Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 21:12:09 Player: ChromeKnight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1494) 1494 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 5142 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Disposable Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Disposable Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Disposable Heat Sink Disposable Heat Sink Medium Storage Unit Improved Sensor Array Core Analyzer Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Beam Rifle Spread Laser [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 58 | 7 3 2 14 4 1 2 9 11 5 Power 10 | 1 1 . 3 . . 1 1 2 1 Engine 7 | 1 1 . 3 . . 1 1 . . Core 3 | . . . . . . . . 2 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 1 . 5 2 . 1 2 1 1 Treads 10 | . . . 5 2 . 1 2 . . Leg 1 | . . . . . . . . 1 . Wheel 3 | 2 1 . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 19 | 1 1 . 2 1 1 . 5 6 2 Device 6 | . . . . . . . . 4 2 Storage 4 | 1 1 . . . 1 . 1 . . Processor 3 | . . . . . . . 2 1 . Hackware . | . . . . . . . . . . Protection 6 | . . . 2 1 . . 2 1 . Artifact . | . . . . . . . . . . Weapon 14 | 3 . 2 4 1 . . 1 2 1 Energy Gun 10 | 2 . 2 3 . . . 1 1 1 Energy Cannon 2 | . . . . 1 . . . 1 . Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 11 | . . . . . . . . 8 3 Power . | . . . . . . . . . . Propulsion 5 | . . . . . . . . 4 1 Utility 4 | . . . . . . . . 3 1 Weapon 2 | . . . . . . . . 1 1 Highest Loss Streak 6 | . . . . . . . . 6 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 97 98 88 88 90 86 17 Engine 9 | . 14 14 11 11 11 11 9 2 . Treads 32 | . . . 38 44 44 44 36 26 . Wheel 4 | . 28 28 3 . . . . . . Device 1 | . . . . . . . . 11 5 Storage 12 | . 27 28 12 11 11 11 9 6 . Processor 2 | . . . . . . . 9 14 . Protection 8 | . . . 9 11 11 11 18 6 . Energy Gun 12 | . 28 28 18 19 . . . 3 4 Energy Cannon 4 | . . . . 1 11 11 9 6 . Naked Turns 45 | . . . . . . . . 17 28 Heaviest Build 47 | 12 14 14 21 21 23 25 35 47 12 Greatest Support 84 | 20 26 26 80 80 80 82 84 84 9 Greatest Overweight (x) 15 | . . . . . . . . 15 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 15 15 5 Average Capacity 9 | 6 8 8 8 8 8 10 13 14 5 Most Carried 15 | . 8 8 8 8 8 9 15 15 5 Average Carried 8 | . 3 7 7 7 8 8 12 14 2 Final Capacity 15 | 8 8 8 8 8 10 10 15 5 5 Final Carried 14 | . 8 8 8 8 8 9 14 5 1 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 740 | 208 92 20 155 40 . 30 80 115 . Remotely . | . . . . . . . . . . Salvage Created 1825 | . 213 32 645 113 . 108 99 594 21 Parts 93 | . 8 3 45 6 . 1 4 26 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 41 | . 5 2 17 2 . 2 1 11 1 Guns 26 | . 3 2 16 2 . . . 2 1 Cannons 10 | . . . . . . 2 . 8 . AOE 1 | . 1 . . . . . . . . Classes Destroyed 12 | . 4 . 4 2 . . . 2 . Worker 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 3 | . 1 . . . . . 1 1 . Swarmer 14 | . 3 2 7 . . . . 1 1 Grunt 15 | . 2 . 4 1 . 2 . 6 . Brawler 2 | . . . 1 . . . . 1 . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . . 5 . . . 1 1 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 4 | . 3 2 3 2 . 2 1 4 1 Combat Bots Only 4 | . 3 2 3 2 . 2 1 4 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 3301 | . 285 32 661 85 . 50 107 1541 540 Core 921 | . 87 9 107 . . . 12 340 366 Absorbed by Shields 30 | . . . . . . . . . 30 Core Remaining (%) 82 | 100 . 61 . . . 73 97 . . Volleys Fired 138 | . 20 5 49 4 . 5 12 37 6 Largest 2 | . 2 2 2 2 . 1 2 2 1 Hottest 145 | . 100 100 112 112 . 60 110 145 56 Shots Fired 241 | . 40 10 98 8 . 5 18 57 5 Gun 187 | . 40 10 98 8 . . 6 20 5 Cannon 54 | . . . . . . 5 12 37 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . Thermal 230 | . 40 10 93 8 . 5 12 57 5 Explosive . | . . . . . . . . . . Electromagnetic 6 | . . . . . . . 6 . . Robot Hit Streak 27 | . 9 3 9 6 . 7 13 27 3 Robot Miss Streak 4 | . 3 1 4 2 . 1 1 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 174 | . 24 6 65 6 . 4 16 50 3 Core Hits 78 | . 10 2 28 3 . 3 3 28 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 1 3 . . . . . 1 Burn 6 | . 1 1 3 . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2934 | . 384 73 884 89 . 71 298 1090 45 Guns 1897 | . 287 73 884 87 . . 90 433 43 Cannons 880 | . . . . . . 71 157 652 . Explosions 148 | . 