Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 02:06:46 Player: cptwinky Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (314) 1570 Value Destroyed (14035) 14035 Prototype IDs (319) 6380 Alien Tech Used (16) 3200 Bonus (57350) 57350 TOTAL SCORE: 94435 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 1971 Follower Combat Kills 1010 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 892 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Friendly Fire -723 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Centrium Linked Plating Architect God Chip A Architect God Chip D > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Transdimensional Reconstructor Sigix Shearcannon Sigix Corpse Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer Makeshift Cloaking Device Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite System Shield Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Zionite Biocell Zionite Metafield Generator Experimental Sensor Array Nanoactuators Advanced Reaction Control System Advanced Component Analysis Suite Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 173] Favorites ----------- Power Zionite Light DM Reactor Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Cesium-ion Thruster Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Tiamat Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Utility 13 | . . . . . 2 2 . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 447 | 2 3 2 29 1 25 6 7 9 16 7 2 23 14 8 8 3 43 4 38 12 8 10 20 7 6 22 7 3 10 4 9 12 19 18 5 20 5 Power 21 | . . . 3 . 1 . . . . . . . 1 . . . 4 . 1 . . 1 1 . 1 1 . . 2 . 1 . 1 1 . 2 . Engine 8 | . . . 3 . . . . . . . . . 1 . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . Core 6 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . 2 . Propulsion 50 | 2 . . 6 . 4 . 2 1 . . . . 2 . . . 7 . 3 . 1 3 6 4 1 2 1 . 3 . 1 1 . . . . . Treads 11 | 2 . . 3 . . . 2 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Leg 14 | . . . 2 . 4 . . . . . . . . . . . 2 . 3 . 1 2 . . . . . . . . . . . . . . . Wheel 4 | . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Flight 18 | . . . . . . . . . . . . . . . . . . . . . . 1 6 4 1 2 1 . 1 . 1 1 . . . . . Utility 252 | . 3 1 11 1 6 2 3 2 5 4 1 12 8 4 3 1 21 4 31 10 7 4 11 3 3 6 5 2 4 3 6 9 15 17 5 16 3 Device 149 | . 1 . 6 . 3 . 2 2 3 4 1 6 4 4 2 1 8 4 21 5 5 2 7 3 2 4 5 2 1 2 2 5 10 12 2 8 . Storage 10 | . 1 1 1 . . . . . 2 . . . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . Processor 22 | . . . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 1 2 1 5 1 5 . Hackware 20 | . . . . . . 1 . . . . . 1 1 . . . . . 3 . . 2 2 . . . . . 1 . 2 1 . . 2 2 2 Protection 49 | . 1 . 3 1 2 . 1 . . . . 4 2 . 1 . 11 . 6 5 2 . 1 . 1 1 . . 2 . 1 1 1 . . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 124 | . . 1 9 . 14 4 2 6 11 3 1 11 3 4 5 2 11 . 3 2 . 2 2 . 1 13 1 1 1 1 1 2 3 . . 2 2 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 62 | . . 1 7 . 10 4 2 4 5 2 . 5 1 2 5 1 6 . 1 1 . . 1 . 1 2 . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . . 3 . . 1 4 1 1 4 1 1 . . 2 . 2 1 . 1 . . . 6 . . 1 . . . . . . . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . . . . . . . 2 . . 2 1 1 . 1 2 . . . . 1 1 . . 5 1 . . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 7 . 1 . . . . . . . . . . 1 6 . . . . 3 1 . . . . 1 5 1 . 2 2 1 . . 3 Parts Lost 54 | . . . 7 . 4 . . . . . . 2 1 . 2 . 15 . 4 1 1 1 2 3 . 2 . . . 1 . 1 4 . . 3 . Power 5 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 10 | . . . 3 . 2 . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . Utility 32 | . . . . . 1 . . . . . . 1 1 . 2 . 9 . 4 1 1 1 1 1 . 2 . . . . . 1 3 . . 3 . Weapon 7 | . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Highest Loss Streak 8 | . . . 5 . 4 . . . . . . 1 1 . 2 . 8 . 2 1 1 1 2 3 . 1 . . . 1 . 1 2 . . 2 . To Critical Strikes 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 100 99 100 64 61 61 60 61 81 84 86 85 86 79 93 98 99 99 99 97 91 90 91 89 87 86 87 88 88 66 67 75 70 74 Engine 2 | . 14 14 13 14 4 . . . . . . . 3 6 6 6 2 . . . . . . 5 5 2 . . . . . . . . . . . Core 2 | . . . . . 4 7 7 7 7 7 7 7 2 . . . . . . . . 1 4 . . 2 5 5 6 8 8 9 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 6 5 5 5 3 . . . . . . 1 . . . . 9 7 6 6 Treads 6 | . 28 28 16 . . . 13 15 15 15 15 15 8 6 6 6 5 . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . 10 28 35 30 2 . . . . . . . . . 9 26 29 29 29 28 27 . . . . . . . . . 3 9 7 7 7 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 25 26 25 21 20 19 20 22 21 12 . . . . Device 12 | . . . 1 . 9 7 7 7 7 6 7 10 21 20 23 26 13 6 9 8 13 12 10 8 10 12 21 20 15 14 11 9 10 24 24 25 29 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 13 11 11 11 11 11 10 9 5 5 5 5 5 4 4 2 . . . . Processor 5 | . . . . . 9 15 1 . . . . 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 10 7 16 19 18 22 Hackware 6 | . . . . . . 7 . . . . . 6 8 13 8 6 3 . 9 11 11 15 17 26 26 21 15 15 15 15 15 19 10 . 8 . . Protection 8 | . 13 14 11 14 9 7 7 7 7 7 7 10 6 6 5 6 13 20 12 13 8 5 3 . . 5 5 5 7 10 8 3 1 . . 3 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 4 13 8 5 5 5 4 . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 21 27 28 17 15 15 14 14 14 14 10 12 12 10 12 6 . 1 3 . . . 3 1 5 5 2 . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 28 88 88 62 79 82 122 122 154 118 118 118 117 117 122 120 142 142 143 134 134 126 132 26 27 35 35 32 43 39 40 37 51 25 37 66 46 Greatest Support 140 | 40 40 40 60 60 100 87 140 140 140 140 140 140 140 28 70 28 140 108 128 128 128 134 134 48 41 47 44 44 44 44 56 56 70 70 70 70 70 Greatest Overweight (x) 4 | . . 2 4 1 1 . 1 . 1 . . . 4 4 4 4 4 1 1 1 1 1 . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . 1 3 3 4 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 20 20 20 20 20 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 12 7 7 7 7 Average Capacity 19 | 8 9 19 21 20 20 20 20 20 20 20 20 20 22 25 25 25 19 25 25 25 25 25 24 10 10 10 10 10 10 10 10 10 9 7 7 7 7 Most Carried 25 | 6 14 20 23 20 20 18 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 7 7 7 7 Average Carried 18 | 6 8 17 18 20 19 17 19 19 20 19 20 19 20 25 24 24 17 24 24 24 24 24 24 9 9 9 9 10 9 9 9 9 8 6 6 6 6 Final Capacity 25 | 8 15 25 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 7 7 7 7 7 Final Carried 25 | 6 14 20 20 20 19 18 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 9 10 10 10 10 10 10 10 10 7 7 7 7 7 Class Distribution -------------------- 30% | Scavenger-Mutant 21% | Hacker-Mutant 19% | Mutant 7% | Hacker-Sprinter 6% | Alien-Sigix 5% | Hacker-Skirmisher 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 9982 | 218 180 38 809 40 1112 182 264 300 436 156 . 558 391 216 284 18 1187 50 701 201 150 53 527 105 97 369 76 27 143 40 49 225 307 108 66 249 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17805 | . 207 54 415 77 1742 107 1429 255 295 138 . 458 260 65 327 . 1254 437 3124 322 364 273 490 170 52 878 92 43 324 . 49 281 279 150 154 2046 1194 Parts 823 | . 12 8 80 7 115 8 32 17 13 11 . 15 7 2 19 . 79 17 150 15 9 11 12 5 2 36 . 3 2 . 4 . 7 5 9 50 61 Haulers Intercepted 16 | . 1 . . . 5 . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . 1 . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . . 12 7 . 18 . 2 19 . . 