Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 22:07:53 Player: Silfurdreki Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (13) 65 Value Destroyed (448) 448 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 10303 Bonus ------- Pacifist 470 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner ECM Suite Vortex Rail (40) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Electron Diverter > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter ECM Suite Advanced Reaction Control System Makeshift Ablative Armor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Authchip [Device] > --- WEAPON ----------- Vortex Rail Makeshift Hammer > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Impulse Thruster Improved Terrain Scanner Vortex Rail [Rating: 152] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Gravmag Array Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Q-thruster Utility Improved Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Hammer Energy Gun Vortex Rail Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . 1 1 1 Utility 10 | . . . 1 . 2 . . . 2 1 1 . . . . 1 1 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Parts Attached 95 | 6 4 1 8 1 6 17 . . 19 3 1 3 2 3 3 6 6 6 Power 17 | 1 . . . . 1 4 . . 4 . . 1 . 1 1 . 2 2 Engine 8 | 1 . . . . 1 3 . . 3 . . . . . . . . . Core 3 | . . . . . . 1 . . 1 . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 1 . 2 2 Propulsion 26 | 2 . . 3 . 1 6 . . 4 . . 1 . . . 5 1 3 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 4 . . 1 . . . . . . Flight 19 | . . . 3 . 1 6 . . . . . . . . . 5 1 3 Utility 34 | 1 2 . 2 . 4 4 . . 8 3 1 . 1 1 2 1 3 1 Device 13 | . 1 . 1 . 2 3 . . 2 1 . . . . 1 . 1 1 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 2 | . 1 . . . . . . . 1 . . . . . . . . . Hackware 10 | . . . . . 2 1 . . 2 1 1 . . . 1 1 1 . Protection 8 | . . . 1 . . . . . 3 1 . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 2 1 3 1 . 3 . . 3 . . 1 1 1 . . . . Energy Gun 9 | 2 2 . 2 . . 1 . . . . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . 2 . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . 1 . . . . . . . . 1 . . 2 . Parts Lost 39 | . . . . . 2 4 1 . 6 . . 1 1 . 1 . . 23 Power 4 | . . . . . 1 . . . . . . . . . . . . 3 Propulsion 14 | . . . . . . 3 . . 2 . . . . . . . . 9 Utility 16 | . . . . . . 1 1 . 4 . . . . . 1 . . 9 Weapon 5 | . . . . . 1 . . . . . . 1 1 . . . . 2 Highest Loss Streak 23 | . . . . . 1 3 1 . 3 . . 1 1 . 1 . . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 99 100 85 86 56 53 46 76 68 82 84 85 82 78 86 82 Engine 5 | . 14 14 11 11 6 5 7 7 2 5 5 5 5 5 1 . . . Core 1 | . . . . . . 5 . . 1 4 . 3 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . 8 7 7 6 Leg 2 | . 28 28 . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . 5 11 10 13 15 15 15 4 . . Flight 8 | . . . 31 33 27 24 15 15 1 . . . . . . 13 26 24 Device 9 | . 13 14 22 22 13 11 15 15 10 5 5 5 5 5 9 9 8 10 Processor 4 | . 4 14 3 . . . . . 2 5 5 5 5 5 5 4 4 4 Hackware 16 | . . . . . 11 21 18 15 11 13 15 21 21 21 23 24 27 26 Protection 7 | . . . 7 11 9 2 . . 2 16 15 15 15 15 6 4 3 2 Energy Gun 3 | . 27 14 11 4 . . . . . . . . 2 6 5 4 4 3 Launcher 1 | . . 13 5 6 8 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 4 5 5 5 4 4 3 Slashing Weapon 1 | . . . 5 11 9 6 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 5 5 5 2 . . . . . Special Melee Weapon 1 | . . . . . . 5 . . 2 5 5 2 . . . . . . Peak Build Rating 152 | 6 12 13 28 26 40 39 26 23 58 69 69 86 86 102 105 121 143 152 Average Rating 61 | 4 9 11 26 25 29 33 24 23 25 63 64 79 84 91 100 109 136 131 On Entrance 53 | . 