Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 21:34:19 Player: ILikeMonsters1890 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1320) 1320 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 4022 Bonus ------- High Alert Combat Kills 158 Friendly Fire -1 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (8) ---- Light Nuclear Core Aerolev Unit Flight Unit Reaction Control System Improved Propulsion Shielding Sensor Drone Bay (19/20) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Sensor Drone Bay Heavy Laser Rocket Launcher Axe [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 69 | 4 5 7 . 11 42 Power 3 | . . 1 . . 2 Engine . | . . . . . . Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 21 | 3 . 1 . 3 14 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 3 . 1 . 3 4 Hover 5 | . . . . . 5 Flight 5 | . . . . . 5 Utility 14 | 1 . 2 . 1 10 Device 5 | 1 . 2 . 1 1 Storage 4 | . . . . . 4 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 31 | . 5 3 . 7 16 Energy Gun 7 | . 2 2 . 3 . Energy Cannon . | . . . . . . Ballistic Gun 11 | . 1 . . 1 9 Ballistic Cannon . | . . . . . . Launcher 10 | . 2 1 . 3 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 Parts Lost 14 | . . 1 . 3 10 Power 1 | . . . . . 1 Propulsion 7 | . . 1 . 2 4 Utility 2 | . . . . . 2 Weapon 4 | . . . . 1 3 Highest Loss Streak 10 | . . 1 . 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 99 100 95 97 Engine 2 | . 14 1 . . . Core 9 | . . 12 14 14 8 Wheel 21 | . 28 27 28 23 16 Hover 4 | . . . . . 9 Flight 3 | . . . . . 8 Device 12 | . 14 14 14 14 11 Storage 11 | . 14 14 14 14 9 Processor 4 | . . . . . 8 Protection 3 | . . . . . 6 Energy Gun 7 | . 14 13 14 13 . Ballistic Gun 13 | . 14 14 14 12 14 Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 32 | 13 13 13 13 16 32 Greatest Support 40 | 26 20 20 20 20 40 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 8 8 8 8 8 8 Most Carried 10 | 7 8 8 8 8 10 Average Carried 7 | 3 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 6 Class Distribution -------------------- 47% | Scavenger-Mutant 42% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1444 | 273 27 185 . 110 849 Remotely . | . . . . . . Salvage Created 1753 | 184 38 240 . 139 1152 Parts 151 | 24 11 15 . 17 84 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 8 | 1 . 1 . . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 6 6 . 5 29 Melee 2 | . . . . . 2 Guns 11 | . . 3 . . 8 AOE 33 | . 6 3 . 5 19 Classes Destroyed 9 | 3 1 1 . . 4 Worker 2 | 2 . . . . . Builder 1 | . . . . . 1 Tunneler 8 | 5 . . . 3 . Hauler 2 | . . . . . 2 Recycler 6 | 1 . . . . 5 Swarmer 20 | . 6 . . 3 11 Cutter 6 | . . . . . 6 Grunt 17 | . . 6 . 2 9 Sentry 3 | . . . . . 3 Best Kill Streak 8 | 2 3 4 . 3 8 Combat Bots Only 8 | . 3 4 . 3 8 Max Kills in Single Turn 4 | 2 3 1 . 2 4 Gunslinging . | . . . . . . Exploded 4 | . 3 1 . 2 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2222 | . 127 200 . 201 1694 Core 685 | . 61 25 . 45 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 21 | . . . . . 21 Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 131 | 33 7 18 . 8 65 Largest 2 | 2 2 2 . 2 2 Hottest 89 | 60 60 60 . 89 50 Shots Fired 212 | 65 11 31 . 11 94 Gun 188 | 65 8 26 . 6 83 Cannon . | . . . . . . Launcher 24 | . 3 5 . 5 11 Special . | . . . . . . Kinetic 136 | 33 4 13 . 3 83 Thermal 52 | 32 4 13 . 3 . Explosive 24 | . 3 5 . 5 11 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 9 7 5 . 6 12 Robot Miss Streak 3 | 3 2 3 . 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 134 | 34 7 18 . 8 67 Core Hits 104 | 13 8 16 . 9 58 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3950 | 338 370 365 . 368 2509 Guns 1522 | 338 40 164 . 51 929 Cannons . | . . . . . . Explosions 2162 | . 330 201 . 317 1314 Melee 266 | . . . . . 266 Ramming . | . . . . . . Kinetic 1179 | 153 17 70 . 10 929 Thermal 343 | 185 23 94 . 41 . Explosive 2162 | . 330 201 . 317 1314 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 266 | . . . . . 266 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 96 | . . . . 21 75 Projectiles . | . . . . . . Explosions 40 | . . . . 21 19 Melee 56 | . . . . . 56 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 326 | . 85 . . 86 155 Shots 12 | . 3 . . 4 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 177 | 40 40 112 . 52 177 Average Temperature 30 | 22 20 44 . 19 32 Received Heat Transfer 585 | . . 138 . 