Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 22:30:37 Player: Finestep Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (244) 1220 Value Destroyed (7556) 7556 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 15688 Bonus ------- High Alert Combat Kills 1544 Follower Combat Kills 313 Entered Garrisons 200 Met Imprinter 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 167/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Hacking Suite Authchip [Device] Hacking Drone Bay (1/1) Long-range Proton Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Core Analyzer Medium Reflective Plating Hacking Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Deuterium Engine Improved Cooling System Compact Battery Encrypted Comm Array Armor Integrity Analyzer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite Hacking Suite Authchip [Device] Long-range Proton Cannon Long-range Proton Cannon Cooled Particle Cannon Missile Launcher Makeshift Hammer [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Cooled Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 5 | . . . . . 2 2 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 207 | 7 19 37 28 10 27 22 5 9 4 1 38 Power 23 | 1 5 2 2 1 5 5 . . . . 2 Engine 18 | 1 3 2 2 1 4 4 . . . . 1 Core 5 | . 2 . . . 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 46 | 3 6 9 9 . 9 2 1 . . . 7 Treads 26 | 1 . 1 8 . 9 2 1 . . . 4 Leg 18 | 2 6 8 1 . . . . . . . 1 Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 60 | 1 3 7 5 . 7 10 2 5 2 . 18 Device 23 | . 1 . . . 2 1 1 3 1 . 14 Storage 11 | 1 2 1 3 . 3 . . . . . 1 Processor 6 | . . . . . 1 4 . 1 . . . Hackware 2 | . . . . . . 2 . . . . . Protection 18 | . . 6 2 . 1 3 1 1 1 . 3 Artifact . | . . . . . . . . . . . . Weapon 78 | 2 5 19 12 9 6 5 2 4 2 1 11 Energy Gun 4 | . . 3 . . . 1 . . . . . Energy Cannon 14 | . . . 1 . . 3 1 2 1 . 6 Ballistic Gun 28 | 2 4 15 1 1 3 1 . . . . 1 Ballistic Cannon 14 | . . . 9 4 1 . . . . . . Launcher 9 | . . . . 3 2 . 1 1 . . 2 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 8 | . . 1 1 1 . . . 1 1 1 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 3 2 . . 3 . . 1 . 3 Parts Lost 31 | . 1 3 1 2 1 . . . . . 23 Power 7 | . 1 1 1 1 . . . . . . 3 Propulsion 9 | . . 2 . . 1 . . . . . 6 Utility 8 | . . . . . . . . . . . 8 Weapon 7 | . . . . 1 . . . . . . 6 Highest Loss Streak 12 | . 1 1 1 2 1 . . . . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 89 99 99 99 98 96 100 100 100 100 87 Engine 8 | . 13 10 10 10 8 6 7 7 7 7 5 Treads 21 | . . 3 29 33 26 23 23 23 23 23 21 Leg 6 | . 28 29 3 . . . . . . . . Device 3 | . 4 . . . 8 . . 6 7 7 10 Storage 9 | . 14 11 11 11 9 7 7 7 7 7 5 Processor 10 | . . . . . 8 23 23 23 23 23 18 Protection 8 | . . 10 11 11 9 9 15 7 7 7 5 Energy Cannon 9 | . . . . . . 16 22 20 22 20 14 Ballistic Gun 7 | . 27 27 3 2 22 4 . . . . . Ballistic Cannon 8 | . . . 28 29 4 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 10 29 35 44 44 74 90 83 83 80 80 93 Greatest Support 114 | 20 20 30 60 60 76 84 84 84 84 84 114 Greatest Overweight (x) 4 | 2 1 1 2 . 1 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 10 20 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 14 15 19 20 20 20 20 20 18 Most Carried 20 | 5 10 10 15 15 20 20 20 20 20 20 20 Average Carried 15 | 3 7 9 13 14 19 19 19 19 20 20 17 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 5 Final Carried 20 | 5 10 10 15 15 20 20 20 20 20 20 5 Class Distribution -------------------- 51% | Gunner 16% | Scavenger-Tank 14% | Mutant 6% | Commander-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Commander-Gunner | -9/Storage Gunner | -9/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Matter Collected 5761 | 292 442 1069 1179 910 836 483 70 92 31 30 327 Remotely . | . . . . . . . . . . . . Salvage Created 8086 | 124 688 1567 1182 650 1319 948 150 21 . . 