Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 01:14:28 Player: CheifClapdad Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1356) 1356 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2746 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 234/300 Energy 272/280 System Corruption 16% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Improved Terrain Scanner Improved Propulsion Shielding > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Seismic Detector Weapon Shielding Light Armor Plating Improved EM Shotgun Small Laser Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Propulsion Shielding > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Weapon Shielding Light Armor Plating Improved EM Shotgun Small Laser Light Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 8 5 27 1 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 . 11 . Treads 5 | 1 . 4 . Leg . | . . . . Wheel 8 | 2 . 6 . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 2 2 6 . Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 5 . Artifact . | . . . . Weapon 12 | 2 2 8 . Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 22 | . 3 18 1 Power 4 | . 1 2 1 Propulsion 8 | . 1 7 . Utility 4 | . . 4 . Weapon 6 | . 1 5 . Highest Loss Streak 6 | . 2 6 1 To Critical Strikes . | . . . . Average Backups 15 | 1 11 19 24 Power 1 | . 1 1 1 Propulsion 5 | 1 3 6 11 Utility 5 | . 3 7 7 Weapon 3 | . 3 4 4 Tool/Special . | . . . . Unused Backups 24 | . 1 . 23 Power 1 | . . . 1 Propulsion 16 | . . . 16 Utility 6 | . 1 . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 98 84 95 Engine 11 | . 12 9 9 Treads 12 | . 14 12 9 Wheel 14 | . 13 13 22 Device 10 | . 14 7 11 Storage 12 | . 14 11 11 Protection 5 | . . 8 11 Energy Gun 4 | . . 2 21 Ballistic Gun 18 | . 27 16 . Peak Build Rating 23 | 9 11 23 22 Average Rating 12 | 5 9 13 21 On Entrance 10 | . 9 11 21 Avg Prop Armor Cover (%) 11 | 9 12 10 10 Naked Turns . | . . . . Heaviest Build 97 | 13 87 97 97 Greatest Support 60 | 20 16 60 20 Greatest Overweight (x) 32 | 1 8 9 32 Average Overweight (x) 3 | . 2 6 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 17 25 25 Most Carried 25 | 3 19 25 25 Average Carried 15 | 1 11 19 24 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 3 18 19 24 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1594 | 263 404 886 41 Remotely . | . . . . Salvage Created 1841 | 49 429 1062 301 Parts 101 | 5 20 55 21 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 37 | . 9 22 6 Guns 35 | . 9 20 6 AOE 2 | . . 2 . Classes Destroyed 8 | 1 2 5 . Worker 2 | . . 2 . Tunneler 2 | 2 . . . Hauler 3 | . . 3 . Watcher 2 | . 1 . 1 Swarmer 3 | . . 3 . Grunt 28 | . 9 13 6 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 4 | 2 2 4 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 322 | . 63 230 29 Missed 83 | . 17 57 9 Hits 239 | . 46 173 20 Melee 5 | . . 5 . Projectile 234 | . 46 168 20 Critical Strikes 4 | . . 4 . Damage Taken 3008 | . 561 2206 241 Core 538 | . 125 351 62 Absorbed by Shields . | . . . . Redirected to Shielding 141 | . . 103 38 Core Remaining (%) 75 | 100 50 . . Volleys Fired 199 | 5 54 122 18 Largest 2 | 2 2 2 2 Hottest 90 | 40 40 60 90 Shots Fired 339 | 10 101 194 34 Gun 337 | 10 101 192 34 Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special . | . . . . Kinetic 293 | 10 101 182 . Thermal 11 | . . 11 . Explosive 1 | . . 1 . Electromagnetic 34 | . . . 34 Robot Hit Streak 17 | 3 11 17 16 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 240 | 7 66 141 26 Core Hits 95 | 3 22 56 14 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2837 | 85 755 1520 477 Guns 2719 | 85 755 1402 477 Cannons . | . . . . Explosions 118 | . . 118 . Melee . | . . . . Ramming . | . . . . Kinetic 2137 | 85 755 1297 . Thermal 105 | . . 105 . Explosive 118 | . . 118 . Electromagnetic 477 | . . . 477 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . 2 12 16 Average Corruption 8 | . 1 11 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 71 | . 11 45 15 Message Errors 11 | . 2 7 2 Matter Fused 17 | . 