 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 2720 | 269 110 72 322 255 21 360 588 278 445 Remotely 481 | . . . 292 189 . . . . . Salvage Created 3591 | 124 213 159 202 205 79 577 733 611 688 Parts 193 | 12 22 12 8 13 3 26 27 20 50 Haulers Intercepted 4 | . . . 1 1 . 1 1 . . Recyclers Shooed 5 | . 1 . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 61 | . 7 7 4 10 3 8 9 3 10 Melee 7 | . . . . . . 2 2 3 . Guns 20 | . 7 2 . . . 3 4 . 4 Cannons 5 | . . 2 3 . . . . . . AOE 25 | . . 3 . 9 3 3 3 . 4 Classes Destroyed 14 | 2 5 1 1 2 . 1 2 . . Worker 1 | . 1 . . . . . . . . Builder 2 | . . . . . . . 1 . 1 Tunneler 3 | 2 . . . . . 1 . . . Hauler 4 | . . . 1 1 . 1 1 . . Recycler 8 | 1 . . 1 . . 1 2 3 . Mechanic 1 | . . . . . . . 1 . . Operator 6 | . 1 . . 2 1 2 . . . Watcher 3 | . 1 . . 1 1 . . . . Swarmer 29 | . 6 3 3 4 3 4 4 . 2 Grunt 6 | . 1 1 . . . . . 1 3 Sentry 5 | . . 3 1 . . 1 . . . Hunter 7 | . . . . . . 2 3 . 2 Programmer 9 | . . . . 1 . 1 2 2 3 Assembled 5 | . . . . 5 . . . . . Best Kill Streak 6 | 3 5 4 3 6 3 4 4 4 5 Combat Bots Only 5 | . 3 4 3 5 3 3 3 2 4 Max Kills in Single Turn 4 | 1 1 2 1 3 2 4 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 3 2 3 1 . 2 Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 830 | . 40 70 15 40 8 185 210 49 213 Missed 266 | . 8 27 7 13 1 48 76 15 71 Hits 564 | . 32 43 8 27 7 137 134 34 142 Projectile 564 | . 32 43 8 27 7 137 134 34 142 AOE 2 | . . 1 . . . . 1 . . Critical Strikes 22 | . . 1 . . . 3 6 1 11 Part Disruptions 3 | . . . . . . 1 . . 2 Damage Taken 10361 | . 254 716 95 381 104 2538 2507 838 2928 Core 3155 | . 42 175 . 162 . 669 804 185 1118 Absorbed by Shields 5 | . . . . . . 5 . . . Redirected to Shielding 160 | . . . . 8 . 37 . 115 . Regen/Repaired (Parts) 112 | . . 4 43 . . . . . 65 Core Remaining (%) 72 | 100 83 56 100 76 100 33 30 . . Volleys Fired 246 | 5 32 47 5 8 3 18 38 . 90 Largest 2 | 2 2 2 1 1 1 2 2 . 2 Hottest 163 | 60 100 43 33 30 39 114 65 . 163 Shots Fired 321 | 7 60 62 5 8 3 25 56 . 95 Gun 253 | 7 57 46 . . . 24 51 . 68 Cannon 31 | . . 11 5 . . . . . 15 Launcher 27 | . . 5 . 8 3 1 5 . 5 Special 10 | . 3 . . . . . . . 7 Kinetic 176 | 5 41 57 5 . . 17 51 . . Thermal 25 | . 3 . . . . 7 . . 15 Explosive 22 | . . 5 . 8 3 1 5 . . Electromagnetic 91 | 2 16 . . . . . . . 73 Robot Hit Streak 30 | 3 3 30 5 3 2 8 12 . 9 Robot Miss Streak 6 | 2 6 2 1 2 3 2 3 . 5 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 3 | . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 278 | 4 27 54 8 13 4 36 52 23 57 Core Hits 149 | 4 16 14 4 16 3 17 26 10 39 Critical Kills 3 | 1 . . 1 . . 1 . . . Critical Parts Destroyed 5 | . . . 2 3 . . . . . Critical Strikes 18 | 1 . 2 3 3 . 3 1 3 2 Burn 2 | . . . . . . 1 . . 1 Destroy 2 | 1 . . . . . 1 . . . Blast 2 | . . 2 . . . . . . . Corrupt 1 | . . . . . . . . . 1 Smash 6 | . . . 3 3 . . . . . Sever 5 | . . . . . . 1 1 3 . Melee Attacks 148 | . . . 10 28 11 43 21 35 . Impact 54 | . . . 10 25 10 9 . . . Slashing 94 | . . . . 3 1 34 21 35 . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . 4 . 1 1 5 6 . Combat Hostiles 1 | . . . 1 . . . . . . Follow-up Attacks 5 | . . . 1 1 . 3 . . . Damage Inflicted 8725 | 51 299 814 485 948 457 1677 1558 981 1455 Guns 2611 | 51 297 436 . . . 509 694 . 624 Cannons 355 | . . 191 87 . . . . . 77 Explosions 2416 | . . 187 . 489 266 392 332 . 750 Melee 3337 | . . . 398 459 191 776 532 981 . Ramming 6 | . 2 . . . . . . . 4 Kinetic 1999 | 36 165 627 87 . . 390 694 . . Thermal 976 | . . . . . . 368 . . 608 Explosive 1417 | . . 187 . 489 266 143 332 . . Electromagnetic 990 | 15 132 . . . . . . . 