Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 13:16:59 Player: TrialByFire Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (2309) 2309 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7729 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 211/1000 Matter 35/300 Energy 7/100 System Corruption 6% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Improved Weapon Cycler Improved Actuator Array > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Active Sensor Suite Improved Particle Charger Advanced ECM Suite Advanced Hacking Suite Drone Bay (2/2) Improved Arc Projector Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Targeting Computer Advanced Melee Analysis Suite Improved Weapon Cycler Improved Weapon Cycler Improved Actuator Array > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Scatter Rocket Array > --- INVENTORY -------- Micro Fission Core Improved Titanium Leg Flexi-carbon Leg Improved Cooling System Active Sensor Suite Improved Particle Charger Advanced ECM Suite Drone Bay Arc Projector Improved Arc Projector Heavy Assault Cannon Remote Datajack [Rating: 83] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 2 . 1 . Weapon 2 | . . . . . . . . 1 1 Parts Attached 89 | 8 . 8 . . 26 4 10 14 19 Power 11 | 1 . 2 . . 2 1 1 1 3 Engine 6 | 1 . 2 . . 2 1 . . . Core 5 | . . . . . . . 1 1 3 Reactor . | . . . . . . . . . . Propulsion 30 | 4 . 3 . . 10 1 7 . 5 Treads 3 | 2 . . . . . . 1 . . Leg 21 | 2 . 3 . . 4 1 6 . 5 Wheel 5 | . . . . . 5 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 24 | 1 . 1 . . 7 2 1 10 2 Device 13 | . . 1 . . 3 1 1 5 2 Storage 4 | 1 . . . . 1 . . 2 . Processor 6 | . . . . . 3 1 . 2 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 . . 7 . 1 3 9 Energy Gun 6 | 1 . 2 . . 2 . . . 1 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 4 | 1 . . . . 2 . . 1 . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 5 | . . . . . . . 1 . 4 Special Weapon 3 | . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 47 | . . . . . 16 . 2 3 26 Power 6 | . . . . . 2 . . . 4 Propulsion 15 | . . . . . 6 . 2 . 7 Utility 11 | . . . . . 3 . . 3 5 Weapon 15 | . . . . . 5 . . . 10 Highest Loss Streak 12 | . . . . . 8 . 2 2 12 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 90 | . 85 98 100 100 80 92 90 92 88 Engine 5 | . 14 14 14 14 8 7 3 . . Core 3 | . . . . . . . 3 5 8 Leg 24 | . 28 28 28 28 19 25 27 26 21 Flight 1 | . . . . . 5 4 . . . Device 13 | . . 12 14 14 8 15 15 17 14 Storage 8 | . 14 14 14 14 9 7 7 6 5 Processor 12 | . . . . . 14 23 23 20 14 Protection 1 | . . . . . . . . 1 3 Energy Gun 7 | . 14 26 28 28 4 . . . . Ballistic Gun 2 | . 14 1 . . 2 . . 4 3 Ballistic Cannon 1 | . . . . . 4 7 5 1 . Launcher 1 | . . . . . . . 1 3 4 Slashing Weapon 1 | . . . . . . . . 2 3 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 11 11 17 17 17 37 45 45 75 96 Greatest Support 80 | 40 20 20 20 20 64 52 80 80 80 Greatest Overweight (x) 16 | . . . . . 7 1 1 . 16 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 20 20 Average Capacity 14 | 6 8 8 8 8 13 15 15 18 20 Most Carried 20 | 6 7 8 8 8 15 15 15 20 20 Average Carried 12 | 4 6 7 7 8 9 13 14 16 17 Final Capacity 20 | 8 8 8 8 8 15 15 15 20 20 Final Carried 20 | 6 7 8 8 8 15 15 15 20 11 Class Distribution -------------------- 37% | Scavenger-Mutant 24% | Mutant 22% | Gladiator 9% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Gladiator | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 1483 | 185 . 184 . . 313 . 282 243 276 Remotely . | . . . . . . . . . . Salvage Created 2114 | . . 361 . 48 414 . 284 391 616 Parts 115 | . . 15 . 4 26 . 17 30 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 50 | . . 9 . 4 10 . 7 10 10 Melee 4 | . . . . . . . . 