1437 Parts 505 | 5 40 100 71 60 82 42 8 3 . . 94 Haulers Intercepted 18 | . 1 4 6 . 2 4 . . . . 1 Recyclers Shooed 10 | . 2 2 4 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 6 1 2 . Prevented 6 | . . . . . . . 3 3 . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 158 | . 13 29 18 38 22 12 5 1 . . 20 Melee 1 | . . . . . . . . . . . 1 Guns 63 | . 13 29 2 2 11 6 . . . . . Cannons 68 | . . . 16 24 6 6 2 . . . 14 AOE 25 | . . . . 12 5 . 3 1 . . 4 Classes Destroyed 19 | 3 5 1 2 1 3 1 1 1 . . 1 Worker 12 | 1 . 4 1 . 1 2 . . . . 3 Builder 13 | . . . 2 . 7 . . . . . 4 Tunneler 1 | 1 . . . . . . . . . . . Hauler 18 | . 1 4 6 . 2 4 . . . . 1 Recycler 19 | 1 2 3 7 . 4 . . . . . 2 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 2 | . . . . . 1 . . . . . 1 Operator 6 | . 1 3 . . 1 1 . . . . . Watcher 14 | . 1 4 2 . 2 2 . . . . 3 Swarmer 50 | . 3 13 4 21 4 . 3 1 . . 1 Grunt 65 | . 10 9 7 12 12 11 1 . . . 3 Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . . 1 2 . . . . . . Protector 2 | . . . 1 . . . . . . . 1 Sentry 19 | . . 7 6 4 2 . . . . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 8 | . . . . . 1 . . . . . 7 Programmer 7 | . . . . . . 1 . . . . 6 Surgeon 1 | . . . . . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . . . . . . 1 Best Kill Streak 20 | 2 5 11 7 10 10 3 3 1 . . 20 Combat Bots Only 10 | . 5 6 7 10 5 2 3 1 . . 7 Max Kills in Single Turn 3 | 1 2 2 1 3 3 2 2 1 . . 2 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 3 | . . . . 3 3 . 2 1 . . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Damage Taken 9618 | . 591 1100 676 868 860 616 106 94 . 50 4657 Core 1336 | . 96 101 83 75 62 69 . . . . 850 Absorbed by Shields 292 | . . . 12 . 280 . . . . . . Regen/Repaired (Parts) 439 | . . . 146 100 144 . . . . . 49 Core Remaining (%) 74 | 100 61 . . 35 88 . . . . 90 . Volleys Fired 598 | 11 99 109 82 78 67 44 19 14 . . 75 Largest 3 | 2 2 3 3 3 3 3 3 3 . . 3 Hottest 270 | 40 100 102 117 117 85 111 90 90 . . 270 Shots Fired 1518 | 22 197 323 238 186 190 127 49 40 . . 146 Gun 837 | 22 196 323 42 15 150 76 . . . . 13 Cannon 657 | . . . 196 163 35 51 47 39 . . 126 Launcher 23 | . . . . 8 5 . 2 1 . . 7 Special 1 | . 1 . . . . . . . . . . Kinetic 1175 | 22 196 280 238 178 185 63 . . . . 13 Thermal 318 | . 1 43 . . . 64 47 39 . . 124 Explosive 23 | . . . . 8 5 . 2 1 . . 7 Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 16 | 13 15 9 7 9 15 16 12 3 . . 9 Robot Miss Streak 7 | 3 6 7 5 4 2 4 2 4 . . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 10 | . 3 3 1 . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . Shots Hit Robots 777 | 17 114 178 103 63 122 82 13 5 . . 80 Core Hits 368 | 7 41 76 41 36 63 38 8 2 . . 56 Critical Kills 2 | . 1 . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . 1 Critical Strikes 14 | . 1 2 2 4 3 . . . . . 2 Burn 2 | . . 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 3 | . 1 . . . 1 . . . . . 1 Blast 8 | . . . 2 4 2 . . . . . . Melee Attacks 43 | . . 1 3 7 . . . 19 1 1 11 Impact 43 | . . 1 3 7 . . . 19 1 1 11 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16787 | 136 1240 2276 2142 2243 2886 1659 535 185 . . 3485 Guns 6453 | 136 1240 2274 290 91 1493 726 . . . . 203 Cannons 7267 | . . . 1825 1266 558 933 325 132 . . 2228 Explosions 2969 | . . . . 886 835 . 210 53 . . 985 Melee 58 | . . . . . . . . . . . 58 Ramming 40 | . . 