Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 13:25:24 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1640) 1640 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3915 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 134/280 System Corruption 20% Temperature Cool (-91) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Small Storage Unit Advanced Weight Redist. System (fused) Target Analyzer > --- WEAPON (3) ------- Heavy Particle Gun Katana > --- INVENTORY (8) ---- Deuterium Engine Large Storage Unit Scatter Rocket Array Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Target Analyzer > --- WEAPON ----------- Heavy Particle Gun Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Shock Rifle [Rating: 30] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced EMP Blaster Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 45 | . 3 19 12 11 Power 6 | . . 3 3 . Engine 6 | . . 3 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . . 3 5 1 Treads 3 | . . 3 . . Leg 3 | . . . 2 1 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 16 | . 1 7 3 5 Device 7 | . . 2 2 3 Storage 2 | . . . 1 1 Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 14 | . 2 6 1 5 Energy Gun 4 | . 1 . 1 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 2 | . 1 1 . . Launcher 4 | . . 3 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 1 2 Corrupted Parts 4 | . . 2 2 . System Corruption 34 | . . 15 19 . Parts Lost 19 | . . 1 14 4 Power 2 | . . . 2 . Propulsion 7 | . . 1 4 2 Utility 4 | . . . 4 . Weapon 6 | . . . 4 2 Highest Loss Streak 11 | . . 1 11 2 To Critical Strikes . | . . . . . Average Backups 6 | . 6 7 5 2 Power 1 | . 1 2 1 . Propulsion . | . 4 . . . Utility 2 | . . 3 1 . Weapon 1 | . 1 1 2 . Tool/Special . | . . . . . Unused Backups 13 | . 5 7 . 1 Power 5 | . 1 3 . 1 Propulsion 4 | . 2 2 . . Utility 2 | . 1 1 . . Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 95 91 62 71 Engine 9 | . 14 11 6 8 Treads 9 | . . 18 2 . Leg 6 | . 28 1 2 11 Device 11 | . . 8 17 19 Storage 10 | . 14 11 9 9 Processor 5 | . 10 6 . 6 Protection 9 | . . 17 5 . Energy Gun 4 | . 18 . 3 9 Energy Cannon 2 | . . 4 2 . Ballistic Gun 1 | . 7 1 . . Ballistic Cannon 3 | . 1 4 5 . Launcher 4 | . . 6 1 5 Peak Build Rating 30 | . 7 24 24 30 Average Rating 17 | . 6 18 16 23 On Entrance 10 | 6 6 6 17 16 Naked Turns . | . . . . . Heaviest Build 42 | 11 12 42 33 39 Greatest Support 40 | 20 20 40 30 39 Greatest Overweight (x) 8 | . . 1 8 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 Average Capacity 8 | . 8 8 8 10 Most Carried 8 | . 8 8 8 4 Average Carried 6 | . 6 7 6 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 3 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1140 | 200 28 371 382 159 Remotely 60 | . . . 60 . Salvage Created 2457 | . 137 992 1077 251 Parts 131 | . 12 55 48 16 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 4 16 16 8 Guns 9 | . 4 . 2 3 Cannons 5 | . . 3 1 1 AOE 26 | . . 12 10 4 Classes Destroyed 12 | . 3 5 3 1 Worker 5 | . . 4 1 . Builder 6 | . . . 6 . Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 4 | . . 2 2 . Mechanic 1 | . . 1 . . Watcher 5 | . 2 1 2 . Swarmer 15 | . 3 3 4 5 Grunt 19 | . 1 11 6 1 Duelist 1 | . . . . 1 Sentry 6 | . . 2 3 1 Hunter 3 | . . . 3 . Best Kill Streak 11 | . 4 10 11 5 Combat Bots Only 9 | . 4 9 6 5 Max Kills in Single Turn 5 | . 1 4 4 5 Gunslinging . | . . . . . Exploded 4 | . . 3 4 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 322 | . 33 81 176 32 Missed 94 | . 13 14 60 7 Hits 228 | . 20 67 116 25 Melee 5 | . . . . 5 Projectile 223 | . 20 67 116 20 Critical Strikes 3 | . . 2 1 . Damage Taken 3278 | . 204 937 1599 538 Core 787 | . 63 168 394 162 Absorbed by Shields . | . . . . . Ignored by Resistances 60 | . . 60 . . Regen/Repaired (Parts) 10 | . . 