6 12 13 26 25 27 26 23 23 58 64 69 84 86 102 103 119 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 15 11 13 12 26 21 12 12 31 38 28 38 40 60 61 51 51 53 Greatest Support 63 | 20 20 20 20 15 15 22 12 12 40 40 40 52 52 52 52 52 55 63 Greatest Overweight (x) 4 | 1 . . 2 . 1 . . . 1 . . . . 1 1 2 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 5 4 4 4 5 3 3 4 4 4 4 4 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 5 5 5 4 5 5 5 2 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 61% | Hacker-Mutant 21% | Mutant 8% | Wizard-Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 1080 | 245 . 35 . . 5 100 142 . 2 . 13 318 20 30 30 57 53 30 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 318 | . . . . . 22 13 . . . . 13 14 . . 107 57 . 92 Parts 19 | . . . . . 4 4 . . . . 4 . . . 6 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 3 6 . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 9 | . . . . . 4 . . . . . . 1 . . 3 . . 1 Guns 2 | . . . . . . . . . . . . . . . 2 . . . AOE 5 | . . . . . 4 . . . . . . . . . 1 . . . Classes Destroyed 6 | . . . . . 1 1 . . . . . . . . 2 2 . . Worker 1 | . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . . . . 1 . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 5 | . . . . . 4 . . . . . . 1 . . . . . . Hunter 3 | . . . . . . . . . . . . . . . 2 . . 1 Programmer 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . . . . . 4 1 . . . . 1 1 . . 2 2 . 1 Combat Bots Only 4 | . . . . . 4 . . . . . . 1 . . 2 . . 1 Max Kills in Single Turn 3 | . . . . . 3 1 . . . . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 536 | . 20 . 11 . 35 65 4 . 64 2 . 19 20 . 52 24 . 220 Missed 234 | . 6 . 6 . 17 40 2 . 29 . . 7 11 . 30 17 . 69 Damage Taken 5563 | . 106 . 51 . 261 451 34 . 678 44 . 187 187 . 540 117 . 2907 Core 2401 | . 24 . 29 . 62 218 . . 385 . . 26 . . . 39 . 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 212 | . . . . . 21 35 . . 41 15 . 18 . . 82 . . . Regen/Repaired (Parts) 300 | . . . . . . . . . . . . . . 39 . . 261 . Core Remaining (%) 88 | 100 . 90 . 92 88 . . 68 54 100 . . . . 97 97 100 . Volleys Fired 21 | . . . . . 3 2 . . . . . . . . 16 . . . Largest 1 | . . . . . 1 1 . . . . . . . . 1 . . . Hottest 55 | . . . . . 33 55 . . . . . . . . 45 . . . Shots Fired 21 | . . . . . 3 2 . . . . . . . . 16 . . . Gun 18 | . . . . . . 2 . . . . . . . . 16 . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . 2 . . . . . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . 16 . . . Robot Hit Streak 3 | . . . . . 1 . . . . . . . . . 3 . . . Robot Miss Streak 3 | . . . . . 2 . . . . . . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 31 | . . . 1 . 1 6 . . . . 5 3 . . 9 2 . 4 Core Hits 11 | . . . . . 4 1 . . . . . . . . 6 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . 1 . . 2 . . 2 Critical Strikes 5 | . . . . . . . . . . . . 1 . . 2 . . 2 Smash 3 | . . . . . . . . . . . . 1 . . . . . 2 Detonate 2 | . . . . . . . . . . . . . . . 2 . . . Melee Attacks 139 | . . . 2 . 8 49 . . 20 4 6 7 1 . 2 11 5 24 Impact 49 | . . . . . . . . . . . . 6 1 . 2 11 5 24 Slashing 54 | . . . 2 . 8 44 . . . . . . . . . . . . Piercing 27 | . . . . . . . . . 20 4 2 1 . . . . . . Sneak Attacks 13 | . . . 1 . . 6 . . . . 5 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1657 | . . . 57 . 285 46 . . . . 70 136 . . 647 169 . 247 Guns 363 | . . . . . . . . . . . . . . . 363 . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 569 | . . . . . 285 . . . . . . . . . 284 . . . Melee 725 | . . . 57 . . 46 . . . . 70 136 . . . 169 . 247 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 284 | . . . . . . . . . . . . . . . 