2 27 . . . . . . . 11 Kinetic 9548 | 136 1240 1851 2115 1357 2051 595 . . . . 203 Thermal 4100 | . . 423 . . . 1064 325 132 . . 2156 Explosive 2969 | . . . . 886 835 . 210 53 . . 985 Electromagnetic 72 | . . . . . . . . . . . 72 Impact 58 | . . . . . . . . . . . 58 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . 3 Overflow Damage 206 | . . . 33 43 22 14 . 15 . . 79 Projectiles 102 | . . . 33 4 10 14 . 14 . . 27 Explosions 56 | . . . . 39 12 . . 1 . . 4 Melee 48 | . . . . . . . . . . . 48 Knockbacks 31 | . . . 13 17 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 29 | . . . 12 16 1 . . . . . . Secondary 2 | . . . 1 1 . . . . . . . Self-Inflicted Damage 113 | . . . . 81 32 . . . . . . Shots 5 | . . . . 4 1 . . . . . . Rammed 4 | . . . 3 . . . . . . . 1 Targets Rammed 7 | . . 1 4 . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . 1 Highest Temperature 408 | . 20 374 408 301 142 288 146 54 . . 260 Average Temperature 75 | . 7 75 97 76 47 88 50 19 . . 56 Received Heat Transfer 1822 | . 240 282 246 132 392 378 29 . . 12 111 Effects 16 | . . 6 6 2 . . . . . . 2 Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 6 | . . 2 2 1 . . . . . . 1 Interference 7 | . . 3 2 1 . . . . . . 1 Matter Decay 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . 5 . . . 2 1 . . . 2 Heat Transferred 6004 | . . 1073 . . . 1591 444 185 . . 2711 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Peak Influence 2353 | 15 229 454 659 2353 1548 805 . . . . 274 Initial 1146 | . 9 42 85 397 1146 558 . . . . . Average 630 | 3 101 231 336 1436 1356 636 . . . . 89 Maximum Alert Level 5 | . 1 2 2 5 4 3 . . . . 1 Low Security (%) 33 | 100 91 43 37 . . . . . . . 82 Level 1 15 | . 8 43 22 . . . . . . . 17 Level 2 22 | . . 13 39 10 . 86 . . . . . Level 3 3 | . . . . 10 . 13 . . . . . Level 4 17 | . . . . 42 100 . . . . . . Level 5 8 | . . . . 36 . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 4 1 5 . 5 4 . . . . 3 Investigation 4 | . . . 2 . 1 1 . . . . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 13 | . 4 1 2 . 2 2 . . . . 2 Assault 3 | . . . 1 . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Distress Signals 14 | . 2 4 1 . 4 2 . . . . 1 Communications Jammed 11 | . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . 11 Times Spotted 235 | . 28 47 30 44 30 17 7 2 . 1 29 Peak Tracking Total 12 | . 6 5 8 12 7 4 3 1 . 1 10 Tactical Retreats 9 | . 1 1 3 1 . . 2 1 . . . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . . 1 1 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . Reused 4 | . . . 4 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . Triggered 8 | . . . 4 . . . 2 1 . 1 . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Machines Disabled 26 | . . 3 5 9 4 1 1 . . . 3 Max in Single Turn 2 | . . 1 1 2 2 1 1 . . . 1 Garrison Relay 5 | . . . . 5 . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Machines Accessed 36 | . 3 6 13 4 4 2 1 . 1 . 2 Terminals 29 | . 3 6 10 4 3 1 1 . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 102 | . 10 18 28 15 13 5 1 . 7 . 5 Successful 46 | . 4 9 14 2 6 1 1 . 7 . 2 Failed 55 | . 5 9 14 13 7 4 . . . . 3 Catastrophic 10 | . 1 2 1 3 2 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 33 | . 6 6 9 3 6 . . . . . 3 Terminals 82 | . 10 18 21 15 11 3 1 . . . 3 Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 5 | . . . 3 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 34 | . 4 8 8 2 4 . 1 . 7 . . Record 1 | . . . . . . . 1 . . . . Part Schematic 8 | . 1 . . . . . . . 7 . . Prototype ID Bank 5 | . . 2 3 . . . . . . . . Open Door 4 | . . . 4 . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 4 | . . 