10 . . Core Remaining (%) 77 | 100 74 58 . . Volleys Fired 106 | . 14 33 45 14 Largest 3 | . 2 2 3 2 Hottest 156 | . 80 101 156 105 Shots Fired 153 | . 28 41 58 26 Gun 62 | . 28 . 14 20 Cannon 52 | . . 22 30 . Launcher 38 | . . 19 14 5 Special 1 | . . . . 1 Kinetic 37 | . 6 7 24 . Thermal 73 | . 22 15 20 16 Explosive . | . . . . . Electromagnetic 43 | . . 19 14 10 Robot Hit Streak 12 | . 3 8 12 4 Robot Miss Streak 4 | . 3 3 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 96 | . 13 26 41 16 Core Hits 87 | . 8 33 33 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 1 | . . . 1 . Blast 2 | . . . 2 . Sever 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4562 | . 164 1580 2227 591 Guns 586 | . 155 . 219 212 Cannons 738 | . . 343 395 . Explosions 3178 | . . 1227 1613 338 Melee 30 | . . . . 30 Ramming 19 | . 9 10 . . Kinetic 488 | . 35 120 333 . Thermal 1072 | . 120 352 326 274 Explosive . | . . . . . Electromagnetic 2953 | . . 1098 1568 287 Impact . | . . . . . Slashing 30 | . . . . 30 Piercing . | . . . . . Highest Corruption 20 | . . 18 20 20 Average Corruption 10 | . . 8 5 20 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . 25 7 16 Message Errors 16 | . . 8 4 4 Matter Fused 11 | . . 7 1 3 Heat Flow Errors 6 | . . 2 2 2 Energy Discharges 1 | . . . . 1 Parts Fused 2 | . . 1 . 1 Data Loss (minor) 6 | . . 4 . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . 1 . . Weapon Failures 3 | . . 2 . 1 Overload Shots . | . . . . . Overflow Damage 60 | . . 18 36 6 Projectiles 8 | . . . 8 . Explosions 52 | . . 18 28 6 Melee . | . . . . . Knockbacks 5 | . . 3 2 . Impact 1 | . . 1 . . Kinetic 4 | . . 2 2 . Secondary . | . . . . . Self-Inflicted Damage 243 | . . 112 62 69 Shots 19 | . . 9 7 3 Rammed 5 | . . 5 . . Targets Rammed 8 | . 3 5 . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 598 | . 144 598 180 147 Average Temperature 132 | . 60 187 40 68 Received Heat Transfer 990 | . 54 396 378 162 Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Robots Corrupted 4 | . . 1 3 . Combat Hostiles 4 | . . 1 3 . Parts Fried 10 | . . 3 7 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2094 | . 275 657 729 433 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . . 6 4 2 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 64 | . 100 65 51 56 Level 1 35 | . . 34 48 43 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 357 | . 118 312 357 276 Initial 138 | . . 45 107 138 Average 163 | . 42 167 209 170 Influence Increases 1555 | . 168 538 541 308 Destroy 0b10 Robot/C 880 | . 80 320 320 160 Destroy 0b10 Robot/NC 115 | . 10 45 60 . Destroy Leader 202 | . 14 74 94 20 Successful Hack 34 | . 4 14 16 . Disable Machine 75 | . . 30 . 45 Destroy Structure 54 | . . 25 21 8 Lose Combat Pursuer 195 | . 60 30 30 75 Influence Decreases 1289 | . 60 390 469 370 Entered New Map 402 | . . 63 149 190 Time Decay 697 | . 60 317 180 140 Lost Part 190 | . . 10 140 40 Squads Dispatched 11 | . 2 1 4 4 Investigation 6 | . 2 1 2 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 16 22 23 13 Peak Tracking Total 10 | . 8 7 10 6 Tactical Retreats 7 | . 1 2 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 1 1 1 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 2 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . . . 1 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 3 4 1 1 Terminals 7 | . 2 3 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 7 12 8 5 Successful 14 | . 3 6 5 . Failed 18 | . 4 6 3 5 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 5 | . . 3 2 . Terminals 27 | . 5 9 8 5 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 4 5 . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . . 1 1 . Alert Level 2 | . . 1 1 . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 1 1 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 556 | . . 