843 Impact 1157 | . . . 398 417 191 151 . . . Slashing 2180 | . . . . 42 . 625 532 981 . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . 1 . 1 . 4 2 1 23 Average Corruption 4 | . . 1 . 1 . 3 1 1 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 45 | . . 4 . 1 . 14 3 . 23 Message Errors 11 | . . 1 . . . 2 1 . 7 Matter Fused 11 | . . . . . . 4 . . 7 Heat Flow Errors 3 | . . 1 . . . . 2 . . Energy Discharges 5 | . . 1 . 1 . 3 . . . Parts Fused 2 | . . . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . 3 . . 4 Data Loss (major) 2 | . . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1176 | . . . 188 211 146 389 123 103 16 Projectiles . | . . . . . . . . . . Explosions 315 | . . . . . . 223 76 . 16 Melee 861 | . . . 188 211 146 166 47 103 . Knockbacks 3 | . . 1 1 . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic 2 | . . 1 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 653 | . . 49 . 34 . 246 107 . 217 Shots 24 | . . 2 . 3 . 3 2 . 14 Rammed 2 | . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 518 | 20 40 212 . . 8 161 225 . 518 Average Temperature 63 | 15 16 53 . . 4 53 114 . 90 Received Heat Transfer 637 | . 12 264 27 40 . 72 69 93 60 Effects 7 | . . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . 4 Robots Corrupted 7 | . . . 2 1 1 1 . . 2 Combat Hostiles 4 | . . . 1 1 . . . . 2 Parts Fried 23 | . . . 6 5 4 1 . . 7 Impact Corruptions 19 | . . . 3 9 5 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1142 | . . . . . . 459 . . 683 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 100 100 84 100 100 100 Level 1 2 | . . . . . . 15 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 310 | 10 73 127 93 100 96 310 163 40 188 Initial 137 | . . 6 . 37 27 44 137 24 . Average 44 | 1 21 13 17 37 26 94 65 8 58 Influence Increases 3046 | 15 213 255 320 276 140 688 438 121 580 Destroy 0b10 Robot/C 1140 | . 140 140 80 100 60 160 180 60 220 Destroy 0b10 Robot/NC 130 | 15 15 . 10 20 10 25 25 5 5 Destroy Leader 234 | . 32 40 22 24 12 32 32 10 30 Allied During Kill 3 | . . . . . . . . . 3 Successful Hack 171 | . 24 17 38 22 . 19 . . 51 Select Force Hacks 20 | . . . . . . . . . 20 Disable Machine 210 | . . 15 15 15 15 75 45 . 30 Destroy Structure 328 | . 2 28 5 35 28 92 66 16 56 Partial Spotted 210 | . . 15 75 45 15 30 . 30 . Lose Combat Pursuer 600 | . . . 75 15 . 255 90 . 165 Influence Decreases 2967 | 15 197 271 237 303 104 500 672 167 501 Entered New Map 298 | . . 10 . 46 29 48 143 22 . Time Decay 1791 | 15 187 92 166 216 65 327 325 110 288 Lost Part 668 | . 10 40 25 41 10 120 204 35 183 Lost Ally 30 | . . . . . . . . . 30 Purge Threat 180 | . . 129 46 . . 5 . . . Squads Dispatched 31 | . 1 3 5 1 2 4 7 1 7 Investigation 4 | . . 2 1 . . . . . 1 Extermination 6 | . . . . 1 . 2 1 1 1 Reinforcement 14 | . 1 1 1 . 2 2 3 . 4 Assault 2 | . . . 2 . . . . . . Garrison 5 | . . . 1 . . . 3 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 17 | . . 1 5 3 . . 3 1 4 Communications Jammed 1 | . . . . 1 . . . . . Distress Signals 1 | . . . . 1 . . . . . Times Spotted 195 | . 15 12 20 20 5 33 29 19 42 Peak Tracking Total 12 | . 4 5 12 6 3 10 7 6 11 Tactical Retreats 27 | . . . 3 3 . 5 4 6 6 ECM-based Alert Blocks 11 | . . . . . . . . 11 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 8 | . . . . 1 . 2 4 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 14 | . . 1 1 1 1 5 3 . 2 Max in Single Turn 5 | . . 1 1 1 1 5 1 . 1 Garrison Access 4 | . . . 1 . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 41 | . 6 4 8 5 1 7 1 3 6 Terminals 25 | . 