2 . . 2 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 6 | . . 1 2 . 1 . . . . . 2 Terminals 3 | . . 1 1 . . . . . . . 1 Botnet 3 | . . 1 1 . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 2 6 11 4 3 2 . . . . 2 Full Trace Events 3 | . . . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . . . 21 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 6 . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 23 | . . . . 23 . . . . . . . Machine Destruction 23 | . . . . 23 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . 11 . . . . . . . . Largest Group 10 | . . . 10 6 . . . . . . . Highest-Rated Group 156 | . . . 156 56 . . . . . . . Highest-Rated Ally 100 | . . . 100 16 . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . 2 Ally Attacks 67 | . . . 50 17 . . . . . . . Total Damage 644 | . . . 517 127 . . . . . . . Kills 14 | . . . 10 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 3 1 3 . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Turns Passed 15733 | 101 1057 2018 2109 2473 814 1186 860 1746 1529 832 1008 Spaces Moved 8302 | 53 587 1025 1071 1364 313 576 481 1020 950 426 436 Core 38 | 10 . . . . . . . . . . 28 Treads 6463 | . . . 933 1364 313 576 481 1020 950 426 400 Legs 1798 | 43 587 1025 138 . . . . . . . 5 Wheels 3 | . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 160 160 50 Average Speed 156 | 110 120 154 155 160 170 168 160 160 160 160 156 Slowest Speed 320 | 150 190 190 260 160 243 243 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 5 81 82 92 99 26 14 65 88 86 63 16 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 6 | . . . 1 . 1 . 2 . 2 . . Known Exits Taken 3 | . . 1 1 . . 1 . . . . . Unknown Exits Taken 7 | 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 20 | . . . . . . . 3 13 2 2 . Spaces Dug 107 | . 1 1 2 31 6 . 9 39 . 1 17 Terrain Destroyed 281 | . 1 1 7 113 35 3 30 43 . 1 47 Melee 27 | . . 1 . . . . . 19 . 1 6 Projectile 62 | . 1 . 7 . 1 3 13 14 . . 23 AOE 192 | . . . . 113 34 . 17 10 . . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Total 9855 | 75 767 1249 1337 1495 457 708 535 1084 958 575 615 Wait 438 | . 26 30 105 33 7 19 22 14 . 148 34 Move 8292 | 52 586 1024 1071 1363 312 575 480 1019 949 425 436 Hop . | . . . . . . . . . . . . Pick Up 98 | 4 15 12 11 3 18 19 4 4 2 . 6 Fast Attach 54 | 7 2 8 13 . 5 11 . 1 . . 7 Attach 38 | . 2 7 1 2 5 7 1 . . . 13 Detach 9 | 1 1 . 2 . 1 . . . . . 4 Swap 116 | . 15 23 14 8 17 4 4 8 4 1 18 Drop 156 | . 21 34 26 1 25 29 4 5 2 . 9 Fire 598 | 11 99 109 82 78 67 44 19 14 . . 75 Melee 43 | . . 1 3 7 . . . 19 1 1 11 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush 6 | . . . 4 . . . . . . . 2 Escape Stasis 5 | . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 14) 102 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Central database locked down 662 | -10/Materials | Discovered new exit (range 12) 1148 | -10/Materials | Build established: Scavenger-Mutant 1159 | -10/Materials | Entered another Materials area 1159 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1355 | -9/Materials | Discovered new exit (range 10) 1512 | -9/Materials | Build established: Scavenger-Tank 1552 | -9/Materials | Discovered new exit (range 13) 1932 | -9/Materials | Discovered new exit (range 15) 2099 | -9/Materials | Identified exit to Mines 2099 | -9/Materials | Identified exit to Storage 3177 | -9/Materials | Entered Storage 3696 | -9/Storage | Build established: Tank 4038 | -9/Storage | Destroyed 7 combat bots 4183 | -9/Storage | Found Prototype Protection 4183 | -9/Storage | Identified Lgt. Regenerative