17 . 19 9 9 13 . . . 4 . . . . . . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 241 | . 3 3 1 4 34 4 5 6 8 7 . 19 5 1 5 . 15 7 33 4 7 10 5 1 . 23 . . . 1 . . 2 . 3 13 12 Melee 30 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 3 13 11 Guns 86 | . 3 2 1 4 29 4 5 4 3 1 . 6 5 1 5 . 9 . 4 . . . . . . . . . . . . . . . . . . Cannons 40 | . . . . . . . . . . . . . . . . . 1 7 22 4 3 . 3 . . . . . . . . . . . . . . AOE 83 | . . . . . 5 . . 2 5 6 . 13 . . . . 5 . 7 . 4 10 2 . . 23 . . . 1 . . . . . . . Classes Destroyed 31 | . 3 1 1 . 7 . 1 2 . 1 . 3 . . . . 5 . . . . 2 . . 1 1 . 1 . . . . . . 1 1 . Worker 7 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . 1 . Builder 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 16 | . 1 . . . 5 . . . . . . . . . . . . . 5 . . . . . . 4 . . . . . . 1 . . . . Recycler 12 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . 1 . 1 . . . . . 2 . 1 . 1 . Minesweeper 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Watcher 7 | . . . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . Swarmer 53 | . . 3 . 3 8 4 . . 3 7 . 4 . . . . . . 2 . . . . . . 19 . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 4 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Grunt 77 | . 3 . . 1 16 . . 3 3 . . 10 4 1 2 . . 7 10 . 5 7 3 . . 2 . . . . . . . . . . . Brawler 5 | . . . . . 1 . . 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 20 | . . . . . 7 . . . 1 . . 1 1 . 1 . . . 3 1 . . . . . . . . . . . . 2 . . 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Hunter 13 | . . . . . 1 . . . . . . . . . . . . . 7 2 1 . 2 . . . . . . . . . . . . . . Programmer 20 | . . . . . . . . 2 . . . . . . 2 . . . 11 1 . . . 1 . 2 . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 3 5 3 11 4 2 5 4 3 . 9 2 1 2 . 4 4 5 2 4 11 3 1 . 12 1 . . 1 1 2 2 1 3 3 7 Combat Bots Only 10 | . 2 3 1 3 5 4 2 4 4 3 . 9 2 1 2 . 3 4 5 2 4 10 3 1 . 10 . . . 1 . . 2 . 3 3 7 Max Kills in Single Turn 5 | . 1 1 1 1 3 1 1 2 2 4 . 3 1 1 1 . 3 1 3 1 2 3 1 1 1 5 1 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . 2 2 3 . 3 . . . . 3 . 3 . 2 2 1 . . 5 . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed 11 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 4 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 20168 | . 118 99 1049 66 1283 309 . 185 438 130 . 1384 505 84 313 . 3291 305 1660 296 225 450 682 449 . 654 . . . 120 25 67 1723 26 139 3362 731 Core 3691 | . 12 43 130 26 159 18 . 1 12 . . 121 49 . 19 . 726 34 144 . 54 82 55 71 . 134 . . . . . 25 441 8 40 1061 226 Absorbed by Shields 1667 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 820 695 Reduced by Siege Mode 278 | . . . . . . . . . 23 . . 47 . . 23 . 185 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 657 | . 10 7 . . . . . . . . . . . . . . 268 . 251 46 13 . . . . . . . . 62 . . . . . . . Regen/Repaired (Parts) 1419 | . . . . . 11 . . 31 . . . . 386 . . . . . 106 . . . . 28 . 136 74 . . 24 1 24 464 . . 122 12 Core Remaining (%) 63 | 100 . . . 15 71 . . . . . . 78 . . . . . 2 . . . . 66 . . . . . . 82 . . 58 99 . . . Volleys Fired 861 | . 18 6 65 9 106 11 16 29 23 8 . 40 29 9 19 2 111 28 113 46 36 8 47 5 . 15 . 18 . 19 . 17 1 . . 3 4 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 1 1 1 1 . 1 . 1 . 1 . 1 1 . . 1 1 Hottest 180 | . 70 70 60 46 53 60 60 50 55 50 . 64 53 55 60 30 120 50 55 55 46 46 46 30 . 36 . 60 . 60 . 60 100 . . 180 94 Shots Fired 1412 | . 36 12 126 18 206 22 33 56 42 14 . 65 58 18 38 2 194 55 187 57 36 8 47 5 . 15 . 18 . 19 . 17 1 . . 3 4 Gun 968 | . 36 12 123 18 201 22 33 53 38 12 . 51 58 18 38 2 132 . 45 11 . . 5 5 . . . 18 . 19 . 17 1 . . . . Cannon 376 | . . . . . . . . . . . . . . . . . 58 55 139 46 33 . 38 . . . . . . . . . . . . 3 4 Launcher 65 | . . . . . 5 . . 3 4 2 . 14 . . . . 4 . 3 . 3 8 4 . . 15 . . . . . . . . . . . Special 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 889 | . 18 6 123 18 201 22 33 53 38 12 . 51 58 18 38 2 132 . 45 11 . . 5 5 . . . . . . . . . . . . . Thermal 393 | . 18 6 . . . . . . . . . . . . . . 58 55 139 46 33 . 38 . . . . . . . . . . . . . . Explosive 65 | . . . . . 5 . . 3 4 2 . 14 . . . . 4 . 3 . 3 8 4 . . 15 . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Phasic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 19 . 17 . . . . . Robot Hit Streak 21 | . 9 2 9 4 19 5 7 5 19 20 . 12 17 9 9 . 21 8 15 6 6 7 12 2 . 7 . 2 . 1 . . . . . 8 6 Robot Miss Streak 6 | . 2 3 3 4 6 5 4 3 2 4 . 5 3 2 2 . 5 1 3 2 2 1 3 4 . 6 . 5 . 2 . . . . . 2 . Penetration Max 2 | . . . 1 . 1 . . . 1 . . . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . . 1 . Secondary Targets 12 | . . . . 2 4 1 . 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1035 | . 28 5 86 7 153 8 21 32 34 7 . 38 38 14 26 . 127 26 123 14 20 5 33 3 1 18 3 3 7 1 2 3 7 1 4 79 58 Core Hits 552 | . 11 3 30 4 77 5 9 14 15 9 . 48 13 3 11 . 48 9 73 6 14 27 18 . . 32 1 2 2 . 1 1 3 1 1 36 25 Critical Kills 30 | . . . 3 . . . 5 . . . . . . . 4 . 10 . 8 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 53 | . . . 6 . 1 3 1 1 1 . . 1 1 . 9 . 19 . 6 . . . 1 2 . 1 . . . . . . . . . . . Critical Strikes 116 | . 3 2 13 . 1 3 15 1 1 . . 1 1 . 14 . 38 . 15 . . . 1 2 . 1 . . . . . . 1 . . 3 . Burn 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 105 | . . . 13 . 1 3 15 1 1 . . 1 1 . 14 . 38 . 15 . . . 1 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Melee Attacks 444 | . . . . . 3 . . . 5 . . 2 2 7 . 14 3 . . . . 6 . 18 1 19 8 5 7 9 18 30 39 30 24 120 74 Impact 153 | . . . . . . . . . 5 . . 2 2 7 . 14 3 . . . . 6 . 18 1 19 8 5 7 9 18 29 . . . . . Slashing 288 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 39 30 24 120 74 Piercing 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 1 . . . 2 3 2 1 . 6 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63161 | . 346 112 1381 125 3221 153 448 1037 1153 465 . 3011 665 228 589 . 3482 1158 6417 487 1407 2604 1837 219 80 3536 211 99 615 . 128 301 946 406 819 17535 7940 Guns 10744 | . 345 70 1381 125 2530 153 448 593 581 89 . 549 665 228 589 . 1654 . 512 62 . . 45 26 . . . 99 . . . . . . . . . Cannons 11332 | . . . . . . . . . . . . . . . . . 1292 1158 4799 425 803 . 1125 . . . . . . . . . . . . 1591 139 Explosions 12753 | . . . . . 643 . . 397 572 376 . 2462 . . . . 536 . 1068 . 604 2604 667 . . 2824 . . . . . . . . . . . Melee 28112 | . . . . . . . . . . . . . . . . . . . . . . . . 193 80 712 211 . 615 . 128 301 946 406 819 15900 7801 Ramming 220 | . 1 42 . . 48 . . 47 . . . . . . . . . . 38 . . . . . . . . . . . . . . . . 44 . Kinetic 10414 | . 169 15 1381 125 2530 153 448 593 581 89 . 549 665 228 589 . 1654 . 512 62 . . 45 26 . . . . . . . . . . . . . Thermal 10963 | . 176 55 . . . . . . . . . . . . . . 1399 1158 4841 425 803 . 1125 . . 981 . . . . . . . . . . . Explosive 11481 | . . . . . 643 . . 397 572 376 . 2462 . . . . 429 . 884 . 604 2604 667 . . 1843 . . . . . . . . . . . Electromagnetic 281 | . . . . . . . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . . . . 139 Impact 2240 | . . . . . . . . . . . . . . . . . . . . . . . . 193 80 712 211 . 615 . 128 301 . . . . . Slashing 27463 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 946 406 819 17491 7801 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . . . . . . Highest Corruption 9 | . . . . . 1 . 9 5 . . . . . . . . . . 