284 . . . Explosive 285 | . . . . . 285 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 552 | . . . . . . . . . . . . 136 . . . 169 . 247 Slashing 103 | . . . 57 . . 46 . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . 70 . . . . . . . Entropic 363 | . . . . . . . . . . . . . . . 363 . . . Highest Corruption 3 | . . . . . 1 . . . 1 . . . . . 1 . . 3 Average Corruption 1 | . . . . . 1 . . . 1 . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 7 . . . . . 3 . . . Message Errors 5 | . . . . . . . . . 2 . . . . . 3 . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 310 | . . . . . . . . . . . 30 69 . . 1 74 . 136 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . . 1 . . . Melee 309 | . . . . . . . . . . . 30 69 . . . 74 . 136 Knockbacks 6 | . . . . . . . . . . . . 2 . . . . . 4 Impact 6 | . . . . . . . . . . . . 2 . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . . . . . . . . 72 . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 200 | . . . . . . 40 1 . 113 . . . . . 38 10 200 200 Average Temperature 128 | . . . . . . 12 1 . 51 . . . . . 14 5 145 166 Received Heat Transfer 318 | . . . . . 117 42 18 . 81 . . 9 9 . 21 12 . 9 Effects 5 | . . . . . . . . . . . . . . . . . 2 3 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 1 3 Interference 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 . . . 2 . 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . 1 . . . 3 . 2 Impact Corruptions 10 | . . . . . . . . . . . . 2 . . . 4 . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 400 | . 30 11 250 97 400 205 . . 300 112 106 . . . . 174 172 181 Initial 182 | . . 11 3 97 37 182 . . 86 76 54 . . . . . 97 103 Average 105 | . 2 11 70 97 148 191 . . 168 88 74 . . . . 33 118 142 Maximum Alert Level 2 | . . . 1 . 2 1 . . 1 . . . . . . . . . Low Security (%) 86 | 100 100 100 88 100 63 64 . . 65 100 100 . . . . 100 100 100 Level 1 13 | . . . 11 . 36 35 . . 34 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . 2 1 . . 4 . . . . . . . 2 2 Investigation 3 | . . . 1 . . . . . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement 9 | . . . 1 . 2 1 . . 1 . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 10 | . . . . . 3 . . . 2 . . . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 133 | . 5 . 14 2 34 8 4 . 13 4 1 6 4 . 6 10 2 20 Peak Tracking Total 13 | . 3 . 10 2 13 3 4 . 4 4 1 4 4 . 3 7 4 10 Tactical Retreats 32 | . 1 . 3 1 5 . 1 . 7 . 1 2 1 . 2 2 1 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . . 1 1 . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 1 . 5 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 41 | . 2 1 4 . 5 2 2 . 12 3 2 1 . 3 . 2 2 . Terminals 23 | . 1 . 4 . 5 . 1 . 11 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . 1 . 2 . . . . 1 . . Garrison Access 3 | . . . . . . 1 . . . 1 . . . . . 1 . . Total Hacks 122 | . 5 1 15 . 21 8 2 . 37 5 11 1 . 7 . 4 5 . Successful 80 | . 3 1 7 . 13 4 2 . 25 2 10 1 . 7 . . 5 . Failed 42 | . 2 . 8 . 8 4 . . 12 3 1 . . . . 4 . . Catastrophic 9 | . . . 1 . 2 . . . 4 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 1 . 8 . 12 . 1 . 23 2 . . . . . . . . Terminals 76 | . 2 . 15 . 21 . 1 . 35 2 . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 5 . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . 4 . . 2 . 11 . . . . 2 . . Garrison Access 7 | . . . . . . 4 . . . 1 . . . . . 2 . . Terminal Hacks 46 | . . 1 3 . 11 . 2 . 21 . . 1 . 7 . . . . Record 12 | . . . . . 3 . 1 . 2 . . . . 6 . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . Open Door 4 | . . 1 . . . . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . 1 . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . . . . . . Investigation Status 2 | . . . . . 1 . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . . Reinforcement Status 2 | . . . 1 . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . . 2 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . 5 . Scan Component 3 | . . . . . . . . . . . . . . . . . 3 . Repair 2 | . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . 3 . . 2 . 10 . . . . . . . Insert Component 8 | . . . . . . 2 . . 1 . 5 . . . . . . . Analyze 7 | . . . . . . 1 . . 1 . 5 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 1 . 4 . 2 . . . 2 . . . . . . . . . Terminals 9 | . 1 . 4 . 2 . . . 2 . . . . . . . . . Botnet 9 | . 1 . 4 . 2 . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . 4 . 5 1 . . 9 2 1 . . . . 2 1 . Full Trace Events 3 | . . . 2 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . 1 . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . Time 87 | . . . . . . . . . . . . . . . . . 87 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 2 . . 1 . 5 . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . 1 . 4 . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . . . . 1 . . . . . . . Non-combat 3 | . . . . . . 2 . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 5 . . . . 1 . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . . . . . . no_distress 3 | . . . . . . 2 . . . . 1 . . . . . . . find_station 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . . . . 1 2 . . . . . Drone Launches 10 | . . . . . 10 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 5004 | 56 167 279 233 48 204 356 279 15 638 333 245 456 184 426 448 246 250 141 Spaces Moved 7962 | 41 133 224 445 130 400 452 617 40 996 530 308 805 338 692 612 356 491 352 Core 416 | 7 . . . . . . . . 392 . . . . . . . . 17 Treads . | . . . . . . . . . . . . . . . . . . . Legs 396 | 34 133 224 5 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 3905 | . . . . . . . . . 519 530 308 805 338 692 612 101 . . Flight 3245 | . . . 440 130 400 452 617 40 85 . . . . . . 255 491 335 Fastest Speed 21 | 50 120 120 34 34 32 28 37 37 37 56 56 52 52 52 52 28 24 21 Average Speed 49 | 113 120 120 35 34 35 32 37 37 53 56 56 53 52 54 55 53 24 23 Slowest Speed 250 | 190 120 120 180 34 105 37 37 37 110 56 56 56 52 105 105 197 24 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . 1 . 1 . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 23 58 46 17 38 14 74 9 35 15 9 75 57 88 66 10 17 10 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 1 . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . 1 . . . . 2 1 . 5 . . . Spaces Dug 57 | . . . . . 7 2 . . 18 3 1 1 1 . 2 8 5 9 Terrain Destroyed 152 | . . . . . 34 2 . . 18 3 1 1 1 . 70 8 5 9 Melee 57 | . . . . . 7 2 . . 18 3 1 1 1 . 2 8 5 9 Projectile 43 | . . . . . . . . . . . . . . . 43 . . . AOE 52 | . . . . . 27 . . . . . . . . . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Acc Total 8815 | 47 140 235 513 132 441 571 665 39 1078 562 380 823 345 741 701 399 616 387 Wait 520 | . . 6 53 2 20 38 49 . 33 15 59 8 3 38 63 19 111 3 Move 7936 | 40 132 223 442 129 397 451 612 39 995 529 307 804 337 691 611 355 490 352 Hop 4 | . . . 1 . 1 . 2 . . . . . . . . . . . Pick Up 39 | 1 1 3 4 . 2 1 1 . 3 6 4 2 1 4 1 2 2 1 Fast Attach 53 | 6 3 . 2 . 4 11 . . 10 3 . 1 . 2 2 5 4 . Attach 31 | . 1 1 2 . 2 3 . . 8 . 1 2 1 1 1 1 2 5 Detach 14 | . 1 1 . . . 4 . . 3 . . . . . 2 1 1 1 Swap 11 | . . . 4 1 . 3 . . 1 . . . 1 . . . . 1 Drop 48 | . 2 1 3 . 4 9 1 . 5 5 3 . 1 5 3 5 1 . Fire 21 | . . . . . 3 2 . . . . . . . . 16 . . . Melee 138 | . . . 2 . 8 49 . . 