Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 14:45:09 Player: laeb2 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2790) 2790 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 8037 Bonus ------- High Alert Combat Kills 97 Friendly Fire -70 Cogmind --------- Core Integrity 0/1150 Matter 151/300 Energy 20/100 System Corruption 34% Temperature Cool (37) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Advanced EMP Blaster Improved Remote Datajack > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Small Storage Unit Experimental Melee Analysis Suite Target Analyzer Improved Target Analyzer Improved Target Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- Phase Gun Long-range Phase Cannon Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Heavy Laser Long-range Phase Cannon Advanced EMP Blaster Missile Launcher Improved Remote Datajack [Rating: 118] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 4 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . Utility 7 | . . . 2 2 1 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 110 | 6 3 14 23 5 14 11 34 Power 17 | 1 . 2 5 1 3 1 4 Engine 11 | 1 . 2 5 1 2 . . Core 4 | . . . . . 1 1 2 Reactor 2 | . . . . . . . 2 Propulsion 36 | 2 . . 11 2 7 1 13 Treads . | . . . . . . . . Leg 23 | 2 . . . . 7 1 13 Wheel . | . . . . . . . . Hover 12 | . . . 10 2 . . . Flight 1 | . . . 1 . . . . Utility 25 | 1 1 . 7 2 3 3 8 Device 8 | . 1 . 2 1 . 2 2 Storage 1 | 1 . . . . . . . Processor 8 | . . . 3 . 1 1 3 Hackware . | . . . . . . . . Protection 8 | . . . 2 1 2 . 3 Artifact . | . . . . . . . . Weapon 32 | 2 2 12 . . 1 6 9 Energy Gun 14 | 2 2 5 . . . 3 2 Energy Cannon 4 | . . 1 . . . 1 2 Ballistic Gun 2 | . . 2 . . . . . Ballistic Cannon 4 | . . 1 . . 1 1 1 Launcher 6 | . . 3 . . . . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 9 | . . . 3 . 1 1 4 Parts Lost 40 | . . 3 1 1 1 1 33 Power 8 | . . 2 1 . 1 . 4 Propulsion 10 | . . . . 1 . . 9 Utility 14 | . . . . . . 1 13 Weapon 8 | . . 1 . . . . 7 Highest Loss Streak 23 | . . 3 1 1 1 1 23 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 89 86 86 88 89 96 77 Engine 10 | . 14 8 14 12 10 9 3 Core 1 | . . . . . 1 . 4 Leg 15 | . 28 27 1 . 13 27 21 Hover 11 | . . . 29 27 10 . . Device 12 | . 5 13 9 21 20 14 8 Storage 7 | . 14 13 8 7 6 5 4 Processor 8 | . . . 10 7 12 11 12 Protection 3 | . . . 3 4 6 5 5 Energy Gun 7 | . 26 15 . . . 13 7 Energy Cannon 4 | . . 3 8 7 3 1 4 Peak Build Rating 118 | 6 10 21 48 54 61 59 118 Average Rating 44 | 3 9 12 42 51 54 55 70 On Entrance 30 | . 6 10 21 46 50 49 59 Naked Turns 35 | . . . . . . . 35 Heaviest Build 70 | 12 15 20 32 36 46 49 70 Greatest Support 120 | 20 20 20 32 33 60 75 120 Greatest Overweight (x) 10 | 2 . . 10 1 1 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 8 3 Class Distribution -------------------- 37% | Scavenger-Mutant 30% | Mutant 21% | Scavenger-Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Matter Collected 1417 | 211 38 270 239 50 135 155 319 Remotely . | . . . . . . . . Salvage Created 2993 | . 38 253 867 332 479 205 819 Parts 160 | . 3 16 55 18 12 5 51 Haulers Intercepted 10 | . . . 5 1 2 1 1 Recyclers Shooed 3 | . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Combat Hostiles Destroyed 44 | . 1 8 10 6 2 3 14 Guns 10 | . 1 6 . . . 2 1 Cannons 27 | . . 1 10 6 . 1 9 AOE 1 | . . . . . . . 1 Classes Destroyed 14 | . 1 2 3 2 3 1 2 Worker 5 | . . . . . . . 5 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . . . . 1 . . . Hauler 10 | . . . 5 1 2 1 1 Recycler 1 | . . . . . 1 . . Mechanic 1 | . . . . . 1 . . Watcher 3 | . . . 2 . . . 1 Swarmer 4 | . . . . . . . 4 Grunt 16 | . 1 . 4 5 1 . 5 Duelist 1 | . . . . . 1 . . Sentry 7 | . . 1 6 . . . . Hunter 3 | . . . . . . 1 2 Programmer 6 | . . . . 1 . 2 3 Subdweller 7 | . . 7 . . . . . Best Kill Streak 4 | . 1 2 2 3 2 2 4 Combat Bots Only 4 | . 1 2 2 2 1 2 4 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Hostile Shots Fired 430 | . 2 21 32 14 16 8 337 Missed 144 | . . 6 15 7 2 4 110 Damage Taken 6594 | . 20 551 288 288 318 136 4993 Core 1478 | . . 136 107 44 20 . 1171 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 54 | . . . 18 . . . 36 Regen/Repaired (Parts) 33 | . . . . 33 . . . Core Remaining (%) 85 | 100 . 45 80 93 97 100 . Volleys Fired 242 | . 2 45 58 34 23 21 59 Largest 3 | . 2 2 1 1 1 3 3 Hottest 247 | . 130 130 40 40 40 224 247 Shots Fired 365 | . 4 57 58 34 23 38 151 Gun 135 | . 4 48 . . . 24 59 Cannon 221 | . . 3 58 34 23 14 89 Launcher 9 | . . 6 . . . . 3 Special . | . . . . . . . . Kinetic 71 | . . 24 . . . 10 37 Thermal 285 | . 4 27 58 34 23 28 111 Explosive 8 | . . 6 . . . . 2 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 30 | . 6 30 9 5 7 19 15 Robot Miss Streak 10 | . 2 2 2 2 3 4 10 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 230 | . 3 24 42 14 16 27 104 Core Hits 187 | . 5 40 16 8 5 20 93 Critical Kills 6 | . . 1 2 . 2 . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 1 2 . 2 1 7 Burn 6 | . . . . . . . 6 Meltdown 6 | . . 1 2 . 2 . 1 Blast 1 | . . . . . . 1 . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8691 | . 38 493 2139 898 881 569 3673 Guns 1968 | . 38 409 . . . 383 1138 Cannons 5965 | . . 84 2080 711 881 186 2023 Explosions 707 | . . . 48 174 . . 485 Melee . | . . . . . . . . Ramming 51 | . . . 11 13 . . 27 Kinetic 926 | . . . . . . 100 826 Thermal 7181 | . 38 493 2080 885 881 469 2335 Explosive 480 | . . . 48 . . . 432 Electromagnetic 53 | . . . . . . . 53 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 34 | . . . . . . . 34 Average Corruption 9 | . . . . . . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . . 12 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 226 | . . . 85 96 33 . 12 Projectiles 119 | . . . 77 2 33 . 7 Explosions 107 | . . . 8 94 . . 5 Melee . | . . . . . . . . Knockbacks 25 | . . . . . . 1 24 Impact . | . . . . . . . . Kinetic 23 | . . . . . . 1 22 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 206 | . . 54 5 56 . . 91 Shots 8 | . . 4 . 1 . . 3 Rammed 8 | . . . 1 2 . . 5 Targets Rammed 8 | . . . 1 2 . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 409 | . 150 5 30 14 24 108 409 Average Temperature 84 | . 84 3 10 5 6 45 129 Received Heat Transfer 1167 | . 12 78 126 27 117 30 777 Effects 6 | . . . . . . . 6 Shutdowns 2 | . . . . . . . 2 Interference 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 8 | . . 1 2 . 2 . 3 Combat Hostiles 6 | . . 1 . . 2 . 3 Parts Melted 15 | . . 1 . 1 3 4 6 Heat Transferred 4596 | . 50 500 . 100 . 673 3273 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Peak Influence 519 | . 20 . 443 519 293 133 423 Initial 235 | . . . . 200 235 45 . Average 154 | . 7 . 101 414 247 59 140 Maximum Alert Level 2 | . . . 2 2 1 . 2 Low Security (%) 66 | 100 100 . 93 . 10 100 66 Level 1 20 | . . . . 35 89 . 21 Level 2 12 | . . . 5 64 . . 11 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 27 | . . . 