2 . . . . 4 2 . . . . 2 . . . . . . . Average Corruption 3 | . . . . . 1 . 7 3 . . . . . . . . . . 1 . . . . 3 1 . . . . 1 . . . . . . . Corruption Purged 19 | . . . . . 1 . 4 5 . . . . . . . . . . 5 . . . . 2 2 . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 10 . Effects 23 | . . . . . 3 . 10 4 . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . . . . . . Message Errors 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Matter Fused 7 | . . . . . 1 . 3 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5982 | . . . . . . . . 3 47 . . 66 . . . . 140 38 417 40 110 23 84 163 20 488 74 . 150 . 30 51 21 . 469 2523 1025 Projectiles 724 | . . . . . . . . . . . . . . . . . 105 38 333 40 108 . 84 . . . . . . . . . . . . 16 . Explosions 504 | . . . . . . . . . 47 . . 66 . . . . 35 . 84 . 2 23 . . . 247 . . . . . . . . . . . Melee 4754 | . . . . . . . . 3 . . . . . . . . . . . . . . . 163 20 241 74 . 150 . 30 51 21 . 469 2507 1025 Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 . . . . 1 . . . . . Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 1 . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 423 | . . . . . 51 . . 41 42 . . 61 . . . . 91 . 53 . . 84 . . . . . . . . . . . . . . . Shots 15 | . . . . . 2 . . 2 2 . . 2 . . . . 1 . 3 . . 3 . . . . . . . . . . . . . . . Rammed 11 | . 2 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 22 | . 2 7 . . 4 . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . 2 . Kicked 10 | . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 48 27 12 74 328 135 131 18 266 209 . 38 8 . . . 16 85 351 170 132 . 5 64 . 67 4 66 . . 3 87 14 . . 7 . Average Temperature 59 | . 20 11 6 31 92 57 62 11 127 96 . 11 8 . . . 6 47 53 61 74 . 3 33 . 10 2 25 . . 3 20 14 . . 6 . Received Heat Transfer 3285 | . 66 . 9 . 657 . . 72 135 . . 513 207 36 90 . 513 193 99 9 36 156 18 . . 117 . . . . . . 135 9 . 215 . Effects 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . 2 . . 2 . 1 2 . 4 . . . . . . . . . . . . . . . . . . . . Total Turns 502 | . . . . . . . . . 46 . . 40 . 137 45 . 234 . . . . . . . . . . . . . . . . . . . . Longest Duration 137 | . . . . . . . . . 29 . . 25 . 137 38 . 81 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 21 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 6 3 . 1 . 4 1 . . . . 2 Impact Corruptions 26 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 7 3 . 8 . 1 2 . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 1 2 . . . . . . . . . . . . . . . 2 4 . 1 . . . . . . . . . . 1 . . . . . Heat Transferred 6436 | . 740 296 . . . . . . . . . . . . . . 225 650 2575 225 425 . 650 . . 650 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2135 | . 164 71 . 92 676 411 158 183 . . . . 227 . . . . . 442 . . . . 206 68 863 . . . . 225 218 1927 2135 1663 1617 . Initial 1289 | . . 1 . . 27 305 143 . . . . . 79 . . . . . 44 . . . . . 44 30 . . . . 13 121 57 1100 1289 1100 . Average 271 | . 56 9 . 52 314 342 136 40 . . . . 90 . . . . . 206 . . . . 73 43 402 . . . . 87 88 665 1587 1451 1399 . Maximum Alert Level 5 | . . . . . 2 2 . . . . . . 1 . . . . . 2 . . . . 1 . 3 . . . . 1 1 5 5 5 5 . Low Security (%) 61 | 100 100 100 . 100 51 . 100 100 . . . . 96 . . . . . 49 . . . . 97 100 39 . . . . 86 84 27 . . . . Level 1 15 | . . . . . 7 99 . . . . . . 3 . . . . . 46 . . . . 2 . 12 . . . . 13 15 19 . . . . Level 2 7 | . . . . . 40 . . . . . . . . . . . . . 3 . . . . . . 22 . . . . . . 25 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 54 81 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 65 45 . . Squads Dispatched 73 | . 1 . . . 9 . . 6 . . . 1 4 . . . . . 11 . . . . 1 . 9 . . . . 1 1 17 . 8 4 . Investigation 15 | . . . . . 1 . . 2 . . . . 1 . . . . . 3 . . . . 1 . 5 . . . . . 1 . . . 1 . Extermination 10 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . 1 . . . . Reinforcement 18 | . 1 . . . 1 . . 1 . . . . 1 . . . . . 4 . . . . . . 3 . . . . . . 4 . 2 1 . Assault 23 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 12 . 6 2 . Garrison 7 | . . . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . 3 . . . . . 1 . . . 2 . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 42 | . 1 . . . 4 . . 2 . . . . . . . . . . 6 . . . . . . 2 . . . . 2 . 3 3 1 18 . Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 2 . 24 . . . . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 13 . . . . Times Spotted 512 | . 9 3 19 5 48 5 5 11 8 8 . 25 8 2 4 . 18 7 47 4 6 20 5 20 5 51 1 . . 2 6 7 60 14 11 41 27 Peak Tracking Total 21 | . 2 3 10 3 6 4 2 4 4 4 . 10 3 1 3 . 4 4 5 2 4 10 3 10 4 12 1 . . 2 6 5 19 21 15 16 13 Tactical Retreats 64 | . 1 . 2 . 2 . . 1 . 1 . 1 1 1 1 . 2 . 2 . . . . 6 . 9 . . . . 2 2 10 9 1 7 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 13 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 3 . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 32 | . . . . . . . . 2 . . . . . . . . . . 10 . . . . 10 . . . . . . . . 10 . . . . Reused 16 | . . . 4 . . . . 1 . . . . 1 . . . . . 4 . . . . 3 . . 1 . . . . . 2 . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Installed 20 | . . . 5 . . . . . . . . . 3 . . . . . . . 6 . 3 . . . 3 . . . . . . . . . . Triggered 27 | . . . . . . . . 1 . . . 1 1 1 1 . . . 4 1 . 7 2 4 . . 1 . . 1 . . 2 . . . . Most Traps Carried 8 | . . 5 5 . . . . . . . . 3 3 . . . . . . 2 4 4 8 . . . 1 . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 66 | . 1 . 10 . 4 . . 1 . . . . . . 1 . 2 . 11 . . . . . . 7 . . . 1 . 4 9 2 4 4 5 Max in Single Turn 5 | . 1 . 2 . 1 . . 1 . . . . . . 1 . 1 . 3 . . . . . . 5 . . . 1 . 1 1 1 1 1 1 Garrison Access 10 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . 1 . . . . 2 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 117 | . 4 . 2 . 6 2 . 8 . 1 3 . 4 . . . . . 19 2 1 1 1 8 . 11 . . 4 . 7 7 10 2 6 8 . Terminals 63 | . 4 . . . 4 1 . 4 . . . . 1 . . . . . 9 1 1 . 1 4 . 4 . . . . 2 6 9 1 4 7 . Fabricators 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 3 . . . . 1 . . . 1 . . Repair Stations 13 | . . . . . 1 . . 2 . . . . 2 . . . . . 4 . . . . 1 . 1 . . . . 1 . . . . 1 . Recycling Units 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . Scanalyzers 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access 10 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . 1 1 1 . . Total Hacks 321 | . 9 . 2 . 22 5 . 22 . 1 23 . 8 . . . . . 61 2 3 1 2 22 . 41 . . 16 . 14 13 28 2 11 13 . Successful 228 | . 5 . 2 . 13 2 . 12 . 1 23 . 5 . . . . . 37 2 3 1 2 21 . 34 . . 16 . 11 9 16 1 6 6 . Failed 92 | . 3 . . . 9 3 . 10 . . . . 3 . . . . . 24 . . . . 1 . 7 . . . . 3 4 12 1 5 7 . Catastrophic 18 | . 1 . . . 3 1 . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 2 1 1 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 6 . 1 . 11 4 . 3 . . . . 2 . . 1 . . 19 . . 1 . 10 . 30 . . . . 4 10 11 1 4 4 . Terminals 176 | . 9 . . . 14 2 . 9 . . . . 2 . . . . . 35 1 3 . 2 12 . 24 . . . . 5 12 25 1 8 12 . Fabricators 26 | . . . . . . . . . . . . . . . . . . . 10 . . . . 3 . 9 . . . . 2 . . . 2 . . Repair Stations 29 | . . . . . 2 . . 7 . . . . 4 . . . . . 9 . . . . 2 . 2 . . . . 2 . . . . 1 . Recycling Units 14 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . 5 . 2 . . . . 2 . . . . . . Scanalyzers 11 | . . . . . 6 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access 21 | . . . . . . . . 