6 2 6 2 . 5 . 2 2 Fabricators 3 | . . . . . . . . 1 2 Repair Stations 4 | . . 1 1 1 . . . . 1 Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . Garrison Access 5 | . . . . 1 1 2 . . 1 Total Hacks 125 | . 16 14 36 12 1 19 2 8 17 Successful 67 | . 11 9 19 3 1 9 1 1 13 Failed 56 | . 4 5 17 9 . 10 . 7 4 Catastrophic 6 | . 2 1 . 1 . 1 . 1 . Database Lockouts 2 | . 1 . . . . . 1 . . Manual 86 | . 17 7 26 5 . 15 . 4 12 Terminals 89 | . 16 9 28 5 . 15 . 5 11 Fabricators 6 | . . . . . . . . 3 3 Repair Stations 9 | . . 2 3 2 . . . . 2 Recycling Units 4 | . . . . 4 . . . . . Scanalyzers 10 | . . 3 5 . . . 2 . . Garrison Access 7 | . . . . 1 1 4 . . 1 Terminal Hacks 21 | . 5 2 7 . . 3 . . 4 Record 1 | . . . 1 . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . 1 . . 1 Unreport Threat 4 | . . 1 1 . . 1 . . 1 Recall Investigation 2 | . . 1 . . . . . . 1 Registered Components 4 | . 1 . 1 . . 1 . . 1 Registered Prototypes 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 Network Status 2 | . . . . . . . . . 2 Build 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . . 2 2 . . . . . 2 Scan Component 3 | . . 1 1 . . . . . 1 Repair 3 | . . 1 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 9 | . . 3 5 . . . 1 . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 7 | . . 3 3 . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 Seal Access 3 | . . . . . 1 1 . . 1 Unauthorized Hacks 24 | . 6 2 5 2 . 5 . . 4 Terminals 23 | . 6 2 5 2 . 5 . . 3 Assimilate 1 | . . . . . . . . . 1 Botnet 22 | . 6 2 5 2 . 5 . . 2 Fabricators 1 | . . . . . . . . . 1 Download 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 4 | . . . . 2 . 2 . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 6 2 7 5 . 7 1 2 3 Full Trace Events 3 | . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . 10 . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . 3 2 . . . 1 . . Parts Repaired 3 | . . 1 1 . . . . . 1 Time 74 | . . 26 26 . . . . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . Machine Destruction 1 | . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies 4 | . . . . . . . . 2 2 Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 92 | . . . . . . . . 36 92 Highest-Rated Ally 47 | . . . . . . . . 20 47 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 119 | . . . . . . . . . 119 Kills 1 | . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Active Infowar (turns) 4602 | 50 639 175 190 680 178 579 797 488 826 Sensors 418 | . . 156 . . 3 . 259 . . Terrain 431 | 21 220 93 . . . . 97 . . Structural 100 | . . . . . . . 100 . . Seismic 3562 | 29 419 96 190 680 165 550 399 488 546 Machine Analysis 1989 | . . . . . . . 675 488 826 Triangulation 312 | . . . . 312 . . . . . Cloaking 494 | . . . . . . . 3 64 427 Jamming 927 | . . . . 112 125 566 124 . . ECM 472 | . . . . . . 13 . 459 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 5414 | 123 639 305 527 680 178 826 822 488 826 Spaces Moved 7497 | 79 417 290 835 1237 324 1579 907 802 1027 Core 495 | 4 . . . . . 22 465 . 4 Treads 16 | . . . . . . 16 . . . Legs 548 | 75 417 10 . . . . 46 . . Wheels 127 | . . . . . . . 68 . 59 Hover . | . . . . . . . . . . Flight 6311 | . . 280 835 1237 324 1541 328 802 964 Fastest Speed 26 | 50 120 34 34 28 26 28 35 34 34 Average Speed 43 | 116 120 37 34 34 28 31 62 34 43 Slowest Speed 250 | 120 120 120 37 109 34 170 250 39 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 32 | . . 4 5 3 . 5 . 1 14 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 54 29 53 24 9 30 24 18 66 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 59 | . 