6 7 1 3 10 Investigation 9 | . . . 2 2 . 1 4 Extermination 5 | . . . . 2 1 . 2 Reinforcement 8 | . . . 1 3 . 1 3 Assault 2 | . . . 1 . . . 1 Garrison 3 | . . . 2 . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Distress Signals 11 | . 1 . 2 . . 1 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 2 8 11 17 7 12 48 Peak Tracking Total 13 | . 2 2 3 4 4 3 13 Tactical Retreats 7 | . . . 1 . . . 6 Traps | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Traps Triggered 12 | . . 4 2 . 1 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Disabled 25 | . . 1 2 15 . . 7 Max in Single Turn 4 | . . 1 1 4 . . 2 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Accessed 18 | . . 2 10 3 . 1 2 Terminals 13 | . . . 9 2 . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . . 5 28 7 . 2 5 Successful 23 | . . 5 13 4 . . 1 Failed 24 | . . . 15 3 . 2 4 Catastrophic 4 | . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 30 | . . . 23 3 . 2 2 Terminals 35 | . . . 26 4 . . 5 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 4 | . . . 2 . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . 5 8 2 . . 1 Record 4 | . . 4 . . . . . Robot Analysis 4 | . . . 3 1 . . . Prototype ID Bank 2 | . . . 2 . . . . Open DSF 2 | . . . . 1 . . 1 Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . . Terminals 4 | . . . 4 . . . . Botnet 4 | . . . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 14 | . . . 9 2 . 1 2 Full Trace Events 6 | . . . 1 2 . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . 2 . . . 3 Machine Destruction 2 | . . . 2 . . . . Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 41 | . . . . . . 41 . Highest-Rated Ally 41 | . . . . . . 41 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 212 | . . . . . . 212 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Robot Analysis Total 4 | . . . 3 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Turns Passed 4744 | 47 243 779 1113 510 446 623 983 Spaces Moved 2861 | 39 48 521 687 446 299 366 455 Core 111 | 24 . . 1 . . . 86 Treads . | . . . . . . . . Legs 1521 | 15 48 521 59 . 143 366 369 Wheels . | . . . . . . . . Hover 1229 | . . . 627 446 156 . . Flight . | . . . . . . . . Fastest Speed 40 | 50 120 120 40 40 105 120 50 Average Speed 95 | 89 120 120 66 59 116 120 110 Slowest Speed 550 | 150 120 120 550 105 190 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 6 43 67 15 9 15 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 4 | . . 4 . . . . . Terrain Destroyed 278 | . . 51 35 109 4 6 73 Melee . | . . . . . . . . Projectile 42 | . . 5 12 6 4 6 9 AOE 236 | . . 46 23 103 . . 64 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total 4562 | 50 230 612 1294 664 380 519 813 Wait 1238 | . 166 24 500 172 32 110 234 Move 2854 | 38 47 520 686 445 298 365 455 Hop . | . . . . . . . . Pick Up 53 | 6 9 5 6 2 4 4 17 Fast Attach 41 | 2 1 1 18 3 5 3 8 Attach 39 | 4 2 4 2 1 4 3 19 Detach 2 | . . . 1 . . . 1 Swap 30 | . . 9 3 1 5 5 7 Drop 54 | . 3 4 19 4 9 7 8 Fire 242 | . 2 45 58 34 23 21 59 Melee 1 | . . . . . . 1 . Ram 8 | . . . 1 2 . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 5) 291 | -10/Materials | Entered Subcaves 305 | -10/Subcaves | Build established: Mutant 425 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 564 | -10/Subcaves | Ambushed by Subdweller buried in earth 612 | -10/Subcaves | Visited Clippyterm 616 | -10/Subcaves | Learned location of Deep Caves (-7) 616 | -10/Subcaves | Learned Factory trap positions 742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 746 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 771 | -10/Subcaves | Lost 3 parts (2p1w) 813 | -10/Subcaves | Visited 4L-MR0's lab 831 | -10/Subcaves | Found Powered Cannon 834 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1035 | -10/Subcaves | Core integrity fell below 50% 1060 | -10/Subcaves | Discovered new exit (range 7) 1070 | -10/Subcaves | Entered Materials 1070 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1471 | -8/Materials | Garrison activated, responded to threat 1813 | -8/Materials | Build established: Scavenger-Mutant 2058 | -8/Materials | Discovered new exit (range 10) 2067 | -8/Materials | Identified exit to Factory 2120 | -8/Materials | Met 7R-MNS 2183 | -8/Materials | Entered Factory 2183 | -7/Factory | Evolved 2 slots: Utility x2 2184 | -7/Factory | Caught up to 7R-MNS 2184 | -7/Factory | Loaded intel: 103 trap records 2296 | -7/Factory | Repaired Airjet 2658 | -7/Factory | Discovered new exit (range 15) 2691 | -7/Factory | Identified exit to Factory 2693 | -7/Factory | Entered another Factory area 2693 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2694 | -6/Factory | Caught up to 7R-MNS 2908 | -6/Factory | Discovered new exit (range 13) 3137 | -6/Factory | Identified exit to Factory 3139 | -6/Factory | Entered another Factory area 3139 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3140 | -5/Factory | Caught up to 7R-MNS 3435 | -5/Factory | Garrison activated, responded to threat 3439 | -5/Factory | Build established: Scavenger-Tank 3698 | -5/Factory | Discovered new exit (range 5) 3702 | -5/Factory | Identified exit to Factory 3762 | -5/Factory | Entered another Factory area 3762 | -4/Factory | Evolved 2 slots: Utility x2 3763 | -4/Factory | Caught up to 7R-MNS 3773 | -4/Factory | Identified exit to DSF 3786 | -4/Factory | Spotted B-86 Titan 3824 | -4/Factory | Attacked by 7R-MNS 4204 | -4/Factory | Build established: Scavenger-Gunner 4377 | -4/Factory | Found Prototype Protection 4378 | -4/Factory | Identified Centrium Heavy Armor Plating 4397 | -4/Factory | Lost 7 parts (1p2n3u1w) 4503 | -4/Factory | Found Prototype Processor 4503 | -4/Factory | Identified Exp. Melee Analysis Suite 4512 | -4/Factory | First assault squad dispatched 4651 | -4/Factory | System corruption reached 10% 4660 | -4/Factory | Core integrity fell below 50% 4674 | -4/Factory | System corruption reached 30% 4704 | -4/Factory | Lost 23 parts (2p7n8u6w) 4712 | -4/Factory | Core integrity fell below 20% 4745 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Matter fused (-5). Acquired Mic. Fission Core. Identified Adv. EMP Blaster. W44FT System corrupted: Heat flow error (+197). P-70 Sage resets K-01 Serf, system corruption cleaned. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Mic. Fission Core destroyed. CU/NEG9> 6OPS7F6QX,RD3BGKJW> Door malfunctions. Critical hit (Burn: +50). 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""" #??????????????????? | | ##+#### ?????"??????????????????????? | | + ????????????????????????????? | | #### [?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 65 Melee Accuracy 12 Target Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotLaserRefractor Manual? 0 Play Time 00:54:01 Cumulative 46.8 hours Start 2024.10.12 @ 13:53:34 End 2024.10.12 @ 14:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65d16069-444a-49b8-ad49-06dc2514b242