3 . . . . . . . . . . 6 . . . . . . 4 . . . . 3 . 3 1 1 . . Terminal Hacks 120 | . 5 . 2 . 4 . . 3 . 1 23 . . . . . . . 15 2 3 1 2 7 . 12 . . 16 . 4 3 10 1 2 4 . Record 18 | . . . 1 . . . . . . . 6 . . . . . . . . 1 3 . 2 . . . . . 5 . . . . . . . . Part Schematic 16 | . . . . . . . . . . . 10 . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . Prototype ID Bank 12 | . . . . . 1 . . 1 . . 3 . . . . . . . 1 . . . . . . 2 . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . 1 . 1 . . . . . 1 1 . . . . Locate Traps 10 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 1 2 . . 1 . Reprogram Traps 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 1 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 16 | . . . . . . . . . . . . . . . . . . . 6 . . . . 3 . 5 . . . . 1 . . . 1 . . Network Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . Repair Station Hacks 20 | . . . . . 2 . . 4 . . . . 2 . . . . . 7 . . . . 2 . 2 . . . . 1 . . . . . . Scan Component 11 | . . . . . 1 . . 3 . . . . 1 . . . . . 4 . . . . 1 . 1 . . . . . . . . . . . Repair 8 | . . . . . 1 . . 1 . . . . 1 . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 . . . . . . Scanalyzer 7 | . . . . . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . 1 . . Seal Access 8 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . 1 . . Unauthorized Hacks 50 | . . . . . 2 1 . 2 . . . . 2 . . . . . 7 . . . . 6 . 13 . . . . 2 6 5 . 2 2 . Terminals 35 | . . . . . 2 . . 1 . . . . 1 . . . . . 6 . . . . 4 . 6 . . . . 1 5 5 . 2 2 . Track 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . 3 4 . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Botnet 16 | . . . . . 2 . . 1 . . . . 1 . . . . . 2 . . . . 2 . 2 . . . . . 2 1 . 2 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . Mask 6 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacking Detections 75 | . 3 . . . 5 2 . 7 . . . . 4 . . . . . 14 . 1 . . 2 . 6 . . . . 6 4 8 1 5 7 . Full Trace Events 13 | . 1 . . . 1 . . 1 . . . . 1 . . . . . 3 . . . . 1 . 4 . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 2 . . 4 . . 10 . . . . 15 . . 1 . . . . . . 1 . . 4 . . 4 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 356 | . . . . . . . . . . . . . . . . . . . 182 . . . . 76 . 98 . . . . . . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . . . . . . . . . 17 . . . . 5 . 13 . . . . . . . . . . . Parts Repaired 8 | . . . . . 1 . . 1 . . . . 1 . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . Time 560 | . . . . . 136 . . 136 . . . . 56 . . . . . 166 . . . . 26 . 40 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . 2 . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 2 . . . . . . 1 . . 3 . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 145 | . . 3 1 2 . . 1 . . . . 3 . . . 4 . . 3 . . 3 . . 19 6 1 . . . 1 . . 35 15 48 . Largest Group 19 | . . 3 3 2 1 . 1 . . . . 2 1 . . 4 4 . 1 . . 3 . . 19 4 3 1 1 1 1 . . 9 8 11 . Highest-Rated Group 684 | . . 40 40 45 14 . 31 . . . . 96 96 . . 245 245 . 41 . . 144 . . 684 141 141 49 49 49 26 . . 125 113 156 . Highest-Rated Ally 96 | . . 16 36 31 14 . 31 . . . . 96 96 . . 96 96 . 41 . . 49 . . 50 47 49 49 49 49 26 . . 15 15 15 . Total Orders 19 | . . . 1 . . . . . . . . . . . . . 4 5 4 . . . . . . . . 3 2 . . . . . . . . STAY 6 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 442 | . . . 33 5 . . 18 . . . . 21 17 . . . 38 . 12 . . 1 . . 109 13 16 . . 1 . . . 45 49 64 . Total Damage 10773 | . . . 222 61 . . 269 . . . . 705 562 . . . 716 . 478 . . 10 . . 4052 304 360 . . 48 . . . 782 1122 1082 . Kills 35 | . . . 4 . . . . . . . . 7 2 . . . 2 . 2 . . . . . 6 1 1 . . . . . . 3 2 5 . Allies Corrupted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 1 1 . 1 . 2 1 1 . 2 . 2 1 . . . . . 2 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 42018 | 7 662 1322 2305 166 1751 219 411 1626 1377 1724 139 1354 891 2128 1184 1583 5064 889 3549 2402 1692 692 1324 490 184 589 815 436 112 633 375 747 571 424 230 1579 372 Spaces Moved 30377 | 3 341 604 873 66 903 129 104 922 765 1056 86 626 454 985 687 947 2218 362 1501 1298 1061 479 750 864 436 1339 1213 647 235 899 613 1491 1054 691 356 2552 767 Core 113 | . . . . . . . . . . . . . . . . . 113 . . . . . . . . . . . . . . . . . . . . Treads 5992 | 3 341 604 451 . . . 91 922 765 1056 86 626 198 . 1 . 848 . . . . . . . . . . . . . . . . . . . . Legs 12238 | . . . 400 66 903 129 13 . . . . . . . . . 702 362 1501 1298 1061 479 680 . . . . . . . . . 278 691 356 2552 767 Wheels 3443 | . . . 22 . . . . . . . . . 256 985 686 947 547 . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Flight 8478 | . . . . . . . . . . . . . . . . . . . . . . . 70 864 436 1339 1213 647 235 899 613 1491 671 . . . . Fastest Speed 14 | 160 160 160 120 190 112 112 112 160 160 160 160 160 145 145 145 160 50 195 128 128 128 118 27 14 24 17 24 28 28 28 18 15 30 30 30 30 30 Average Speed 102 | 160 160 207 219 190 124 112 155 160 161 160 160 160 153 148 159 160 154 195 186 142 133 127 109 25 24 24 30 28 28 28 25 26 30 30 30 30 30 Slowest Speed 320 | 160 160 320 320 190 186 112 240 160 240 160 160 160 160 160 240 160 195 195 194 194 195 195 118 27 24 27 32 28 112 28 27 31 31 30 30 30 30 Overloaded Moves 69 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 45 . . . . 5 10 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 11 1 . . . 2 1 7 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Microwarps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Exploration Rate (%) 60 | 2 46 94 87 22 77 4 91 18 81 87 70 65 8 91 71 87 82 61 31 88 86 79 70 19 95 35 91 65 60 80 21 90 77 23 12 80 57 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 9 | . . 1 1 . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . 3 . . . . . . . . Known Exits Taken 21 | . . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 40 | . . 2 . 1 . . . . 4 4 . 1 . 7 1 1 . 3 . 4 2 . 4 . . . 2 2 . 2 . . . . . . . Spaces Dug 354 | . . . . . 3 . . . 4 17 . 36 1 6 . 2 9 19 12 21 10 21 5 14 . 11 5 14 . 23 15 37 17 22 11 16 3 Terrain Destroyed 1032 | . . . 6 . 49 . 1 35 26 29 . 126 1 6 2 2 82 29 131 28 51 78 68 14 . 96 5 20 . 26 15 37 17 22 11 16 3 Melee 163 | . . . . . 3 . . . 4 . . 2 1 6 . 2 1 . . . . 2 . 14 . 7 5 5 . 8 15 20 16 22 11 16 3 Projectile 207 | . . . 6 . . . 1 . . . . . . . . . 34 29 30 28 16 . 12 . . . . 15 . 18 . 17 1 . . . . AOE 654 | . . . . . 46 . . 35 22 29 . 124 . . . . 42 . 100 . 35 76 56 . . 89 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 39517 | 4 422 656 1153 93 1438 192 328 1037 858 1079 87 917 598 1617 738 988 3651 492 2061 1788 1293 537 1208 1093 513 1533 1645 875 266 1244 796 1768 1154 845 438 3246 866 Wait 6837 | . 42 26 125 17 371 45 188 47 50 5 . 184 78 607 22 19 1184 91 353 432 181 4 366 199 58 139 400 199 . 309 143 183 98 89 50 522 11 Move 30191 | 2 340 603 872 65 902 129 103 921 764 1055 85 625 453 984 686 946 2217 361 1500 1297 1060 478 749 858 435 1317 1210 646 234 898 608 1488 938 690 355 2550 767 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 10 1 . . . 2 1 7 . . . . Pick Up 225 | . 11 9 20 . 12 1 1 9 . 1 . 5 9 1 2 2 46 4 23 . 1 3 5 3 7 4 7 1 4 2 2 4 15 1 1 8 1 Fast Attach 151 | . 2 . 14 1 6 . 4 . . 2 . . 6 . 1 . 20 . 3 1 1 4 1 3 1 6 . 2 8 . 4 5 17 18 4 12 5 Attach 84 | . . . 7 . 7 2 . 1 . . . 5 2 . 1 . 12 . 7 1 1 1 11 3 1 1 1 . . 