97 . . . . . 51 . . Melee . | . . . . . . . . . . Ramming 9 | . . . . 2 . . . 5 2 Kinetic 70 | . . . 70 . . . . . . Thermal 2668 | . 287 73 814 87 . 71 208 1085 43 Explosive 97 | . 97 . . . . . . . . Electromagnetic 90 | . . . . . . . 90 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 Average Corruption 5 | . . . . . . . . 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . 4 4 Message Errors 1 | . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 11 | . . . . . . . . 11 . Projectiles 11 | . . . . . . . . 11 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . 28 . . . . . 24 1 1 Shots 2 | . 1 . . . . . 1 . . Rammed 6 | . . . . 1 . . . 2 3 Targets Rammed 7 | . . . . 1 . . . 3 3 Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 309 | . 294 117 231 124 . 75 309 249 161 Average Temperature 93 | . 132 45 97 48 . 30 111 63 90 Received Heat Transfer 903 | . 63 . 183 30 . 27 27 537 36 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . 1 . 1 . . . 1 1 . Combat Hostiles 4 | . 1 . 1 . . . 1 1 . Parts Melted 20 | . 3 . 5 . . . 1 10 1 Heat Transferred 6578 | . 925 284 2334 222 . 148 383 2097 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 359 | . 210 131 359 137 . 64 100 214 157 Initial 87 | . . 81 . 81 . . . . 87 Average 79 | . 110 105 176 59 . 15 51 51 111 Maximum Alert Level 1 | . 1 . 1 . . . . 1 . Low Security (%) 89 | 100 93 100 47 100 . 100 100 95 100 Level 1 10 | . 6 . 52 . . . . 4 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . . 1 5 . Investigation 2 | . . . 1 . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . . . 1 . . . 1 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 3 | . 1 . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 9 3 23 4 . 4 3 18 9 Peak Tracking Total 6 | . 4 3 5 2 . 3 4 6 6 Tactical Retreats 5 | . . . 3 . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 2 | . 1 . . . . . 1 . . Max in Single Turn 1 | . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 6 | . . . 3 . . . 2 1 . Terminals 4 | . . . 3 . . . 1 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . . . 5 . . . 6 2 . Successful 2 | . . . 1 . . . 1 . . Failed 11 | . . . 4 . . . 5 2 . Catastrophic 3 | . . . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 5 . . . 3 . . Terminals 8 | . . . 5 . . . 3 . . Fabricators 2 | . . . . . . . . 2 . Repair Stations 3 | . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 2 . . . 2 1 . Full Trace Events 2 | . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 3 2 . . . Highest-Rated Group 68 | . . . . 68 60 32 . . . Highest-Rated Ally 28 | . . . . 28 28 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 31 | . . . . 12 . 19 . . . Total Damage 388 | . . . . 160 . 228 . . . Kills 3 | . . . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5065 | 44 330 464 888 982 257 890 426 713 71 Spaces Moved 3112 | 44 273 488 408 549 161 530 196 390 73 Core 90 | 5 . . . . . . . 29 56 Treads 2177 | . . . 380 549 161 530 196 361 . Legs . | . . . . . . . . . . Wheels 828 | 39 273 488 28 . . . . . . Hover 17 | . . . . . . . . . 17 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 160 160 156 152 50 50 Average Speed 135 | 76 86 90 155 160 160 156 152 146 68 Slowest Speed 800 | 80 90 90 160 160 160 160 156 800 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 50 96 31 87 52 96 24 13 18 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . . 1 Known Exits Taken 4 | . . 1 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 22 | . 16 . . . . . 6 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 22 | . 16 . . . . . 6 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Total 3711 | 51 324 503 569 648 162 587 306 473 88 Wait 328 | . 18 5 78 80 . 50 79 17 1 Move 3103 | 43 272 487 407 548 160 529 195 389 73 Hop . | . . . . . . . . . . Pick Up 33 | . 9 2 5 3 . . 7 7 . Fast Attach 25 | 7 1 . 8 1 . 1 1 5 1 Attach 12 | . . 2 . . . . 4 2 4 Detach . | . . . . . . . . . . Swap 21 | . 2 . 6 3 1 1 4 4 . Drop 44 | 1 2 2 16 8 1 1 4 9 . Fire 138 | . 20 5 49 4 . 5 12 37 6 Melee . | . . . . . . . . . . Ram 5 | . . . . . . . . 2 3 Kick 1 | . . . . . . . . 1 . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 11) 201 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 362 | -10/Materials | Discovered new exit (range 14) 375 | -10/Materials | Entered Mines 376 | -10/Mines | Met a Derelict bent on vengeance 509 | -10/Mines | Identified exit to Materials 728 | -10/Mines | Discovered exit to Materials (range 10) 839 | -10/Mines | Entered Materials 839 | -9/Materials | Evolved 2 slots: Propulsion x2 1065 | -9/Materials | Discovered new exit (range 12) 1207 | -9/Materials | Build established: Scavenger-Mutant 1517 | -9/Materials | Discovered new exit (range 11) 1524 | -9/Materials | Identified exit to Mines 1727 | -9/Materials | Entered Mines 1738 | -9/Mines | Escorted by a lone wolf Derelict 1758 | -9/Mines | Learned location of Storage (-7) 1916 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2067 | -9/Mines | Learned Materials security intel 2087 | -9/Mines | Discovered new exit (range 3) 2655 | -9/Mines | Discovered new exit (range 7) 2688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2688 | -9/Mines | Discovered new exit (range 5) 2709 | -9/Mines | Entered Exiles 2709 | -9/Exiles | Accompanied by 3 allies 2749 | -9/Exiles | Met 8R-AWN 2777 | -9/Exiles | Met EX-HEX 2826 | -9/Exiles | Met EX-BIN 2852 | -9/Exiles | Met EX-DEC 2954 | -9/Exiles | Discovered new exit (range 10) 2966 | -9/Exiles | Entered Mines 2966 | -8/Mines | Accompanied by 2 allies 3093 | -8/Mines | Discovered new exit (range 8) 3115 | -8/Mines | Discovered new exit (range 6) 3856 | -8/Mines | Entered Materials 3856 | -8/Materials | Evolved 2 slots: Utility x2 4044 | -8/Materials | Discovered new exit (range 10) 4282 | -8/Materials | Identified exit to Factory 4282 | -8/Materials | Entered Factory 4282 | -7/Factory | Evolved 2 slots: Utility x2 4283 | -7/Factory | Identified exit to Storage 4928 | -7/Factory | Garrison activated, responded to threat 4978 | -7/Factory | Released all parts (7) 4995 | -7/Factory | Entered Storage 5001 | -7/Storage | Lost 6 parts (3n2u1w) 5023 | -7/Storage | Core integrity fell below 50% 5060 | -7/Storage | Learned location of Armory (-3) 5066 | -7/Storage | Core integrity fell below 20% 5066 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05028_ System corrupted: Beam Rifle failed to cycle. 05033_ Component Storage disabled. 05035_ Shield Generator destroyed. 05040_ System corrupted: Heat flow error (+175). 05045_ S-27 Virus suffers critical hit (Burn). 05045_ VTOL Module melted. 05045_ S-27 Virus destroyed. 05055_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05058_ Gravmag System destroyed. 05058_ A derelict emerges from hiding: "Psst-beep. Hey you, we've already cleared out from here, don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." 05060_ H5-U3U(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -3/Armory. 05060_ H5-U3U(g) slips back into hiding. 05064_ System corrupted: Mic. Nuclear Core rejected. 05064_ Beam Rifle destroyed. 05064_ Slammed into S-27 Virus. 05066_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ######################???????????????????????????? | | # ???????????????????????????? | | # ???????????????????????????? | | # """"" """""???????????????????????????? | | # """"" """"" ####??????????????????????? | | # """"" """"" + s#####??????????????????? | | # #s@/ #??????????????????? | | ##+##+######/##+######## s#* #??????????????????? | | ^ YY # #??????????????????? | | ###########??????????????????? | | #????????????????????????????? | | ##+##+######## #????????????????????????????? | | #?????# ##/#########????????????????????? | | """" #?????# ##% #????????????????????? | | ""??" #?????# ## #????????????????????? | | ""???" #?????# ## #????????????????????? | | "???"" #?????# ## """" #????????????????????? | | "??"" #?????# ## """"" #????????????????????? | | """" #?????# ## """"" #???????????????????? | | #?????# ## ?????????????????????? | | #?????# ?# #????????????????????? | | ########????? ?#####/#####????????????????????? | | ????????????? ?????? ???????????????????????? | | ????????????? ?????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackTerrainBiocell Manual? 0 Play Time 00:21:10 Cumulative 392.2 hours Start 2023.03.06 @ 20:51:54 End 2023.03.06 @ 21:12:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 701 Rogue 546 Adventurer 148 Explorer 7 Win Type - Total 16 Types 14/0/1/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc2ad5a9-1666-42fd-9b61-f9f002d2b83a