Plating 4299 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4478 | -9/Storage | Discovered new exit (range 16) 4607 | -9/Storage | Build established: Commander-Gunner 4684 | -9/Storage | Repaired Imp. Light Cannon 4777 | -9/Storage | First assault squad dispatched 5193 | -9/Storage | Met 01-MTF 5282 | -9/Storage | Identified exit to Garrison 5286 | -9/Storage | Entered Garrison 5286 | -9/Garrison | Accompanied by 6 allies 5406 | -9/Garrison | Triggered checkpoint 5443 | -9/Garrison | Garrison Relay disabled 5561 | -9/Garrison | Core integrity fell below 50% 5590 | -9/Garrison | Destroyed 10 combat bots 5600 | -9/Garrison | Triggered checkpoint 5623 | -9/Garrison | Build established: Gunner 5752 | -9/Garrison | Triggered checkpoint 5776 | -9/Garrison | Learned Materials security intel 5792 | -9/Garrison | Garrison Relay disabled 5806 | -9/Garrison | Garrison Relay disabled 5916 | -9/Garrison | Discovered new exit (range 12) 5974 | -9/Garrison | Phase Generator disabled 6198 | -9/Garrison | Triggered checkpoint 6223 | -9/Garrison | Garrison Relay disabled 6270 | -9/Garrison | Discovered new exit (range 13) 6750 | -9/Garrison | Triggered checkpoint 6796 | -9/Garrison | Triggered checkpoint 6865 | -9/Garrison | Garrison Relay disabled 7020 | -9/Garrison | Discovered new exit (range 14) 7268 | -9/Garrison | Triggered checkpoint 7558 | -9/Garrison | Triggered checkpoint 7594 | -9/Garrison | Triggered checkpoint 7759 | -9/Garrison | Entered Materials 7759 | -8/Materials | Evolved 2 slots: Utility x2 8159 | -8/Materials | First assault squad dispatched 8568 | -8/Materials | Discovered new exit (range 4) 8573 | -8/Materials | Entered Factory 8573 | -7/Factory | Evolved 2 slots: Utility x2 9253 | -7/Factory | Discovered new exit (range 14) 9348 | -7/Factory | Identified exit to Lower Caves 9759 | -7/Factory | Entered Lower Caves 9767 | -7/Lower Caves | Met a Warlord Commander 9768 | -7/Lower Caves | Learned location of Warlord (-5) 9774 | -7/Lower Caves | Found Encrypted Comm Array 9841 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10221 | -7/Lower Caves | Encountered a Warlord checkpoint 10225 | -7/Lower Caves | Spotted B-75 Beast 10582 | -7/Lower Caves | Discovered new exit (range 12) 10619 | -7/Lower Caves | Entered another Lower Caves area 10629 | -7/Lower Caves | Learned location of 1 exit from Factory 10810 | -7/Lower Caves | Discovered new exit (range 20) 10848 | -7/Lower Caves | Learned Factory security intel 10931 | -7/Lower Caves | Build established: Mutant 10953 | -7/Lower Caves | Spotted B-75 Beast 11526 | -7/Lower Caves | Build established: Gunner 12276 | -7/Lower Caves | Discovered new exit (range 7) 12365 | -7/Lower Caves | Entered Zion 12434 | -7/Zion | Given the Hacking Drone Bay 12453 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12471 | -7/Zion | Discovered new exit (range 17) 13137 | -7/Zion | Received a visual enhancement algorithm 13845 | -7/Zion | Found Prototype Device 13875 | -7/Zion | Identified Hacking Drone Bay 13894 | -7/Zion | Entered Proximity Caves 14030 | -6/Proximity Caves | Learned Factory emergency access door positions 14045 | -6/Proximity Caves | Learned Factory security intel 14199 | -6/Proximity Caves | Learned Factory stockpile data 14611 | -6/Proximity Caves | Discovered new exit (range 20) 14713 | -6/Proximity Caves | Spotted B-75 Beast 14726 | -6/Proximity Caves | Entered Factory 14726 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14727 | -6/Factory | Identified exit to Lower Caves 14728 | -6/Factory | Identified exit to Factory 15105 | -6/Factory | Build established: Derelict-Mutant 15456 | -6/Factory | Build established: Gunner 15458 | -6/Factory | Joined by Warlord Ghost squad 15483 | -6/Factory | Cargo convoy interrupted 15496 | -6/Factory | P-60 Hacker assimilated allied DM-QU9(m) 15497 | -6/Factory | P-60 Hacker assimilated allied 8F-F9L(x) 15585 | -6/Factory | Lost 11 parts (1p3n4u3w) 15588 | -6/Factory | Destroyed 7 combat bots 15671 | -6/Factory | Core integrity fell below 50% 15675 | -6/Factory | Found Prototype Launcher 15675 | -6/Factory | Identified Mni. Smartbomb Launcher 15700 | -6/Factory | Core integrity fell below 20% 15734 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15717_ Slug penetrates H-66 Slayer. 15717_ Penetrated by Slug. 15717_ Imp. KE Penetrator destroyed. 15718_ U-05 Engineer builds a Wall. 15718_ U-05 Engineer lays Concrete. 15718_ U-05 Engineer builds a Wall. 15719_ U-05 Engineer lays Concrete. 15720_ Acquired Mak. Hammer. 15720_ U-05 Engineer builds a Wall. 15721_ U-05 Engineer lays Concrete. 15722_ U-05 Engineer builds a Wall. 15723_ U-05 Engineer lays Concrete. 15726_ U-05 Engineer builds a Wall. 15730_ Slug penetrates Wall. 15730_ Penetrated by Slug. 15730_ Destroyed Targeting Computer. 15730_ H-66 Slayer system corrupted by crushing effect. 15731_ H-66 Slayer system terminally corrupted. 15731_ U-05 Engineer lays Concrete. 15733_ Acquired 19 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ????????????????????????? | | ??????????????????# ??????????????????A?????? | | ??????????????????# ????????????????????????? | | ??????????????????# ????????????????????????? | | ??????????+???+???# #????????????????????????? | | ??????????????????# #????????????????????????? | | ???????+??????????# #? ???????????????+??????? | | ??????????????????# #?"?????" ???????????????? | | ?????????????#????# #?""""""" ???????????????? | | ???????????###+##?# u # """"" "????????????????? | | ??????????? # # """" ""????????????????? | | ??????????? %%# t # ??????????????????? | | ????????????" !;] [###+###########??????????? | | ???????????"" %!#![] !%* #??????????? | | ???????????""" !]#/! u @ #??????????? | | ????????????"" [gg%/!==* ^ #???????!??? | | ???????????""" ]]#*=[!]==u #??????????? | | ????????? !?+!= ! u k #??????????? | | ??????? ??###k#####u##### #??????????? | | ???????? ????#*!![= u[[[ # ????????? | | ???????? ????## !=% % [! # ????????? | | ????????? ??????## ! [%u ! #????????????????? | | ?????????##???????## =*[|% # ?????????????? | | ??????????????????## = # "???????????? | | ??????????????????## #^ "???????????? | | ??????????????###### #? "???????????? | | ??????????????+ + # ? ?????????? | | ??????????????# # ! # ? """ ???????? | | ??????????????# # ! ! # ?""" ?????? | | ??????????????# + #? ??" ? ?????? | | ??????????????# ## #?? ????????????? | | ??????????? ?# ###############????????????????? | | ""????????? ??#^^ ######"##??????????????????????? | | "" ???####+#### ## #??????????????????????? | | "" ???# # ! #??????????????????????? | | "" #??# # %#??????????????????????? | | "" #??# """" + #??????????????????????? | | "" #### """" # " " #??????????????????????? | | ???+ """" # "Y" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Spear | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Ripper | -7/Zion | Free Enh. Flamer | -7/Zion | Free Bore Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelPoweredLoader Manual? 0 Play Time 01:29:50 Cumulative 626.1 hours Start 2023.03.14 @ 20:58:48 End 2023.03.14 @ 22:30:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 86 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01488967-166b-4dc5-8b8e-62800f90c3cc