2 1 1 9 . 1 5 1 Detach 65 | . 1 . 11 . 2 . 7 . . . . . 3 . . . 6 . 1 1 . 1 8 . 1 . . . . 1 2 4 5 4 2 4 1 Swap 228 | 2 1 2 8 . 12 4 3 8 16 5 2 18 6 8 6 3 11 4 28 10 6 5 8 1 4 15 6 2 3 3 4 6 4 . . 4 . Drop 247 | . 5 3 26 1 13 . 6 8 . 3 . 1 7 1 1 2 41 4 18 . 1 6 10 . 5 7 7 2 10 1 4 8 21 12 1 10 2 Fire 861 | . 18 6 65 9 106 11 16 29 23 8 . 40 29 9 19 2 111 28 113 46 36 8 47 5 . 15 . 18 . 19 . 17 1 . . 3 4 Melee 444 | . . . . . 3 . . . 5 . . 2 2 7 . 14 3 . . . . 6 . 18 1 19 8 5 7 9 18 30 39 30 24 120 74 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 10 | . . . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . Crush 11 | . 2 7 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 20 . . . 6 . Rewire 72 | . . . . . . . . . . . . 37 . . . . . . 11 . . 21 . . . . 2 . . . . . . 1 . . . Trap 32 | . . . 5 . . . . 12 . . . . 3 . . . . . . . 6 . 3 . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Central database locked down 274 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Entered Mines 765 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 768 | -10/Mines | Found Prototype Device 871 | -10/Mines | Discovered new exit (range 5) 974 | -10/Mines | Discovered new exit (range 4) 975 | -10/Mines | Learned location of Storage (-7) 1128 | -10/Mines | Learned Materials security intel 1147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1387 | -10/Mines | Found a hidden stash of uninstalled traps 1564 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1992 | -10/Mines | Entered Exiles 1992 | -10/Exiles | Accompanied by 3 allies 2095 | -10/Exiles | Met 8R-AWN 2146 | -10/Exiles | Met EX-HEX 2333 | -10/Exiles | Met EX-DEC 2384 | -10/Exiles | Learned location of Zion (-6) 2824 | -10/Exiles | Met EX-BIN 2860 | -10/Exiles | Aligned with FarCom system 2862 | -10/Exiles | Given EX-Vault access code 2917 | -10/Exiles | Opened EX-Vault 2934 | -10/Exiles | Found Field Lobotomy Kit 2990 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3120 | -10/Exiles | Attacked by the Exiles 3258 | -10/Exiles | Core integrity fell below 50% 3296 | -10/Exiles | Lost 5 parts (1p2n2w) 3322 | -10/Exiles | Destroyed 8R-AWN 3336 | -10/Exiles | Found Prototype Ballistic Gun 3336 | -10/Exiles | Identified 8R-AWN's Boregun 3342 | -10/Exiles | Found Prototype Device 3342 | -10/Exiles | Identified AS-neutralizer No. 17b 3443 | -10/Exiles | Found Prototype Processor 3461 | -10/Exiles | Found 8R-AWN's Boregun 3499 | -10/Exiles | Assimilated DAS Turret with FLK Orb 3688 | -10/Exiles | Build established: Scavenger-Mutant 3688 | -10/Exiles | Destroyed EX-HEX 3718 | -10/Exiles | Destroyed EX-BIN 3736 | -10/Exiles | Destroyed EX-DEC 3762 | -10/Exiles | Found Prototype Device 3762 | -10/Exiles | Identified System Purifier 3767 | -10/Exiles | Identified Exp. Sensor Array 3770 | -10/Exiles | Found Prototype Processor 3789 | -10/Exiles | Identified Exp. Targeting Computer 3790 | -10/Exiles | Identified Exp. Core Analyzer 4280 | -10/Exiles | Discovered new exit (range 10) 4297 | -10/Exiles | Entered Mines 4338 | -9/Mines | Core integrity fell below 20% 4358 | -9/Mines | Discovered new exit (range 16) 4463 | -9/Mines | Entered Materials 4463 | -8/Materials | Accompanied by 1 ally 4463 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4762 | -8/Materials | Discovered new exit (range 5) 4988 | -8/Materials | Garrison activated, responded to threat 5447 | -8/Materials | Discovered new exit (range 14) 5663 | -8/Materials | First assault squad dispatched 5685 | -8/Materials | Garrison activated, responded to threat 5720 | -8/Materials | Lost 4 parts (2n1u1w) 5916 | -8/Materials | Discovered new exit (range 10) 6074 | -8/Materials | Repaired Broken Exp. Sensor Array 6214 | -8/Materials | Entered Factory 6214 | -7/Factory | Evolved 2 slots: Utility x2 6433 | -7/Factory | Sucked down chute 6433 | -7/Factory | Entered Waste 6434 | -7/Waste | Met a frightened Derelict 6439 | -7/Waste | Spotted C-40 Crusher 6444 | -7/Waste | Spotted C-40 Crusher 6448 | -7/Waste | EMP discharged 6453 | -7/Waste | Destroyed C-40 Crusher 6455 | -7/Waste | Destroyed C-40 Crusher 6478 | -7/Waste | Found Damper Plating 6502 | -7/Waste | Spotted C-40 Crusher 6519 | -7/Waste | Spotted C-40 Crusher 6524 | -7/Waste | Destroyed C-40 Crusher 6547 | -7/Waste | Destroyed C-40 Crusher 6548 | -7/Waste | EMP discharged 6555 | -7/Waste | Spotted C-40 Crusher 6559 | -7/Waste | Destroyed C-40 Crusher 6630 | -7/Waste | Discovered new exit (range 13) 6648 | -7/Waste | EMP discharged 6748 | -7/Waste | EMP discharged 6844 | -7/Waste | Entered Factory 7164 | -7/Factory | Discovered new exit (range 5) 7589 | -7/Factory | Identified exit to Storage 7589 | -7/Factory | Identified exit to Lower Caves 7757 | -7/Factory | Repaired Broken System Purifier 8470 | -7/Factory | Entered Lower Caves 8640 | -7/Lower Caves | Learned Factory security intel 9268 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9635 | -7/Lower Caves | Discovered new exit (range 11) 9641 | -7/Lower Caves | Encountered a Warlord checkpoint 9847 | -7/Lower Caves | Entered another Lower Caves area 9910 | -7/Lower Caves | Discovered new exit (range 6) 10122 | -7/Lower Caves | Encountered a Warlord checkpoint 10130 | -7/Lower Caves | Learned Factory trap positions 10793 | -7/Lower Caves | Discovered new exit (range 3) 11571 | -7/Lower Caves | Entered Data Miner 11571 | -7/Data Miner | Discovered new exit (range 6) 11602 | -7/Data Miner | Met Data Miner 11634 | -7/Data Miner | Learned location of Section 7 (-3) 11634 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11656 | -7/Data Miner | Received God Mode back door access code from Data Miner 11710 | -7/Data Miner | Entered Proximity Caves 11719 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11774 | -6/Proximity Caves | Destroyed 9 combat bots 11961 | -6/Proximity Caves | Escorted by Enhanced Grunt 12976 | -6/Proximity Caves | Discovered new exit (range 10) 12981 | -6/Proximity Caves | Learned Factory garrison access intel 13062 | -6/Proximity Caves | Identified exit to Factory 13064 | -6/Proximity Caves | Entered Factory 13064 | -6/Factory | Accompanied by 1 ally 13064 | -6/Factory | Evolved 2 slots: Utility x2 13065 | -6/Factory | Loaded intel: 107 trap records 13067 | -6/Factory | Loaded intel: 4 garrison access locations 13361 | -6/Factory | Build established: Scavenger-Skirmisher 13420 | -6/Factory | Garrison activated, responded to threat 13451 | -6/Factory | Incoming assault squad redirected 13653 | -6/Factory | Incoming investigation squad redirected 13690 | -6/Factory | Repaired Hvy. Treads 13746 | -6/Factory | Discovered new exit (range 12) 13857 | -6/Factory | Identified exit to Factory 13860 | -6/Factory | Discovered new exit (range 15) 13880 | -6/Factory | Identified exit to Lower Caves 13923 | -6/Factory | Build established: Hacker-Skirmisher 13955 | -6/Factory | Entered Lower Caves 14116 | -6/Lower Caves | Learned Factory non-interactive machine intel 14728 | -6/Lower Caves | Spotted B-75 Beast 15072 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 15086 | -6/Lower Caves | Build established: Hacker-Mutant 15464 | -6/Lower Caves | Build established: Hacker-Skirmisher 15921 | -6/Lower Caves | Discovered new exit (range 8) 15929 | -6/Lower Caves | Identified exit to Lower Caves 16083 | -6/Lower Caves | Entered another Lower Caves area 16470 | -6/Lower Caves | Learned Factory stockpile data 16914 | -6/Lower Caves | Build established: Skirmisher 17136 | -6/Lower Caves | Discovered new exit (range 11) 17266 | -6/Lower Caves | Identified exit to Zion 17267 | -6/Lower Caves | Entered Zion 17317 | -6/Zion | Given the Hacking Drone Bay 17318 | -6/Zion | Found Prototype Device 17370 | -6/Zion | Identified Hacking Drone Bay 17430 | -6/Zion | Discovered new exit (range 15) 17657 | -6/Zion | Build established: Mutant 17751 | -6/Zion | Gained Derelict followers 17839 | -6/Zion | Learned location of Quarantine (-3) 18187 | -6/Zion | Given A8's code to call for help 18445 | -6/Zion | Learned Factory emergency access door positions 18816 | -6/Zion | Discovered new exit (range 5) 18824 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18831 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18839 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18842 | -6/Zion | Identified exit to Deep Caves 18850 | -6/Zion | Entered Deep Caves 18850 | -6/Deep Caves | Accompanied by 4 allies 19119 | -6/Deep Caves | Attacked by Z-Imprinter 19137 | -6/Deep Caves | Destroyed Z-Imprinter 19184 | -6/Deep Caves | Found Prototype Device 19184 | -6/Deep Caves | Identified Zio. Metafield Generator 19228 | -6/Deep Caves | Found Prototype Protection 19228 | -6/Deep Caves | Identified Zio. Weapon Casing 19267 | -6/Deep Caves | Build established: Scavenger-Mutant 19320 | -6/Deep Caves | Z-Facility disabled 19925 | -6/Deep Caves | Discovered new exit (range 7) 19937 | -6/Deep Caves | Identified exit to Proximity Caves 20534 | -6/Deep Caves | Found Prototype Protection 20538 | -6/Deep Caves | Identified Zio. Heavy Carapace 20589 | -6/Deep Caves | Found Zio. Weapon Casing 20594 | -6/Deep Caves | Found Zio. Weapon Casing 20801 | -6/Deep Caves | Spotted as-92084 20933 | -6/Deep Caves | Lost 4 parts (1p3u) 21058 | -6/Deep Caves | Destroyed as-92084 21517 | -6/Deep Caves | Triggered Deep Caves wall 21524 | -6/Deep Caves | Spotted AS-52035 21533 | -6/Deep Caves | Spotted AS-62271 21538 | -6/Deep Caves | Exposed GOLEM chamber 21544 | -6/Deep Caves | Destroyed AS-52035 21556 | -6/Deep Caves | Destroyed AS-62271 21567 | -6/Deep Caves | Spotted as-85618 21591 | -6/Deep Caves | Core integrity fell below 50% 21618 | -6/Deep Caves | Core integrity fell below 20% 21651 | -6/Deep Caves | Lost 8 parts (3n4u1w) 21876 | -6/Deep Caves | Found Zio. Weapon Casing 21927 | -6/Deep Caves | Build established: Mutant 21978 | -6/Deep Caves | Found Prototype Device 21978 | -6/Deep Caves | Identified Exp. Thermal Shield 22184 | -6/Deep Caves | Found GOLEM Unit 22357 | -6/Deep Caves | Build established: Scavenger-Mutant 23249 | -6/Deep Caves | Build established: Mutant 23271 | -6/Deep Caves | Found Zio. Weapon Casing 23274 | -6/Deep Caves | Found Zio. Weapon Casing 23353 | -6/Deep Caves | Found Zio. Heavy Carapace 23914 | -6/Deep Caves | Entered Proximity Caves 24768 | -5/Proximity Caves | Learned Factory emergency access door positions 24803 | -5/Proximity Caves | Entered Factory 24803 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24804 | -5/Factory | Identified exit to Upper Caves 24807 | -5/Factory | Loaded intel: 215 non-interactive machine locations 25377 | -5/Factory | Repaired Exp. Sensor Array 25453 | -5/Factory | Spotted B-75 Beast 25843 | -5/Factory | Incoming investigation squad redirected 25892 | -5/Factory | Fabricated Biomechanical Wings (x1) 26005 | -5/Factory | Build established: Hacker-Mutant 26167 | -5/Factory | Repaired Hvy. Missile Launcher 26964 | -5/Factory | Repaired Broken Exp. Sensor Array 27309 | -5/Factory | Discovered new exit (range 10) 27335 | -5/Factory | Identified exit to Factory 27625 | -5/Factory | Incoming investigation squad redirected 27709 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 28139 | -5/Factory | Incoming investigation squad redirected 28352 | -5/Factory | Entered Upper Caves 28617 | -5/Upper Caves | Learned location of Armory (-3) 28628 | -5/Upper Caves | Spotted B-75 Beast 29657 | -5/Upper Caves | Discovered new exit (range 9) 29667 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29687 | -5/Upper Caves | Identified exit to Upper Caves 30754 | -5/Upper Caves | Entered another Upper Caves area 30755 | -5/Upper Caves | Identified exit to Warlord 30888 | -5/Upper Caves | Discovered exit to Factory (range 10) 31323 | -5/Upper Caves | Learned Factory security intel 32446 | -5/Upper Caves | Entered Warlord 32650 | -5/Warlord | Found Prototype Device 32650 | -5/Warlord | Identified Minesniffer Drone Bay 32903 | -5/Warlord | Met Warlord 32918 | -5/Warlord | Opened Warlord's prototype stash 32928 | -5/Warlord | Warlord's base attacked by MAIN.C 32950 | -5/Warlord | Found Prototype Hackware 33088 | -5/Warlord | Opened side exit 33124 | -5/Warlord | Discovered new exit (range 10) 33136 | -5/Warlord | Identified exit to Proximity Caves 33138 | -5/Warlord | Entered Proximity Caves 33152 | -4/Proximity Caves | Destroyed 10 combat bots 34095 | -4/Proximity Caves | Discovered exit to Factory (range 5) 34407 | -4/Proximity Caves | Identified System Mapper 34462 | -4/Proximity Caves | Entered Factory 34462 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 34477 | -4/Factory | Identified exit to Upper Caves 34477 | -4/Factory | Identified exit to Extension 34678 | -4/Factory | Build established: Wizard-Sprinter 34791 | -4/Factory | Fabricated Lgt. Regenerative Plating? 34791 | -4/Factory | Discovered new exit (range 13) 34837 | -4/Factory | Lost 3 parts (1n1u1w) 34887 | -4/Factory | Repaired Cld. Cesium-ion Thruster 34952 | -4/Factory | Manually triggered Chute Trap 34952 | -4/Factory | Sucked down chute 34952 | -4/Factory | Entered Waste 34955 | -4/Waste | Spotted C-40 Crusher 34960 | -4/Waste | Warlord forces began an assault 34960 | -4/Waste | Found Prototype Device 34963 | -4/Waste | Allies destroyed C-40 Crusher 34979 | -4/Waste | Spotted C-40 Crusher 34982 | -4/Waste | Identified Exp. Weapon Cycler 34988 | -4/Waste | Spotted C-40 Crusher 34988 | -4/Waste | Spotted C-40 Crusher 34994 | -4/Waste | Allies destroyed C-40 Crusher 35008 | -4/Waste | Allies destroyed C-40 Crusher 35009 | -4/Waste | Spotted C-40 Crusher 35011 | -4/Waste | Allies destroyed C-40 Crusher 35016 | -4/Waste | Allies destroyed C-40 Crusher 35022 | -4/Waste | Spotted C-40 Crusher 35023 | -4/Waste | Allies destroyed C-40 Crusher 35031 | -4/Waste | Found Enh. Force Lance 35034 | -4/Waste | Discovered new exit (range 13) 35129 | -4/Waste | Identified exit to Factory 35136 | -4/Waste | Entered Factory 35136 | -4/Factory | Accompanied by 4 allies 35136 | -4/Factory | Discovered exit to Upper Caves (range 14) 35294 | -4/Factory | Spotted B-86 Titan 35391 | -4/Factory | Spotted B-86 Titan 35399 | -4/Factory | Destroyed 10 combat bots 35410 | -4/Factory | Incoming investigation squad redirected 35413 | -4/Factory | Incoming investigation squad redirected 35437 | -4/Factory | Fabricated Mak. Cloaking Device? 35439 | -4/Factory | Fabricated Exp. Sensor Array? 