317 239 . Optics 317 | . . 317 . . Terrain 239 | . . . 239 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1583 | . 176 760 362 285 Spaces Moved 709 | 1 102 318 145 143 Core 48 | . . . 17 31 Treads 323 | . . 292 31 . Legs 286 | 1 102 26 45 112 Wheels 52 | . . . 52 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 120 80 100 Average Speed 152 | 120 120 175 146 127 Slowest Speed 450 | 120 120 240 450 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 30 30 11 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . 3 . . Terrain Destroyed 43 | . . 22 15 6 Melee . | . . . . . Projectile 3 | . . 1 2 . AOE 40 | . . 21 13 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1052 | . 128 483 238 203 Wait 97 | . . 68 20 9 Move 706 | . 102 317 144 143 Hop . | . . . . . Pick Up 22 | . 4 13 1 4 Fast Attach 20 | . 1 4 8 7 Attach 23 | . . 8 9 6 Detach 17 | . . 7 4 6 Swap 20 | . 2 12 4 2 Drop 25 | . 3 16 3 3 Fire 106 | . 14 33 45 14 Melee 1 | . . . . 1 Ram . | . . . . . Kick 2 | . 2 . . . Crush 5 | . . 5 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 8 | . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 3) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Build established: Mutant 385 | -9/Materials | Destroyed 9 combat bots 533 | -9/Materials | Repaired Corrupted Hvy. Ion Engine 805 | -9/Materials | System corruption reached 10% 915 | -9/Materials | Discovered new exit (range 7) 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1107 | -8/Materials | Identified exit to Factory 1182 | -8/Materials | Core integrity fell below 50% 1236 | -8/Materials | System corruption reached 10% 1240 | -8/Materials | Lost 11 parts (1p3n4u3w) 1276 | -8/Materials | Discovered new exit (range 15) 1299 | -8/Materials | Entered Storage 1502 | -8/Storage | Core integrity fell below 20% 1566 | -8/Storage | Found Prototype Launcher 1566 | -8/Storage | Identified Scatter Rocket Array 1584 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Investigation squad. 01536_ Dismantling Sealed Heavy Doors with Plasma Cutter. 01537_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 01539_ L-31 Rogue destroyed. 01539_ S-10 Pest destroyed. 01541_ K-01 Serf collects debris. 01542_ System corrupted: Substantial component data lost. 01543_ Dismantling Sealed Heavy Doors with Plasma Cutter. 01546_ K-01 Serf collects debris. 01549_ Dismantling Sealed Heavy Doors with Plasma Cutter. 01559_ System corrupted: Adv. Weight Redist. System fused. 01561_ Dismantling Sealed Heavy Doors with Plasma Cutter. 01561_ Sealed Heavy Doors dismantled. 01566_ Acquired Prototype Launcher. 01566_ Identified Scatter Rocket Array. 01572_ Acquired Imp. Aluminum Leg. 01574_ D2JQKIKOSYONCGAZ7#AL#XSXH6IIAD5EF>L& 01579_ Acquired Katana. 01584_ G-47 Trooper Imp. Heat Sink severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????##########???#####? | | ???????????????????????????????# ##### #? | | ???????????????????????????????# + #? | | ???????????????##### ########## ##### #? | | ?????????????? # "" #???# #? | | ?????????????? 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[+ #? | | ???????????????????????##????????????????" # #? | | ????????????????????????????????????????" # #? | | ???????????????????????????????????????" # #? | | ?????????????????????????????????????? # #? | | ?????????????????????????????????????######## #? | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 90% | -9/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedMeleeArchive Manual? 0 Play Time 00:15:48 Cumulative 1131.2 hours Start 2025.06.27 @ 20:29:26 End 2025.06.28 @ 13:25:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1389 Rogue 1105 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7be5bb-cb20-49c3-b704-85c4fa0e4aa6