4 . Guns 21 | . . 9 . 4 7 . . 1 . Cannons 14 | . . . . . 3 . 7 3 1 AOE 9 | . . . . . . . . 2 7 Classes Destroyed 11 | . . 3 . . 3 . 2 1 2 Worker 2 | . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 Recycler 2 | . . 1 . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 10 | . . 3 . 4 3 . . . . Cutter 2 | . . . . . . . . 2 . Grunt 17 | . . 6 . . 3 . 2 . 6 Sentry 6 | . . . . . 3 . . 3 . Specialist 5 | . . . . . . . 3 . 2 Programmer 8 | . . . . . . . 1 5 2 Heavy 2 | . . . . . 1 . 1 . . Best Kill Streak 5 | . . 3 . 4 5 . 5 2 5 Combat Bots Only 5 | . . 3 . 4 4 . 5 2 4 Max Kills in Single Turn 3 | . . 1 . 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Damage Taken 6736 | . . 404 . 100 1321 . 511 872 3528 Core 1359 | . . 89 . 9 364 . 27 81 789 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 61 | . . . . . 61 . . . . Core Remaining (%) 75 | 100 . . . 60 33 . 96 90 . Volleys Fired 178 | . . 27 . 9 68 . 19 24 31 Largest 2 | . . 2 . 2 2 . 1 1 1 Hottest 130 | . . 130 . 130 130 . 60 60 81 Shots Fired 238 | . . 54 . 18 93 . 19 24 30 Gun 168 | . . 54 . 18 80 . . 12 4 Cannon 44 | . . . . . 6 . 19 11 8 Launcher 16 | . . . . . . . . 1 15 Special 10 | . . . . . 7 . . . 3 Kinetic 99 | . . 5 . . 51 . 19 23 1 Thermal 109 | . . 49 . 18 42 . . . . Explosive 6 | . . . . . . . . 1 5 Electromagnetic 21 | . . . . . . . . . 21 Robot Hit Streak 18 | . . 18 . 3 14 . 5 4 11 Robot Miss Streak 5 | . . 2 . 3 5 . 1 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 167 | . . 39 . 9 61 . 14 22 22 Core Hits 103 | . . 19 . 4 28 . 7 13 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . . 3 . 2 . . Burn 3 | . . . . . 3 . . . . Blast 2 | . . . . . . . 2 . . Melee Attacks 52 | . . . . . . . . 47 5 Impact . | . . . . . . . . . . Slashing 52 | . . . . . . . . 47 5 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5166 | . . 575 . 143 914 . 752 1239 1543 Guns 1498 | . . 573 . 143 641 . . 131 10 Cannons 1597 | . . . . . 220 . 752 424 201 Explosions 1484 | . . . . . . . . 162 1322 Melee 522 | . . . . . . . . 522 . Ramming 12 | . . 2 . . . . . . 10 Kinetic 1883 | . . 49 . . 527 . 752 555 . Thermal 1263 | . . 524 . 143 387 . . 92 117 Explosive 756 | . . . . . . . . 62 694 Electromagnetic 730 | . . . . . . . . 8 722 Impact . | . . . . . . . . . . Slashing 522 | . . . . . . . . 522 . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 9 6 Average Corruption 4 | . . . . . . . 1 5 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . . . 21 7 Message Errors 8 | . . . . . . . . 8 . Matter Fused 7 | . . . . . . . . 4 3 Heat Flow Errors 2 | . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 143 | . . . . . . . 24 79 40 Projectiles 60 | . . . . . . . 24 36 . Explosions 40 | . . . . . . . . . 40 Melee 43 | . . . . . . . . 43 . Knockbacks 6 | . . . . . . . 2 4 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . 2 4 . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 6 | . . 2 . . . . . . 4 Kicked 5 | . . 2 . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 243 | . . 216 . 243 99 . . 133 65 Average Temperature 60 | . . 71 . 123 35 . . 68 31 Received Heat Transfer 1020 | . . 162 . . 294 . 72 48 444 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 3 . . 1 . . 1 . Heat Transferred 2918 | . . 1249 . 333 1186 . . 50 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 323 | . 15 240 . 150 137 . 189 296 323 Initial 98 | . . 5 . . 58 . 3 98 20 Average 88 | . 7 109 . 37 52 . 139 112 106 Maximum Alert Level 1 | . . 1 . . . . . 1 1 Low Security (%) 90 | 100 100 88 . 100 100 100 100 94 67 Level 1 9 | . . 11 . . . . . 5 32 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 . 2 4 5 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . . 2 1 Reinforcement 10 | . 