35493 | -4/Factory | Incoming investigation squad redirected 35498 | -4/Factory | Discovered new exit (range 14) 35542 | -4/Factory | Identified exit to Research 35606 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 35658 | -4/Factory | Build established: Hacker-Sprinter 35725 | -4/Factory | Entered Upper Caves 35725 | -4/Upper Caves | Accompanied by 3 allies 36021 | -4/Upper Caves | Identified exit to Upper Caves 36388 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36421 | -4/Upper Caves | Learned Research terminal intel 36540 | -4/Upper Caves | Entered another Upper Caves area 36540 | -4/Upper Caves | Accompanied by 1 ally 36576 | -4/Upper Caves | Discovered exit to Research (range 6) 36852 | -4/Upper Caves | Found Alien Artifact 36852 | -4/Upper Caves | Identified Core Expander 36852 | -4/Upper Caves | Installed Core Expander, added new Power slot 36863 | -4/Upper Caves | Learned Research security intel 36887 | -4/Upper Caves | Discovered new exit (range 5) 36888 | -4/Upper Caves | Identified exit to Zhirov 36976 | -4/Upper Caves | Entered Zhirov 36976 | -4/Zhirov | Accompanied by 1 ally 36976 | -4/Zhirov | Discovered new exit (range 3) 36982 | -4/Zhirov | Met Zhirov 36988 | -4/Zhirov | Learned location of Testing (-2) 36988 | -4/Zhirov | Learned location of Command (-1) 36989 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36995 | -4/Zhirov | Found Alien Artifact 36995 | -4/Zhirov | Identified Integrated Dissipator 36995 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37034 | -4/Zhirov | Found Alien Artifact 37086 | -4/Zhirov | Identified exit to Proximity Caves 37088 | -4/Zhirov | Entered Proximity Caves 37088 | -3/Proximity Caves | Accompanied by 1 ally 37275 | -3/Proximity Caves | Spotted B-86 Titan 37358 | -3/Proximity Caves | Found Alien Artifact 37377 | -3/Proximity Caves | Identified Dimensional Node Initializer 37377 | -3/Proximity Caves | Initialized slip node 37711 | -3/Proximity Caves | Discovered exit to Research (range 13) 37721 | -3/Proximity Caves | Entered Research 37721 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37723 | -3/Research | Loaded intel: 22 terminal locations 37981 | -3/Research | Identified exit to Armory 37981 | -3/Research | Identified exit to Quarantine 38096 | -3/Research | Entered Quarantine 38135 | -3/Quarantine | Spotted Alpha 7 38281 | -3/Quarantine | Cryocooling Duct disabled 38285 | -3/Quarantine | Cryocooling Duct disabled 38296 | -3/Quarantine | Ambient heat levels rising (+20) 38296 | -3/Quarantine | Non-combat units ordered to evacuate 38300 | -3/Quarantine | Ambient heat levels rising (+20) 38300 | -3/Quarantine | Combat units ordered to evacuate 38318 | -3/Quarantine | Build established: Wizard-Sprinter 38367 | -3/Quarantine | Found Prototype Processor 38367 | -3/Quarantine | Identified Exp. Target Analyzer 38400 | -3/Quarantine | Quarantine Guard activated 38484 | -3/Quarantine | Found Prototype Processor 38489 | -3/Quarantine | Identified Exp. Terrain Scan Processor 38573 | -3/Quarantine | Adv. Hacking Suite fried by hacking feedback 38592 | -3/Quarantine | Incoming investigation squad redirected 38708 | -3/Quarantine | Spotted Quarantine Guard 38771 | -3/Quarantine | Found Alien Slashing Weapon 38771 | -3/Quarantine | Identified Sigix Broadsword 38816 | -3/Quarantine | Spotted Fortress 38834 | -3/Quarantine | Discovered new exit (range 6) 38834 | -3/Quarantine | Spotted Quarantine Guard 38843 | -3/Quarantine | Identified exit to Section 7 38843 | -3/Quarantine | Entered Section 7 38872 | -3/Section 7 | Build established: Hacker-Sprinter 38911 | -3/Section 7 | Spotted S7 Guard 38920 | -3/Section 7 | Found Alien Artifact 38920 | -3/Section 7 | Identified Core Membrane 38920 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 38930 | -3/Section 7 | Found Fusion Bomb Launcher 38940 | -3/Section 7 | Identified exit to Research 38968 | -3/Section 7 | Spotted S7 Guard 38995 | -3/Section 7 | Found Alien Artifact 39007 | -3/Section 7 | Spotted S7 Guard 39011 | -3/Section 7 | Spotted S7 Guard 39054 | -3/Section 7 | Found Alien Artifact 39054 | -3/Section 7 | Identified Core Reset Matrix 39054 | -3/Section 7 | Identified Transdimensional Reconstructor 39054 | -3/Section 7 | Identified Microwarp Drive 39054 | -3/Section 7 | Used Core Reset Matrix 39058 | -3/Section 7 | Sensed 21 artifacts in vicinity 39092 | -3/Section 7 | Spotted Alpha 7 39092 | -3/Section 7 | Spotted Alpha 7 39092 | -3/Section 7 | Spotted B-99 Colossus 39112 | -3/Section 7 | Found Integrated Reactor 39112 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39113 | -3/Section 7 | Found Integrated Reactor 39113 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39115 | -3/Section 7 | Found Integrated Reactor 39115 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39128 | -3/Section 7 | Found LRC Boosters 39128 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 39131 | -3/Section 7 | Found LRC Energy Well 39131 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 39132 | -3/Section 7 | Found LRC Storage 39132 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39205 | -3/Section 7 | Found Integrated Dissipator 39205 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39236 | -3/Section 7 | Integrated with Sigix Exoskeleton 39256 | -3/Section 7 | Spotted Striker 39257 | -3/Section 7 | Spotted Striker 39257 | -3/Section 7 | Spotted Executioner 39257 | -3/Section 7 | Spotted Executioner 39275 | -3/Section 7 | Spotted Striker 39275 | -3/Section 7 | Spotted Striker 39280 | -3/Section 7 | Found Sigix Shearcannon 39284 | -3/Section 7 | Warped through subspace 39311 | -3/Section 7 | Found Transdimensional Reconstructor 39313 | -3/Section 7 | Found Transdimensional Reconstructor 39329 | -3/Section 7 | Spotted Executioner 39329 | -3/Section 7 | Spotted Executioner 39393 | -3/Section 7 | Discovered exit to Research (range 16) 39408 | -3/Section 7 | Found Integrated Reactor 39408 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39414 | -3/Section 7 | Entered Research 39414 | -2/Research | Warlord forces began assault on 0b10 39414 | -2/Research | Evolved 2 slots: Utility x2 39419 | -2/Research | Emitted hypermatrix ping 39424 | -2/Research | Assembled emerged from beneath the floor 39524 | -2/Research | Research machine network offline 39531 | -2/Research | Build established: Alien-Sigix 39569 | -2/Research | Assembled emerged from beneath the floor 39582 | -2/Research | Assembled emerged from beneath the floor 39695 | -2/Research | Assembled emerged from beneath the floor 39763 | -2/Research | Borebot progress halted 39775 | -2/Research | Borebot progress halted 39788 | -2/Research | Discovered new exit (range 17) 39810 | -2/Research | Assembled emerged from beneath the floor 39838 | -2/Research | Entered Access 39838 | -1/Access | Evolved 2 slots: Utility x2 39843 | -1/Access | Emitted hypermatrix ping 39848 | -1/Access | Assembled emerged from beneath the floor 39926 | -1/Access | Discovered new exit (range 18) 40004 | -1/Access | Assembled emerged from beneath the floor 40027 | -1/Access | Discovered new exit (range 17) 40068 | -1/Access | Entered Command 40073 | -1/Command | Emitted hypermatrix ping 40078 | -1/Command | Assembled emerged from beneath the floor 40105 | -1/Command | Disengaged cave seal 40130 | -1/Command | Disengaged cave seal 40130 | -1/Command | Derelicts emerged from the dark tunnel 40143 | -1/Command | Assembled emerged from beneath the floor 40192 | -1/Command | Assembled emerged from beneath the floor 40240 | -1/Command | Spotted B-99 Colossus 