15 432 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 787 | 425 50 225 . 87 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 994 | 40 269 339 . 168 994 Initial 104 | . 26 104 . . 65 Average 296 | 19 157 202 . 123 506 Maximum Alert Level 3 | . 1 1 . . 3 Low Security (%) 52 | 100 61 67 . 100 12 Level 1 14 | . 38 32 . . 11 Level 2 29 | . . . . . 66 Level 3 4 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 9 8 . 9 52 Peak Tracking Total 19 | . 4 4 . 4 19 Tactical Retreats 8 | . 1 2 . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 14 | . 4 1 1 1 7 Terminals 9 | . 3 . . . 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 16 1 1 1 18 Successful 18 | . 6 1 1 1 9 Failed 19 | . 10 . . . 9 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 7 . . . 6 Terminals 27 | . 13 . . . 14 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 1 1 1 5 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 4 | . 1 . . . 3 Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 2 | . . . . . 2 Assimilate 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . . . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 20 | . . . . . 20 Drone Recoveries 19 | . . . . . 19 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 1909 | 205 244 229 102 328 801 Spaces Moved 1935 | 112 233 204 128 313 945 Core . | . . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1179 | 112 233 204 128 313 189 Hover 296 | . . . . . 296 Flight 460 | . . . . . 460 Fastest Speed 29 | 80 80 80 80 80 29 Average Speed 63 | 82 80 80 80 84 44 Slowest Speed 245 | 90 80 80 80 95 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 25 | . . . . . 25 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 39 38 49 63 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 205 | . 23 22 . 46 114 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 204 | . 23 22 . 46 113 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2407 | 168 277 241 127 368 1226 Wait 183 | 3 30 6 . 24 120 Move 1887 | 111 232 203 127 312 902 Hop 18 | . . . . . 18 Pick Up 48 | 8 3 2 . 6 29 Fast Attach 15 | 1 . 2 . 1 11 Attach 9 | . . 1 . 2 6 Detach 2 | . . . . . 2 Swap 45 | 3 5 4 . 8 25 Drop 60 | 9 . 5 . 7 39 Fire 131 | 33 7 18 . 8 65 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 2) 206 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Entered Mines 566 | -10/Mines | Found the Drone Emporium 572 | -10/Mines | Found Prototype Device 572 | -10/Mines | Identified Sensor Drone Bay 628 | -10/Mines | Assembled infested the area 676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 676 | -10/Mines | Discovered new exit (range 5) 679 | -10/Mines | Entered Exiles 690 | -10/Exiles | Discovered new exit (range 15) 699 | -10/Exiles | Met 8R-AWN 712 | -10/Exiles | Met EX-HEX 744 | -10/Exiles | Met EX-DEC 748 | -10/Exiles | Learned location of Zion (-7) 771 | -10/Exiles | Discovered new exit (range 14) 781 | -10/Exiles | Entered Mines 838 | -9/Mines | Build established: Scavenger-Mutant 841 | -9/Mines | Lost 3 parts (2n1w) 848 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 880 | -9/Mines | Met a Derelict bent on vengeance 1015 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1016 | -9/Mines | Core integrity fell below 50% 1092 | -9/Mines | Discovered new exit (range 12) 1109 | -9/Mines | Entered Materials 1109 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1484 | -8/Materials | Discovered new exit (range 15) 1492 | -8/Materials | Identified exit to Factory 1544 | -8/Materials | Repaired Rocket Launcher 1895 | -8/Materials | Core integrity fell below 50% 1906 | -8/Materials | Core integrity fell below 20% 1909 | -8/Materials | First assault squad dispatched 1910 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01893_ Enh. Autogun destroyed. 01894_ Knocked back. 01895_ The unstable cave ceiling collapses. 01896_ Lgt. Nuclear Core destroyed. 01897_ Imp. Flight Unit destroyed. 01901_ The unstable cave ceiling collapses. 01902_ U-05 Engineer builds a Wall. 01903_ Critical hit (Burn: +37). 01904_ Penetrated by Slug. 01904_ Knocked back. 01905_ Acquired 40 matter. 01906_ Knocked back. 01907_ Enh. Autogun destroyed. 01908_ Slug penetrates Earth. 01908_ G-47 Trooper destroyed. 01908_ U-05 Engineer builds a Wall. 01909_ Acquired 7 matter. 01909_ ALERT: Significant disruption in Zone 1G, multiple assault carriers dispatched. 01909_ C-17 Slicer destroyed. 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