2 9 6 Heat Flow Errors 13 | . 2 8 3 Energy Discharges 6 | . 3 2 1 Parts Rejected 4 | . 1 3 . Data Loss (minor) 10 | . 1 8 1 Misfires 2 | . . 2 . Alerts 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 6 | . . 4 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . . 87 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 264 264 157 Average Temperature 59 | . 60 64 45 Received Heat Transfer 1335 | . 303 930 102 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 225 | . . 225 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 97 23 Level 1 11 | . . 2 76 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 289 | 5 45 208 289 Initial 69 | . . . 69 Average 71 | . 11 94 202 Influence Increases 1335 | 10 282 706 337 Destroy 0b10 Robot/C 740 | . 180 440 120 Destroy 0b10 Robot/NC 45 | 10 5 25 5 Destroy Leader 180 | . 52 116 12 Successful Hack 38 | . . 38 . Select Force Hacks 30 | . 30 . . Disable Machine 30 | . . 30 . Anti-Garrison Action 200 | . . . 200 Destroy Structure 42 | . . 42 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 1109 | 10 282 540 277 Entered New Map 97 | . . . 97 Time Decay 812 | 10 252 380 170 Lost Part 200 | . 30 160 10 Squads Dispatched 7 | . 4 2 1 Investigation 5 | . 4 . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 19 34 12 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 8 | . 3 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 9 | . 5 3 1 Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 24 | . 13 10 1 Successful 12 | . 6 5 1 Failed 12 | . 7 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 14 10 1 Terminals 22 | . 12 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 1 2 . Robot Analysis 2 | . 1 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 3 1 Terminals 7 | . 4 3 . Botnet 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Jam 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events 6 | . 4 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1888 | 10 994 544 340 Terrain 1888 | 10 994 544 340 Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2483 | 109 994 1040 340 Spaces Moved 1262 | 73 662 376 151 Core 5 | 2 . . 3 Treads 37 | 18 . 17 2 Legs . | . . . . Wheels 1220 | 53 662 359 146 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 140 140 Average Speed 145 | 109 123 179 173 Slowest Speed 1650 | 160 200 240 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 46 28 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 42 . Melee . | . . . . Projectile . | . . . . AOE 42 | . . 42 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1605 | 87 749 572 197 Wait 31 | . 6 17 8 Move 1259 | 72 661 375 151 Hop . | . . . . Pick Up 53 | 2 18 23 10 Fast Attach 16 | 7 1 3 5 Attach 27 | . 3 23 1 Detach 1 | . . 1 . Swap 9 | 1 3 5 . Drop 10 | . 3 3 4 Fire 199 | 5 54 122 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Entered another Materials area 1104 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -9/Materials | System corruption reached 10% 1205 | -9/Materials | Lost 3 parts (1p2n) 1367 | -9/Materials | Discovered new exit (range 15) 1655 | -9/Materials | Discovered new exit (range 16) 1775 | -9/Materials | Core integrity fell below 50% 1827 | -9/Materials | Lost 5 parts (1p1n2u1w) 1962 | -9/Materials | Core integrity fell below 20% 2005 | -9/Materials | Lost 6 parts (2n1u3w) 2127 | -9/Materials | Identified exit to Mines 2127 | -9/Materials | Identified exit to Storage 2144 | -9/Materials | Entered Storage 2367 | -9/Storage | Build established: Scavenger-Mutant 2484 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02418_ Massive razor-sharp blades shoot up from within the floor. 02418_ Hvy. Ion Engine severed. 02418_ Lgt. Treads severed. 02423_ U-05 Engineer lays Concrete. 02423_ Acquired Imp. EM Shotgun. 02424_ U-05 Engineer lays Concrete. 02440_ Acquired Hvy. Ion Engine. 02449_ 1 02467_ U-05 Engineer lays Concrete. 02469_ System corrupted: Energy discharge (-61). 02477_ Acquired Lgt. Treads. 02483_ Acquired Imp. EM Shotgun. 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