40258 | -1/Command | Spotted Alpha 7 40278 | -1/Command | Destroyed B-99 Colossus 40293 | -1/Command | Found Prototype Device 40308 | -1/Command | Spotted M Guard 40308 | -1/Command | Spotted M Guard 40314 | -1/Command | Spotted Combat Programmer 40318 | -1/Command | First assault squad dispatched 40322 | -1/Command | Spotted Combat Programmer 40324 | -1/Command | Combat Programmer assimilated allied AA-3SX(g) 40325 | -1/Command | Destroyed Combat Programmer 40368 | -1/Command | Destroyed M Guard 40388 | -1/Command | Incoming assault squad redirected 40397 | -1/Command | Incoming assault squad redirected 40397 | -1/Command | Destroyed M Guard 40397 | -1/Command | All MAIN.C guards destroyed 40475 | -1/Command | Met MAIN.C 40478 | -1/Command | 0b10 Conduit disabled 40485 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 40485 | -1/Command | Destroyed MAIN.C Shell 40485 | -1/Command | Spotted M Shell/Def 40485 | -1/Command | Spotted M Shell/Atk 40485 | -1/Command | Spotted M Shell/Def 40485 | -1/Command | Spotted M Shell/Atk 40485 | -1/Command | Spotted M Shell/Atk 40485 | -1/Command | Spotted M Shell/Def 40485 | -1/Command | Spotted M Shell/Def 40485 | -1/Command | Spotted M Shell/Atk 40487 | -1/Command | MAIN.C activated Command garrisons 40497 | -1/Command | Destroyed M Shell/Def 40499 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 40505 | -1/Command | Welcomed Warlord to Command 40506 | -1/Command | Attacked by Warlord 40525 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 40551 | -1/Command | Core integrity fell below 50% 40554 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 40562 | -1/Command | Destroyed MAIN.C 40564 | -1/Command | Discovered new exit (range 46) 40564 | -1/Command | Discovered new exit (range 91) 40564 | -1/Command | Identified Exp. Force Field 40564 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40581 | -1/Command | Destroyed M Shell/Atk 40591 | -1/Command | Destroyed M Shell/Atk 40620 | -1/Command | Found Centrium Heavy Armor Plating 40676 | -1/Command | Found Femtoactuators 40678 | -1/Command | Found Zero-point Reactor 41122 | -1/Command | Found Exp. Melee Analysis Suite 41197 | -1/Command | Assembled emerged from beneath the floor 41291 | -1/Command | Assembled emerged from beneath the floor 41311 | -1/Command | Found Exp. Core Analyzer 41402 | -1/Command | Assembled emerged from beneath the floor 41444 | -1/Command | Assembled emerged from beneath the floor 41539 | -1/Command | Crushed by falling debris 41608 | -1/Command | Found Exp. Melee Analysis Suite 41643 | -1/Command | Warped through subspace to slip node 41643 | -1/Command | Discovered new exit (range 4) 41647 | -1/Command | Entered Access_0 41648 | -1/Access_0 | Sensed 1 artifact in vicinity 41648 | -1/Access_0 | Met Architect 41652 | -1/Access_0 | Destroyed A8 41657 | -1/Access_0 | Architect warped through subspace 41698 | -1/Access_0 | A6 warped into view 41712 | -1/Access_0 | Destroyed A6 41763 | -1/Access_0 | Subspace Access Node disabled 41771 | -1/Access_0 | A5 warped into view 41789 | -1/Access_0 | Subspace Access Node disabled 41814 | -1/Access_0 | Subspace Access Node disabled 41833 | -1/Access_0 | Found Sigix Corpse 41843 | -1/Access_0 | Architect warped through subspace 41869 | -1/Access_0 | Destroyed A5 41873 | -1/Access_0 | Architect warped through subspace 41903 | -1/Access_0 | A4 warped into view 41912 | -1/Access_0 | Destroyed 7 combat bots 41922 | -1/Access_0 | Subspace Access Node disabled 41928 | -1/Access_0 | Core integrity fell below 20% 42007 | -1/Access_0 | Destroyed Architect 42008 | -1/Access_0 | Architect triggered a singularity event 42008 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 42009 | -1/Access_0 | Released all parts (9) 42009 | -1/Access_0 | Found Prototype Hackware 42009 | -1/Access_0 | Identified Architect God Chip A 42011 | -1/Access_0 | Found Prototype Hackware 42011 | -1/Access_0 | Identified Architect God Chip D 42013 | -1/Access_0 | Found Prototype Protection 42013 | -1/Access_0 | Identified Centrium Linked Plating 42015 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 42015 | -1/Access_0 | Warped through subspace to slip node 42015 | -1/Access_0 | Discovered new exit (range 8) 42019 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 42009_ Released Imp. Energy Mantle. 42009_ Released Sigix Broadsword. 42009_ Acquired Prototype Hackware. 42009_ Identified Architect God Chip A. 42010_ A0_COM: 9. 42011_ A0_COM: 8. 42011_ Acquired Prototype Hackware. 42011_ Identified Architect God Chip D. 42012_ A0_COM: 7. 42013_ A0_COM: 6. 42013_ Acquired Prototype Protection. 42013_ Identified Centrium Linked Plating. 42014_ A0_COM: 5. 42015_ A0_COM: 4. 42015_ Acquired Hpw. Transdimensional Reconstructor. 42015_ Warped through subspace, drawn to slip node. 42015_ EXIT=FOUND 42016_ A0_COM: 3. 42017_ A0_COM: 2. 42018_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################## ################??????? | | ????????################# ###############??????? | | ????????################# < ###############??????? | | ???????##################X ################?????? | | ????????################ ###############??????? | | ????????################ ################??????? | | ???????################## ################?????? | | ????????################ ###############??????? | | ????????################ ################??????? | | ???????################# < ################?????? | | ????????################ ################??????? | | ????????################# ################??????? | | ????????###################################??????? | | ????????###################################??????? | | ????????###################################??????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ??????????###############################????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ????????????###########################??????????? | | ?????????????#########################???????????? | | ??????????????#######################????????????? | | ????????????????###################??????????????? | | ?????????????????#################???????????????? | | ????????????????????###########??????????????????? | | #????????????????????????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 77 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Corruption Block 20 Armor Coverage 3200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 100 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Nuclear Pulse Array | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Mak. Cloaking Device | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Sigix Broadsword Core Membrane Core Reset Matrix Microwarp Drive Integrated Reactor LRC Boosters LRC Energy Well LRC Storage Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Sigix Shearcannon High-powered Transdimensional Reconstructor Achievements -------------- The Bigger They Are Challenges ------------ None Game ------ Seed ActuatorIntegratedReplicator Manual? 0 Play Time 04:33:07 Cumulative 1085.6 hours Start 2022.03.17 @ 00:10:28 End 2022.03.19 @ 02:06:46 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 760 Rogue 756 Adventurer 4 Explorer 0 Win Type - Total 118 Types 90/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d26e237-5a81-4a5c-b4ba-322747b56ebc