20 4 6 6 1 . 2 11 5 24 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 11) 99 | -10/Materials | Discovered new exit (range 13) 224 | -10/Materials | Entered Mines 231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 255 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 381 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 383 | -10/Mines | Found Prototype Device 388 | -10/Mines | Discovered new exit (range 14) 472 | -10/Mines | Discovered new exit (range 7) 482 | -10/Mines | Found the Drone Emporium 491 | -10/Mines | Found Prototype Device 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 503 | -9/Materials | Identified Exp. Sensor Array 613 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Discovered new exit (range 8) 736 | -9/Materials | Entered Mines 736 | -9/Mines | Discovered new exit (range 11) 756 | -9/Mines | Assembled infested the area 761 | -9/Mines | Assisted by a Guerilla fighting off Assembled 784 | -9/Mines | Entered Materials 784 | -8/Materials | Evolved 2 slots: Utility x2 821 | -8/Materials | Identified Decoy Drone Bay 901 | -8/Materials | Lost 6 allies 982 | -8/Materials | Discovered new exit (range 17) 988 | -8/Materials | Entered Factory 988 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1132 | -7/Factory | Lost 3 parts (2n1u) 1341 | -7/Factory | Discovered new exit (range 4) 1344 | -7/Factory | Entered Lower Caves 1346 | -7/Lower Caves | Learned Factory interactive machine intel 1398 | -7/Lower Caves | Build established: Hacker-Mutant 1434 | -7/Lower Caves | Identified exit to Lower Caves 1623 | -7/Lower Caves | Entered another Lower Caves area 1635 | -7/Lower Caves | Discovered new exit (range 6) 1638 | -7/Lower Caves | Entered Factory 1638 | -6/Factory | Evolved 2 slots: Utility x2 1639 | -6/Factory | Loaded intel: 51 interactive machine locations 1714 | -6/Factory | Lost 3 parts (2n1u) 1973 | -6/Factory | Build established: Mutant 2218 | -6/Factory | Discovered new exit (range 19) 2248 | -6/Factory | Identified exit to Factory 2276 | -6/Factory | Entered another Factory area 2276 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2279 | -5/Factory | Build established: Hacker-Mutant 2570 | -5/Factory | Discovered new exit (range 16) 2608 | -5/Factory | Identified exit to Factory 2609 | -5/Factory | Entered another Factory area 2609 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -4/Factory | Discovered new exit (range 5) 2853 | -4/Factory | Identified exit to Upper Caves 2854 | -4/Factory | Entered Upper Caves 3306 | -4/Upper Caves | Discovered new exit (range 9) 3310 | -4/Upper Caves | Identified exit to Upper Caves 3310 | -4/Upper Caves | Entered another Upper Caves area 3341 | -4/Upper Caves | Encountered a Warlord checkpoint 3356 | -4/Upper Caves | Spotted B-86 Titan 3372 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3425 | -4/Upper Caves | Learned 4 Research zone layouts 3442 | -4/Upper Caves | Learned location of Armory (-4) 3489 | -4/Upper Caves | Discovered new exit (range 13) 3494 | -4/Upper Caves | Identified exit to Warlord 3494 | -4/Upper Caves | Entered Warlord 3549 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3685 | -4/Warlord | Met Warlord 3710 | -4/Warlord | Warlord's base attacked by MAIN.C 3807 | -4/Warlord | Found Prototype Energy Gun 3807 | -4/Warlord | Identified Vortex Rail 3809 | -4/Warlord | Found Vortex Rail 3904 | -4/Warlord | Discovered new exit (range 15) 3919 | -4/Warlord | Identified exit to Proximity Caves 3920 | -4/Warlord | Entered Proximity Caves 3964 | -3/Proximity Caves | Spotted B-86 Titan 4366 | -3/Proximity Caves | Discovered new exit (range 