1 . . . 1 . 2 2 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 5 | . . . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 1 9 . 7 16 . 7 10 19 Peak Tracking Total 7 | . 1 3 . 4 7 . 3 2 7 Tactical Retreats 10 | . . . . 2 3 . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 3 | . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 9 | . . . . . . . 1 3 5 Max in Single Turn 2 | . . . . . . . 1 2 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 14 | . . . 3 . 4 1 . 6 . Terminals 4 | . . . . . 1 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 40 | . . . 20 . 7 2 . 11 . Successful 32 | . . . 20 . 6 1 . 5 . Failed 8 | . . . . . 1 1 . 6 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 9 | . . . . . 1 2 . 6 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 24 | . . . 20 . 1 1 . 2 . Record 20 | . . . 20 . . . . . . Open DSF 2 | . . . . . . 1 . 1 . Recycling Unit Index 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . 5 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 6094 | 148 39 643 620 222 1259 169 297 1597 1100 Spaces Moved 3363 | 76 32 422 515 157 554 101 156 912 438 Core 7 | 1 . . . . 4 . . . 2 Treads 25 | 25 . . . . . . . . . Legs 3298 | 50 32 422 515 157 517 101 156 912 436 Wheels 33 | . . . . . 33 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 122 115 130 125 Average Speed 143 | 132 120 120 120 120 173 159 134 130 195 Slowest Speed 850 | 160 120 120 120 120 400 190 195 130 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 36 | 6 12 65 92 33 32 1 94 22 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 38 | . . . . . . . . 33 5 Terrain Destroyed 154 | . . . . . 4 . 6 76 68 Melee 38 | . . . . . . . . 33 5 Projectile 15 | . . . . . 4 . 6 4 1 AOE 101 | . . . . . . . . 39 62 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Total 4273 | 122 32 503 518 172 757 110 219 1202 638 Wait 445 | 27 . 31 . 7 71 . 10 177 122 Move 3353 | 75 31 421 514 156 553 100 155 910 438 Hop . | . . . . . . . . . . Pick Up 99 | 12 1 7 2 . 31 4 11 20 11 Fast Attach 4 | . . 2 . . . . 1 1 . Attach 61 | 6 . . . . 23 3 4 8 17 Detach 4 | . . . . . 1 . 2 1 . Swap 24 | 2 . 6 . . 3 1 5 5 2 Drop 40 | . . 7 2 . 7 2 11 8 3 Fire 178 | . . 27 . 9 68 . 19 24 31 Melee 52 | . . . . . . . . 47 5 Ram 1 | . . . . . . . . . 1 Kick 5 | . . 2 . . . . . . 3 Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . . 1 1 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 149 | -11/Junkyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 8) 188 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 444 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Discovered new exit (range 7) 658 | -10/Mines | Learned location of Storage (-7) 814 | -10/Mines | Build established: Scavenger-Mutant 831 | -10/Mines | Entered Exiles 853 | -10/Exiles | Discovered new exit (range 15) 893 | -10/Exiles | Met 8R-AWN 915 | -10/Exiles | Met EX-HEX 986 | -10/Exiles | Met EX-DEC 1022 | -10/Exiles | Visited The Gauntlet 1167 | -10/Exiles | Learned location of Zion (-6) 1205 | -10/Exiles | Met EX-BIN 1299 | -10/Exiles | Aligned with FarCom system 1300 | -10/Exiles | Given EX-Vault access code 1328 | -10/Exiles | Opened EX-Vault 1333 | -10/Exiles | Found Prototype Processor 1359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1378 | -10/Exiles | Exiles lab attacked by MAIN.C 1438 | -10/Exiles | Discovered new exit (range 12) 1451 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1451 | -10/Exiles | Entered Mines 1473 | -9/Mines | Met a Derelict bent on vengeance 1644 | -9/Mines | Discovered new exit (range 8) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1673 | -8/Materials | Identified 0b10 Alert Chip 1825 | -8/Materials | Repaired Particle Gun 2018 | -8/Materials | Lost 8 parts (1p2n1u4w) 2018 | -8/Materials | Core integrity fell below 50% 2097 | -8/Materials | Lost 6 parts (1p3n1u1w) 2227 | -8/Materials | Found Prototype Device 2507 | -8/Materials | Identified exit to Garrison 2528 | -8/Materials | Discovered new exit (range 3) 2554 | -8/Materials | Identified exit to Factory 2932 | -8/Materials | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Utility x2 3101 | -7/Factory | Identified exit to DSF 3101 | -7/Factory | Entered DSF 3116 | -7/DSF | Discovered new exit (range 19) 3124 | -7/DSF | Additional patrols routed to DSF 3194 | -7/DSF | Identified exit to Factory 3398 | -7/DSF | Entered Factory 3398 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3692 | -6/Factory | Build established: Skirmisher 4146 | -6/Factory | Build established: Mutant 4341 | -6/Factory | Crushed by falling debris 4422 | -6/Factory | Found Prototype Launcher 4505 | -6/Factory | Spotted B-75 Beast 4661 | -6/Factory | Build established: Gladiator 4987 | -6/Factory | Discovered new exit (range 6) 4995 | -6/Factory | Entered another Factory area 4995 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5732 | -5/Factory | Identified Scatter Rocket Array 5774 | -5/Factory | Lost 8 parts (2p1n1u4w) 6001 | -5/Factory | Lost 5 parts (1p1n3w) 6018 | -5/Factory | Build established: Mutant 6073 | -5/Factory | Core integrity fell below 50% 6095 | -5/Factory | Self-destructed Last Messages --------------- 06066_ Penetrated by Slug. 06067_ Slug penetrates Manufacturing Mainframe. 06069_ Imp. Titanium Leg destroyed. 06069_ Acquired Adv. Hacking Suite. 06070_ Imp. Titanium Leg destroyed. 06070_ Penetrated by Slug. 06070_ Slammed into H-66 Slayer. 06071_ Penetrated by Slug. 06071_ Slug penetrates Wall. 06072_ Penetrated by Slug. 06075_ Slug penetrates Wall. 06075_ Remote Datajack destroyed. 06075_ Penetrated by Slug. 06082_ Targeting Computer destroyed. 06082_ Penetrated by Slug. 06085_ Scatter Rocket Array destroyed. 06089_ Slug penetrates Wall. 06089_ Penetrated by Slug. 06090_ Arc Projector destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????##??????????????????????? # | | ???????????????##### ########????????????? | | ???????????????# #???????????? | | ???????????????# """ #??????????? | | ???????????????# """ #???????????? | | ???????????????# " "" #????????????? | | ???????????????#"" h Y#?????????????? | | ???????????????#"" h #??????????????? # | | ???????????????#"" #????#??????????? / | | ???????????????#G ! @ #????+ ??????????? | | ######?????????#"" # ?### ???????????# | | #?????????#"" # ## # ???????????# | | " #######???#"" # # ####?Y??????## | | " # #???# # # #????????# | | " # ###########+###### # #######" | | " # % | | + | | # * % | | # % % | | # % | | #########+#"### |######### | | ## ##?# # ## | | ## #??#! + ###### | | ####### #??# ######## # # | | #?????# #??# ######## #! # | | #?????# """ """ #### #??????# # # "" | | ####### """ """ + #??????# # = # "" | | / """ """ ######+########## ######## "" | | ####### # + ! ####???# "" | | ??????########### """"""" ####+####??????# | | ????????????????# """"""" ##! ##???????# "" | | ????????????????# """"""" ## ! ##???????# "" | | ????????????????# """"""" ## !##???????# "" | | ????????????????# ## ##???????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 59 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Greatsword | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator This Is Interesting... Challenges ------------ None Game ------ Seed PlatingGrapheneTearclaws Manual? 0 Play Time 01:43:36 Cumulative 38.0 hours Start 2023.03.11 @ 10:49:29 End 2023.03.11 @ 13:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a87d128-a809-4403-9eeb-5821793317a8