2 . 5 17 7 15 3 10 . Terrain Destroyed 232 | . 2 29 5 33 37 54 34 10 28 Melee 57 | . . . 5 17 7 15 3 10 . Projectile 7 | . 2 . . . . . 5 . . AOE 168 | . . 29 . 16 30 39 26 . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total 9001 | 100 497 422 1050 1428 385 1811 1055 954 1299 Wait 774 | 2 26 67 187 121 32 102 27 94 116 Move 7426 | 78 416 281 824 1230 323 1568 906 799 1001 Hop 30 | . . 4 5 3 . 5 . 1 12 Pick Up 64 | 7 7 3 7 10 3 9 5 3 10 Fast Attach 99 | 7 1 7 3 7 3 14 31 10 16 Attach 48 | . . 6 3 4 1 7 10 3 14 Detach 11 | . . . 1 1 . 3 2 1 3 Swap 53 | 1 7 3 1 9 5 6 11 3 7 Drop 62 | . 7 4 5 10 5 14 4 5 8 Fire 246 | 5 32 47 5 8 3 18 38 . 90 Melee 139 | . . . 9 25 10 39 21 35 . Ram 2 | . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 46 | . . . . . . 26 . . 20 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 12) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Central database locked down 429 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Discovered new exit (range 5) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Lost 3 parts (2u1w) 929 | -9/Materials | Repaired Flight Unit+ 1009 | -9/Materials | Lost 5 parts (1p1n1u2w) 1063 | -9/Materials | Discovered new exit (range 15) 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Utility x2 1096 | -8/Materials | Garrison activated, responded to threat 1388 | -8/Materials | Met 7R-MNS 1436 | -8/Materials | Repaired Grenade Launcher+ 1580 | -8/Materials | Identified exit to Factory 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -7/Factory | Caught up to 7R-MNS 1886 | -7/Factory | Build established: Gladiator 1946 | -7/Factory | Assembled infested ambush trap array 2003 | -7/Factory | Lost 3 parts (1p1n1u) 2180 | -7/Factory | Discovered new exit (range 15) 2275 | -7/Factory | Entered another Factory area 2275 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2276 | -6/Factory | Caught up to 7R-MNS 2443 | -6/Factory | Discovered new exit (range 5) 2453 | -6/Factory | Entered another Factory area 2453 | -5/Factory | Evolved 2 slots: Utility x2 2668 | -5/Factory | Lost 3 parts (1p2n) 2941 | -5/Factory | Build established: Hacker-Sprinter 3043 | -5/Factory | Core integrity fell below 50% 3050 | -5/Factory | Lost 11 parts (1p5n4u1w) 3215 | -5/Factory | Discovered new exit (range 14) 3279 | -5/Factory | Entered another Factory area 3279 | -4/Factory | Evolved 2 slots: Utility x2 3374 | -4/Factory | Spotted B-86 Titan 3378 | -4/Factory | Lost 3 parts (1n2u) 3397 | -4/Factory | Allied Derelicts emerged from ambush trap array 3404 | -4/Factory | Garrison activated, responded to threat 3452 | -4/Factory | Build established: Hacker-Mutant 3664 | -4/Factory | Lost 6 parts (2p4u) 3743 | -4/Factory | Core integrity fell below 50% 3835 | -4/Factory | Lost 13 parts (2p3n3u5w) 3964 | -4/Factory | Central database locked down 4096 | -4/Factory | Discovered new exit (range 7) 4097 | -4/Factory | Identified exit to Research 4101 | -4/Factory | Entered Research 4101 | -3/Research | Evolved 2 slots: Utility x2 4277 | -3/Research | Fabricated R-10 Processor (x2) 4406 | -3/Research | Spotted B-86 Titan 4588 | -3/Research | Discovered new exit (range 4) 4589 | -3/Research | Identified exit to Testing 4589 | -3/Research | Entered Testing 4615 | -3/Testing | Found Prototype Processor 4615 | -3/Testing | Identified Exp. Target Analyzer 4646 | -3/Testing | Lost 6 parts (1p1n3u1w) 4706 | -3/Testing | Found Prototype Energy Gun 4706 | -3/Testing | Identified Tachyon Dispersion Ray 4732 | -3/Testing | Found Gamma Bomb Array 4918 | -3/Testing | Garrison activated, responded to threat 5073 | -3/Testing | Repaired Mic. Antimatter Reactor 5089 | -3/Testing | Found Prototype Device 5089 | -3/Testing | Identified Exp. Thermal Shield 5220 | -3/Testing | System corruption reached 10% 5291 | -3/Testing | Lost 11 parts (3p1n3u4w) 5333 | -3/Testing | Scanned by Researcher 5343 | -3/Testing | Core integrity fell below 50% 5366 | -3/Testing | Core integrity fell below 20% 5391 | -3/Testing | Lost 8 parts (1p4n3u) 5406 | -3/Testing | Found Gamma Bomb Array 5415 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05381_ Acquired Prototype Flight Unit. 05381_ Identified Electron Diverter. 05382_ S-43 Plague overheating. 05383_ S-43 Plague heat damages Broken Hvy. Machine Gun. 05383_ Held in stasis. 05383_ C-55 Analyst is analyzing... 05383_ Held in stasis. 05383_ C-55 Analyst is analyzing... 05388_ C-55 Analyst calls for reinforcements. 05388_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05388_ Held in stasis. 05388_ C-55 Analyst is analyzing... 05396_ QNWC=|BP=F8KVA E K6TIUOTU1GLA,WYL5E 05403_ >> Machine Analyzer network decryption results: 05403_ Scanalyzer x1 05406_ Acquired Gamma Bomb Array. 05413_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????# #??????????????????????????? | | ???????????# ##+####??????????????????????????? | | ???????????# # ????????????????????????????? | | ???????????+ # ??????????????????????????? | | ???????????# # !!! #?????????????????????????? | | ???????????# # !!! [#?????????????????????????? | | ???????????# # !! #?????????????????????????? | | ???????????# # #?????????????????????????? | | ???????????# ########?????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# ###########??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# + #??????????????????????? | | ???????????# # """ """ #??????????????????????? | | ???????????# # """ """ #??????????????????????? | | ????"""?"""# # """ """ #??????????????????????? | | ????"""?"""# # #??????????????????????? | | ????"""??R"# + """ #??????????????????????? | | ????????"""# # !! """ #??????????????????????? | | ????"""?""?# + !! """ #??????????????????????? | | ????"""????+ # !! s #??????????????????????? | | ????"""????# # ] @#??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # """ #??????????????????????? | | ??????????? # """S"" #??????????????????????? | | ??????????? #! """""" #??????????????????????? | | ????????????? # #??????????????????????? | | ????????????????#####+#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ???"""?"""???????????????????????????????????????? | | ???"""T"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????""""????????????????????????????????????? | | ????????""S""????????????????????????????????????? | | ????????""?""???"""??????????????????????????????? | | ????????????????"""??????????????????????????????? | | ????????????????"""??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Corruption Block 15 Armor Coverage 160 Resistance: TH 30 Power Shielding 66 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 32 Defensive Hacking 26 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x2 | -3/Research | Preloaded Repaired ---------- Flight Unit | 80% | -9/Materials Grenade Launcher | 28% | -8/Materials Mic. Antimatter Reactor | 7% | -3/Testing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed AnalysisPointyChargecaster Manual? 0 Play Time 02:21:00 Cumulative 65.8 hours Start 2026.02.08 @ 14:40:54 End 2026.02.08 @ 23:46:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec709b41-1d14-49dd-861d-794e373eac41