5) 4368 | -3/Proximity Caves | Identified exit to Research 4368 | -3/Proximity Caves | Entered Research 4368 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -3/Research | Identified exit to Research 4580 | -3/Research | Discovered exit to Research (range 16) 4614 | -3/Research | Entered another Research area 4614 | -2/Research | Warlord forces began assault on 0b10 4614 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4655 | -2/Research | Repaired Lgt. Antimatter Reactor 4722 | -2/Research | Repaired Mak. Ablative Armor 4724 | -2/Research | Research machine network offline 4763 | -2/Research | Spotted B-90 Cyclops 4856 | -2/Research | Build established: Wizard-Sprinter 4857 | -2/Research | Discovered new exit (range 13) 4860 | -2/Research | Identified exit to Access 4864 | -2/Research | Entered Access 4864 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4980 | -1/Access | Spotted B-99 Colossus 4980 | -1/Access | Spotted B-99 Colossus 4999 | -1/Access | Core integrity fell below 50% 5003 | -1/Access | Core integrity fell below 20% 5005 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 05000_ Penetrated by Slug. 05000_ Slug penetrates Sealed Heavy Doors. 05001_ System Shield destroyed. 05002_ B-99 Colossus activates siege mode. 05002_ Knocked back. 05002_ Slug penetrates Wall. 05002_ Penetrated by Slug. 05002_ Slug penetrates H-88 Terminator. 05002_ Slug penetrates B-99 Colossus. 05002_ Penetrated by Slug. 05003_ Slug penetrates H-88 Terminator. 05004_ Penetrated by Slug. 05004_ Slug penetrates Wall. 05004_ Penetrated by Slug. 05004_ Slug penetrates Wall. 05004_ P-80 Master resets H-88 Terminator, system corruption cleaned. 05005_ Slug penetrates B-99 Colossus. 05005_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#######????????????????????????????? | | ????????????### ###??????????????????????????? | | ??????????### #??????????????????????????? | | ??????????# ##?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #####?###"""#########??????? | | ########### # ###;;" ;;;;; #??????? | | ## " ## BB % p B #??????? | | =! + """ ## BB %h% h #??????? | | %! ## """## @ p #??????? | | ##### ## " ##########"""#"#######??????? | | # ## #????????# ##"###########?? | | ! # ## #????????# # #?? | | # ## #????????# # #?? | | # ###+################# + """"" #?? | | # # """"""????? | | + # """""?????? | | # # """"?????? | | # """"^ ##############] ?????? | | # """"" #????????????# ????? | | # """""" #????????????# ???? | | # """""" #????????????# ??? | | # """""" #????????????# ??? | | ##### #????????????# ??? | | ????# #?????????????############??? | | ????# #???????????????????????????? | | ????########+### #????###????????????????????? | | ?????# ###+########"##???????????????????? | | ?????# # "#???????????????????? | | ?????# # ##???????????????????? | | ?????# # #????????????????????? | | ?????# // #????????????????????? | | ?????# # #????????????????????? | | ?????# = # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Power Amplification 20 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 76 Offensive Hacking 66 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hvy. Particle Gun | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Scanalyzed Imp. Hacking Suite | -4/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Novice Programmer Release The Drones! Rockin' Loadout Challenges ------------ None Game ------ Seed BurstAntimissileArchive Manual? 0 Play Time 01:48:07 Cumulative 26.6 hours Start 2025.03.27 @ 20:09:01 End 2025.03.27 @ 22:07:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe6c476f-f1e6-4b7d-9c34-e6d97e2a6c38